Verdana?Arcanine wrote:
font the osu cookie uses?
Verdana?Arcanine wrote:
font the osu cookie uses?
//imagesI try algo adding ".png" extension at the end of images but doesn't work.
KeyImage4: mania-keyS
KeyImage4D: mania-keySD
//keys
try download my skin http://osu.ppy.sh/forum/t/205453 and cut the 5k.ini to your skin folder and change the key image like you wanttoshiro50 wrote:
I new at mania skining :c
I want to modify the key 5 (spacebar) image in 5K mode and also her respective note.
I make some changes on 5k.ini and all change except the keys and notes images. I try with diferent numers on "KeyImage#" and i can't change any key :c//imagesI try algo adding ".png" extension at the end of images but doesn't work.
KeyImage4: mania-keyS
KeyImage4D: mania-keySD
//keys
My english have some errors... so if something isn't understandable please tell me
answers in orderEizan Arizawa wrote:
Asking:
- Can i using *.gif animation for element in osu!?
- Can i change color of this thing?
okay................................................................. so i must hack the dll again lol, kidding i'm promise not to doing that again.vahn10 wrote:
answers in orderEizan Arizawa wrote:
Asking:
- Can i using *.gif animation for element in osu!?
- Can i change color of this thing?
-No
-No
I'm not kidding
for the HD resolution (720p and so on)... Yes_sparky_ wrote:
is any file with @2x important?
You mean?_sparky_ wrote:
Can i use any of the letters from old template in new template?
ranking letters?satriobp wrote:
for the HD resolution (720p and so on)... Yes_sparky_ wrote:
is any file with @2x important?You mean?_sparky_ wrote:
Can i use any of the letters from old template in new template?
oh i use 1366x768 :3satriobp wrote:
You mean the Ranking A, Ranking B, etc?.... I think Yes You can
HD = High Definition... If You play using 720p (1280x720, 1366x768, etc) and so on, You'll see the difference (and the @2x is 2x size of the normal one)
fruit-bananas.png and fruit-bananas-overlay.png, no?Quiesce wrote:
Is there anyway to change the bananas in CtB?
I think It uses a blank hitcircle-0.png & hitcircleoverlay-0.pngShavit-sama wrote:
How to modify slider ends? Like that:
If you think it's patched, it's from cr1m's livestream that was 15 days ago.
Nope, just testedsatriobp wrote:
I think It uses a blank hitcircle-0.png & hitcircleoverlay-0.pngShavit-sama wrote:
How to modify slider ends? Like that:
If you think it's patched, it's from cr1m's livestream that was 15 days ago.
His hitcircle+overlay aren't blank, maybe it's an hack or anything? I doubt that option because he's a top50 player.OsuMe65 wrote:
try leaving your hitcircle and hitcircleoverlay blank and change HitCircleOverlayAboveNumer to 0 (in your skin.ini)
Shavit-sama wrote:
His hitcircle+overlay aren't blank, maybe it's an hack or anything? I doubt that option because he's a top50 player.OsuMe65 wrote:
try leaving your hitcircle and hitcircleoverlay blank and change HitCircleOverlayAboveNumer to 0 (in your skin.ini)
Seems like he doesn't want to speak about itanyone has an idea?
It's the player skipped icon that shows up in the player panel in multiplayer when they have skipped. Yes it should be skinable...Eizan Arizawa wrote:
what it's this? can i change this?
Eizan Arizawa wrote:
simple huh, so how about if he/she met the default up to 9 like this SS?ReddScorn wrote:
it's rather simple
ow thank you very muchRBRat3 wrote:
It's the player skipped icon that shows up in the player panel in multiplayer when they have skipped. Yes it should be skinable...Eizan Arizawa wrote:
what it's this? can i change this?
multi-skipped.png
i don't think that's work because that's default-(num).png not hitcircle.png but i will try it when i have time and............... how to i put that code? (sorry i'm just an newbie skinner)MLGnom wrote:
HitCircleOverlap: X
You just need to find correct value.
Just look into skin.ini and findEizan Arizawa wrote:
i don't think that's work because that's default-(num).png not hitcircle.png but i will try it when i have time and............... how to i put that code? (sorry i'm just an newbie skinner)
HitCirclePrefix: default
HitCircleOverlap: 3
ScorePrefix: score
ScoreOverlap: 2
okay thanks a bunchMLGnom wrote:
Just look into skin.ini and findEizan Arizawa wrote:
i don't think that's work because that's default-(num).png not hitcircle.png but i will try it when i have time and............... how to i put that code? (sorry i'm just an newbie skinner)HitCirclePrefix: default
HitCircleOverlap: 3
ScorePrefix: score
ScoreOverlap: 2
And edit "HitCircleOverlap"
First download this open the app and you will be see interface of app like thisAruuus wrote:
http://puu.sh/8Pdbk.jpg
the program that was posted a while ago does not work
how do i go for grey playfield on every song
It worked, thank youReddScorn wrote:
it's rather simple, you just need to edit the default numbers after making hitcirlce and the overlay blank. I don't see howit is complicated.
rename pause-overlay.png to "pause-overlay@2x.png"?Pengua wrote:
For pause-overlay.png, I'm using a 1920x1080 image, (osu! res and native res) but for some reason, it's zooming in and cropping out parts of the image. Anyone have any ideas?
(I play in a borderless window but switching to fullscreen mode didn't fix it)
(if it matters, I'm editing the image manually)
It sort of worked, now it's zoomed out and only takes up about 1/2 the screen.Eizan Arizawa wrote:
rename pause-overlay.png to "pause-overlay@2x.png"?Pengua wrote:
-snip-
I guess this works, thanks!MLGnom wrote:
Because Fail bg have a little slightly different resizing. Why? Dunno.
Just make both as 2732x1536px and add @2x.png to them.
Try Aesthetic skinWeisbi wrote:
Hello there
,
So I don't know where to explain what i want so i decided to go here. (because of skinning support maybe).
I was using the skin from thelewa since a long time but i decided to change. I find the luminance skin that is perfect but it's totally brown ...
So i search a skin very minimalistic without 300 or others trigger like comboburst. I want to train myself and i realised that i cant play with too much details on the screen.
I searched a long time throught completed skin and the skin forum but no skin correspond to what i expect.
I want to know guys if one of you can propose some skin that are very clean.
I will thanks you so much.
If i go here that means that i dont have any time to create my own skin.
It already answered here, no?puddingDragon wrote:
so i decided to remake my skin
i want to have a single dot instead of number. i get either this (if on hitcircleoverlay)
or this if i set it on default:
is there any way to make it proper?
i don't really get this partsatriobp wrote:
... and change the HitCircleOverlap : (numbers) line in your skin.ini with a correct value (try using the width of the dot I guess)
open skin.ini in your folder skin and open with notepad, find "HitCircleOverlap" on skin.ini and change the valuepuddingDragon wrote:
i don't really get this partsatriobp wrote:
... and change the HitCircleOverlap : (numbers) line in your skin.ini with a correct value (try using the width of the dot I guess)
wich numbers should i change?
satriobp wrote:
Try Aesthetic skinWeisbi wrote:
Hello there
,
So I don't know where to explain what i want so i decided to go here. (because of skinning support maybe).
I was using the skin from thelewa since a long time but i decided to change. I find the luminance skin that is perfect but it's totally brown ...
So i search a skin very minimalistic without 300 or others trigger like comboburst. I want to train myself and i realised that i cant play with too much details on the screen.
I searched a long time throught completed skin and the skin forum but no skin correspond to what i expect.
I want to know guys if one of you can propose some skin that are very clean.
I will thanks you so much.
If i go here that means that i dont have any time to create my own skin.It already answered here, no?puddingDragon wrote:
so i decided to remake my skin
i want to have a single dot instead of number. i get either this (if on hitcircleoverlay)
or this if i set it on default:
is there any way to make it proper?
replace the default-(number).png with the dotted one and change the HitCircleOverlap : (numbers) line in your skin.ini with a correct value (try using the width of the dot I guess)
I think It's intended... You can try deleting the pauseoverlay.png inside that song though (and ofc, It will make Peppy Angry XD)frallowfranny wrote:
Certain songs uses its pauseoverlay.jpg instead of my skin's.
Ignore beatmap skins is ticked. Tried enabling, and disabling again nothing happened.
Yeah I guess I'll just do that. Thanks. Peppy pls spare me.satriobp wrote:
I think It's intended... You can try deleting the pauseoverlay.png inside that song though (and ofc, It will make Peppy Angry XD)frallowfranny wrote:
Certain songs uses its pauseoverlay.jpg instead of my skin's.
Ignore beatmap skins is ticked. Tried enabling, and disabling again nothing happened.
I think it is from my neon skin... menu-button-background.pngCeris wrote:
Is it allowed to ask for a piece of a skin here? I had a skin I built using pieces of others' skins but recently lost all the date on my HDD and can't find where I got the piece of the skin from when rebuilding mine (I really liked it) and I am not skilled enough in any image editing program to create it myself.
The piece was the menu-button-background in this image.
I really like the neon-ish hollow pieces so I'd appreciate if someone could help me out
My mistakeOsuMe65 wrote:
no, not 12,13 (L,W)
it's 12,12 (L,W)
I'm surprised that you missed a pixel = w=
Thank you very muchClavies wrote:
I think it is from my neon skin... menu-button-background.pngCeris wrote:
Is it allowed to ask for a piece of a skin here? I had a skin I built using pieces of others' skins but recently lost all the date on my HDD and can't find where I got the piece of the skin from when rebuilding mine (I really liked it) and I am not skilled enough in any image editing program to create it myself.
The piece was the menu-button-background in this image.
I really like the neon-ish hollow pieces so I'd appreciate if someone could help me out
So write a message to mod? We can't help you here with these. D:ReddScorn wrote:
Can mods maybe start editing posts like these: http://osu.ppy.sh/forum/p/3104293
It's somewhat annoying to have the OP on every page just because they don't even add any comment. Also it puts some extra loading time on some PCs.
How do others think of that kind of posts?
Cropping tutorial for "Complicated Backgrounds" and Cropping tutorial for "Simple Backgrounds"Granger wrote:
How to render a image (removing background) using Paint.NET?
I mean, is there a automatic way or somthing better than just using the eraser tool which results in in poor quality.
That's natural, not that annoying.ReddScorn wrote:
Can mods maybe start editing posts like these: p/3104293
It's somewhat annoying to have the OP on every page just because they don't even add any comment. Also it puts some extra loading time on some PCs.
How do others think of that kind of posts?
Thanks a bunch!MLGnom wrote:
So write a message to mod? We can't help you here with these. D:ReddScorn wrote:
Can mods maybe start editing posts like these: http://osu.ppy.sh/forum/p/3104293
It's somewhat annoying to have the OP on every page just because they don't even add any comment. Also it puts some extra loading time on some PCs.
How do others think of that kind of posts?Cropping tutorial for "Complicated Backgrounds" and Cropping tutorial for "Simple Backgrounds"Granger wrote:
How to render a image (removing background) using Paint.NET?
I mean, is there a automatic way or somthing better than just using the eraser tool which results in in poor quality.
It's 11,12 btw. (closest value I got) using w,h (width, height)ReddScorn wrote:
The recent update changed or rather fixed two aspects listed here and one has a larger impact.
With the new update the scorebar-marker is now skinnable and forces a different anchorpoint on the scorebar-colour than the scorebar-ki elements.
The new anchorppoint is 12,12 when using the marker and breaks all skins which currently have it.
Also it prioritizes the marker before the ki.
The smaller fix is for new-styled spinners which showed the spinner-approachcircle.
Edit: because false anchorpoint.
vahn10 wrote:
It's 11,12 btw. (closest value I got) using w,h (width, height)
I see this often with spinners on a size of like 667x667, 389x389 or other sizes that end on a odd number, when halving their size.FlyingNeko wrote:
I just noticed that even the default spinner-top.png isn't spinning correctly.
I tried placing a circle aligned to the center of the canvas on top of the default spinner-top and it seems that the pivot isn't aligned properly.
It looked aligned at first but started going off-center while the spinner zoomed in (new skin behavior)
I don't know if this is intentional
Any help is appreciated
I believe not, I've never tried. But you could change the color of the image itself and it would affect what color it flashesosqlol wrote:
Is there any way to change the colour that 'inputoverlay-key' flashes as?
(default seems to be yellow for K1/K2 and purple for M1/M2, to clarify what im referring to)
hitcircle.png = solid hitcircleYaiishi wrote:
How does one do this?
http://puu.sh/8ZKjX.png
The individual hitcircles have a transparent middle (I know how to do this). But the sliders themselves have a solid hitcircle. How to I make it so my sliders are solid? It would help me a ton to be able to do this.
I think that applies only to hitcircleoverlaysatriobp wrote:
hitcircle.png = solid hitcircle
hitcircle-0.png = transparent middle hitcircle
oh yeah I forgot about that, my bad...vahn10 wrote:
I think that applies only to hitcircleoverlaysatriobp wrote:
hitcircle.png = solid hitcircle
hitcircle-0.png = transparent middle hitcircle
I think You can try using a transparent middle hitcircle... and disable the slidertrackoverride in the skin.iniThanks you. That worked.
Can you rephrase that? I can't understand ._.FlyingNeko wrote:
https://osu.ppy.sh/forum/p/3006441
This skin is not the source but it has the same hitsounds