So osu! crashed when I wanted to test a Taiko beatmap after modyfing it a bit in editor for first time.
I experienced this since a few days ago when trying to play/test a Taiko beatmap, it happened with any beatmap randomly in first try, haven't had any problem with other modes, at least on my side. This has become a bit common, and some days before it crashed like 4-5 times iirc. I play windowed 1024x600, DirectX and using an Intel 965 Graphics Card if that helps.
Same crash log
System.InvalidOperationException: Begin cannot be called again until End has been successfully called.
at Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteBlendMode blendMode, SpriteSortMode sortMode, SaveStateMode stateMode, Matrix transformMatrix)
at Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(SpriteBlendMode blendMode, SpriteSortMode sortMode, SaveStateMode stateMode)
at #Lm.#sp.#8Fb(Boolean )
at #Lm.#sp.#Ms()
at #5i.#4i.#Ms()
at #rb.#xb.#Ms()
at #1h.#0h.#Ms()
at #rb.#xb.#7s()
at #rb.#xb.#it(Object , EventArgs )
at #rb.#Bb.#Dt()
at #rb.#Rb.#Sv(Object , EventArgs )
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at #rb.#Rb.#ot()
at #rb.#xb.#ot()
at #1h.#np.#Iwb(String , Boolean )
I experienced this since a few days ago when trying to play/test a Taiko beatmap, it happened with any beatmap randomly in first try, haven't had any problem with other modes, at least on my side. This has become a bit common, and some days before it crashed like 4-5 times iirc. I play windowed 1024x600, DirectX and using an Intel 965 Graphics Card if that helps.