Well... Okay then. lol
QHideaki13 wrote:
Hi there~
CTB Mod as requested.
[ursa's Rain]yes
- 00:28:464 (6) - Ctrl + G ? Just to make it smooth.I'm sorry, i'm making the pattern like that ;w;
- 00:41:861 (4,5) - These sliders fit with non-jumpy part, try changing these with the other part of slider(s) with the same length.done some changes
- 00:43:923 (2,3,4,5,6,7) - Try this I make some changes
- 00:58:121 (4) - Try changing the pattern, or are you planning to give player a rest here as a stand (?) yap, I'm purpose to make it like that
- 01:00:869 (2) - ^same
- 01:11:175 (7,8) - Increase the distance and make a stand at 01:12:091 (9,10) - ? good idea
- 01:27:893 (6,7,8,9,10) - Try this ? i think i'll keep the older one
- 01:30:755 (6) - Ctrl + Gno changes
- 01:39:000 (6,7) - Ctrl + Gno changes
- 01:42:320 (1,2,3,4) - Try this ?I do some changes
- 02:40:375 (4) - Ctrl + G no
- 02:41:863 (8) - Ctrl + G
That's all. Good luck~
*I'm sorry I've late realized for this mod at the few hours agoDeif wrote:
Hi there o/
[Rain][]
- 00:58:637 - Add another note there? A 1/8 5plet can be a nice option. sure
- 01:03:847 - Unnecessary green section, since you don't change anything at all. You can remove it. *done
- 01:13:007 (11) - Add a NC, and move it a bit more to the right if possible. The difference of spacing is too big compared with the previous sliders, and it seems to be a quite short distance at this moment.*done
- 01:36:366 (4) - Split it into 2 notes to create a jumpy effect, instead of the current steady one.ok
- 01:39:801 (9) - Intentional N-Whistle? *cleard
- 02:04:305 (6) - Break the combo at some point around this note. It's utterly long atm. ok
- 02:05:451 (11,12,13,14,15,16,17) - Here there's a little problem with the last jump, which is huge compared to others you used, and really unexpected. Try to move all the notes I highlighted altogether to the right. If the HDash is still too harsh, try to move (15,16,17) a bit more to the right compared to the other notes.I realized , that part is hard. so changed with your suggest
- 02:07:970 (7) - Another combo you could break more or less here. done
- 03:04:764 (7) - NC this note. The next one that comes is a spinner, and too many fruits would be accumulated there. done
- 03:17:589 - Why starting the spinner in a yellow tick, when you have this beat you can use?
That's it! I'll be glad to recheck your map after you looked my mod :3
Some BATs told me no need to do this, so ignore this issue Temporarily.Kodora wrote:
Also Sharlo, you probably should rename "Collab" to "Collab Insane" according to new rule about difficulty names.
谢谢 kd就不给了因为前面已经给过了;w;Mei wrote:
hihihi
顺便recheck了一下别的难度 劳模啊;w;
[collab]
sharlo
- 00:59:953 (4) - 这个遮挡稍微有点坑了,如果可以的话移到x64 y200之类的位置我觉得会好些
就是要坑死人- 02:29:726 (4) - 建议移到x156 y128或者和5叠起来
- 03:42:322 (1,2,1,2) - 交换这1/4和后面的有点意味不明啊,感觉1/2就好了为什么是1/4 @@ 唔 因为音乐里有一个轨是1/4
- 03:55:147 (1,3) - 移掉这里的whistle,感觉违和 是03:55:261 (2,3) - 这两个吧? 我的部分蓝线上都加了这个音效
lan wings- 02:35:909 (2) - 或许要加个nc来提示跳,否则有点让人误解这两个滑条中间是有1/4的间隔的(其实没有
你应该要有一种一到嵐翼的部分就是满屏1/4的的习惯
好难啊lan wings的部分;_;[hard]于是又射了一颗
- 01:03:159 (4) - 这个移到后面的白线上听起来好些 你还是听听音乐
- 01:29:496 (1,2) - 大跳没问题?
- 02:14:153 (3) - 换成想下弯的滑条flow会好些 FLOW不行
- 04:16:216 (1) - 长白线结尾吧。。。应该是 被你这么一说我反而改了提前一个白线结束惹【
thats all, good luck
>.> GGKSHR wrote:
It's time to post this.Fast wrote:
go rank !SPOILER░░░░░░░░░░░████
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▓▓▓▓▓▓█░░ BATs Rank This ░░█
▓▓▓▓▓▓█░░░░ Please! ░░░░█
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redownloadZero__wind wrote:
couldn't go anywhere with the custom hitsounds bugged
whyyyyyyyyyyyyyyyyyyy
All fixed.Strawberry wrote:
Fixed a number of indispositions and difficulty setting with the mapper in irc.log2014-03-20 23:12 Strawberry: normal
2014-03-20 23:13 Strawberry: 01:02:930 - 这里+条绿线把音量降低吧
2014-03-20 23:13 Strawberry: 多少听到slidertick声音 怪违和
2014-03-20 23:13 Strawberry: 01:07:511 (1) - 同
2014-03-20 23:14 Sharlo: ok
2014-03-20 23:15 Strawberry: 01:20:106 (3) - 这个干脆去掉..
2014-03-20 23:17 Strawberry: 恩
2014-03-20 23:19 Strawberry: 01:38:427 (2) - 这里头尾都是drum不知道出何考虑..感觉奇怪..
2014-03-20 23:20 Sharlo: 唔 就是跟的音乐红线处是用这个音效
2014-03-20 23:20 Strawberry: 另外作为最低难度来说这里01:38:198 (1,2) - spinner后面接1/2也不太人道。。
2014-03-20 23:20 Strawberry: 红线都是drum阿。。
2014-03-20 23:20 Sharlo: 把01:38:198 (1) - 直接把这个去掉?
2014-03-20 23:20 Strawberry: 我感觉drum的hitnormal真心听不见...
2014-03-20 23:21 Strawberry: 恩
2014-03-20 23:21 Sharlo: 那应该用什么_(:3」∠)_ whistle吗
2014-03-20 23:21 Strawberry: 红线本来用soft就不错...
2014-03-20 23:21 Strawberry: 我觉得本身没差>_>
2014-03-20 23:21 Sharlo: 不都是一样听不到吗
2014-03-20 23:22 Sharlo: 那好吧我改soft了
2014-03-20 23:23 Strawberry: 01:40:259 (3) - 这里用drum whistle不错
2014-03-20 23:24 Sharlo: 好
2014-03-20 23:27 Strawberry: 02:25:145 (1,2,3,4) - ...
2014-03-20 23:27 Strawberry: 感觉不太友善..
2014-03-20 23:29 Sharlo: 二次一直很凶残。
2014-03-20 23:31 Strawberry: http://puu.sh/7CFiM.jpg
2014-03-20 23:32 Strawberry: 这样下吧
2014-03-20 23:34 Sharlo: 改好了
2014-03-20 23:36 Strawberry: 02:30:871 - 这里 http://puu.sh/7CFv0.jpg
2014-03-20 23:37 Sharlo: 02:30:413 这里音乐有个啪的音效
2014-03-20 23:37 Sharlo: 不想遮住它。。。
2014-03-20 23:40 Strawberry: 或者02:29:955 (1) - 这个分成1/1slider和红线一个note也可以
2014-03-20 23:42 Strawberry: http://osu.ppy.sh/ss/1435754
2014-03-20 23:43 Sharlo: 喔 这行
2014-03-20 23:43 Sharlo: 改啦
2014-03-20 23:44 Strawberry: ar od-1
2014-03-20 23:45 Strawberry: normal~
2014-03-20 23:45 Sharlo: normal耶
2014-03-20 23:46 Strawberry: 如果有easy垫着那这个spread没事..
2014-03-20 23:46 Strawberry: NHI的话N必须要压
2014-03-20 23:47 Sharlo: 之前官网显示的是EIIIII 都把我吓尿了
2014-03-20 23:48 Sharlo: 是要把所有drum都换成soft吗
2014-03-20 23:50 Strawberry: 恩
2014-03-20 23:50 Sharlo: 02:48:047 (2,3) - 这两能保留吗
2014-03-20 23:51 Strawberry: (3)的话没啥区别 (2)可以
2014-03-20 23:53 Strawberry: hard
2014-03-20 23:53 Strawberry: 03:34:078 (1) - 这个spinner降下音量吧
2014-03-20 23:53 Strawberry: 那个分数音很吵..和bgm不搭
2014-03-20 23:53 Strawberry: 30%可以
2014-03-20 23:56 Strawberry: 04:05:223 (3) - 这里开头不用normal比较好.. 现在听起来也是不搭
2014-03-20 23:57 Strawberry: ?
2014-03-20 23:57 Sharlo: ok
2014-03-20 23:57 Sharlo: 都改好了
2014-03-20 23:59 Sharlo: 等等想问下normal
2014-03-20 23:59 Sharlo: 04:19:880 (1) -
2014-03-20 23:59 Sharlo: 这些中间的drum要去掉吗
2014-03-21 00:00 Strawberry: 听着是soft更好些。。
2014-03-21 00:01 Sharlo: 好
Her official name is written in hiragana. If you add it into the Tags, it will help at least Japanese people when they search.Sharlo wrote:
@KSHR: I have added the tag of “yanaginagi”~ I think roman word is also okay.
@online tagsKSHR wrote:
Her official name is written in hiragana. If you add it into the Tags, it will help at least Japanese people when they search.Sharlo wrote:
@KSHR: I have added the tag of “yanaginagi”~ I think roman word is also okay.
But yea, the romanized artist is already added as you replied, so leave it to you, Sharlo :3
EDIT: Inserted the strike code in the previous my post!
老實說吧,你們給我的mod我當時做的時候都有想過,但是爲什麽我沒有這麼做呢?起初夏蘿讓我做個N,並且告訴我這個是最低難度。所以我當初的構想就是做Easy和Normal中間的難度,所以才選擇了用大量的1/1節奏。結果做完後又告訴我讓我湊到3星,所以你不難看出有些地方的節奏跟其他部份不一樣。至於有些部份我是特意變節奏的,比如 03:50:567 。Flask wrote:
After looking at Garven's post, I decided to provide some suggestions on the normal diff. (Also requested by Sharlo)
[Accel's Normal]
- 00:16:212 (1,1,1,1,1) - 這邊肯定過不了的 嘉文也指名了他看了前兩個object就無望了 所以還是改成一般那種pattern就好 (也有一種比較偷懶的方法是直接從00:30:869 (5) - 這個地方開始map, 前面通通刪掉. 因為是gd所以從不同地方開始是可被接受的)
- 00:35:907 (1) - 這個轉盤也是...你懂 改成前面那種1/1的擺法跟著節奏就好
- 00:42:778 (2) - 感覺這個slider可以往前1/2到00:42:548 - 這個位置 然後結尾也是同個地方 這樣就和00:35:220 (3) - 這邊一樣了 (當然如果你00:39:113 (3) - 這裡也想改的話也最好改一下)
- 00:45:526 (1) - 這突如其來的跳..
- 01:04:763 (1) - 這大概可以往前然後跟01:04:534 - 的vocal (停在原本結尾的地方)
- 01:33:847 - 這兒有個非常響的finish音 把01:34:076 (2) - 往前一點試試
- 01:36:595 (1) - 這轉盤太短了 可能對新手玩家會有點來不及反應 還是成幾個slider比較好 (比方說一個3/2 + 一個note)
- 02:03:847 (2) - 呃我想02:03:618 - 和02:04:076 - 的鼓聲滿明顯的 放1/1節奏反而突兀 所以跟緊鼓聲試試
- 02:05:909 - 然後這裡的鼓聲也..最快的方法就是把02:05:451 (2,3) - 換成slider然後加個折返
- 02:34:306 - 怎麼不向01:13:694 (1) - 作個slider?
- 02:46:444 (1) - 這莫名...02:47:360 - 和02:47:818 - 的vocal明顯是分開的嘛 用一個slider連在一起實在不太好 和前面一樣拆成折返slider和note就好了
剩下的回家帶續=w=...回家了 (?剩下就沒了~
- 02:53:772 (1,2) - 可以稍微動一下節奏去跟音樂 尤其是02:54:459 - 的finish聲
- 03:30:414 (1) - 這兒節奏鬆鬆的... 我覺得03:30:414 - ~ 03:31:788 - 就按1/1擺, 看是要4個note或者2個1/1滑條都行. 然後spinner移到03:32:246 - (結尾在03:34:078 - ) 第二個轉盤就直接不要了 留一個短短的break襯托背景音樂的安靜
- 03:43:009 (7) - 這結尾在03:43:696 - 就行 跟鼓聲
- 03:50:567 (1,2,3) - 這兒很奇怪 你(1)為了跟vocal刻意停在紅線上 但是你的(2,3)卻又沒跟到vocal反而走1/1節奏路線, 聽起來就詭異..建議還是跟vocal吧
- 03:57:666 (1) - 同前面 換成別種pattern
感覺整體上還不錯啦 只是有些地方嘉文看不過去卻又懶的一點一點講 (我猜) 所以不用到remap的程度
After finished looking at this map, I thought the quality is ready for rank in overall, but just need some more suggestions to tell the mapper to follow the vocals/drum sound/etc in the music. So I just provide some my personal thoughts about some patterns that can be improved. I'm sure that the whole diff will be better after fixing my mods.
Btw, I prefer AR8 on AHO's diff.
Sweet Vanilla wrote:
终于...乃们以后别再坑sharlo了 ....真可怜...
各种GD呀...
还有那bpm的 .998是什么?...