thx your helpful mod >w<aabc271 wrote:
As requested by 薯片, I'm coming for a Taiko mod ~
Let's go :3
Blue~ Critical issues. You must fix this
Purple~ It's better to fix this
Pink~ Suggestions only. Change only if you want to
Grey~ Explanations of my suggestions
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[ Sp3's Taiko Oni]
• 00:05:720 (1) - Reduce the hitsound volume a bit for the spinner ? ( Sounds better to me because the music is softer than 00:08:522 where the vocal starts )
• 00:33:247 green line - Increase the hitsound volume ? ( Since this is louder than section 00:22:368 ~ 00:33:247 )
fixed both recommendSuggested patterns ~Here are the minor suggestions of patterns / hitsounds. It's your own choice whether to follow these suggestions.
00:20:885 (69~72) - O O OO ( See if you prefer pitch-oriented finishes here. If so, K K KD is probably a better choice )
00:41:984 (209~212) - O O OO ( Same reason. Also add finish for 211 for consistency with (69~72) )
這兩個我故意做的有對應的 :3 所以keep吧
00:31:599 (135, 138) - Remove finishes ? ( Optional. Unlike 144, these two notes are actually not that strong imo and so you might want to remove finishes )
有考慮過 但這地方我想做點自己風格的嘗試 所以還是保留吧:3
00:50:061 (253~255) - ooo / ooo ? ( Just personally think kdk doesn't fit the other parts of the diff which are mostly drum-oriented )
好
00:52:698 (271~288) - Consider this ? ( Seems that this fits the background music better than pure d ? )
改了一點 但是我還是偏向00:53:934 (287,288) - 要做轉換音符的動作 所以後頭改的不太一樣
00:57:149 (310~315) - ooooo o ? ( Having a sudden 4+2 plets isn't consistent to the other parts of the diff. I'll say a 5-plet will just work fine :3 )
好吧
01:11:489 (416) - Add finish ? ( So that (414~419) are all finishes which emphasize the vocal quite well )
k
01:14:951 (433) - Red note ? ( Seems (426~437) has a continuous ddkd trend, and I'm not sure why you used k here )
改了 順便把前頭的也一同改了
01:24:182 (41,42) - o o ? ( So that this becomes kkd d k. imo this is a good place to follow instrumental pitch because of the incoming short break and the significant music )
keep this
Overall quite nice. The hitsounds and patterns both fit the music rather well :3
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[ Sp3's Taiko Muzukashii]
• 00:22:368 green line - You might want to follow oni's hitsound volume for consistency ? ( Oni used 50% )k
• 00:43:797 (151) - Remove finish ? ( I can't think of a reason adding a finish here ? )
本來是k後來不知道為甚麼變成D了 可能是bug吧ˊ_>ˋ (fixed)
• This is quite hard for a muzu (Esp kiai) but still acceptable I think ? Next time you might want to make muzus easier
好wwwSuggested patterns ~Here are the minor suggestions of patterns / hitsounds. It's your own choice whether to follow these suggestions.
00:10:006 (5) - Red note ? ( So that it becomes d d k, and the first 6 notes fit the vocal pitch )
00:20:885 (57~60) - O O OO ( Same as oni )
00:41:984 (209~212) - O O OO ( ^ )
00:50:555 (183) - Red note ? ( Since 182 is d, I guess you're abandoning the ddkd pattern here. You may consider this d to create k k d d which fits the vocal better )
00:55:335 (1) - Add finish ? ( Start of kiai with strong beat )
k
01:17:094 (57~60) - o o o o (Since 56 is d, I guess you're once again stopping the ddkd pattern, so you might want this to fit the vocal better ? )
change
其他的那幾條我就沒動了 基本上和oni的理由一樣;w;
Overall ok. Most patterns are used reasonably
Although this might be quite hard for a muzu ?
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Both diffs seem to be quite nice
Find me after checking the above, then I'll taiko-icon this :3
Star and good luck ~
http://puu.sh/6Nijh.zip