Hai hai, from the ero Queue. ~
[General]
[KSHR's Easy]
[-Umi-'s Normal]
[Melo's Hard]
[Insane]
Hitsound focused mod is hitsound focused.
Good luck, alacat!
[General]
- As already said, game is already in the genre so you won't need it in the tags. Just remove it and you'll be fine.
[KSHR's Easy]
- 00:06:031 (1) - I'd suggest to change the clap to a whistle on the end. It's the same tone as on 00:07:103 (2) - so it'll sound closer to the song.
- 00:27:674 (4) - Change to the default soft-normal for the red tick, there's no beat therefore it sounds weird.
- 00:34:531 (4) - ^
- 01:21:245 (3) - I'd recommend a Normal-hitnormal at the repeat, it will fit the drums better.
- 01:24:245 (2) - Add a whistle to the repeat to follow the piano.
- 01:36:245 (4) - Could add a whistle aswell to follow the high tone.
[-Umi-'s Normal]
- 00:37:960 (4) - You probably missed a clap at the start.
- 00:55:960 (1) - Finish on the end sounds far too strong for this calm part, better replace it with a whistle.
- 01:05:388 (6) - Hmm, the clap on the start sounds a bit out of music, try a whistle, would be better.
- 01:16:531 (1) - Piano becomes really strong here, sure you don't like a finish at the start better?
- 01:18:031 (4) - If you added the one above, I'd recommend to give this start a finish aswell so the piano emphasis is the same.
- 01:22:960 (3) - Change the end to Normal sampleset? Would give the drums in the background a nice touch.
[Melo's Hard]
- 00:10:853 (6) - Don't know how you think about it, but I would prefer a whistle here since the piano is much louder here than the drums, also the kick Slider behind it already backs the drums up.
- 00:24:031 (2) - Change this one to a kick Slider? Since you followed the instruments pretty closely until now, it sounds weird to ignore the drums here.
- 00:33:567 (2) - Try to remove the whistle here and add it to 1. Since it sounds strange to have the 2 whistles of 2 and 3 so close to each other. (Also to keep consistency with 00:36:888 - )
- 00:34:531 (5) - Consider to remove the whistle from the end here aswell to give the one at 6 a better emphasis.
- 01:05:174 (3) - Add soft default whistle addition to the end to catch the piano?
- 01:05:603 (4) - How about changing the end to a soft whistle? To seperate the tones a bit more from each other.
- 01:19:317 (5) - Make the angle strange? I feel that flow increases, may be personal preference tho.
- 01:20:817 (3) - Remove the whistle from the end? Sounds too noisy since the powerful part just broke for a while and the emphasis should be on the finishes.
- 01:27:674 (5) - I find this 3/4 too inconsistent since you only used it to follow instruments so far. I'd try to shorten it by 1/4.
- 01:28:103 (6) - Would be better to remove the whistle from the repeat, there is no high tone but a drum beat, so it fits the song better if the sound is deep.
- 01:40:531 (1,2,3,1,2,3) - I'd remove all whistles from this pattern since the chorus went down and the tones are not really high.
- Jeez, awesome diff!
[Insane]
- 00:11:174 (5) - You could add a clap here aswell to hit all prominent drum beats.
- 00:19:960 (1) - Add a whistle to the start? Sounds a bit empty otherwise.
- 00:23:174 (1) - If I was you I'd increase the spacing here, I firstly thought it was 1/4 since the spacing was lower than 00:21:674 (1,2) - .
- 00:55:531 (6) - Since you use 3/4 here to emphasize the next Slider's start, I'd recommend you to silence the end.
- 01:16:531 (1) - Same here. ^
- Really nice, nothing else to point at!
Hitsound focused mod is hitsound focused.
Good luck, alacat!