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KOTOKO - Presto

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Total Posts
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Topic Starter
Koiyuki
This beatmap was submitted using in-game submission on 2014年4月4日 at 7:37:22

Artist: KOTOKO
Title: Presto
Source: はつゆきさくら
Tags: hatsuyuki sakura eroge galgame opening SAGA PLANETS DarknessAngel konei
BPM: 118
Filesize: 10209kb
Play Time: 04:21
Difficulties Available:
  1. D.N.Angel's Insane (4.86 stars, 614 notes)
  2. Hard (4.75 stars, 534 notes)
  3. Konei's Easy (1.32 stars, 187 notes)
  4. Normal (3 stars, 268 notes)
Download: KOTOKO - Presto
Information: Scores/Beatmap Listing
---------------
#4
「めぐる春夏秋冬」
「終わる1095日」
「それは幻のように、通り過ぎてしまうのだろうか」
「ゴーストのように、消えていくのだろうか」
「けれど桜のように」
「未来へ 再び花開く予感を残して」
卒業、おめでとう……



PC game <はつゆきさくら> op2, <Presto> by KOTOKO
op1 fripSide - HesitationSnow

By Konei
By me
By DarknessAngel
DenoisoGoiso
is the artist is correct
is the title is correct
is the BPM is correct
is the BG is correct
is the offset is correct
is the minakami is correct
Topic Starter
Koiyuki

DenoisoGoiso wrote:

is the artist is correct
is the title is correct
is the BPM is correct
is the BG is correct
is the offset is correct
is the minakami is correct
DenoisoGoiso is correct :3
[CSGA]Ar3sgice
初yuki樱

不对啊, 怎么感觉变成了miku x minakami yuki
Topic Starter
Koiyuki

[CSGA]Ar3sgice wrote:

初yuki樱

不对啊, 怎么感觉变成了miku x minakami yuki
咦 miku是什么 (:
CakiP
good luck! Yuki! =w=
Topic Starter
Koiyuki

CakiP wrote:

good luck! Yuki! =w=
thanks!!
Xinely
你好Yuki ~



Guide

Bold = Unrankable/must be fixed
Red = consider to fix it
Black = Suggestion
Blue = Personal Taste

General :
> some of nazi. offset of red tick should be 725 here since the music is starting at that time. and then add red line again in 01:08:097 - since the metronome of music is reset here.
> AiMod said there is a Tag Conflict between Normal and Hard diff


  • Normal
  1. 00:16:996 (2) - tbh i heard cymbal sound here. well since you using drum in this time. add finish on head too to make the sound louder?
  2. 00:16:996 (2,2) - nazi but could be better blanket for neater pattern here. https://osu.ppy.sh/ss/1284123
  3. 00:21:064 (2) - extend this slider to 00:22:081 - , i guess it's a mistake here since the previous of rhythm example 00:16:996 (2,2) - end'ed in red tick :p (and overmapped)
  4. 00:25:132 (2) - same as 00:16:996 (2) -
  5. 00:23:098 (2) - intentional of spacing 1,31x? i prefer to keep consistency here since this diff is the easier diff after all
  6. 00:25:895 (3) - how about extend this slider to 00:26:149 - ? let give a little break for newbie since i saw 00:24:624 - until 00:29:200 - using 1/2 space from one slider to other slider maybe too hard for newbie player imo
  7. 00:27:929 (3) - if you fixed from above. try to extend it 00:28:183 - too for following vocal better and for consistency with above
  8. 00:31:234 (1) - hmm should to move this spinner to 00:31:488 - and end in 00:33:268 - . following music lot of better than following drum here
  9. 00:40:895 - imo sounds of clap on head and tail are a little bit loud here. how about use 50% here and back to use 60% from 00:41:403 -
  10. for 00:42:166 - 00:44:200 - 00:45:217 - etc that have similar sound with them. i think default clap won't fit with the music here. feel a little weird for me. how about use custom clap like http://puu.sh/6zPfn.wav ?
  11. 00:54:878 - the sound of this time is really loud here. a loud of drum sound. since less of hitsound here. how about use finish but volume around 45%? feel really empty here imo
  12. 00:55:641 (1) - well same as above. loud of music that need a hitsound to emphasize it. hmm how about whistle same as you did in 00:53:607 - ?
  13. 00:57:674 - imo sound of this time is louder than 00:57:166 - so try to emphasize that sound 00:57:674 - and map 00:56:657 - this time since mostly following vocal to map this diff so i would suggest you to use http://puu.sh/6zPFK.jpg this rhythm instead (p:s 00:56:657 - start in this time)
  14. 01:01:996 (1,2) - some of newbie might confusing if they see a circle in red tick which not as 1/1 space here. i would suggest to change them become slider as 00:57:929 (1) -
  15. 01:06:318 (1,2,3) - a quite hard pattern for Normal (Easiest) diff here. change them become like http://puu.sh/6zQ2e.jpg instead
  16. 01:31:996 (3,4) - since this diff is the easiest diff. i would to use 1/2 slider instead since newbie is newbie after all. sometimes confusing with 1/2 circles
  17. 01:36:573 (1,2,3,4,1) - totally Hard for Easiest diff. use easier rhythm like http://puu.sh/6zQQw.jpg pls
  18. 01:40:386 (1) - should be use default finish since the music is quite loud and have a cymbal sound
  19. 01:41:149 - same as previous (00:42:166 -)
  20. 01:42:420 - better if you remove this whistle since it seems like as intentional but the sound of the music is same as 01:43:437 - (which haven't whistle to emphasize the sound)
  21. 02:00:979 (1,2) - same as 01:31:996 (3,4) -
  22. 02:05:302 (1,2,3) - same as 01:06:318 (1,2,3) -
  23. 02:22:081 (2,3) - rhtyhm could be simple here for better follow by newbie. http://puu.sh/6zS6r.jpg (do it in 01:23:098 (2,3) - too)
  24. 02:30:979 (3,4) - same as 01:31:996 (3,4) -
  25. 02:53:352 (2,1) - nazi, move them to 180,68 for better symmetrical?
  26. 03:03:520 - unsnapped as aimod said
  27. Well from kiai 03:48:522 - until end. Please avoid about many of 1/2 space which more than 2 objects since it's quite hard for Normal especially 04:19:539 (1,2,3,4,1) - . obviously need remap about rhythm in this part


  • Hard
  1. 00:31:234 (1) - same as Normal. after move the spin, 00:31:234 - add note here
  2. 00:54:878 - try to add a hitsound (maybe S:C3 clap that i gave you in Normal) to emphasize it. Totally feel empty here
  3. 01:02:759 (2) - add whistle on head since the music and power of vocal are similar with 01:00:725 (3) -
  4. 01:07:081 (4,5,6,7) - imo since the pattern is same with 01:06:318 (1,2,3) - , it isn't make any sense. we can't see the different of music but the music is obviously different. so change (4,5,6,7) become 1/2 sliders like http://puu.sh/6zYJ9.jpg
  5. 01:16:234 (1,3) - nazi, i prefer to see this sliders symmetric each other for neater pattern
  6. 01:59:708 (3) - add whistle on head if you fixed from 01:02:759 (2) -
  7. 02:06:064 (4,5,6,7) - same as 01:07:081 (4,5,6,7) -
  8. 02:23:098 (6) - flow could be better imo. try to move 144,168 so you can do a natural flow here
  9. 02:43:691 - aa add note here. obviously need to map even just drum sound. it's like the last of kiai time music tbh
  10. 02:59:963 (1) - add finish on head. obviously because i heard a cymbal sound here
  11. 03:04:030 (1) - imo custom finish (like soft finish tbh) doesn't fit with the cymbal sound that appear in this time. you need to emphasize it with default finish
  12. 03:08:098 - same as above (this cymbal louder than above tbh so need to fix this)
  13. 03:12:166 - same as above
  14. 03:24:115 - same as above
  15. 03:58:183 (5,1) - jump of this pattern, imo flow between them could be better here. i feel a little bit forced to reach the (1)'s head here. so try this http://osu.ppy.sh/ss/1285075 instead for solution?
  16. Okay rhythm seems fine here. but i would say to add more jump. this diff lacking of jump imo especially from 00:16:488 - until 01:38:861 -

加油
Edit : don't worry yukichan. i'm preparing chinese new year in my country too www
Topic Starter
Koiyuki
@Xinely
Will reply after several days…… also busy preparing chinese new year >.<

Ok time to reply

SPOILER

Xinely wrote:

你好Yuki ~



Guide

Bold = Unrankable/must be fixed
Red = consider to fix it
Black = Suggestion
Blue = Personal Taste

General :
> some of nazi. offset of red tick should be 725 here since the music is starting at that time. and then add red line again in 01:08:097 - since the metronome of music is reset here.
> AiMod said there is a Tag Conflict between Normal and Hard diff all fixed


  • Normal
  1. 00:16:996 (2) - tbh i heard cymbal sound here. well since you using drum in this time. add finish on head too to make the sound louder? :arrow: nope that may be too loud here
  2. 00:16:996 (2,2) - nazi but could be better blanket for neater pattern here. https://osu.ppy.sh/ss/1284123 :idea:
  3. 00:21:064 (2) - extend this slider to 00:22:081 - , i guess it's a mistake here since the previous of rhythm example 00:16:996 (2,2) - end'ed in red tick :p (and overmapped) :idea: yeah that's a mistake
  4. 00:25:132 (2) - same as 00:16:996 (2) - same
  5. 00:23:098 (2) - intentional of spacing 1,31x? i prefer to keep consistency here since this diff is the easier diff after all :idea:
  6. 00:25:895 (3) - how about extend this slider to 00:26:149 - ? let give a little break for newbie since i saw 00:24:624 - until 00:29:200 - using 1/2 space from one slider to other slider maybe too hard for newbie player imo :idea:
  7. 00:27:929 (3) - if you fixed from above. try to extend it 00:28:183 - too for following vocal better and for consistency with above :idea:
  8. 00:31:234 (1) - hmm should to move this spinner to 00:31:488 - and end in 00:33:268 - . following music lot of better than following drum here :idea: keep the start, change the end
  9. 00:40:895 - imo sounds of clap on head and tail are a little bit loud here. how about use 50% here and back to use 60% from 00:41:403 - :arrow: well imo the clap in music is loud here so I keep it
  10. for 00:42:166 - 00:44:200 - 00:45:217 - etc that have similar sound with them. i think default clap won't fit with the music here. feel a little weird for me. how about use custom clap like http://puu.sh/6zPfn.wav ? :idea: thank you very much >~<
  11. 00:54:878 - the sound of this time is really loud here. a loud of drum sound. since less of hitsound here. how about use finish but volume around 45%? feel really empty here imo :idea: add clap
  12. 00:55:641 (1) - well same as above. loud of music that need a hitsound to emphasize it. hmm how about whistle same as you did in 00:53:607 - ? :idea:
  13. 00:57:674 - imo sound of this time is louder than 00:57:166 - so try to emphasize that sound 00:57:674 - and map 00:56:657 - this time since mostly following vocal to map this diff so i would suggest you to use http://puu.sh/6zPFK.jpg this rhythm instead (p:s 00:56:657 - start in this time) :idea: changed in another way
  14. 01:01:996 (1,2) - some of newbie might confusing if they see a circle in red tick which not as 1/1 space here. i would suggest to change them become slider as 00:57:929 (1) - :idea:
  15. 01:06:318 (1,2,3) - a quite hard pattern for Normal (Easiest) diff here. change them become like http://puu.sh/6zQ2e.jpg instead :arrow: I will think about it, I dont want to miss the sound here 01:07:843 - , may ask for other modders for suggestion
  16. 01:31:996 (3,4) - since this diff is the easiest diff. i would to use 1/2 slider instead since newbie is newbie after all. sometimes confusing with 1/2 circles :idea:
  17. 01:36:573 (1,2,3,4,1) - totally Hard for Easiest diff. use easier rhythm like http://puu.sh/6zQQw.jpg pls :arrow: the same as my replay on 01:06:318 (1,2,3) -
  18. 01:40:386 (1) - should be use default finish since the music is quite loud and have a cymbal sound :idea:
  19. 01:41:149 - same as previous (00:42:166 -) :idea:
  20. 01:42:420 - better if you remove this whistle since it seems like as intentional but the sound of the music is same as 01:43:437 - (which haven't whistle to emphasize the sound) :idea:
  21. 02:00:979 (1,2) - same as 01:31:996 (3,4) - :idea:
  22. 02:05:302 (1,2,3) - same as 01:06:318 (1,2,3) - :arrow: same
  23. 02:22:081 (2,3) - rhtyhm could be simple here for better follow by newbie. http://puu.sh/6zS6r.jpg (do it in 01:23:098 (2,3) - too) :arrow: dont want it be toooooo easy
  24. 02:30:979 (3,4) - same as 01:31:996 (3,4) - :idea:
  25. 02:53:352 (2,1) - nazi, move them to 180,68 for better symmetrical? :idea:
  26. 03:03:520 - unsnapped as aimod said :arrow: my ai mod havent told me that
  27. Well from kiai 03:48:522 - until end. Please avoid about many of 1/2 space which more than 2 objects since it's quite hard for Normal especially 04:19:539 (1,2,3,4,1) - . obviously need remap about rhythm in this part


  • Hard
  1. 00:31:234 (1) - same as Normal. after move the spin, 00:31:234 - add note here :idea:
  2. 00:54:878 - try to add a hitsound (maybe S:C3 clap that i gave you in Normal) to emphasize it. Totally feel empty here :idea: add clap
  3. 01:02:759 (2) - add whistle on head since the music and power of vocal are similar with 01:00:725 (3) - :idea:
  4. 01:07:081 (4,5,6,7) - imo since the pattern is same with 01:06:318 (1,2,3) - , it isn't make any sense. we can't see the different of music but the music is obviously different. so change (4,5,6,7) become 1/2 sliders like http://puu.sh/6zYJ9.jpg :idea:
  5. 01:16:234 (1,3) - nazi, i prefer to see this sliders symmetric each other for neater pattern :idea:
  6. 01:59:708 (3) - add whistle on head if you fixed from 01:02:759 (2) - :idea: 02:01:741 (2) - add here
  7. 02:06:064 (4,5,6,7) - same as 01:07:081 (4,5,6,7) - :idea:
  8. 02:23:098 (6) - flow could be better imo. try to move 144,168 so you can do a natural flow here :idea: change to another place
  9. 02:43:691 - aa add note here. obviously need to map even just drum sound. it's like the last of kiai time music tbh :idea:
  10. 02:59:963 (1) - add finish on head. obviously because i heard a cymbal sound here :!:
  11. 03:04:030 (1) - imo custom finish (like soft finish tbh) doesn't fit with the cymbal sound that appear in this time. you need to emphasize it with default finish :idea:
  12. 03:08:098 - same as above (this cymbal louder than above tbh so need to fix this) :idea:
  13. 03:12:166 - same as above :idea:
  14. 03:24:115 - same as above :idea:
  15. 03:58:183 (5,1) - jump of this pattern, imo flow between them could be better here. i feel a little bit forced to reach the (1)'s head here. so try this http://osu.ppy.sh/ss/1285075 instead for solution? :arrow: currently keep mine
  16. Okay rhythm seems fine here. but i would say to add more jump. this diff lacking of jump imo especially from 00:16:488 - until 01:38:861 - :arrow: That insane diff should make it > >

加油
Edit : don't worry yukichan. i'm preparing chinese new year in my country too www

Thanks for modding!
:idea: =fixed
:arrow: =keep
DarknessAngel
原本可以很快做完的可是這回電腦記憶體壞了於是拖到現在實在有些對不住久等
puush不能用麻煩梅迪亞火空間下載,加油rank ~ ;)


http://www.mediafire.com/download/7s711 ... Presto.rar
10crystalmask01
Ello, mod from queue o̿ ̭ o̿
[Normal]
(I'm only suppose to mode the other two diffs, but I'll make an exception for this map)
00:29:199 (2) - NC instead of 00:28:691 (1) -
03:48:520 (2) - Should be NC

[Hard]
AR +1, you objects look rather crowded.
00:31:233 - 00:33:267 New rhythm suggestion:

Because the spinner just doesn't sound right here.
01:28:436 (1) - Add finish?
01:48:521 (1) - Add whistle on the head?
02:51:572 (1) - ^
03:33:521 (3,1) - Stack or move apart please, this overlap doesn't look very nice :?

Well, this diff definitely looked nicer then I thought.

[D.N.Angel's Insane]
*Highly recommend you use Grip snap 3 or 4, so that it'll be easier to place and shape you objects.
Ar +1 or +2
00:27:928 (4) - Shouldn't be stacked under there.
01:43:308 (6) - Move this note to 01:43:563 instead. It sounds better imo.
01:47:376 (6) - Move to 01:47:630 if you agree to my previous suggestion.
01:56:910 (1,2) - Ugly overlap, please arrange sliders better.
02:43:690 - Add a note here with a clap or a finish, so it creates a better ending for the playtime, before the break comes in.

Good luck!
ts8zs
[DNA]
01:02:758 (3) - Blanket
01:20:300 (2,4) - make more smooth
01:29:452 (5,6,7,1) - Ctrl+<?
02:15:469 (2,3) - swap?
02:30:724 (4) - NC
02:35:046 (3,1) - swap NC
02:43:944 - Break start here?
03:03:520 (6) - move to 128,224
03:44:071 - la?
[Hard]
I like the girl on the top right with a mic~want to grass grass:3
00:18:522 (5,1) - swap NC
这NC断的好别扭
01:11:657 (5) - Blanket
01:22:843 (2,3) - overlap?
01:39:877 (3) - 有点累
01:56:911 (1) - 换个梗
除了NC别的都不错……
[Normal]
00:54:623 - 有点诡异
01:25:893 (2) - 224,208
01:35:554 (2) - 1可理解,2深井冰
02:42:673 (1) - 延长1/2?
低bpm就是好做……这都不超3……
Topic Starter
Koiyuki

10crystalmask01 wrote:

Ello, mod from queue o̿ ̭ o̿
[notice][Normal]
(I'm only suppose to mode the other two diffs, but I'll make an exception for this map)
00:29:199 (2) - NC instead of 00:28:691 (1) - nope
03:48:520 (2) - Should be NC nope

[Hard]
AR +1, you objects look rather crowded. think about it >.<
00:31:233 - 00:33:267 New rhythm suggestion: ok, changed

Because the spinner just doesn't sound right here.
01:28:436 (1) - Add finish?
01:48:521 (1) - Add whistle on the head?
02:51:572 (1) - ^
03:33:521 (3,1) - Stack or move apart please, this overlap doesn't look very nice :?

ts8zs wrote:

[Hard]
I like the girl on the top right with a mic~want to grass grass:3 恶俗
00:18:522 (5,1) - swap NC
这NC断的好别扭
01:11:657 (5) - Blanket nope
01:22:843 (2,3) - overlap? 其实没有
01:39:877 (3) - 有点累 我喜欢
01:56:911 (1) - 换个梗 不想换
除了NC别的都不错……
[Normal]
00:54:623 - 有点诡异 ..
01:25:893 (2) - 224,208 换了个地方
01:35:554 (2) - 1可理解,2深井冰 对称而已啊 还是改了
02:42:673 (1) - 延长1/2? 不好
低bpm就是好做……这都不超3……

kamisamaaa wrote:

[hard]
开头这里音效感觉好空 只有每个长白线一个whistle额 比如前面这段在比较重的音 例如00:30:471 (3) - 这个的头用addition加soft whistle? 这种感觉?(举例子而已0.0) 稍微加了点
00:42:674 00:46:741 00:50:809 这几个空的原因没想通 你追鼓点吧 这里都有 要是追人声的话00:44:708 (3) - 00:48:776 (3) - 以及00:52:590 (4) - 这个的尾巴 又把没人声的地方map了0.0 所以感觉听着有点怪 你要是看过我其他图就知道了,可能我就是喜欢这个调调
01:39:877 (3,4) - 怎么都觉得这里改ctrl+G一下 一个原因是和之前叠 第二个原因是01:40:386 (1) - 这个很重 根据你前面的做法 这里有个小跳比较合适一些
02:39:622我觉得这一段间距再小一点好额 你滑条遍慢速了 但是DS变成1.6了 距离基本没变 不如换成1.2或者1.4 就想01:56:910这段一样
感觉没啥问题 摸不出来啥0.0 0.0
[normal]
00:54:623这个音感觉挺重的 加个note吧 BPM低也不算难 nope不过后面补了个
02:30:469 (2) - 这个换成在前后两个红线的节奏?主要这里人声比较重 不太听得到鼓点 然后这个就觉得有点怪了我不觉得
thanks for modding
kamisamaaa
聊天吧摸图忘了。。。白天摸吧0.0
已经2点半了额 有点困

现在摸
[hard]
开头这里音效感觉好空 只有每个长白线一个whistle额 比如前面这段在比较重的音 例如00:30:471 (3) - 这个的头用addition加soft whistle? 这种感觉?(举例子而已0.0)
00:42:674 00:46:741 00:50:809 这几个空的原因没想通 你追鼓点吧 这里都有 要是追人声的话00:44:708 (3) - 00:48:776 (3) - 以及00:52:590 (4) - 这个的尾巴 又把没人声的地方map了0.0 所以感觉听着有点怪
01:39:877 (3,4) - 怎么都觉得这里改ctrl+G一下 一个原因是和之前叠 第二个原因是01:40:386 (1) - 这个很重 根据你前面的做法 这里有个小跳比较合适一些
02:39:622我觉得这一段间距再小一点好额 你滑条遍慢速了 但是DS变成1.6了 距离基本没变 不如换成1.2或者1.4 就想01:56:910这段一样
感觉没啥问题 摸不出来啥0.0
[normal]
00:54:623这个音感觉挺重的 加个note吧 BPM低也不算难
02:30:469 (2) - 这个换成在前后两个红线的节奏?主要这里人声比较重 不太听得到鼓点 然后这个就觉得有点怪了

先摸这么多额 看了DNA的diff感觉收到了启发。。我去remap一下娘包试试额 你先不用摸娘包了0.0

补充
[DNA]
00:53:606 (2) - 这个远一点? 毕竟比较重 根据你前面的摆放来看 1.2太近了
01:15:215 (5,6) - 这俩角度转一点? 感觉看着不是那个顺
03:04:156 (2) - 感觉这里很轻用note不舒服 建议删掉或者用滑条尾带过去额
摸不出杀0.0 good diff
Suimya
Here's the mod4mod from your queue owo/

General:
  1. I think slidertick 2 sound better in this song imo
  2. add more tags? like "eroge, visual novel, hentai"
  3. there file image with "bg.jpg" unused so i suggest you to delete it and full submit once again
Normal:
  1. 00:19:030 (2) - I think it sounded weird that you added none drum whistle, while the other big beat has it o.o/ so how about adding an addition drum on slider's start?
  2. 00:21:063 (2) - ^ (the beats in the music all sounded the same so yeah =3=/)
  3. 00:23:097 (2) - ^
  4. 00:29:199 (2) - this slider looks weird since the slider's body is out of the grids, so how about rotating it at -12 degree, selection center o.o
  5. 01:18:266 (1) - how about stucking this under 01:16:232 (1) - slider's end to avoid the overlap?
  6. 04:04:791 (1) - i think you missed a clap here at slider's end o.o

Hard:
since it's hard, i think ar and hp is way too low and it'll be hard to read imo so how about rising them by 1 it'll be much better imo
  1. 00:49:411 (x) - i can hear a beat here so why did you ignore it?, i suggest you to add a note here
  2. 01:25:131 (2) - idk why but this slider kinda sounded weird for me orz, so how about something like this instead to make it sound better imo
  3. 01:50:554 (1) - i think this slider will play much better if you stuck it under 01:49:538 (3) - atm the overlap looks so bad :<
  4. 01:54:114 (4) - how about making this slider body looks the other way? like this, it looks much better o3o/

D.N.Angel's Insane:
AR +1 fits much better, since this is an insane diff not hard orz
for some reason this diff, didn't start like other diffs, and i think this unrankable o.o/ i suggest you to start like the Yuki's diffs
  1. 00:34:030 (1) - move this note to x:68 y:192 i think it'll look much better
  2. 00:45:216 (2) - (nazi orz) move this 1 grid left so it'll make perfect symmetry
  3. 01:50:554 (2,3) - this blanket kinda looks bad ></ so how about this? i fixed it for you:
    SPOILER

    324,184,110554,2,0,P|240:184|212:104,1,180,2|2,0:0|0:0,0:0:0:0:

That's all i can find, nice map and good luck with it byebye wwww
Kibbleru
M4M from ur queue

[D.N. Angel's Insane]
00:16:996 (3,4) - don't really like this overlap
00:23:097 (3,4) - ^
01:04:030 (2,3) - hmm idk, just how its arranged, it feels like it would make better sens if you ctrl g
^if u did that i think you should ctrl g 01:04:538 (4,5)
01:05:809 (8,2) - not too sure about this overlap
01:40:893 - idk the whistles kinda sound weird at this section, maybe you can try finding something else
01:50:554 (2,3) - i would suggest you don't have them touch
02:35:046 (3,1) - ctrl g ONE of them?
03:05:046 (5) - ctrl g :o?
03:33:520 (2) - ^
03:34:537 (4) - ^
03:06:063 (1,2,3,4,5) - pattern suggestion :o
03:24:113 (3,4) - blanket?

-Nazi stuff here-
00:05:555 (2) - move this down to x44
01:40:385 (1,4) - hmm blanket better o3o?
03:28:181 (3,4) - ^


[Hard]
00:21:064 (1,5) - maybe try getting them to stack?
00:50:047 (2,4) - don't overlap?
01:19:792 (5,2) - do these overlap?
01:35:047 (2) - ctrl g maybe?
01:56:402 (5,6,1) - kind of hard to read
03:13:945 (4,3) - stack somehow?
03:40:386 (1,3) - ehh this overlap doesn't look so good
04:09:623 (3,1) - ^

-Nazi section-
03:04:030 (1,2) - blanket slightly better


[Normal]
01:16:232 (1,1) - stack?
meh thats all for this diff, its good

i hope this mod helps ._.?
moonlightleaf
M4M

normal

00:28:691 (1,2) - 全选.旋转30度.1放先x|248y|320

01:18:266 (1) - 可以叠放在前面的1上

01:20:300 (1) - 右下滑(ctrl+j,中心旋转40度,放在原来的1位置

01:22:334 (1,2,3) - 123向右移些 然后3放前面1上

01:29:452 (2,1) - 2 1成直线

02:09:113 (1) - Q

02:13:181 (1) - Q

02:40:639 (2,3) - 2 x|376y|80 3放前面2上 后面512 调一下距离

03:30:724 (2,3) - 2 3对换 和后面 1+转盘 一致

04:04:791 (1) - 和3挨着了 往右边一点

hard

00:19:284 (2) - 删

00:20:302 (4) - ^

00:22:335 (4) - ^

00:44:708 (3) - ^

00:48:776 (3) - ^

01:41:657 (3) - ^

01:43:691 (3) - ^

01:45:724 (3) - ^

01:47:758 (4) - ^

03:21:318 (3) - ^

03:57:928 (4) - ^

01:55:258 (2) - note

02:29:453 (1) - 折返

02:43:182 (2) - ^

03:00:851和03:01:359和03:01:613加note

03:02:885 ^

03:03:393 ^

03:49:284 (3) - 同前面4 1 放远些

04:19:538 (2) -
03:50:555 (1) - ctrl+g

03:56:657 (1) - ^

insane

03:44:452 (4) - ctrl+g

03:45:724 (2) - ^

04:12:037 (1) - ^

03:53:096 (4) - 折返

04:21:317 (1) - 1/6? 没对准?还是啥?不如删掉和前面俩diff对齐?
wmtokok
from m4m queue

[D.N. Angel's Insane]
00:47:504 (3) - 感覺這個外觀不太舒服 改做這個比較好:
image

152,256,47504,2,0,P|108:340|0:352,1,180,2|0,0:0|0:0,0:0:0:0:
02:01:232 (2) - (1)和(3) 這2個note的高度相差=y:60-y:40=20 ,所以(2)這個放到y:150 整體上同樣相差20
02:30:978 (5) - 放在這裹會否太過奇怪... 因為跟(4,6,1)這4角型來看真的不太好>> X:480 Y:320
03:52:080 (1) - 不打算重疊? 因為我看前邊很多都有利用重疊
04:04:791 (6) - 頭/尾部 加上finish 感覺這裹突然靜了一下不太好

[Hard]
00:51:318 (4) - 跟(2)overlap..雖然不太嚴重,但最好都是放低一點
01:01:996 (1) - 這個NC不好...要NC的話就選01:01:742 (5) -
02:41:402 (4) - 這個delete更配合02:39:623 (1) - 這節的慢節奏
02:41:657 (1) - ^如果上邊fix的話 這個要NC 02:42:674 (3) - NC remove
04:06:063 (2) - 加個whistle
04:19:030 (1) - 尾部的finish聽起上來很差 我覺得04:19:538 (2) - 尾部放會更合適

[Normal]
02:40:639 (2) - 真的很不順暢...因為中間有一拍很重...可以在紅線加上1/2 (估計應該不算太難吧
抱歉...這個MOD不出什麼

end~

音樂很好聽 :)
goodluck~
Topic Starter
Koiyuki
Sekai-nyan

Sekai-nyan wrote:

Here's the mod4mod from your queue owo/

General:
  1. I think slidertick 2 sound better in this song imo :P
  2. add more tags? like "eroge, visual novel, hentai"
  3. there file image with "bg.jpg" unused so i suggest you to delete it and full submit once again have already delete it
Normal:
  1. 00:19:030 (2) - I think it sounded weird that you added none drum whistle, while the other big beat has it o.o/ so how about adding an addition drum on slider's start?
  2. 00:21:063 (2) - ^ (the beats in the music all sounded the same so yeah =3=/)
  3. 00:23:097 (2) - ^
  4. 00:29:199 (2) - this slider looks weird since the slider's body is out of the grids, so how about rotating it at -12 degree, selection center o.o make some change
  5. 01:18:266 (1) - how about stucking this under 01:16:232 (1) - slider's end to avoid the overlap?
  6. 04:04:791 (1) - i think you missed a clap here at slider's end o.o added~
Hard:
since it's hard, i think ar and hp is way too low and it'll be hard to read imo so how about rising them by 1 it'll be much better imo ok
  1. 00:49:411 (x) - i can hear a beat here so why did you ignore it?, i suggest you to add a note here but why i can't? o.o my ear broken?
  2. 01:25:131 (2) - idk why but this slider kinda sounded weird for me orz, so how about something like this instead to make it sound better imo I dont want to make it too complicated, i wanna keep it :3
  3. 01:50:554 (1) - i think this slider will play much better if you stuck it under 01:49:538 (3) - atm the overlap looks so bad :< that's won't cause overlap when playing :3
  4. 01:54:114 (4) - how about making this slider body looks the other way? like this, it looks much better o3o/
That's all i can find, nice map and good luck with it byebye wwww wwww
Kibbleru

Kibbleru wrote:

M4M from ur queue
[Hard]
00:21:064 (1,5) - maybe try getting them to stack? not necessary imo
00:50:047 (2,4) - don't overlap? make a little change
01:19:792 (5,2) - do these overlap? :P
01:35:047 (2) - ctrl g maybe? nope
01:56:402 (5,6,1) - kind of hard to read it's fine imo
03:13:945 (4,3) - stack somehow?
03:40:386 (1,3) - ehh this overlap doesn't look so good but i have no idea to change
04:09:623 (3,1) - ^ that's fine

-Nazi section-
03:04:030 (1,2) - blanket slightly better

[Normal]
01:16:232 (1,1) - stack?
meh thats all for this diff, its good

i hope this mod helps ._.?
moonlightleaf

moonlightleaf wrote:

M4M

normal
00:28:691 (1,2) - 全选.旋转30度.1放先x|248y|320 :roll:
01:18:266 (1) - 可以叠放在前面的1上 :roll:
01:20:300 (1) - 右下滑(ctrl+j,中心旋转40度,放在原来的1位置 换了个角度
01:22:334 (1,2,3) - 123向右移些 然后3放前面1上 nope
01:29:452 (2,1) - 2 1成直线 not necessary
02:09:113 (1) - Q nope
02:13:181 (1) - Q nope
02:40:639 (2,3) - 2 x|376y|80 3放前面2上 后面512 调一下距离 nope
03:30:724 (2,3) - 2 3对换 和后面 1+转盘 一致 改了下
04:04:791 (1) - 和3挨着了 往右边一点 动了下

hard
00:19:284 (2) - 删 nope
00:20:302 (4) - ^ ^
00:22:335 (4) - ^ ^
00:44:708 (3) - ^ ^
00:48:776 (3) - ^ ^
01:41:657 (3) - ^ ^
01:43:691 (3) - ^ ^
01:45:724 (3) - ^ ^
01:47:758 (4) - ^ ^
03:21:318 (3) - ^ ^
03:57:928 (4) - ^ ^
01:55:258 (2) - note ^
02:29:453 (1) - 折返 ^
02:43:182 (2) - ^ ^
03:00:851和03:01:359和03:01:613加note ^
03:02:885 ^ ^
03:03:393 ^ ^
03:49:284 (3) - 同前面4 1 放远些 这里又不是重音点
04:19:538 (2) - 03:50:555 (1) - ctrl+g
03:56:657 (1) - ^ 这个就不用了,前面单点距离已经拉大
wmtokok

wmtokok wrote:

from m4m queue
[Hard]
00:51:318 (4) - 跟(2)overlap..雖然不太嚴重,但最好都是放低一點 :roll:
01:01:996 (1) - 這個NC不好...要NC的話就選01:01:742 (5) - 改了
02:41:402 (4) - 這個delete更配合02:39:623 (1) - 這節的慢節奏 我还是不想删
02:41:657 (1) - ^如果上邊fix的話 這個要NC 02:42:674 (3) - NC remove 所以没动
04:06:063 (2) - 加個whistle
04:19:030 (1) - 尾部的finish聽起上來很差 我覺得04:19:538 (2) - 尾部放會更合適 去掉了 不过那个也没加

[Normal]
02:40:639 (2) - 真的很不順暢...因為中間有一拍很重...可以在紅線加上1/2 (估計應該不算太難吧 这个发现的好!谢谢
抱歉...這個MOD不出什麼

end~

音樂很好聽 :)
goodluck~
:roll: means fixed in former mods
Konei
WAT? No video? Please.

You can have mine if you want.


ah okay nvm, the song is different.
Topic Starter
Koiyuki

Konei wrote:

WAT? No video? Please.

You can have mine if you want.


ah okay nvm, the song is different.
yeah because the song has different total time :(
ZZHBOY
你又不带我N我很是伤心/心碎
[Normal]
00:16:996 (2,1) - 不blanket?
00:21:063 - 这里用Normal finish我姐的更有节奏感 大概就是长白线不用同一个音效感觉hou
00:54:623 - 与其空这个音不如空00:55:386 这里 把折返往前放半拍
你也是跟一段vocal跟一段鼓点啊
01:16:995 (2) - 这个就可以删 N里我都没这样一大团多丑
01:37:334 (2) - ^
03:53:096 (2,3) - 这种跟前面一样 建议空这里03:53:859
03:59:961 (4) - 同前 删
跟的有点乱而且有的地方显示出你是懒b 别飞我啊
[Hard]
01:33:521 (3) - 这个可以包1的尾你可以试试
01:39:877 (3) - NC啊
02:54:369 (2,1) - 不stack?
03:40:386 (1,3) - ^
04:00:216 (4) - blanket1首好看点
[Insane]
01:50:554 (2,3) - ugly...
Normal whistle sound effect may be strange in this song
01:57:673 (2) - can blanket the end of previous slider
good gd :)
美丽
Konei
Easy difficulty

Hope you like it!
Topic Starter
Koiyuki

ZZHBOY wrote:

你又不带我N我很是伤心/心碎 沙皮你怎么什么歌都要做N
All reject in normal
本来想改的 不过有easy了 所以不改

[Hard]
01:33:521 (3) - 这个可以包1的尾你可以试试 :idea:
01:39:877 (3) - NC啊 :idea:
02:54:369 (2,1) - 不stack? :idea:
03:40:386 (1,3) - ^ :idea:
04:00:216 (4) - blanket1首好看点 懒得改
thanks

DarknessAngel wrote:

開心吧我來了,掌聲呢?
啪啪啪啪
咦 还以为你会改成ar8的=.=
DarknessAngel
開心吧我來了,掌聲呢?

http://puu.sh/7iHlJ.rar

Thank to 10crystalmask01, ts8zs, kamisamaaa, Sekai-nyan, Kibbleru, moonlightleaf, wmtokok, ZZHBOY for mods ! ></
sorry for delay reply.


[Minakami Yuki] wrote:

啪啪啪啪
咦 还以为你会改成ar8的=.=
蛤蛤,其實test就知道合不合適了,加上AR7更符合這柔和的曲風的條件,就沒怎麼道理換AR8
誰說Insane一定要AR8,而且居然有人說AR9...我看了小驚訝就是了233
Konei
[D.N. Angel]

  1. 04:12:419 (2,3,4) - this isn't symmetrical anymore.
Frostmourne
From my test playing queue~

Replay : http://puu.sh/7lY1e.osr

Overall plays great, I enjoyed it! but the way this map goes is quite jumpy. Using AR7 on this could be a bit harder to ordinarily play it.
I suggest you raise the AR to 8.

Good luck ~

EDIT : Forgot to mention, get some more mods on Konei's diff a bit (maybe around 3-4 more) and I will be willing to recheck!
Topic Starter
Koiyuki

Frostmourne wrote:

EDIT : Forgot to mention, get some more mods on Konei's diff a bit (maybe around 3-4 more) and I will be willing to recheck!
Thanks~
kintyan
hi~
good song! I support your map XD

tag:''初雪桜'' ''初雪樱'' remove, These do not matter :(

waiting for a ranked!!! good luck!!!!!!!!!!!!!!!!!!
smallboat
QQ request

[Konei's Easy]

00:24:114 (3) - Listen to the 00:20:047 (3) ,you have add whistle at this here,so I think you can add here,too.Have a good effect.
00:27:165 (3) - As the same 00:24:114 (3) (You can add whistle in slider end)
03:28:435 (1) - Nazi,stack crooked off?
04:03:266 (3) - Change this become simple rhythm? http://puu.sh/7qpPh.jpg
04:07:588 (3) - DS?

[Normal]

00:57:928 (1) - 或許開頭能加個whistle
01:54:622 (1) - 忘了finish?
02:43:690 (2) - 這個note應該可以加個音效,可以加個whistle(因為這段前面白線有加了,所以我認為這邊應該也可以加)或finish其中之一。
02:51:571 (1) - 使用Ctrl+g歪了呢。

[Hard]

01:05:810 (7) - 感覺你這邊忘了加NC,明顯是個強拍。(01:06:318 (1) - 也用一次NC)
01:10:386 (2) - 看前面都有疊好,我覺得你這個應該是沒疊好。
01:16:233 (1) - Finish的音量有點太小,再大一點? (順便看要不要跟01:17:250 (3) 作對稱)
01:18:013 (4) - 這邊可以加一個whistle加強vocal。
01:22:080 (4) - ^
01:50:555 (1) - 或許可以跟前面stack。
01:54:623 (5) - 同01:18:013
02:16:996 (4) - ^
02:21:063 (4) - ^
03:32:250 (1) - 感覺這個finish音量太小再大一點?

[D.N.Angel's Insane]

00:29:199 (2) - 或許這個突然的變速,要這邊設個NC做個區別來做變化。
00:57:165 (1,2,3) - 2要不要移動一點保持同距
02:18:520 (6) - 放到 (10|171) 看看
02:28:181 (1,2,3,4,5,6) - 照這樣音樂聽,感覺這幾個note應該可以再放開些間距。
02:39:622 (1) - 既然這個置中,那麼就把開頭疊好吧? 保持美觀。
03:01:486 (8) - Ctrl+g?
03:04:283 (2) - 尾端感覺沒必要放這麼擠,稍微放下面一點做個小跳?
03:36:317 (4) - 開頭是不是忘了whistle?
03:44:452 (4) - 這個Ctrl+g一下會很順。
03:51:571 (6) - 照前面音效這樣聽,這邊忘了加whistle。
03:51:317 (5,6) - 或許這也能Ctrl+g一下。
03:53:605 (5) - 也許疊03:52:588 (3) 頭比較好。
04:04:791 (6) - NC一下?

看你有Star icon了順便射一星。
Topic Starter
Koiyuki

smallboat wrote:

[Normal]

00:57:928 (1) - 或許開頭能加個whistle 本来就加着
01:54:622 (1) - 忘了finish? 加了whi和前面对应
02:43:690 (2) - 這個note應該可以加個音效,可以加個whistle(因為這段前面白線有加了,所以我認為這邊應該也可以加)或finish其中之一。 我觉得就这样好本来就是个鼓音
02:51:571 (1) - 使用Ctrl+g歪了呢。 没觉得

[Hard]

01:05:810 (7) - 感覺你這邊忘了加NC,明顯是個強拍。(01:06:318 (1) - 也用一次NC) 暂时懒得动
01:10:386 (2) - 看前面都有疊好,我覺得你這個應該是沒疊好。 fixed
01:16:233 (1) - Finish的音量有點太小,再大一點? (順便看要不要跟01:17:250 (3) 作對稱) 我觉得够了,本来就是对称
01:18:013 (4) - 這邊可以加一個whistle加強vocal。 没必要
01:22:080 (4) - ^ ^
01:50:555 (1) - 或許可以跟前面stack。 stack就没发blanket,不改了
01:54:623 (5) - 同01:18:013
02:16:996 (4) - ^ ^
02:21:063 (4) - ^ ^
03:32:250 (1) - 感覺這個finish音量太小再大一點?
thanks!
Konei
all done but the rhythm at the end, thanks!
osu file format v12

[General]
AudioFilename: Presto.mp3
AudioLeadIn: 0
PreviewTime: 67095
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 32

[Metadata]
Title:Presto
TitleUnicode:Presto
Artist:KOTOKO
ArtistUnicode:KOTOKO
Creator:[Minakami Yuki]
Version:Konei's Easy
Source:はつゆきさくら
Tags:hatsuyuki sakura eroge galgame opening SAGA PLANETS 初雪桜 初雪樱 DarknessAngel konei
BeatmapID:379976
BeatmapSetID:142433

[Difficulty]
HPDrainRate:1
CircleSize:2
OverallDifficulty:1
ApproachRate:2
SliderMultiplier:0.9
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg1.jpg",0,0
//Break Periods
2,33267,39334
2,58691,61996
2,117673,120978
2,163944,169537
2,213012,226452
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255
3,100,163,162,255

[TimingPoints]
725,508.474576271186,4,2,8,50,1,0
41402,-100,4,2,8,60,0,0
54369,-100,4,2,9,60,0,0
54496,-100,4,2,8,60,0,0
56402,-100,4,2,9,60,0,0
56530,-100,4,2,8,60,0,0
68097,508.474576271186,4,2,9,60,1,1
84241,-100,4,2,9,60,0,0
84368,-100,4,2,9,60,0,1
98605,-100,4,2,9,50,0,0
100385,-100,4,2,8,60,0,0
107249,-100,4,2,9,60,0,0
107376,-100,4,2,8,60,0,0
127080,-100,4,2,9,60,0,1
143224,-100,4,2,9,60,0,0
143351,-100,4,2,9,60,0,1
157588,-100,4,2,9,60,0,0
171571,-100,4,2,8,50,0,0
179961,-100,4,2,9,60,0,0
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Chloe
[Hard]
  1. 01:15:470 (4,6) - 01:15:724 (5,1) - Y轴对齐吧
  2. 02:11:148 (1,3) - 02:11:402 (2,4) - ^
  3. 04:21:063 (1) - 移远一点怎么样

[DNA]

  • AR+1
  1. 00:18:521 (1) - 就用直的呗
  2. 00:23:860 (4) - ^
  3. 01:04:538 (4,5) - 这样FLOW好点 不过也许破坏你pattern了 不好说
  4. 02:23:096 (6) - 其实可以不要NC
  5. 02:42:419 (1,2,3,4,5) - 可以用多边形工具做

GJ 时间不多所以quick check了 sry ;a;
Chloe
extra ez diff's mod:

01:10:130 (3) - move to 462 159 to make a traingle
02:07:080 (1) - ^ 286 324
02:21:317 (3) - ^ 355 245
02:28:944 (3) - ^ 267 257

the diff is perfect to me, I guess it has a high quality for rank now, and no kds this post, bye
Konei
No change, sorry.
Rakuen
Hi~

我摸图大多用英文...
看不懂随时密我哦~ /o/

M4M request~
My map: Rurutia - Shinai

[General]
KOTOKO ♥

KIAI time is different in Konei's Easy

[Konei's Easy]
00:30:724 (2) - Feels strange for me...try moving it to 00:30:470 -
00:31:233 (3) - ^ Move to 00:31:487 -
00:56:911 - Normal set, same with 00:54:877 -
00:58:691 - Remove the break gap, doesn't seem needed
01:06:318 (1) - I don't much like more than 1 reverse in Easy diff, makes confusion for me. For me I'll change it into 2 sliders
01:57:037 - Remove break gap
02:05:300 (1) - Same as previous mods

[Normal]
00:16:487 (1,2) - For me I would make 00:16:996 (2) - separated with 00:16:487 (1) - since they're only sticked for a little
^ I would either use like 1.4x SV or more DS, for me it's a better looking spacing
00:40:894 - Pattens are repeated too much time
^ From here there's only this pattern 00:40:894 (1,2) - and this pattern 00:41:911 (3) - repeating
^ Not sure what to suggest for patterns, but it's just likely a reminder
01:09:113 - Clap (it's in the music)
01:11:147 - ^
01:25:385 - Clap :3
01:27:419 - ^

[Hard]
00:18:522 (1) - X:391 Y:95 (for better blanket)
00:55:894 - Clap?
01:12:928 (4) - Try to stack perfectly with 01:12:165 (1) -
01:48:013 (5) - Ctrl+G, flow + better looking
02:10:640 (5) - Ctrl+G is my personal pattern preference (optional)
03:53:097 (2) - Strange DS here, try stacking at 03:52:080 (5) - ?
04:04:792 (1) - Rhythm suggest (to follow vocal mainly):

[D.N.Angel's Insane]
AR8 is strongly suggested for the SV and since this is Insane diff, AR7 looks a little slowed down
00:29:199 (2) - NC? Heavy vocal and slight SV change(optional)
00:37:335 (4) - Maybe put it at middle point? something like a small jump looks cool
00:44:453 (4) - Rotate 45* clockwise or make the slider border fully aligned with 00:43:436 (2) -
00:49:030 (1) - Ctrl+G for this and then do for 00:49:538 (2) - too! Looks good flow
00:55:131 (6,7) - Swap place
01:49:664 - Circle here and 01:49:791 - , maybe stack on head of 01:48:520 (2) - since players may get used to the rhythm already
01:51:698 - Short slider? :)
DarknessAngel

Frostmourne wrote:

From my test playing queue~

Replay : http://puu.sh/7lY1e.osr

Overall plays great, I enjoyed it! but the way this map goes is quite jumpy. Using AR7 on this could be a bit harder to ordinarily play it.
I suggest you raise the AR to 8.

Good luck ~
To me, AR7 fits the soft music and looks good. AR7 for BPM117 and AR9 for BPM177 (After +DT) are quite reasonable for me. I have no problem playing within the setting. So I decide to keep it for now. Ty for testing, frost. \:D/ Also thanks to smallboat, Chloe, Rakuen for mods !

http://puu.sh/7Hxmj.rar
Topic Starter
Koiyuki

Chloe wrote:

[Hard]
  1. 04:21:063 (1) - 移远一点怎么样 换了逐渐增大间距的梗
Thanks chloe for modding

Rakuen wrote:

Hi~

我摸图大多用英文...
看不懂随时密我哦~ /o/

M4M request~
My map: Rurutia - Shinai

[General]
KOTOKO ♥

KIAI time is different in Konei's Easy

[Normal]
00:16:487 (1,2) - For me I would make 00:16:996 (2) - separated with 00:16:487 (1) - since they're only sticked for a little hard to change the sv anymore, I keep it .-.
^ I would either use like 1.4x SV or more DS, for me it's a better looking spacing
00:40:894 - Pattens are repeated too much time just follow the vocal ><
^ From here there's only this pattern 00:40:894 (1,2) - and this pattern 00:41:911 (3) - repeating
^ Not sure what to suggest for patterns, but it's just likely a reminder
01:09:113 - Clap (it's in the music) fixed
01:11:147 - ^ ^
01:25:385 - Clap :3 ^
01:27:419 - ^ ^

[Hard]
00:18:522 (1) - X:391 Y:95 (for better blanket) :roll:
00:55:894 - Clap? whi instead
01:12:928 (4) - Try to stack perfectly with 01:12:165 (1) - fixed
01:48:013 (5) - Ctrl+G, flow + better looking k
02:10:640 (5) - Ctrl+G is my personal pattern preference (optional) n
03:53:097 (2) - Strange DS here, try stacking at 03:52:080 (5) - ? fixed, I also found that weird...
04:04:792 (1) - Rhythm suggest (to follow vocal mainly): ok
Thanks for modding.~
Konei
Removed the gaps and added two hitsounds, thanks!


update
osu file format v12

[General]
AudioFilename: Presto.mp3
AudioLeadIn: 0
PreviewTime: 67095
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1

[Metadata]
Title:Presto
TitleUnicode:Presto
Artist:KOTOKO
ArtistUnicode:KOTOKO
Creator:[Minakami Yuki]
Version:Konei's Easy
Source:はつゆきさくら
Tags:hatsuyuki sakura eroge galgame opening SAGA PLANETS 初雪桜 初雪樱 DarknessAngel konei
BeatmapID:379976
BeatmapSetID:142433

[Difficulty]
HPDrainRate:1
CircleSize:2
OverallDifficulty:1
ApproachRate:2
SliderMultiplier:0.9
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg1.jpg",0,0
//Break Periods
2,33267,39334
2,58127,61996
2,117110,120978
2,163944,169537
2,213012,226452
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255
3,100,163,162,255

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161,280,198774,1,8,0:0:0:0:
81,171,199537,2,0,L|51:124,2,45,8|8|2,0:0|0:0|0:0,0:0:0:0:
161,279,200808,6,0,P|245:285|357:277,1,180,8|8,0:0|0:0,0:0:0:0:
375,250,202080,2,0,P|379:202|372:158,2,90,2|2|2,0:0|0:0|0:0,0:0:0:0:
317,319,203605,6,0,L|272:335,1,45,8|8,1:2|1:2,0:0:0:0:
230,344,204113,2,0,B|217:337|217:337|161:356|83:329,1,135,0|8,1:0|0:0,0:0:0:0:
56,253,205385,1,2,0:0:0:0:
41,164,205893,2,0,B|64:154|80:139|80:139|111:143|149:141|177:115|193:80,1,180,8|8,0:0|0:0,0:0:0:0:
107,50,207419,2,0,L|79:11,2,45,2|8|8,0:0|0:0|0:0,0:0:0:0:
192,84,208435,6,0,P|234:98|275:136,1,90,0|8,0:0|0:0,0:0:0:0:
225,206,209452,2,0,P|183:192|142:154,1,90,2|8,0:0|0:0,0:0:0:0:
119,128,210215,2,0,P|59:143|15:208,1,135,2|8,0:0|0:0,0:0:0:0:
14,289,211486,6,0,L|17:348,3,45,0|8|8|4,0:0|0:0|0:0|0:0,0:0:0:0:
199,138,228012,6,0,L|143:135,2,45,8|8|4,1:2|1:2|1:0,0:0:0:0:
257,259,229283,2,0,P|312:274|435:254,1,180,8|8,1:2|1:2,0:0:0:0:
406,77,231317,2,0,P|347:64|271:79,1,135,8|8,1:2|1:2,0:0:0:0:
233,95,232334,2,0,L|206:52,1,45,8|2,1:2|0:0,0:0:0:0:
163,184,233351,6,0,P|159:253|172:364,1,180,8|8,1:2|1:2,0:0:0:0:
322,264,235385,2,0,P|326:195|317:115,1,135,8|8,1:2|1:2,0:0:0:0:
311,85,236402,2,0,L|368:75,1,45,8|4,1:2|1:0,0:0:0:0:
415,197,237419,6,0,P|416:236|409:262,2,45,8|0|0,1:2|1:0|1:0,0:0:0:0:
415,107,238435,1,8,1:2:0:0:
256,22,239452,1,8,1:2:0:0:
136,84,240215,2,0,L|94:109,2,45,8|8|4,1:2|1:2|1:2,0:0:0:0:
256,147,241486,6,0,L|256:91,2,45,8|0|0,1:2|1:0|1:0,0:0:0:0:
326,202,242503,2,0,L|368:227,1,45,8|6,1:2|1:2,0:0:0:0:
353,314,243266,2,0,L|293:317,1,45,2|8,0:0|1:2,0:0:0:0:
263,320,243774,2,0,L|203:323,1,45,0|0,1:0|1:0,0:0:0:0:
172,323,244283,2,0,L|112:326,2,45,0|0|2,1:0|1:0|0:0,0:0:0:0:
203,191,245554,5,8,1:2:0:0:
211,101,246063,2,0,P|173:73|117:60,2,90,2|8|2,0:0|0:0|0:0,0:0:0:0:
301,100,247588,2,0,P|339:72|395:59,2,90,8|2|8,0:0|0:0|0:0,0:0:0:0:
309,189,249113,5,0,0:2:0:0:
256,264,249622,2,0,L|256:362,2,90,8|0|8,0:0|1:0|0:0,0:0:0:0:
203,191,251147,1,0,0:2:0:0:
201,100,251656,2,0,L|105:84,1,90,8|0,0:0|0:0,0:0:0:0:
23,68,252673,2,0,L|12:124,1,45,8|4,1:2|0:0,0:0:0:0:
71,181,253435,6,0,L|60:237,1,45,0|8,0:0|0:0,0:0:0:0:
52,314,254198,2,0,P|105:334|153:330,1,90,0|8,0:0|0:0,0:0:0:0:
207,276,255215,1,2,0:0:0:0:
254,199,255724,6,0,L|438:199,1,180,8|8,0:0|0:0,0:0:0:0:
347,41,257758,2,0,L|163:41,1,180,8|8,0:0|0:0,0:0:0:0:
78,199,259791,2,0,L|258:199,1,180,8|8,0:0|0:0,0:0:0:0:
303,199,261063,5,2,0:0:0:0:
Frostmourne
Alright, did you upload Konei's diff already?

I will be bubbling this after you tell me it's done.
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