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MiddleIsland - Achromat

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Vainslay
Insane Really enjoyed test playing it :)
You could tidy thing up a little though..

00:11:366 (1) - I would make this curve in a little (just to make it look better)
00:13:366 (8) - Instead try this. I found your long slider too long, and hitting an circle on that white tick is pleasantly better to the music. and the reverse felt meaningless :? But it's only my opinion.
Your old pattern~
and my suggestion from 00:13:184
00:24:093 (2) - remove note. move the new 2 ( or formally 3) 0.8x away from one, but as far away from 3 to create that jump ( and to be similar to 00:27:184 (3,4) - later on)
01:03:730 (4) - NC
01:04:093 (1) - Remove New combo
02:10:638 (8) - NC
02:10:820 (1) - Remove NC
02:10:820 (1,2,3,4,5) - I would rearrange these notes :)
SPOILER

I'm hoping you understand the screen shot v.v

Well I guess that's only a few suggestions~ sorry :(
Topic Starter
Tidek

Vainslay wrote:

Insane Really enjoyed test playing it :)
You could tidy thing up a little though..

00:11:366 (1) - I would make this curve in a little (just to make it look better) Screen shot doesnt work : (
00:13:366 (8) - Instead try this. I found your long slider too long, and hitting an circle on that white tick is pleasantly better to the music. and the reverse felt meaningless :? But it's only my opinion. Nah, u are right, this is the only pattern that felt weird for me, will change it
Your old pattern~
and my suggestion from 00:13:184
00:24:093 (2) - remove note. move the new 2 ( or formally 3) 0.8x away from one, but as far away from 3 to create that jump ( and to be similar to 00:27:184 (3,4) - later on) I will stay with my pattern here, mainly because 0,8x - 3,2x DS changes will be too big where there are no big changes in music
01:03:730 (4) - NC both fixd
01:04:093 (1) - Remove New combo
02:10:638 (8) - NC nope
02:10:820 (1) - Remove NC
02:10:820 (1,2,3,4,5) - I would rearrange these notes :) Will stay with my traingle pattern : )
SPOILER

I'm hoping you understand the screen shot v.v

Well I guess that's only a few suggestions~ sorry :(
Thanks : )
Jekate
hello
i just did a quick look on your map, why the Offset is -270?
i thought BPM:165 and Offset:1204 would be better
Topic Starter
Tidek

Jekate wrote:

hello
i just did a quick look on your map, why the Offset is -270?
i thought BPM:165 and Offset:1204 would be better
Offset is actually good because im starting on correct tick, no need to change it, but thanks for suggestion.
rezoons
Hi :),

Mod from my queue,

[Diff]
Rhythm
  1. 01:01:093 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) - Maybe it's just me who is bad at this but i really had trouble to play the 1/3. so maybe use sliders would be better? Besides all notes goes in pair so using 3 1/3-long sliders instead of 6 notes still fits the music pretty well. Same for 02:15:275 (1,2,3,4,5,6,7,1,2,3,4,5,6,7).
  2. 01:37:548 - You forgot a note here.
Placement/Aesthetic
  1. 00:07:366 (1,2,3,4,5,6,7) - I think this part would play better if the slider were more spaced from each other. Because when you play it you're barely moving at all since you mostly stay on the head of each slider and move onto the next one which is very close every beat. And since the song is powerful and you don't stream you expect to move more than this. For example you spaced them more at 00:20:093 (1,2,3,4,5) or 01:56:093 (1,2,3,4).
  2. 00:34:639 (1,3) - Small overlap you can easily avoid.
  3. 00:44:093 (3) - Move it to x=276 y=208. The song is more and more intense here and since you have a jump from 00:43:366 (1) to 00:43:730 (2) why not continuing with 3 and 4 too?
  4. 00:45:548 (3,3) - These notes are so powerful it felt weird to play them easily like this at the end of a stream. That's why i would suggest to turn the streams into this:

    With a jump between each slider and notes. Same for 01:24:639 (1,2,3,1,2,3) and 02:38:820 (1,2,3,1,2,3).
  5. 00:47:730 (5) - ^ same for 02:41:184 (1).
  6. 00:52:093 (3,5) - Same as 00:34:639 (1,3)
  7. 00:55:548 (2,3,4) - CTRL+G it will flow better with 1 and 5!
  8. 00:57:366 (5,6,7,8) - These notes are more powerful than those just before them so i would suggest to increase the sapcing of the jumps here.
  9. 01:50:457 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7) - I think you could have done better than copy pasting the same pattern 4 times in a row. 2 times is ok but not 4! Besides with 6 notes and a slider with reverse you have A LOT of pattern possible! Use yur immagination!
  10. 01:57:548 (1,2,3,4,5,6,7,8,9,10,11,12,13) - 1/3 + HIGH spacing + Notes not really easy to hear while playing = This is a pain to play! I hugely suggest to change this pattern because it's really not pleasant to play. Same for 02:45:548 (1,2,3,4,5,6,7,8,9,10,11,12,13).
  11. 02:06:275 (3,5) - Same as 00:34:639 (1,3)
  12. 02:09:730 (2,3,4) - Same as 00:55:548 (2,3,4)
Whoah, i remember you made me mod your first map and it was..... Well this map is really cool to play! I think aesthetics and flow can be improved in some part but overall i really liked the map and had fun playing it (song is awesome too)! Good job :)
Topic Starter
Tidek

rezoons wrote:

Hi :),

Mod from my queue,

[Diff]
Rhythm
  1. 01:01:093 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) - Maybe it's just me who is bad at this but i really had trouble to play the 1/3. so maybe use sliders would be better? Besides all notes goes in pair so using 3 1/3-long sliders instead of 6 notes still fits the music pretty well. Same for 02:15:275 (1,2,3,4,5,6,7,1,2,3,4,5,6,7). I know that players dislike 1/3 circle streams because of losing accuracy on it. around 50% of 1/3 streams are sliders already, I dont need more
  2. 01:37:548 - You forgot a note here. actually that 2/1 break fits better (especially on stack)
Placement/Aesthetic
  1. 00:07:366 (1,2,3,4,5,6,7) - I think this part would play better if the slider were more spaced from each other. Because when you play it you're barely moving at all since you mostly stay on the head of each slider and move onto the next one which is very close every beat. And since the song is powerful and you don't stream you expect to move more than this. For example you spaced them more at 00:20:093 (1,2,3,4,5) or 01:56:093 (1,2,3,4). Right, fixd it, spaced them more by using "scale..." option
  2. 00:34:639 (1,3) - Small overlap you can easily avoid. fixd
  3. 00:44:093 (3) - Move it to x=276 y=208. The song is more and more intense here and since you have a jump from 00:43:366 (1) to 00:43:730 (2) why not continuing with 3 and 4 too? true, fixd and fixd 6 as well cuz it looked a little ugly ;d
  4. 00:45:548 (3,3) - These notes are so powerful it felt weird to play them easily like this at the end of a stream. That's why i would suggest to turn the streams into this:

    With a jump between each slider and notes. Same for 01:24:639 (1,2,3,1,2,3) and 02:38:820 (1,2,3,1,2,3). Its not bad idea, I know what u meant and that kind of jump can fit there, but im not fan of 1/4 slider + circle combo, but I will keep in mind this if I will get more suggestions.
  5. 00:47:730 (5) - ^ same for 02:41:184 (1). But here I will definitely wont agree, big spacing changes there will be very confusing for players
  6. 00:52:093 (3,5) - Same as 00:34:639 (1,3) ^
  7. 00:55:548 (2,3,4) - CTRL+G it will flow better with 1 and 5! True, fixd
  8. 00:57:366 (5,6,7,8) - These notes are more powerful than those just before them so i would suggest to increase the sapcing of the jumps here. fixd, increased spacing to 2,0x
  9. 01:50:457 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,7) - I think you could have done better than copy pasting the same pattern 4 times in a row. 2 times is ok but not 4! Besides with 6 notes and a slider with reverse you have A LOT of pattern possible! Use yur immagination! fixd, changed 2 last patterns
  10. 01:57:548 (1,2,3,4,5,6,7,8,9,10,11,12,13) - 1/3 + HIGH spacing + Notes not really easy to hear while playing = This is a pain to play! I hugely suggest to change this pattern because it's really not pleasant to play. Same for 02:45:548 (1,2,3,4,5,6,7,8,9,10,11,12,13). That spacing isnt really big comparing to 1/4 streams. There are ppl who love 1/3 and 1/4 streams combo and ppl who hate it, Im part of these first ones : P
  11. 02:06:275 (3,5) - Same as 00:34:639 (1,3) ^
  12. 02:09:730 (2,3,4) - Same as 00:55:548 (2,3,4) hmm, here it breaks flow for me
Whoah, i remember you made me mod your first map and it was..... Well this map is really cool to play! I think aesthetics and flow can be improved in some part but overall i really liked the map and had fun playing it (song is awesome too)! Good job :)
I remember my first map, I know now that isnt good ;( But hey! it was 4-5months ago, I learnt a lot while this time : )

Thanks for mod. (btw i didnt know that some1 except me can give you kds, u already had it when i checked your mod Oo)
rezoons

Tidek wrote:

(btw i didnt know that some1 except me can give you kds, u already had it when i checked your mod Oo)
Aparently TicClick (a GMT) did it..... i have no idea why!
Oracle
Hi~
From my queue
They're all suggestions, feel free to not apply them but tell me the reason so I get better next time_(:з」∠)_


General
this song is from album <弦奏無彩色>. So you should add 'gen sou musaishoku' into source.
also add piano into tags.

Insane
00:00:639 (1) -00:00:639 (1) - Add a whistle on the tail.
00:00:639 (1,2) - I don't think anti jump from the very begining is a good idea. Try Ctrl+G with the slider.
00:00:639 (1) - ^
00:05:911 (1,2,3,4) - What about make it a curve like this? 00:12:820 (4) - Add drum clap just like 00:11:366 (1,2,3) -
00:13:366 (8) - ^ on the slider head.
00:12:639 (2,3,4) - Try using less these similar patterns, abuse of them plays boring imo.You can put different patterns for streams by using different spacing.
00:13:911 (1,2) - Try ctrl+G,flows better.
00:14:093 (2,4,6) -If you apply the above change.Then make 2,4,6 like this.So there will be 3 jumps with gradually increasing spacing! 00:15:366 (1,2,3,4,5,6,7,8) -As i mentioned before,try various patterns with these streams!
01:24:639 (1,2,3,1,2,3) - ^
00:24:275 (3) - 00:27:184 (3) - 00:31:366 (5) - 00:38:820 (5) - Places where a whistle may be good.
00:35:184 (3) - Maybe a soft finish here? Feels good to me.
00:44:093 (3,4,5,6,7) - stack note 4 to the previous slider end and decrease the jump? 00:48:275 (7,8,9) - This sounds empty.Consider using sliders to fill it up? You need to change 7 into a note if you apply this. 01:11:730 (2,3,4) - ^ Similar stuff.
00:51:911 (1,2,3,4,5,6,7,8,9) - I like this!:D
02:06:275 - copy & paste...Please avoid this in Insane diff. It's fine to use the same rhythm for similar part of song but at least change the pattern a bit.
01:03:184 (1,2,3) - Reduce the spacing plz.It's much harder to follow than other jumps you put.
01:14:820 (1,2,3) - ^
02:13:366 (5,6,7) - move up 6 a bit. Current one looks ugly.
things to point out in the second half is pretty much the same as the first one.So just refer to the above.(they're similar anyway)
02:48:457 (1,1,1) - too loud! 70% is enough imo.

I hope my mod helps. This is actually pretty fun to play. :) And the rhythm is good. But you need to do better in note placement.Many patterns are a bit messy. So good luck on this!!!
Topic Starter
Tidek

Oracle wrote:

Hi~
From my queue
They're all suggestions, feel free to not apply them but tell me the reason so I get better next time_(:з」∠)_


General
this song is from album <弦奏無彩色>. So you should add 'gen sou musaishoku' into source.
also add piano into tags. both added

Insane
00:00:639 (1) -00:00:639 (1) - Add a whistle on the tail. done
00:00:639 (1,2) - I don't think anti jump from the very begining is a good idea. Try Ctrl+G with the slider. Was trying to do that before and it didnt look good, that mini anti jump fits a lot better with piano and its isnt hard too (comparing to the rest of difficulty)
00:00:639 (1) - ^ probably u made mistake with copy/paste, but ik what u meant, added whistle on slider tail
00:05:911 (1,2,3,4) - What about make it a curve like this? too many loops, but fixd that pattern a little 00:12:820 (4) - Add drum clap just like 00:11:366 (1,2,3) - fixd
00:13:366 (8) - ^ on the slider head. finish fits better here
00:12:639 (2,3,4) - Try using less these similar patterns, abuse of them plays boring imo.You can put different patterns for streams by using different spacing.
00:13:911 (1,2) - Try ctrl+G,flows better. agree, fixd
00:14:093 (2,4,6) -If you apply the above change.Then make 2,4,6 like this.So there will be 3 jumps with gradually increasing spacing! hmm, I will stay with overlaps here, they looks more pretty for me here, but I moved 3 more further because of above change. 00:15:366 (1,2,3,4,5,6,7,8) -As i mentioned before,try various patterns with these streams! actually that was my idea here to make them similar ;d
01:24:639 (1,2,3,1,2,3) - ^
00:24:275 (3) - 00:27:184 (3) - 00:31:366 (5) - 00:38:820 (5) - Places where a whistle may be good. added all (+1 more)
00:35:184 (3) - Maybe a soft finish here? Feels good to me. Drum clap fits better
00:44:093 (3,4,5,6,7) - stack note 4 to the previous slider end and decrease the jump? not agree with stack, but decreased jump a little 00:48:275 (7,8,9) - This sounds empty.Consider using sliders to fill it up? You need to change 7 into a note if you apply this. 01:11:730 (2,3,4) - ^ Similar stuff. Will consider this, its good idea, but i think there will be too many sliders
00:51:911 (1,2,3,4,5,6,7,8,9) - I like this!:D
02:06:275 - copy & paste...Please avoid this in Insane diff. It's fine to use the same rhythm for similar part of song but at least change the pattern a bit. I copy pasted only that thing 02:06:093 (1,2,3,4,5,6,7,8,9), rest is different in patterns
01:03:184 (1,2,3) - Reduce the spacing plz.It's much harder to follow than other jumps you put. Im really surprised that some1 complaining about that pattern. Increasing spacing every note and good flow its great idea and it fits very well there, its not very hard as well, because there are many harder jumps than this.
01:14:820 (1,2,3) - ^
02:13:366 (5,6,7) - move up 6 a bit. Current one looks ugly. fixd
things to point out in the second half is pretty much the same as the first one.So just refer to the above.(they're similar anyway)
02:48:457 (1,1,1) - too loud! 70% is enough imo. fixd

I hope my mod helps. This is actually pretty fun to play. :) And the rhythm is good. But you need to do better in note placement.Many patterns are a bit messy. So good luck on this!!!
Your mod is really good, if its one of your first mods, then keep learning! Because u have a lot of potential in it! ; )
Winek
It's currently unrankable, there is no 3.5 stars or under difficulty < ( This is a greeting, m'kay?)

I don't really understand why you call it so much on insane while it's already so much perfect... You should focus on completing Hard and Normal.

:( Sorry i'm not very useful :(
Topic Starter
Tidek
Thats why its Work in Progress, rest diffs will be complete soon.
Kamikaze
The source should be Gen Sou Musai Shoku, fix it up :)
Topic Starter
Tidek
fixd
Ozato Fumika

-Kamikaze- wrote:

The source should be Gen Sou Musai Shoku, fix it up :)
you can't give kudosu for that.. or can you?
Ozato Fumika
Hi mod from modding Q

[Insane]
I would call this extra. stream spacing, jumps..
If you don't want to call this extra and map a new insane, you need to have big big big changes
00:10:820 (4,5,6) -
00:18:093 (2,3,4,5,6,7,8,9,10,11) - reduce distance btwn streams
00:33:366 (5) - delete
01:27:002 (1,2,3,1,2,3,1,2,3,1,2,3,4) - I really don't think you have to make it this hard
01:11:548 (1,2,3,4) - the way you placed them kinda makes it really hard to tell that there is a blue tick
01:19:548 (8,9) - reduce distance plz
02:10:638 (8,1) - ^
02:11:730 (6,7,8) - ^

Hope my mod helped, couldn't say much cuz I'm sure you don't want me to say every part that's too hard
luxoDeh
Hi my diff is finished :3
I think I will need to change the CS but for now I leave it as it is
Hope you like it :)

code
osu file format v12

[General]
AudioFilename: Achromat.mp3
AudioLeadIn: 0
PreviewTime: 63184
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Achromat
TitleUnicode:Achromat
Artist:MiddleIsland
ArtistUnicode:MiddleIsland
Creator:Tidek
Version:Luxo's Normal
Source:Gen Sou Musai Shoku
Tags:piano drums
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:3
CircleSize:4
OverallDifficulty:3
ApproachRate:4
SliderMultiplier:1
SliderTickRate:2

[Events]
//Background and Video events
0,0,"Black-Piano-in-the-Dark-Forrest-92932.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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7002,-200,4,2,0,50,0,0
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9911,-100,4,3,0,70,0,0
23002,-100,4,2,0,30,0,0
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46639,-200,4,2,0,40,0,0
51911,-200,4,3,0,50,0,0
52093,-133.333333333333,4,3,0,50,0,0
53548,-100,4,3,0,70,0,0
61093,-100,4,2,0,55,0,0
63730,-100,4,3,0,70,0,1
84639,-100,4,2,0,70,0,1
85911,-100,4,2,0,40,0,0
87002,-133.333333333333,4,2,0,40,0,0
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116093,-100,4,2,0,70,0,0
121911,-200,4,2,0,40,0,0
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126275,-133.333333333333,4,3,0,50,0,0
127730,-100,4,3,0,70,0,0
135275,-100,4,2,0,55,0,0
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168457,-100,4,1,0,100,0,0
169730,-100,4,2,0,40,0,0
173548,-100,4,2,0,5,0,0


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204,248,35002,1,0,0:0:0:0:
164,184,35366,2,0,P|144:144|144:104,2,75.0000028610231,2|0|4,0:0|0:0|0:0,0:0:0:0:
244,124,36820,6,0,P|288:96|340:100,1,100,0|2,0:0|0:0,0:0:0:0:
404,168,38275,1,0,0:0:0:0:
384,268,39002,6,0,P|340:296|288:292,1,100,2|0,0:0|0:0,0:0:0:0:
248,272,40093,2,0,L|200:236,2,50,2|0|0,0:0|0:0|0:0,0:0:0:0:
148,288,41548,2,0,L|104:256,1,50,2|4,0:0|0:0,0:0:0:0:
68,228,42275,5,0,0:0:0:0:
112,200,42639,2,0,L|152:170,1,50,2|2,0:0|0:0,0:0:0:0:
164,120,43366,2,0,L|132:72,2,50,0|2|2,0:0|0:0|0:0,0:0:0:0:
220,204,44820,5,4,0:0:0:0:
296,140,45548,1,4,0:0:0:0:
372,208,46275,2,0,P|408:212|428:208,1,50,4|0,0:0|0:0,0:0:0:0:
344,80,47730,6,0,P|288:64|244:84,1,100,4|0,0:0|0:0,0:0:0:0:
208,104,48820,1,0,0:0:0:0:
168,136,49184,2,0,P|112:152|68:132,1,100,2|0,0:0|0:0,0:0:0:0:
36,104,50275,1,0,0:0:0:0:
36,104,50639,6,0,L|36:208,1,100,2|0,0:0|0:0,0:0:0:0:
64,244,51730,1,2,0:0:0:0:
116,296,52093,2,0,P|144:320|228:308,2,112.500004291535,8|8|2,0:0|0:0|0:0,0:0:0:0:
184,220,53548,6,0,P|240:208|312:264,2,150,4|8|0,0:0|0:0|0:0,0:0:0:0:
108,156,55002,2,0,P|80:120|176:40,1,200,2|0,0:0|0:0,0:0:0:0:
256,84,56093,1,8,0:0:0:0:
342,37,56457,6,0,P|427:68|404:156,1,200,4|0,0:0|0:0,0:0:0:0:
312,192,57548,1,0,0:0:0:0:
216,216,57911,2,0,P|248:268|340:288,2,150,2|8|2,0:0|0:0|0:0,0:0:0:0:
208,116,59366,6,0,B|180:72|140:72|140:72|108:100|76:88,2,150,2|0|0,0:0|0:0|0:0,0:0:0:0:
136,184,60820,1,4,0:0:0:0:
68,256,61184,2,0,L|0:332,2,100,2|0|4,0:0|0:0|0:0,0:0:0:0:
164,280,62275,2,0,P|188:320|252:332,2,100,2|0|4,0:0|0:0|0:0,0:0:0:0:
136,184,63366,1,2,0:0:0:0:
76,104,63730,6,0,P|136:84|236:180,1,200,4|0,0:0|0:0,0:0:0:0:
248,260,64820,1,2,0:0:0:0:
300,344,65184,2,0,P|236:360|164:312,2,150,8|8|0,0:0|0:0|0:0,0:0:0:0:
352,256,66639,6,0,P|332:192|344:160,1,100,4|0,0:0|0:0,0:0:0:0:
424,108,67366,2,0,P|434:59|414:15,2,100,2|0|4,0:0|0:0|0:0,0:0:0:0:
332,72,68457,1,8,0:0:0:0:
256,136,68820,1,8,0:0:0:0:
176,72,69184,1,8,0:0:0:0:
100,136,69548,6,0,P|68:204|156:284,1,200,4|0,0:0|0:0,0:0:0:0:
244,280,70639,1,0,0:0:0:0:
340,256,71002,2,0,P|376:244|448:264,1,100,2|0,0:0|0:0,0:0:0:0:
488,340,71730,2,0,P|464:260|496:192,1,150,8|0,0:0|0:0,0:0:0:0:
508,156,72457,6,0,L|424:92,1,100,8|0,0:0|0:0,0:0:0:0:
340,48,73184,2,0,P|260:72|192:40,1,150,2|0,0:0|0:0,0:0:0:0:
156,28,73911,2,0,L|92:112,1,100,2|0,0:0|0:0,0:0:0:0:
28,184,74639,2,0,P|28:248|56:280,2,100,0|0|4,0:0|0:0|0:0,0:0:0:0:
124,212,75730,5,0,0:0:0:0:
200,276,76093,2,0,P|272:300|392:268,1,200,0|4,0:0|0:0,0:0:0:0:
464,84,77548,2,0,P|412:72|360:88,1,100
280,132,78275,6,0,P|228:152|72:132,1,200,2|0,0:0|0:0,0:0:0:0:
80,40,79366,2,0,P|28:56|-4:100,2,100,0|2|0,0:0|0:0|0:0,0:0:0:0:
180,40,80457,2,0,P|224:64|256:168,1,150,8|0,0:0|0:0,0:0:0:0:
256,204,81184,6,0,P|256:260|336:324,2,150,4|8|0,0:0|0:0|0:0,0:0:0:0:
352,228,82639,1,4,0:0:0:0:
412,148,83002,1,4,0:0:0:0:
444,52,83366,1,4,0:0:0:0:
344,72,83730,1,0,0:0:0:0:
344,72,84093,6,0,P|296:116|200:112,1,150,2|0,0:0|0:0,0:0:0:0:
168,100,84820,2,0,P|100:96|36:168,1,150,2|0,0:0|0:0,0:0:0:0:
20,196,85548,2,0,P|8:252|28:296,1,100,2|0,0:0|0:0,0:0:0:0:
240,344,87002,6,0,P|288:344|320:320,2,75.0000028610231,4|0|0,0:0|0:0|0:0,0:0:0:0:
272,196,88457,2,0,P|280:152|304:128,2,75.0000028610231,0|0|0,0:0|0:0|0:0,0:0:0:0:
416,236,89911,6,0,P|468:240|492:264,2,75.0000028610231
272,272,91366,2,0,P|232:264|200:276,1,75.0000028610231
132,308,92093,2,0,P|84:296|48:204,1,150.000005722046,0|4,0:0|0:0,0:0:0:0:
60,136,93184,5,0,0:0:0:0:
100,72,93548,2,0,P|136:36|232:44,1,150.000005722046
280,96,94639,1,0,0:0:0:0:
308,164,95002,2,0,B|320:204|360:220|360:220|396:200|444:212,2,150.000005722046
280,96,96820,5,0,0:0:0:0:
280,96,97184,1,4,0:0:0:0:
136,60,97911,1,4,0:0:0:0:
168,208,98639,5,4,0:0:0:0:
240,276,99002,2,0,P|180:308|92:272,2,150,8|8|4,0:0|0:0|0:0,0:0:0:0:
284,184,100457,2,0,P|316:120|440:120,1,200,2|0,0:0|0:0,0:0:0:0:
496,192,101548,6,0,B|504:232|480:264|480:264|436:248|400:272,2,150,8|2|0,0:0|0:0|0:0,0:0:0:0:
400,168,103002,2,0,P|336:196|312:280,2,150,8|8|0,0:0|0:0|0:0,0:0:0:0:
356,76,104457,6,0,L|256:36,1,100,4|0,0:0|0:0,0:0:0:0:
224,132,105184,2,0,L|124:160,1,100,4|0,0:0|0:0,0:0:0:0:
92,68,105911,2,0,L|-4:28,2,100,4|2|4,0:0|0:0|0:0,0:0:0:0:
180,116,107002,1,0,0:0:0:0:
256,180,107366,6,0,P|284:184|336:248,1,100,4|0,0:0|0:0,0:0:0:0:
244,276,108093,2,0,P|232:328|184:356,1,100,4|0,0:0|0:0,0:0:0:0:
144,268,108820,2,0,P|104:236|160:112,2,200,2|4|2,0:0|0:0|0:0,0:0:0:0:
212,192,110639,6,0,L|312:192,2,100
147,115,111730,1,4,0:0:0:0:
72,48,112093,2,0,L|-32:48,2,100
147,114,113184,5,4,0:0:0:0:
224,52,113548,2,0,L|328:52,1,100
340,152,114275,2,0,L|416:224,1,100,0|4,0:0|0:0,0:0:0:0:
336,284,115002,2,0,L|336:384,1,100
248,332,115730,2,0,L|144:332,1,100,0|4,0:0|0:0,0:0:0:0:
104,244,116457,6,0,P|76:204|80:148,2,100,0|2|0,0:0|0:0|0:0,0:0:0:0:
176,176,117548,1,4,0:0:0:0:
264,128,117911,2,0,P|280:72|260:20,2,100,0|2|0,0:0|0:0|0:0,0:0:0:0:
180,72,119002,1,2,0:0:0:0:
256,192,119366,12,4,121911,0:0:0:0:
256,192,122639,6,0,L|256:296,2,100,0|2|0,0:0|0:0|0:0,0:0:0:0:
256,140,124457,1,0,0:0:0:0:
240,92,124820,6,0,P|208:64|144:60,2,100,2|0|8,0:0|0:0|0:0,0:0:0:0:
176,132,126639,2,0,P|128:132|96:116,1,75.0000028610231
48,68,127366,1,2,0:0:0:0:
48,68,127730,6,0,P|28:144|124:208,1,200,4|0,0:0|0:0,0:0:0:0:
216,200,128820,1,2,0:0:0:0:
216,200,129184,2,0,P|276:216|308:308,2,150,2|8|0,0:0|0:0|0:0,0:0:0:0:
220,300,130639,6,0,P|256:364|376:352,1,200,4|2,0:0|0:0,0:0:0:0:
444,292,131730,1,0,0:0:0:0:
484,200,132093,2,0,B|440:184|404:200|404:200|388:156|340:144,2,150,4|8|0,0:0|0:0|0:0,0:0:0:0:
444,292,133548,6,0,P|368:316|336:216,1,200,4|0,0:0|0:0,0:0:0:0:
256,156,134639,1,0,0:0:0:0:
256,56,135002,1,4,0:0:0:0:
168,108,135366,6,0,L|68:144,2,100,2|0|4,0:0|0:0|0:0,0:0:0:0:
164,208,136457,2,0,L|104:292,2,100,2|0|4,0:0|0:0|0:0,0:0:0:0:
208,296,137548,2,0,P|256:312|304:296,1,100,0|4,0:0|0:0,0:0:0:0:
376,232,138275,5,0,0:0:0:0:
452,168,138639,2,0,P|376:132|280:208,2,200,0|8|0,0:0|0:0|0:0,0:0:0:0:
376,232,140457,1,0,0:0:0:0:
287,189,140820,6,0,P|251:137|255:85,1,100,2|0,0:0|0:0,0:0:0:0:
180,32,141548,2,0,P|112:48|80:88,1,100,2|0,0:0|0:0,0:0:0:0:
32,148,142275,2,0,P|16:200|68:288,1,150,4|8,0:0|0:0,0:0:0:0:
100,308,143002,2,0,P|136:320|204:300,1,100
244,220,143730,6,0,B|264:168|312:156|312:156|332:96|388:84,1,200,4|0,0:0|0:0,0:0:0:0:
408,180,144820,2,0,P|392:220|340:252,2,100,0|2|0,0:0|0:0|0:0,0:0:0:0:
416,80,145911,2,0,P|440:40|468:28,2,75,4|0|0,0:0|0:0|0:0,0:0:0:0:
408,128,146639,6,0,P|368:176|272:168,1,150,2|8,0:0|0:0,0:0:0:0:
248,144,147366,2,0,P|192:124|88:216,1,200,2|4,0:0|0:0,0:0:0:0:
188,224,148457,1,2,0:0:0:0:
256,296,148820,1,0,0:0:0:0:
328,224,149184,1,2,0:0:0:0:
316,124,149548,6,0,P|256:60|196:136,1,200,4|0,0:0|0:0,0:0:0:0:
148,216,150639,2,0,P|120:256|64:268,1,100,0|4,0:0|0:0,0:0:0:0:
60,172,151366,2,0,L|60:72,2,100,8|2|0,0:0|0:0|0:0,0:0:0:0:
148,216,152457,6,0,P|212:260|316:216,1,200,4|2,0:0|0:0,0:0:0:0:
340,120,153548,2,0,P|352:68|396:36,2,100,0|2|0,0:0|0:0|0:0,0:0:0:0:
440,124,154639,2,0,P|452:176|440:228,1,100
376,296,155366,5,4,0:0:0:0:
284,332,155730,2,0,P|224:340|176:312,1,100,0|2,0:0|0:0,0:0:0:0:
120,256,156457,2,0,P|88:208|88:160,1,100,0|2,0:0|0:0,0:0:0:0:
116,72,157184,1,4,0:0:0:0:
200,20,157548,1,4,0:0:0:0:
284,72,157911,2,0,P|324:112|328:160,1,100,0|4,0:0|0:0,0:0:0:0:
164,264,159002,6,0,P|200:328|324:328,1,200,2|4,0:0|0:0,0:0:0:0:
264,240,160093,1,0,0:0:0:0:
44,36,161184,5,4,0:0:0:0:
8,132,161548,1,0,0:0:0:0:
12,232,161911,1,0,0:0:0:0:
76,312,162275,1,0,0:0:0:0:
172,336,162639,2,0,B|224:336|252:288|252:288|224:232|264:184,1,200,4|6,0:0|0:0,0:0:0:0:
332,124,163730,1,0,0:0:0:0:
432,108,164093,6,0,P|472:112|512:164,2,100,4|2|2,0:0|0:0|0:0,0:0:0:0:
424,208,165184,1,0,0:0:0:0:
337,261,165548,2,0,P|367:299|416:308,2,100,4|2|0,0:0|0:0|0:0,0:0:0:0:
324,160,166639,1,0,0:0:0:0:
256,88,167002,1,2,0:0:0:0:
256,88,168457,5,4,0:0:0:0:
256,204,169002,2,0,L|256:356,1,150,4|4,0:0|0:0,0:0:0:0:
256,192,169730,12,0,173548,0:0:0:0:
Topic Starter
Tidek
Sorry for delays, but I was silenced (lol).

Of course Luxo's Normal is accepted : )

No Dap wrote:

Hi mod from modding Q

[Insane]
I would call this extra. stream spacing, jumps..
If you don't want to call this extra and map a new insane, you need to have big big big changes Its too easy for extra, because i can pass it with 96%+ acc, where in most extra ranked difficulties Im getting <93% acc. Its SOLID insane.
00:10:820 (4,5,6) - Im following drums here, your rhythm will break it
00:18:093 (2,3,4,5,6,7,8,9,10,11) - reduce distance btwn streams cmon, these streams are not that far, im keeping consistent DS
00:33:366 (5) - delete Piano is playing there, listen on 25% or 50% playback rate
01:27:002 (1,2,3,1,2,3,1,2,3,1,2,3,4) - I really don't think you have to make it this hard Actually its easy part Oo Multiplier there 0,75x so its obvious that DS will be similar to faster parts
01:11:548 (1,2,3,4) - the way you placed them kinda makes it really hard to tell that there is a blue tick In testplays everybody was able to read it
01:19:548 (8,9) - reduce distance plz im accenting piano tone sounds changing, it gives better feel while playing and listen to music, making it easier will only make it worse : P
02:10:638 (8,1) - ^
02:11:730 (6,7,8) - ^

Hope my mod helped, couldn't say much cuz I'm sure you don't want me to say every part that's too hard
Uhh, your mod wasnt really helpful because all changes will only make it easier (and my piano tone jump accenting will be destroyed), sorry ;_;

No Dap wrote:

-Kamikaze- wrote:

The source should be Gen Sou Musai Shoku, fix it up :)
you can't give kudosu for that.. or can you?
Hmm, every thing which fixed my map or was helpful for me, deserve for kudosu, it was small thing, but well, I cant give 0,5 kds : P



Ok time to move it to pending, because everything is complete now : )
Ethercastle
:D From my queue~ Middleisland <3

[Insane]
Nice diff, mostly just some suggestions (mainly about I would map this, hope some are useful xD)
00:00:639 (1) - Maybe you can make 1 an 1/2 slider, ctrl + G and put a jump here 00:01:002 to kinda represent the octave jump in the music. sth along this line (could help but thinking about Lan's middleisland maps oops you can just ignore those 5x spacing suggestions >.<)
00:03:548 (1) - ^
00:01:730 (3,4) - spacing here could be larger. Personally find the current movement too slow for the music xD
00:07:366 (1,2,3,4,5,6) - ^ and you may consider gradually increasing the spacing to fit the crescendo
00:09:911 (1,2,3,4,5,6,7) - love this so part so much xD
00:10:820 (4,5,6) - making it slightly curved? may look better
00:12:639 (2,3,4,5,6,7,8) - ^ (for 2,3,4 and 6,7,8)
00:20:093 (1,2,3,4) - increasing spacing?
00:23:911 (1,2,3) - I would prefer some kinda jump at 3 for the really strong piano note
00:38:457 (3,4,5) - ^
00:43:366 (1,2) - kinda prefer circles here (and juimp as well) as I feel some rising tension in the music
00:53:366 (7,8,9) - a bit more curvature?
00:55:002 (1) - don't enjoy this slider shape that much
00:56:457 (8,1) - jump here may be too large and sudden, as the strong beat is on 8, not 1.
01:01:093 (1,2,3,4,5,6,7) - this plays quite awkwardly for me (but I'm always bad at this type of thing so...)... Anyways, you might want to try things like this: 01:10:093 (2,3,4) - curve outwards?
01:10:639 (6,7) - why decrease the spacing here?
01:27:002 (1,2,3) - this fits better imo
01:28:457 (1,2,3,1,2,3) - ^
01:31:366 (2,3,4) - ^
01:39:184 (3) - too much curve
01:40:093 (1) - feel that this could look better
01:59:002 (13) - maybe NC?
02:10:638 (8,1) - jump may be too sudden
02:47:002 (13) - NC?

I think you may consider more on the relationships between pitch/amplitude of notes and the spacing between notes. Well this is probably ideas from a different mapping style so whatever -_-

Take my star~
Kibbleru
From our queue

[Insane]

  • 00:00:639 (1) - ctrl g this
    00:05:002 (6,7,8,9) - whats with the spacing difference
    00:14:275 (3,5) - these kinda look bad together change one of them
    00:15:366 (1,2,3,4,5,6,7,8) - make these more like 00:18:093 (2,3,4,5,6,7,8,9,10,11), better flow
    00:16:820 (3,4,5,6,7,8,9,10) - ^
    00:20:093 (1,2,3,4) - how bout something like this
    00:25:366 (6,7,8,9) - pretty sure you can make a better square than this
    00:35:184 (3) - try to blanket (1)?
    02:06:275 (3,5) - ^same idea here
    00:40:457 (8,9) - make the ends more parallel
    00:41:366 (1,2,3) - space out more evenly
    00:49:184 (1,2,3) - blanket here?
    00:57:366 (5) - how bout a star
    01:03:184 (1,2,3) - space out more evenly
    01:08:639 (2) - x120
[Hard]

  • 00:12:275 (1,4) - stack?
    00:16:820 (2,4) - don't think you should overlap this
    00:18:275 (2,4) - ^
    00:53:184 (3,4,5) - more even triangle
    01:10:639 (7,9) - blanket?
    01:16:820 (4,5) - ^
    01:27:002 (1) - tbh this slider looks ugly
    01:28:457 (2) - ^
    01:48:820 (3) - doesn't really matter for hard but when you reverse a slider this many times, it gets confusing
    same with your other ones
    01:58:275 (3,4) - dont overlap this
    02:11:548 (3,4,1) - ^
    02:24:639 (3,4,1) - ^
[Luxo's Normal]

  • 00:07:002 (1,2) - really weird slider velocity change
    00:15:730 (1,2,3) - could be blanketed better
    other than that its pretty good
Topic Starter
Tidek

Ethercastle wrote:

:D From my queue~ Middleisland <3

[Insane]
Nice diff, mostly just some suggestions (mainly about I would map this, hope some are useful xD)
00:00:639 (1) - Maybe you can make 1 an 1/2 slider, ctrl + G and put a jump here 00:01:002 to kinda represent the octave jump in the music. sth along this line (could help but thinking about Lan's middleisland maps oops you can just ignore those 5x spacing suggestions >.<) Its cool, used 1/2 slider + circle : )
00:03:548 (1) - ^ ^
00:01:730 (3,4) - spacing here could be larger. Personally find the current movement too slow for the music xD here is fine, no need to move it further
00:07:366 (1,2,3,4,5,6) - ^ and you may consider gradually increasing the spacing to fit the crescendo Not bad idea, but I like my pattern too, will keep it in mind.
00:09:911 (1,2,3,4,5,6,7) - love this so part so much xD
00:10:820 (4,5,6) - making it slightly curved? may look better right, fixd
00:12:639 (2,3,4,5,6,7,8) - ^ (for 2,3,4 and 6,7,8) fixd
00:20:093 (1,2,3,4) - increasing spacing? here consistant spacing is better for me
00:23:911 (1,2,3) - I would prefer some kinda jump at 3 for the really strong piano note looks fine, but it will break whole symmetry, atm i will deny that
00:38:457 (3,4,5) - ^ Here i will definitely accept, because music is more dynamic here, fixd
00:43:366 (1,2) - kinda prefer circles here (and juimp as well) as I feel some rising tension in the music Its easy part, so i will stay away with circle spam (too many circles, too less sliders)
00:53:366 (7,8,9) - a bit more curvature? its ok as it is, because it fits to that 00:52:639 (5) slider
00:55:002 (1) - don't enjoy this slider shape that much fixd
00:56:457 (8,1) - jump here may be too large and sudden, as the strong beat is on 8, not 1. You are right that strong beat is on 8, but its still giving nice feeling
01:01:093 (1,2,3,4,5,6,7) - this plays quite awkwardly for me (but I'm always bad at this type of thing so...)... Anyways, you might want to try things like this: magic of 1/3 stream, some ppl like it, some ppl dont ;d Of course i will stay with circle stream because music offers different kind of rhythm (1/3 and 1/4) so i wanna use it all
01:10:093 (2,3,4) - curve outwards? fixd
01:10:639 (6,7) - why decrease the spacing here? following piano
01:27:002 (1,2,3) - this fits better imo Will consider that, because its requiring remap that section
01:28:457 (1,2,3,1,2,3) - ^
01:31:366 (2,3,4) - ^
01:39:184 (3) - too much curve it fits with previous slider for me
01:40:093 (1) - feel that this could look better I dont really think that this really need any fixes
01:59:002 (13) - maybe NC? There is no drum finish, so no need
02:10:638 (8,1) - jump may be too sudden look above
02:47:002 (13) - NC? ^

I think you may consider more on the relationships between pitch/amplitude of notes and the spacing between notes. Well this is probably ideas from a different mapping style so whatever -_-

Take my star~
Used some cool ideas, thanks for mod and star : )

Kibbleru wrote:

From our queue

[Insane]

  • 00:00:639 (1) - ctrl g this changed in previous mod
    00:05:002 (6,7,8,9) - whats with the spacing difference fixd
    00:14:275 (3,5) - these kinda look bad together change one of them That was my idea to make it like that ; )
    00:15:366 (1,2,3,4,5,6,7,8) - make these more like 00:18:093 (2,3,4,5,6,7,8,9,10,11), better flow Thats why i made this like that, more difference, and flow isnt bad at all
    00:16:820 (3,4,5,6,7,8,9,10) - ^
    00:20:093 (1,2,3,4) - how bout something like this like it, fixd
    00:25:366 (6,7,8,9) - pretty sure you can make a better square than this Idk what u meant, because square is good ;x
    00:35:184 (3) - try to blanket (1)? fixd a little
    02:06:275 (3,5) - ^same idea here fixd
    00:40:457 (8,9) - make the ends more parallel I think they are Oo (otherwise it will break blanket)
    00:41:366 (1,2,3) - space out more evenly fixd
    00:49:184 (1,2,3) - blanket here? It will break spacing, I wanted to make blanked with slider 2
    00:57:366 (5) - how bout a star I was accenting piano here, so higher DS is reasonable
    01:03:184 (1,2,3) - space out more evenly That was idea to make inreasing spacing (because it fits as a good entry to chorus)
    01:08:639 (2) - x120 fixd
[Hard]

  • 00:12:275 (1,4) - stack? No
    00:16:820 (2,4) - don't think you should overlap this fixd both
    00:18:275 (2,4) - ^
    00:53:184 (3,4,5) - more even triangle no, because of next slider curve
    01:10:639 (7,9) - blanket? Blanket is good Oo
    01:16:820 (4,5) - ^ ^
    01:27:002 (1) - tbh this slider looks ugly will change it, if more ppl will find a problem with this
    01:28:457 (2) - ^
    01:48:820 (3) - doesn't really matter for hard but when you reverse a slider this many times, it gets confusing
    same with your other ones for 5 star hard its easy readable, they are not hard
    01:58:275 (3,4) - dont overlap this fixd
    02:11:548 (3,4,1) - ^ That kind of overlaps are fine
    02:24:639 (3,4,1) - ^
Thank u : )
Koiyuki
It's hard for me to get a high acc on a piano song :o

Here is my first pc on this map
and I have tried several times, but I cant fc that :(

Nice map.
01:37:548 - consider to add a note here? then it will be fc with 1000combo >.<
00:15:366 (1,2,3,4,5,6,7,8) - some jumps like this are a little forced, which let me not feel very well
Good luck~
pkk
From my modding queue~ (again) xD

Thought your profile picture looked familiar~

Make sure your hitsounds are audible. Even if it's a piano song, a song should have audible hitsounds. Try raising the volume, especially during kiai time.

I love this song~!

[Luxo's Normal]
00:05:548 (2,3,1) - try moving this up and away from the bottom of the screen to make it look neat and not cramped.
In fact, you can just move 00:01:184 (1,2,1,2,3,1) - up and to the left a bit so the part I mentioned before won't be too close to the bottom of the screen.

At 02:15:366 (1,2) - you keep both of them the same shape (straight) so it makes sense to make both the sliders at 01:01:184 (3,4) - the same shape. I suggest making them both curved like this:
01:18:275 (1,3) - you should stack the tail of (3) with the head of (1) to make it look nicer, here's a way to do it:
01:27:002 (1,2) - you can reposition either (1) or (2) so that (1) forms a nice blanket around (2). Try lowering your AR so your approach circles are larger, making it easier to make blankets between notes that are far apart.

01:45:184 (2,4) - the overlap here doesn't look nice. You can try stacking (4) on the head or tail of (2), but you would have to move around some sliders.

01:50:639 (1,3) - these feel like they should not be straight sliders, but a different shape to match the piano. Try a shape like this

[Hard]

00:12:275 (1,4) - even though you made a blanket with (2) and (4), the overlap here is not pretty. You can go for something like this: 00:11:002 (4,3) - stacks, and so does 00:12:275 (1,4) - . You also still get a nice blanket~

01:32:820 (1,2,3,4) - try to have nicer blankets:
02:12:093 (1) - To make this overlap look nicer, either have a blanket and/or stack the head with (3), (4), or (5). Same thing here 02:25:184 (1) -

02:20:820 (1,2,3) - nice flow!

02:31:911 (3,4,5) - distance too short between (3) and (5), makes the triangle look weird. Try having equal space between all three circles. You can stack (5) and (1) like this, and also have a nice blanket:
02:49:548 (1) - this might feel better if you unstack just this circle and put it below the other two. This is just what I prefer, though.

[Insane]
Fun!

00:15:911 (1,2,3) - I suggest new combo here to match piano playing F E F
00:17:365 (1,2,3) - same here, NC
00:18:820 (1,2,3) - NC
00:53:548 (1) - NC

00:55:002 (1) - this can look nicer if you add some more points:
00:56:639 (1,2,3,4,5,6,7) - you can make this look nicer if you arrange 1-5 in a nice star and 6-7 spaced further apart than 4-5:
This also feels nicer to play

01:40:093 (1) - maybe it's just me, but I prefer this as a different, more complicated shape to fit the music. Perhaps like this? :
01:42:093 (9) - Same here^

01:44:639 (6,7,8) - NC
01:46:094 (8,9,10) - NC
01:47:548 (9,10,11) - NC

01:55:729 (6,2) - stack these for a better look

01:59:002 (13) - maybe add a special hitsound for last note of this stream or make it a new combo

02:23:730 (7) - maybe make this less curvy, just by a little

02:27:002 (7) - move the NC to 02:27:366 (1) -

02:48:457 (1,1,1) - maybe something a little more dramatic?
The middle one goes first, then top left, then top right. This feels better than just stacking all three.

Have fun mapping! I hope this gets ranked~

EDIT: Here is a test play~ Please excuse my terrible accuracy, I got lazy on the streams xD
Topic Starter
Tidek

[Minakami Yuki] wrote:

It's hard for me to get a high acc on a piano song :o

Here is my first pc on this map
and I have tried several times, but I cant fc that :(

Nice map.
01:37:548 - consider to add a note here? then it will be fc with 1000combo >.< That break between notes fits very well and 999 combo is more pretty ;3
00:15:366 (1,2,3,4,5,6,7,8) - some jumps like this are a little forced, which let me not feel very well Not exactly, jumps are there because of that strong drum hits (sounds like drum claps), it fits
Good luck~
Thank you for .osr file, its really helpful to watch some1 first play and notice what is hard to read.

pkmnyab wrote:

From my modding queue~ (again) xD

Thought your profile picture looked familiar~

Make sure your hitsounds are audible. Even if it's a piano song, a song should have audible hitsounds. Try raising the volume, especially during kiai time.Hoitsounds ARE audible, will raise volume if it will be necessary

I love this song~!

[Hard]

00:12:275 (1,4) - even though you made a blanket with (2) and (4), the overlap here is not pretty. You can go for something like this: 00:11:002 (4,3) - stacks, and so does 00:12:275 (1,4) - . You also still get a nice blanket~ fixd

01:32:820 (1,2,3,4) - try to have nicer blankets:fixd
02:12:093 (1) - To make this overlap look nicer, either have a blanket and/or stack the head with (3), (4), or (5). Same thing here 02:25:184 (1) - fixd

02:20:820 (1,2,3) - nice flow!

02:31:911 (3,4,5) - distance too short between (3) and (5), makes the triangle look weird. Try having equal space between all three circles. You can stack (5) and (1) like this, and also have a nice blanket: here will stay with my pattern, that was idea to do that like this (also there will be too many triangle stack patterns like in your screenshot at all : P)
02:49:548 (1) - this might feel better if you unstack just this circle and put it below the other two. This is just what I prefer, though. I feel that 3 stacks are good for ending : )

[Insane]
Fun!

00:15:911 (1,2,3) - I suggest new combo here to match piano playing F E F
00:17:365 (1,2,3) - same here, NC
00:18:820 (1,2,3) - NCall fixd
00:53:548 (1) - NC

00:55:002 (1) - this can look nicer if you add some more points: Maybe u are right, but it will mess up whole spacing and it doesnt really look bad
00:56:639 (1,2,3,4,5,6,7) - you can make this look nicer if you arrange 1-5 in a nice star and 6-7 spaced further apart than 4-5: like it, fixd
This also feels nicer to play

01:40:093 (1) - maybe it's just me, but I prefer this as a different, more complicated shape to fit the music. Perhaps like this? : I dont feel any need to do that kind of shapes
01:42:093 (9) - Same here^

01:44:639 (6,7,8) - NC
01:46:094 (8,9,10) - NC
01:47:548 (9,10,11) - NC all fixd

01:55:729 (6,2) - stack these for a better look it will break symmetry and that overlap is only noticeable in editor : P

01:59:002 (13) - maybe add a special hitsound for last note of this stream or make it a new combo There is no special hitsound because there is no special sound in music.

02:23:730 (7) - maybe make this less curvy, just by a little it flows with previous pattern

02:27:002 (7) - move the NC to 02:27:366 (1) - nope

02:48:457 (1,1,1) - maybe something a little more dramatic? Stack for me fits the best here, just imagine pianist doing those last loud sounds, the same here, we are doing 3 last loud sounds in the same place ; )
The middle one goes first, then top left, then top right. This feels better than just stacking all three.

Have fun mapping! I hope this gets ranked~

EDIT: Here is a test play~ Please excuse my terrible accuracy, I got lazy on the streams xD
Thanks for mod, star and for .osr file, it really helps for mappers ; )
luxoDeh

pkmnyab wrote:

[Luxo's Normal]
00:05:548 (2,3,1) - try moving this up and away from the bottom of the screen to make it look neat and not cramped.
In fact, you can just move 00:01:184 (1,2,1,2,3,1) - up and to the left a bit so the part I mentioned before won't be too close to the bottom of the screen. I don't think this is really a problem. it still don't touch the bottom of the screen, it is just a bit low imo

At 02:15:366 (1,2) - you keep both of them the same shape (straight) so it makes sense to make both the sliders at 01:01:184 (3,4) - the same shape. I suggest making them both curved like this: I can't see the picture. anyway I like these shape and the third slider that is the curved one is when there is a different sound so I think it can be ok also in this way

01:18:275 (1,3) - you should stack the tail of (3) with the head of (1) to make it look nicer, here's a way to do it: ok, I did this stack but not using your slider form. anyway it was not so much necessary since when this slider appear the player can't see the previous slider anymore

01:27:002 (1,2) - you can reposition either (1) or (2) so that (1) forms a nice blanket around (2). Try lowering your AR so your approach circles are larger, making it easier to make blankets between notes that are far apart. ok, changed the position, but not AR because the sv is not enough slow to se a lower AR imo

01:45:184 (2,4) - the overlap here doesn't look nice. You can try stacking (4) on the head or tail of (2), but you would have to move around some sliders. yes, there is overlap, but also is true that while playing the slider that is overlapped is no more seen (and I don't really want to change pattern now...

01:50:639 (1,3) - these feel like they should not be straight sliders, but a different shape to match the piano. Try a shape like this nice idea :3

Kibbleru wrote:

[Luxo's Normal]

  • 00:07:002 (1,2) - really weird slider velocity change it is like other diffs
    00:15:730 (1,2,3) - could be blanketed better not really, because I tryed some symmetry. just moved one a grid up
    other than that its pretty good
thanks for mods :)

and code:

code
osu file format v12

[General]
AudioFilename: Achromat.mp3
AudioLeadIn: 0
PreviewTime: 63184
Countdown: 0
SampleSet: None
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Achromat
TitleUnicode:Achromat
Artist:MiddleIsland
ArtistUnicode:MiddleIsland
Creator:Tidek
Version:Luxo's Normal
Source:Gen Sou Musai Shoku
Tags:piano drums
BeatmapID:372183
BeatmapSetID:132728

[Difficulty]
HPDrainRate:3
CircleSize:4
OverallDifficulty:3
ApproachRate:4
SliderMultiplier:1
SliderTickRate:2

[Events]
//Background and Video events
0,0,"Black-Piano-in-the-Dark-Forrest-92932.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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342,37,56457,6,0,P|427:68|404:156,1,200,4|0,0:0|0:0,0:0:0:0:
312,192,57548,1,0,0:0:0:0:
216,216,57911,2,0,P|248:268|340:288,2,150,2|8|2,0:0|0:0|0:0,0:0:0:0:
208,116,59366,6,0,B|180:72|140:72|140:72|108:100|76:88,2,150,2|0|0,0:0|0:0|0:0,0:0:0:0:
136,184,60820,1,4,0:0:0:0:
68,256,61184,2,0,L|0:332,2,100,2|0|4,0:0|0:0|0:0,0:0:0:0:
164,280,62275,2,0,P|188:320|252:332,2,100,2|0|4,0:0|0:0|0:0,0:0:0:0:
136,184,63366,1,2,0:0:0:0:
76,104,63730,6,0,P|136:84|236:180,1,200,4|0,0:0|0:0,0:0:0:0:
248,260,64820,1,2,0:0:0:0:
300,344,65184,2,0,P|236:360|164:312,2,150,8|8|0,0:0|0:0|0:0,0:0:0:0:
352,256,66639,6,0,P|332:192|344:160,1,100,4|0,0:0|0:0,0:0:0:0:
424,108,67366,2,0,P|434:59|414:15,2,100,2|0|4,0:0|0:0|0:0,0:0:0:0:
332,72,68457,1,8,0:0:0:0:
256,136,68820,1,8,0:0:0:0:
176,72,69184,1,8,0:0:0:0:
100,136,69548,6,0,P|68:204|156:284,1,200,4|0,0:0|0:0,0:0:0:0:
244,280,70639,1,0,0:0:0:0:
340,256,71002,2,0,P|376:244|448:264,1,100,2|0,0:0|0:0,0:0:0:0:
488,340,71730,2,0,P|464:260|496:192,1,150,8|0,0:0|0:0,0:0:0:0:
508,156,72457,6,0,L|424:92,1,100,8|0,0:0|0:0,0:0:0:0:
340,48,73184,2,0,P|260:72|192:40,1,150,2|0,0:0|0:0,0:0:0:0:
156,28,73911,2,0,L|92:112,1,100,2|0,0:0|0:0,0:0:0:0:
28,184,74639,2,0,P|28:248|56:280,2,100,0|0|4,0:0|0:0|0:0,0:0:0:0:
124,212,75730,5,0,0:0:0:0:
200,276,76093,2,0,P|272:300|392:268,1,200,0|4,0:0|0:0,0:0:0:0:
464,84,77548,2,0,P|412:72|360:88,1,100
280,132,78275,6,0,P|228:152|72:132,1,200,2|0,0:0|0:0,0:0:0:0:
80,40,79366,2,0,P|28:56|-4:100,2,100,0|2|0,0:0|0:0|0:0,0:0:0:0:
180,40,80457,2,0,P|240:60|280:144,1,150,8|0,0:0|0:0,0:0:0:0:
264,180,81184,6,0,P|264:236|344:300,2,150,4|8|0,0:0|0:0|0:0,0:0:0:0:
360,204,82639,1,4,0:0:0:0:
440,144,83002,1,4,0:0:0:0:
440,44,83366,1,4,0:0:0:0:
344,72,83730,1,0,0:0:0:0:
344,72,84093,6,0,P|296:116|200:112,1,150,2|0,0:0|0:0,0:0:0:0:
168,100,84820,2,0,P|100:96|36:168,1,150,2|0,0:0|0:0,0:0:0:0:
20,196,85548,2,0,P|8:252|28:296,1,100,2|0,0:0|0:0,0:0:0:0:
240,344,87002,6,0,P|288:344|320:320,2,75.0000028610231,4|0|0,0:0|0:0|0:0,0:0:0:0:
244,192,88457,2,0,P|252:148|276:124,2,75.0000028610231,0|0|0,0:0|0:0|0:0,0:0:0:0:
388,228,89911,6,0,P|440:232|464:256,2,75.0000028610231
248,276,91366,2,0,P|208:268|176:280,1,75.0000028610231
112,316,92093,2,0,P|64:304|28:212,1,150.000005722046,0|4,0:0|0:0,0:0:0:0:
48,148,93184,5,0,0:0:0:0:
92,88,93548,2,0,P|128:52|224:60,1,150.000005722046
284,100,94639,1,0,0:0:0:0:
312,172,95002,2,0,B|324:212|364:228|364:228|400:208|448:220,2,150.000005722046
284,100,96820,5,0,0:0:0:0:
284,100,97184,1,4,0:0:0:0:
140,60,97911,1,4,0:0:0:0:
168,208,98639,5,4,0:0:0:0:
240,276,99002,2,0,P|180:308|92:272,2,150,8|8|4,0:0|0:0|0:0,0:0:0:0:
284,184,100457,2,0,P|316:120|440:120,1,200,2|0,0:0|0:0,0:0:0:0:
496,192,101548,6,0,B|504:232|480:264|480:264|436:248|400:272,2,150,8|2|0,0:0|0:0|0:0,0:0:0:0:
400,168,103002,2,0,P|336:196|312:280,2,150,8|8|0,0:0|0:0|0:0,0:0:0:0:
356,76,104457,6,0,L|256:36,1,100,4|0,0:0|0:0,0:0:0:0:
224,132,105184,2,0,L|124:160,1,100,4|0,0:0|0:0,0:0:0:0:
92,68,105911,2,0,L|-4:28,2,100,4|2|4,0:0|0:0|0:0,0:0:0:0:
180,116,107002,1,0,0:0:0:0:
256,180,107366,6,0,P|284:184|336:248,1,100,4|0,0:0|0:0,0:0:0:0:
244,276,108093,2,0,P|232:328|184:356,1,100,4|0,0:0|0:0,0:0:0:0:
144,268,108820,2,0,P|104:236|160:112,2,200,2|4|2,0:0|0:0|0:0,0:0:0:0:
212,192,110639,6,0,B|244:180|244:180|272:200|316:192,2,100
147,115,111730,1,4,0:0:0:0:
96,28,112093,6,0,B|64:40|64:40|36:20|-8:28,2,100
147,114,113184,5,4,0:0:0:0:
224,52,113548,2,0,L|328:52,1,100
340,152,114275,2,0,L|416:224,1,100,0|4,0:0|0:0,0:0:0:0:
336,284,115002,2,0,L|336:384,1,100
248,332,115730,2,0,L|144:332,1,100,0|4,0:0|0:0,0:0:0:0:
104,244,116457,6,0,P|76:204|80:148,2,100,0|2|0,0:0|0:0|0:0,0:0:0:0:
176,176,117548,1,4,0:0:0:0:
264,128,117911,2,0,P|280:72|260:20,2,100,0|2|0,0:0|0:0|0:0,0:0:0:0:
180,72,119002,1,2,0:0:0:0:
256,192,119366,12,4,121911,0:0:0:0:
256,192,122639,6,0,L|256:296,2,100,0|2|0,0:0|0:0|0:0,0:0:0:0:
256,140,124457,1,0,0:0:0:0:
240,92,124820,6,0,P|208:64|144:60,2,100,2|0|8,0:0|0:0|0:0,0:0:0:0:
176,132,126639,2,0,P|128:132|96:116,1,75.0000028610231
48,68,127366,1,2,0:0:0:0:
48,68,127730,6,0,P|28:144|124:208,1,200,4|0,0:0|0:0,0:0:0:0:
216,200,128820,1,2,0:0:0:0:
216,200,129184,2,0,P|276:216|308:308,2,150,2|8|0,0:0|0:0|0:0,0:0:0:0:
220,300,130639,6,0,P|256:364|376:352,1,200,4|2,0:0|0:0,0:0:0:0:
444,292,131730,1,0,0:0:0:0:
484,200,132093,2,0,B|440:184|404:200|404:200|388:156|340:144,2,150,4|8|0,0:0|0:0|0:0,0:0:0:0:
444,292,133548,6,0,P|368:316|336:216,1,200,4|0,0:0|0:0,0:0:0:0:
256,156,134639,1,0,0:0:0:0:
256,56,135002,1,4,0:0:0:0:
168,108,135366,6,0,L|68:144,2,100,2|0|4,0:0|0:0|0:0,0:0:0:0:
164,208,136457,2,0,L|104:292,2,100,2|0|4,0:0|0:0|0:0,0:0:0:0:
208,296,137548,2,0,P|256:312|304:296,1,100,0|4,0:0|0:0,0:0:0:0:
376,232,138275,5,0,0:0:0:0:
452,168,138639,2,0,P|376:132|280:208,2,200,0|8|0,0:0|0:0|0:0,0:0:0:0:
376,232,140457,1,0,0:0:0:0:
287,189,140820,6,0,P|251:137|255:85,1,100,2|0,0:0|0:0,0:0:0:0:
180,32,141548,2,0,P|112:48|80:88,1,100,2|0,0:0|0:0,0:0:0:0:
32,148,142275,2,0,P|16:200|68:288,1,150,4|8,0:0|0:0,0:0:0:0:
100,308,143002,2,0,P|136:320|204:300,1,100
244,220,143730,6,0,B|264:168|312:156|312:156|332:96|388:84,1,200,4|0,0:0|0:0,0:0:0:0:
408,180,144820,2,0,P|392:220|340:252,2,100,0|2|0,0:0|0:0|0:0,0:0:0:0:
416,80,145911,2,0,P|440:40|468:28,2,75,4|0|0,0:0|0:0|0:0,0:0:0:0:
408,128,146639,6,0,P|368:176|272:168,1,150,2|8,0:0|0:0,0:0:0:0:
248,144,147366,2,0,P|192:124|88:216,1,200,2|4,0:0|0:0,0:0:0:0:
188,224,148457,1,2,0:0:0:0:
256,296,148820,1,0,0:0:0:0:
328,224,149184,1,2,0:0:0:0:
316,124,149548,6,0,P|256:60|196:136,1,200,4|0,0:0|0:0,0:0:0:0:
148,216,150639,2,0,P|120:256|64:268,1,100,0|4,0:0|0:0,0:0:0:0:
60,172,151366,2,0,L|60:72,2,100,8|2|0,0:0|0:0|0:0,0:0:0:0:
148,216,152457,6,0,P|212:260|316:216,1,200,4|2,0:0|0:0,0:0:0:0:
340,120,153548,2,0,P|352:68|396:36,2,100,0|2|0,0:0|0:0|0:0,0:0:0:0:
440,124,154639,2,0,P|452:176|440:228,1,100
376,296,155366,5,4,0:0:0:0:
284,332,155730,2,0,P|224:340|176:312,1,100,0|2,0:0|0:0,0:0:0:0:
120,256,156457,2,0,P|88:208|88:160,1,100,0|2,0:0|0:0,0:0:0:0:
116,72,157184,1,4,0:0:0:0:
200,20,157548,1,4,0:0:0:0:
284,72,157911,2,0,P|324:112|328:160,1,100,0|4,0:0|0:0,0:0:0:0:
164,264,159002,6,0,P|200:328|324:328,1,200,2|4,0:0|0:0,0:0:0:0:
264,240,160093,1,0,0:0:0:0:
44,36,161184,5,4,0:0:0:0:
8,132,161548,1,0,0:0:0:0:
12,232,161911,1,0,0:0:0:0:
76,312,162275,1,0,0:0:0:0:
172,336,162639,2,0,B|224:336|252:288|252:288|224:232|264:184,1,200,4|6,0:0|0:0,0:0:0:0:
332,124,163730,1,0,0:0:0:0:
432,108,164093,6,0,P|472:112|512:164,2,100,4|2|2,0:0|0:0|0:0,0:0:0:0:
424,208,165184,1,0,0:0:0:0:
337,261,165548,2,0,P|367:299|416:308,2,100,4|2|0,0:0|0:0|0:0,0:0:0:0:
324,160,166639,1,0,0:0:0:0:
256,88,167002,1,2,0:0:0:0:
256,88,168457,5,4,0:0:0:0:
256,204,169002,2,0,L|256:356,1,150,4|4,0:0|0:0,0:0:0:0:
256,192,169730,12,0,173548,0:0:0:0:
10crystalmask01
Ello, mod from queue 8-)
[Insane]
00:12:457 (1) - Move a little higher so it isn't too attached to 00:11:366 (1,2) -
00:24:093 (2,4) - Can you try to blanket these two notes better?
00:57:911 (8) - Should be a NC instead of 00:58:457 (1) - because it lands on the large tickmark (which emphasizes a new rhythm cycle)
00:59:366 (8) - NC instead of 00:59:911 (1) - , same reason as above.
01:10:639 (6,1) - Move these two notes more apart please.
01:16:820 (9) - NC
01:17:730 (1) - Remove NC
01:18:275 (5) - NC instead of 01:18:639 (1) -
01:39:184 (3) - Weird shape, i don't understand what this strange slider's suppose to emphasize in the music. Less, curve or consider making it a curved slider.
01:59:002 (13) - NC here, if you like (since it sounds like the piano key has rapidly jumped onto the highest note) ?
02:47:002 (13) - ^

[Hard]
This map really caught my eye, so I was tempted to testplay this diff >w<
00:15:730 (5) - Stack under 00:14:820 (4) - 's tail better, please.
00:16:457 (1,2) - move their tails a bit farther apart from 00:17:366 (4) - ,so it doesn't look to squished in that spot.
00:17:911 (1,2,4) - ^ Same suggestion as above.
00:54:457 (2,1) - Did you try to blanket these two?
01:01:184 (1,2) - Doesn't circle the center of the board,if you noticed.
01:10:639 (7,9) - Blanket please, for neater flow?
01:39:184 (2) - Can blanket 01:39:730 (3) - better.
01:41:548 (4,5) - Blanket better.
01:53:184 (1,3) - ^!!!! (which would most likely affect 01:53:911 (4,5) - too)
01:59:002 - Not sure if this is an appropriate spot for a break ,because you can still hear the piano notes playing. But that's up to you I guess.
02:29:548 (1,2) - Why u no blanket these two better! >:C
Oh, and also try to move 02:30:093 (2,3) - more part so they don't overlap 02:31:002 (1) - . it'll make this spot less crowded.

[Luxo's Normal]
00:11:366 (3) - Move it's tail point to 276:328 for perfect blanket.
00:16:457 (2,3) - Did you try to blanket these two?
00:53:548 (1) - Can blanket 00:52:093 (3) - 's tail better.
01:03:730 (1) - Move tail to 232:176 for perfect blanket.
01:13:911 (3) - Try using a soft finish on the head instead. Sounds better imo.
01:48:820 (3,1) - Lol why didn't you blanket these? This clearly could've been an obvious and easy blanket to make.
02:12:093 (3,1) - Very weird blanket going on here between the two sliders tails, and that's because of the spacing. Either no blanket, or try to make the blanket spacing equal; meaning that both ends of 02:13:548 (1) - should be equally spaced away from 02:12:093 (3) - 's form. So, you may need to remodel 02:12:093 (3) - 's tail a bit.

Hope this helps.
RandF
From my queue~

[General]
  1. tags suggetion:
    Nakajima Misaki
    弦奏無彩色
[Hard]
  1. 00:55:548 (2) - blanket 00:55:911 (3) - correctly
  2. 01:03:184 (1) - i prefer to make curved slider and blanket 01:03:548 (2) - like 02:17:366 (3,4) -
  3. 01:42:639- add a note
  4. 01:52:456 (4) - Object isn't snapped!
  5. 01:55:366 (4) - Object isn't snapped!
  6. 01:57:548 (1,2,3,4,5) - fine!
[Insane]
  1. several objects are not snapped! please recheck AI-Mod
  2. 00:34:639 (1,3) - too close. it's not good to see
  3. 00:56:639 (1,2,3,4,5,6,7) - fine!
  4. 01:13:093- add a note or make reverse slider?
  5. 02:05:547 (7) - stack slider's end at 02:04:275 (4) -
[Luxo's Normal]
  1. because of easiest diff, you should not change SV. it's unkind for beginner...
  2. 02:17:548 (3,1) - I suggest the following
cool mapping! that's good! :)
~☆
~Good Luck~
Topic Starter
Tidek

10crystalmask01 wrote:

Ello, mod from queue 8-)
[notice][Insane]
00:12:457 (1) - Move a little higher so it isn't too attached to 00:11:366 (1,2) - fixd
00:24:093 (2,4) - Can you try to blanket these two notes better? fixd
00:57:911 (8) - Should be a NC instead of 00:58:457 (1) - because it lands on the large tickmark (which emphasizes a new rhythm cycle) fixd
00:59:366 (8) - NC instead of 00:59:911 (1) - , same reason as above. fixd
01:10:639 (6,1) - Move these two notes more apart please. fixd a little
01:16:820 (9) - NC
01:17:730 (1) - Remove NC
01:18:275 (5) - NC instead of 01:18:639 (1) - all fixd
01:39:184 (3) - Weird shape, i don't understand what this strange slider's suppose to emphasize in the music. Less, curve or consider making it a curved slider. fixd
01:59:002 (13) - NC here, if you like (since it sounds like the piano key has rapidly jumped onto the highest note) ? nope (no drum sound on the end)
02:47:002 (13) - ^ here i agree, fixd

[Hard]
This map really caught my eye, so I was tempted to testplay this diff >w<
00:15:730 (5) - Stack under 00:14:820 (4) - 's tail better, please. fixd
00:16:457 (1,2) - move their tails a bit farther apart from 00:17:366 (4) - ,so it doesn't look to squished in that spot.
00:17:911 (1,2,4) - ^ Same suggestion as above. last time i move them further, fixd
00:54:457 (2,1) - Did you try to blanket these two? fixd
01:01:184 (1,2) - Doesn't circle the center of the board,if you noticed. fixd that anchor on 2 slider
01:10:639 (7,9) - Blanket please, for neater flow? fixd
01:39:184 (2) - Can blanket 01:39:730 (3) - better. fixd
01:41:548 (4,5) - Blanket better. fixd
01:53:184 (1,3) - ^!!!! (which would most likely affect 01:53:911 (4,5) - too) I wasnt really going to blanked them
01:59:002 - Not sure if this is an appropriate spot for a break ,because you can still hear the piano notes playing. But that's up to you I guess. Like insane, piano there has very unclear rhythm (probably its 1/4, but pressing buttons for it will be really uncomfortable, since im playing mainly on quiet hitsoudns)
02:29:548 (1,2) - Why u no blanket these two better! >:C
Oh, and also try to move 02:30:093 (2,3) - more part so they don't overlap 02:31:002 (1) - . it'll make this spot less crowded.

Hope this helps.

RandomEffect wrote:

From my queue~

[General]
  1. tags suggetion:
    Nakajima Misaki added
    弦奏無彩色
[Hard]
  1. 00:55:548 (2) - blanket 00:55:911 (3) - correctly I didnt want to make blanket here, because next pattern is going for overlap
  2. 01:03:184 (1) - i prefer to make curved slider and blanket 01:03:548 (2) - like 02:17:366 (3,4) - fixd
  3. 01:42:639- add a note I cant hear any piano/strong drum in background so nope
  4. 01:52:456 (4) - Object isn't snapped!
  5. 01:55:366 (4) - Object isn't snapped! both fixd
  6. 01:57:548 (1,2,3,4,5) - fine!
[Insane]
  1. several objects are not snapped! please recheck AI-Mod fixd
  2. 00:34:639 (1,3) - too close. it's not good to see that was idea of that pattern ;<
  3. 00:56:639 (1,2,3,4,5,6,7) - fine!
  4. 01:13:093- add a note or make reverse slider? the problem is that is 1/8 and it will be confusing cuz of previous pattern
  5. 02:05:547 (7) - stack slider's end at 02:04:275 (4) - fixd
cool mapping! that's good! :)
~☆
~Good Luck~
Thanks for mod and star ; )
astelios
Awesome map and song
Thanks for bringing music to osu :3
Topic Starter
Tidek
Thanks for motivation, shame that I dont have ranked map yet, trying for 6 months, really hard to find BAT ;(
neonat
General

Is the Normal made by another player? If so, I would suggest you add the player's name into the tags

Normal

Slightly bigger jump in OD between NH than HI, maybe OD+1 for Normal
00:11:366 (3) - to blanket better, Rotate by... -> Selection Centre -> -3 degrees
00:26:639 (2) - how about removing this note? At 00:23:911 there is music which is similar to 00:26:820 and since the former was blank, it might be nice to keep the latter the same too, because without that beat at 00:26:639 it might sound nicer because there is no music at 00:26:639
00:38:275 (2) - ^ I would also suggest removing this

Hitsounds:
01:03:730 (1) - add an addition of soft hitsound on the start of the slider for the cymbal sound
01:09:548 (1) - ^
01:14:639 (4) - add an addition of soft hitsound on the end of this slider to use the cymbal finish sound of the soft hitsounds, it fits better
01:21:184 (1) - addition of soft hitsound for the start of this slider
01:22:639 (2,3,4) - addition of soft hitsound for all of them
01:24:093 (1) - addition of soft hitsound on start of slider
01:24:820 (2,3) - ^ same for both of these sliders
For all the above suggestions, they are currently using drum finish, instead, with the addition of the soft hitsound, it would be using soft finish
01:27:002 (1,2) - add claps to the end of these 2 sliders
01:29:911 (1) - ^
01:32:093 (3) - add clap on start of slider
01:33:548 (2) - ^
01:35:002 (4) - add clap on start and end of slider
01:37:911 (3,1) - they are using drum finish, put addition of soft hitsound for soft finish for cymbal sound
01:44:457 (1) - add addition of soft hitsounds for start of slider
01:45:911 (3) - ^
01:47:366 (1) - ^
01:48:820 (3) - ^ for both start and end of slider
01:51:730 (2) - ^
01:53:184 (1) - ^
01:54:275 (3) - addition of soft hitsound for end of slider
02:07:730 (1) - addition of soft hitsound for start of slider
02:10:639 (1) - ^
02:13:548 (1) - ^
02:15:002 (3) - addition of soft hitsound
02:17:548 (3) - addition of soft hitsound for end of slider
02:23:730 (1) - addition of soft hitsound for start of slider
02:29:548 (1) - ^
02:35:366 (1) - addition of soft hitsound
02:36:457 (3) - addition of soft hitsound on end of slider
02:37:184 (4,5) - addition of soft hitsound
02:41:184 (1) - ^
02:42:639 (5) - addition of soft hitsound on both start and end of slider

Rhythm is fine, relatively smooth flowing

Hard

Great, you're using the additions already, I don't have to say anything the finishes and cymbals
00:37:548 (4) - this curve is slightly awkward when you look at how smooth it could be, maybe rotate by (selection centre) -13 degrees
01:03:184 (1) - remove NC here and at 01:04:275 (1) and put NC at 01:03:730 (3)
Now that I noticed that, I realised the combos in the difficulty is slightly weird and a little unnatural, maybe look at all the combos again, best to start off at every 4 or 8 beats, such as beats like 00:12:820 (4) - 00:15:730 (5) - 00:20:093 (3) - 00:27:366 (2) - 00:50:639 (3) - 01:09:548 (4) - 01:21:184 (6) - to name some examples
02:11:184 (2) - maybe use drum whistle instead, the finish sound is quite overpowering

Rhythm is sensible, nothing bad about it

Insane

Same thing as I mentioned about the Hard, about the use of combos
00:37:911 (2) - remove the repeat, have that sight pause, it fits to the song, and gives a better feel, like there was a sudden stop in playing (which is true, the music stopped)
00:54:275 (5) - there are 1/4 beats in the music here, maybe turn this into a stream?
00:55:911 (5) - remove and add circles at 00:55:820 - 00:55:911 - 00:56:002 and 00:56:093
maybe to add some variety, usually for your triplets like 01:46:094 (1,2,3) - you space them out, but you could stack them sometimes, I think it would still fit to the song
Add notes at 01:47:911 and 01:48:002
02:08:366 - add a note
02:08:548 - ^ (because piano?)
02:22:820 (2,3,4) - this whole part could be a stream, hearing the lower tone piano

I can see the patterns you are trying to use here

Good luck (Don't worry, I even wait more than a year to get a BAT to notice me)
Topic Starter
Tidek

neonat wrote:

General

Is the Normal made by another player? If so, I would suggest you add the player's name into the tags Right, added

Hard

Great, you're using the additions already, I don't have to say anything the finishes and cymbals
00:37:548 (4) - this curve is slightly awkward when you look at how smooth it could be, maybe rotate by (selection centre) -13 degrees fixd
01:03:184 (1) - remove NC here and at 01:04:275 (1) and put NC at 01:03:730 (3) fixd
Now that I noticed that, I realised the combos in the difficulty is slightly weird and a little unnatural, maybe look at all the combos again, best to start off at every 4 or 8 beats, such as beats like 00:12:820 (4) - 00:15:730 (5) - 00:20:093 (3) - 00:27:366 (2) - 00:50:639 (3) - 01:09:548 (4) - 01:21:184 (6) - to name some examples fixd NCs
02:11:184 (2) - maybe use drum whistle instead, the finish sound is quite overpowering Fixd, but I added drum clab as well.

Rhythm is sensible, nothing bad about it

Insane

Same thing as I mentioned about the Hard, about the use of combos
00:37:911 (2) - remove the repeat, have that sight pause, it fits to the song, and gives a better feel, like there was a sudden stop in playing (which is true, the music stopped)I used those pauses here 00:23:911 - , here 00:36:093 - u can hear that drums start playing there, so repeat there is reasonable (and also rhythm is changing to make it more interesrting)
00:54:275 (5) - there are 1/4 beats in the music here, maybe turn this into a stream? yea, there is 1/4 but its very very quiet, I will stay with very hearable triplets
00:55:911 (5) - remove and add circles at 00:55:820 - 00:55:911 - 00:56:002 and 00:56:093 I deleted slider, but I added only 1/2 circles
maybe to add some variety, usually for your triplets like 01:46:094 (1,2,3) - you space them out, but you could stack them sometimes, I think it would still fit to the song Thats why im stacking them in quiet parts, stacks can break the flow on jumpy parts (especially when i change them now)
Add notes at 01:47:911 and 01:48:002 Not sure about this, but added them
02:08:366 - add a note It will break that jump pattern
02:08:548 - ^ (because piano?) The same, and these 1/4 are really quiet
02:22:820 (2,3,4) - this whole part could be a stream, hearing the lower tone piano Agree here, changed slider into triplet

I can see the patterns you are trying to use here

Good luck (Don't worry, I even wait more than a year to get a BAT to notice me)
Thanks ;p
luxoDeh

neonat wrote:

General

Is the Normal made by another player? If so, I would suggest you add the player's name into the tags

Normal

Slightly bigger jump in OD between NH than HI, maybe OD+1 for Normal
00:11:366 (3) - to blanket better, Rotate by... -> Selection Centre -> -3 degrees
00:26:639 (2) - how about removing this note? At 00:23:911 there is music which is similar to 00:26:820 and since the former was blank, it might be nice to keep the latter the same too, because without that beat at 00:26:639 it might sound nicer because there is no music at 00:26:639
00:38:275 (2) - ^ I would also suggest removing this

Hitsounds:
01:03:730 (1) - add an addition of soft hitsound on the start of the slider for the cymbal sound
01:09:548 (1) - ^
01:14:639 (4) - add an addition of soft hitsound on the end of this slider to use the cymbal finish sound of the soft hitsounds, it fits better
01:21:184 (1) - addition of soft hitsound for the start of this slider
01:22:639 (2,3,4) - addition of soft hitsound for all of them
01:24:093 (1) - addition of soft hitsound on start of slider
01:24:820 (2,3) - ^ same for both of these sliders
For all the above suggestions, they are currently using drum finish, instead, with the addition of the soft hitsound, it would be using soft finish
01:27:002 (1,2) - add claps to the end of these 2 sliders
01:29:911 (1) - ^
01:32:093 (3) - add clap on start of slider
01:33:548 (2) - ^
01:35:002 (4) - add clap on start and end of slider
01:37:911 (3,1) - they are using drum finish, put addition of soft hitsound for soft finish for cymbal sound
01:44:457 (1) - add addition of soft hitsounds for start of slider
01:45:911 (3) - ^
01:47:366 (1) - ^
01:48:820 (3) - ^ for both start and end of slider
01:51:730 (2) - ^
01:53:184 (1) - ^
01:54:275 (3) - addition of soft hitsound for end of slider
02:07:730 (1) - addition of soft hitsound for start of slider
02:10:639 (1) - ^
02:13:548 (1) - ^
02:15:002 (3) - addition of soft hitsound
02:17:548 (3) - addition of soft hitsound for end of slider
02:23:730 (1) - addition of soft hitsound for start of slider
02:29:548 (1) - ^
02:35:366 (1) - addition of soft hitsound
02:36:457 (3) - addition of soft hitsound on end of slider
02:37:184 (4,5) - addition of soft hitsound
02:41:184 (1) - ^
02:42:639 (5) - addition of soft hitsound on both start and end of slider

Rhythm is fine, relatively smooth flowing

Good luck (Don't worry, I even wait more than a year to get a BAT to notice me)
thanks for modding all fixed. I really needed a hitsound modding :)

code
osu file format v12

[General]
AudioFilename: Achromat.mp3
AudioLeadIn: 0
PreviewTime: 63184
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Achromat
TitleUnicode:Achromat
Artist:MiddleIsland
ArtistUnicode:MiddleIsland
Creator:Tidek
Version:Luxo's Normal
Source:Gen Sou Musai Shoku
Tags:piano drums Nakajima Misaki 弦奏無彩色 luxoDeh
BeatmapID:372183
BeatmapSetID:132728

[Difficulty]
HPDrainRate:3
CircleSize:4
OverallDifficulty:3
ApproachRate:4
SliderMultiplier:1
SliderTickRate:2

[Events]
//Background and Video events
0,0,"Black-Piano-in-the-Dark-Forrest-92932.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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mintong89
Hey

[Insane]

00:14:820 (5) - I prefer you blanket it with 00:14:275 (3) - slider-end, currently is a bit untidy imo.
00:20:093 (1,2,4) - These are same slider, but 00:20:820 (3) - this not.
01:03:184 (1,2,3) - Make this triangle properly?
01:20:275 (3) - How about CTRL+G?

[Hard]

00:47:730 (1,3) - make it same slider?

Normal is fine for me.
Wow, your maps is really great, I'm looking forward of this.
Topic Starter
Tidek

Mintong wrote:

Hey

[Insane]

00:14:820 (5) - I prefer you blanket it with 00:14:275 (3) - slider-end, currently is a bit untidy imo. fixd, hope it looks better now
00:20:093 (1,2,4) - These are same slider, but 00:20:820 (3) - this not. fixd
01:03:184 (1,2,3) - Make this triangle properly? spacing is increasing there, so i dont think i can make this triangle look better
01:20:275 (3) - How about CTRL+G? for me its breaking flow

[Hard]

00:47:730 (1,3) - make it same slider? 1st one is 1/1, 2nd one is 3/4. blanket is good, so i dont see problem

Normal is fine for me.
Wow, your maps is really great, I'm looking forward of this.
Thank you : )
luxoDeh

10crystalmask01 wrote:

Ello, mod from queue 8-)
[Luxo's Normal]
00:11:366 (3) - Move it's tail point to 276:328 for perfect blanket. fixed
00:16:457 (2,3) - Did you try to blanket these two? fixed
00:53:548 (1) - Can blanket 00:52:093 (3) - 's tail better. ok
01:03:730 (1) - Move tail to 232:176 for perfect blanket. ok
01:13:911 (3) - Try using a soft finish on the head instead. Sounds better imo. good idea
01:48:820 (3,1) - Lol why didn't you blanket these? This clearly could've been an obvious and easy blanket to make. well it is blancket O.o and it is an easy one lol
02:12:093 (3,1) - Very weird blanket going on here between the two sliders tails, and that's because of the spacing. Either no blanket, or try to make the blanket spacing equal; meaning that both ends of 02:13:548 (1) - should be equally spaced away from 02:12:093 (3) - 's form. So, you may need to remodel 02:12:093 (3) - 's tail a bit. ok, tryed to fix this a bit >.<

Hope this helps.

RandomEffect wrote:

From my queue~

[General]
[Luxo's Normal]
  1. because of easiest diff, you should not change SV. it's unkind for beginner... yes you probably are right... but if I can keep it I'll try to do it, I'll see also what others say about this
  2. 02:17:548 (3,1) - I suggest the following fixed
cool mapping! that's good! :)
~☆
~Good Luck~
I forgot to check these 2 >.<
thanks for modding.
and hter's the code

code
osu file format v12

[General]
AudioFilename: Achromat.mp3
AudioLeadIn: 0
PreviewTime: 63184
Countdown: 0
SampleSet: None
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Achromat
TitleUnicode:Achromat
Artist:MiddleIsland
ArtistUnicode:MiddleIsland
Creator:Tidek
Version:Luxo's Normal
Source:Gen Sou Musai Shoku
Tags:piano drums Nakajima Misaki 弦奏無彩色 luxoDeh
BeatmapID:372183
BeatmapSetID:132728

[Difficulty]
HPDrainRate:3
CircleSize:4
OverallDifficulty:3
ApproachRate:4
SliderMultiplier:1
SliderTickRate:2

[Events]
//Background and Video events
0,0,"Black-Piano-in-the-Dark-Forrest-92932.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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Jaxalotl
Hard
01:17:730 (3,4,5,1) - Try making this a bit neater
01:25:548 - After here, add a Slider to fill in the gap a little it would sound better. (IMO)
02:13:002 (3,4,5) - I noticed that there was a bit of a jump between the 3-4 try fixing this a little
02:15:366 (1,2) - To me it sounds like it starts on the Blue tick, I suggest trying different ways via using the blue tick and ending with a note on the white tick as show
02:36:639 (1,2,3,4,5,6,7) - Seems very mess, try neatening it up
Insane
00:35:548 (4,5,6) - Neaten please.

Didn't really find anything wrong with the normal, just had a few problems with the Hard diff, and your Insane looked really nice, just one problem.
Frostmourne
From my test playing queue~

You Insane doesn't look polished much in overall. Spacings may be a bit not neat but all I have to say is that your map plays amazing.
I am so fun having played this Insane with variously complicated rhythms and your rhythmical usage. Good job!

There are some places where I feel you could simplify them a bit. I would say you don't need to fix them. Just an option for you to help players get this one easier.

General
a gap between Normal and Hard feels a bit far if you ask me but it is as far as between Hard and Insane too so it's acceptable for me :) !
Also I'm not sure about the source of this map. I just see from http://www.middleisland.net/gms/ and I think the source for this song may not need.
Please provide me the source of this song (where you got to it) so I can know that it's correct.

Insane
01:01:093 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) - and 02:15:275 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) -
The first one uses 1/8 while the notes after use 1/3. This can be pretty much hard to play rhythmically. I would propose you using sliders this way.
Make sure that you snap them correctly also!

Hard
good

Luxo's Normal
Just overall opinion (you don't need to fix them if you feel not like it)
00:50:275 (4,1) - some stack like this in the easiest diff one is not recommended. I hope you will consider this for your maps in future!

call me back for a recheck and I will bubble!
Flower
Hi

[Insane]
I still expect better quality. This one's note placing (especially blanketing and distance between notes) is not as good as the previous one I checked, and I would say a further polishing should greatly improve its quality. And yes, I find it plays great.
00:04:093 (3) - move to x:408,y:156
00:13:366 (8) - move the 4th node (the last but one) to x:433 y:193 for better shape
00:13:911 (1,5) - select 00:14:820 (5) - and ctrl+G, then resnap to 00:13:911 (1) - . this will give OCD patients a relief make it more organized.
00:19:184 - 00:19:275 - add notes?
00:25:548 (7) - 00:28:093 - 00:28:457 - add whistle
00:24:457 - 00:27:366 - hmm, I don't know, but maybe try using normal sample, and add finish?
00:32:457 - 00:32:730 (2) - add whistle
00:33:911 - 00:34:457 - ^
00:36:639 (2,3,4) - move to x:343 y:307 or so. this looks distorted, but because there's auto-stack in play mode, this should look better than original.
00:36:820 (4) - 00:39:730 - add whistle?
00:52:457 (4,6) - make better blanket
00:55:002 (1) - make better shape. you can also use new slider style to fix.
01:39:184 (3) - make better shape
01:40:093 (1,2,3) - ^
02:01:911 (1,3) - they overlap each other. move away a little.

[Hard]
1.4x spacing on most parts is too large imo. Maybe 1.2 or even 1.0 instead.
despite this, the diff is quite good.
02:30:093 (2,3,4,1) - this overmap is confusing. better make it clean.

[Normal]
00:07:002 (1,2,3) - please make these 3 sliders' speed consistent
00:31:366 (2,3) - as frost mentioned.
01:20:457 (3) - It may be strange, but I recommend moving it to 01:20:275 -
02:07:366 (3,1) - exchange NC?

That's as far as I can help. Good luck!
luxoDeh

Frostmourne wrote:

Luxo's Normal
Just overall opinion (you don't need to fix them if you feel not like it)
00:50:275 (4,1) - some stack like this in the easiest diff one is not recommended. I hope you will consider this for your maps in future! ok changed this one :3 and I'll try to keep it in mind (anyway I didn't changed all the stacks in the diff, hope is ok anyway)

call me back for a recheck and I will bubble!

Flower wrote:

[Normal]
00:07:002 (1,2,3) - please make these 3 sliders' speed consistent ok, now fixed
00:31:366 (2,3) - as frost mentioned. and chenged here too
01:20:457 (3) - It may be strange, but I recommend moving it to 01:20:275 - not a bad idea
02:07:366 (3,1) - exchange NC? nope

That's as far as I can help. Good luck!
Thanks for mods :D

SPOILER
osu file format v12

[General]
AudioFilename: Achromat.mp3
AudioLeadIn: 0
PreviewTime: 63184
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Achromat
TitleUnicode:Achromat
Artist:MiddleIsland
ArtistUnicode:MiddleIsland
Creator:Tidek
Version:Luxo's Normal
Source:Gen Sou Musai Shoku
Tags:piano drums Nakajima Misaki 弦奏無彩色 luxoDeh
BeatmapID:372183
BeatmapSetID:132728

[Difficulty]
HPDrainRate:3
CircleSize:4
OverallDifficulty:3
ApproachRate:4
SliderMultiplier:1
SliderTickRate:2

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376,296,155366,5,4,0:0:0:0:
284,332,155730,2,0,P|224:340|176:312,1,100,0|2,0:0|0:0,0:0:0:0:
120,256,156457,2,0,P|88:208|88:160,1,100,0|2,0:0|0:0,0:0:0:0:
116,72,157184,1,4,0:0:0:0:
200,20,157548,1,4,0:0:0:0:
284,72,157911,2,0,P|324:112|328:160,1,100,0|4,0:0|0:0,0:0:0:0:
164,264,159002,6,0,P|200:328|324:328,1,200,2|4,0:0|0:0,0:0:0:0:
264,240,160093,1,0,0:0:0:0:
44,36,161184,5,4,0:0:0:0:
8,132,161548,1,0,0:0:0:0:
12,232,161911,1,0,0:0:0:0:
76,312,162275,1,0,0:0:0:0:
172,336,162639,2,0,B|224:336|252:288|252:288|224:232|264:184,1,200,4|6,0:0|0:0,0:0:0:0:
332,124,163730,1,0,0:0:0:0:
432,108,164093,6,0,P|472:112|512:164,2,100,4|2|2,0:0|0:0|0:0,0:0:0:0:
424,208,165184,1,0,0:0:0:0:
337,261,165548,2,0,P|367:299|416:308,2,100,4|2|0,0:0|0:0|0:0,0:0:0:0:
324,160,166639,1,0,0:0:0:0:
256,88,167002,1,2,0:0:0:0:
256,88,168457,5,4,0:0:0:0:
256,204,169002,2,0,L|256:356,1,150,4|4,0:0|0:0,0:0:0:0:
256,192,169730,12,0,173548,0:0:0:0:
Topic Starter
Tidek

Thor wrote:

Hard
01:17:730 (3,4,5,1) - Try making this a bit neater moved them a little
01:25:548 - After here, add a Slider to fill in the gap a little it would sound better. not agree with your idea, but still changed circle into the slider (IMO)
02:13:002 (3,4,5) - I noticed that there was a bit of a jump between the 3-4 try fixing this a little fixd
02:15:366 (1,2) - To me it sounds like it starts on the Blue tick, I suggest trying different ways via using the blue tick and ending with a note on the white tick as show yea, it starts on blue tick, but its only hard difficulty so i dont have to use every single rhythm in song like in insane, your idea will be very confusing
02:36:639 (1,2,3,4,5,6,7) - Seems very mess, try neatening it up it was idea to make it like that : ) (used rotate)
Insane
00:35:548 (4,5,6) - Neaten please. fixd a little, made blanket with 1

Didn't really find anything wrong with the normal, just had a few problems with the Hard diff, and your Insane looked really nice, just one problem.

Flower wrote:

Hi

[Insane]
I still expect better quality. This one's note placing (especially blanketing and distance between notes) is not as good as the previous one I checked, and I would say a further polishing should greatly improve its quality. And yes, I find it plays great.
00:04:093 (3) - move to x:408,y:156 fixd
00:13:366 (8) - move the 4th node (the last but one) to x:433 y:193 for better shape fixd
00:13:911 (1,5) - select 00:14:820 (5) - and ctrl+G, then resnap to 00:13:911 (1) - . this will give OCD patients a relief make it more organized. i fixd that overlap, but not sure about ctrl+g, I think that my current pattern follows the drums better
00:19:184 - 00:19:275 - add notes? added triplet
00:25:548 (7) - 00:28:093 - 00:28:457 - add whistle added
00:24:457 - 00:27:366 - hmm, I don't know, but maybe try using normal sample, and add finish? no, quiet parts are quiet, more intensive parts are louder
00:32:457 - 00:32:730 (2) - add whistle
00:33:911 - 00:34:457 - ^ added
00:36:639 (2,3,4) - move to x:343 y:307 or so. this looks distorted, but because there's auto-stack in play mode, this should look better than original. ok, fixd
00:36:820 (4) - 00:39:730 - add whistle? added
00:52:457 (4,6) - make better blanket fixd
00:55:002 (1) - make better shape. you can also use new slider style to fix. why no1 like this shape? ;_; will stay with this untill next 1 will have a problem with this
01:39:184 (3) - make better shape same
01:40:093 (1,2,3) - ^
02:01:911 (1,3) - they overlap each other. move away a little. fixd a little

[Hard]
1.4x spacing on most parts is too large imo. Maybe 1.2 or even 1.0 instead.
despite this, the diff is quite good. difficulty curve will be too big then
02:30:093 (2,3,4,1) - this overmap is confusing. better make it clean. u mean overlap : ), but yea fixd


That's as far as I can help. Good luck!

Frostmourne wrote:

From my test playing queue~

You Insane doesn't look polished much in overall. Spacings may be a bit not neat but all I have to say is that your map plays amazing.
I am so fun having played this Insane with variously complicated rhythms and your rhythmical usage. Good job!

There are some places where I feel you could simplify them a bit. I would say you don't need to fix them. Just an option for you to help players get this one easier.

General
a gap between Normal and Hard feels a bit far if you ask me but it is as far as between Hard and Insane too so it's acceptable for me :) !
Also I'm not sure about the source of this map. I just see from http://www.middleisland.net/gms/ and I think the source for this song may not need.
Please provide me the source of this song (where you got to it) so I can know that it's correct. Hmm, I used that source because that ranked map http://osu.ppy.sh/s/54465 is from the same music album and that source is there, so i think its fine.

Insane
01:01:093 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) - and 02:15:275 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) -
The first one uses 1/8 while the notes after use 1/3. This can be pretty much hard to play rhythmically. I would propose you using sliders this way.
Make sure that you snap them correctly also! fixd it, but was really hard to make it look nice (overlaps), hope its good

Hard
good

call me back for a recheck and I will bubble!
Thanks everyone!!!
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