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Nekomata Master feat. Hayashi Momoko - Rainbow after snow [T

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OnosakiHito
M4M. Sorry, I had many requests, so I wasn't able to mod it imidiatelly.

[ Kantan]
SPOILER
General

- Change HP / OD to level 3?

Notes

00:06:442 (6,7,8) - Suggesting to use the pattern you had at 00:01:079 (1,2) - .
00:22:531 (26) - D? After all your main beat is don.
00:33:928 (47) - Hm, deleting the note would be nice. It emphasizes 00:34:598 really good. Also overall pattern is long. Or delete 00:32:922 (45) - .
00:57:391 (13) - finisher?
01:36:944 (9,10) - Delete these notes? Having some break is good.
01:47:335 (28) - Recommending to move this note at 01:47:000.

Nice Kantan. The abekobe style in kiai is great.

[ Futsuu]
SPOILER
General

- Change HP / OD to level 4 / 3 ?

Notes

00:06:442 - Adding a don is suggested by me. You have on all othe rmain ticks a don as well.
00:22:531 (43) - D ? Like in Kantan.
00:28:900 (57) - Suggesting to delete the note, making a bit easier. Doesn't sound bad as well.
00:39:626 (85) - ^
01:03:760 (133) - Delete this note. Doesn't fit well, even though it is vocal mapping. This is rather a part where you should use only don.
01:09:124 (148) - kat ?
01:10:799~01:42:978 - Delete some notes. The kiai has a constant 1/2 pattern without breaks. Pretty hard for a Futsuu. Could be considered as easy Muzukashii. Pattern constellation is easy of course.
01:18:509 - I think it would be better to have a slider here instead at 01:20:185. Though, I can imagine why you mapped it like this, so you can keep it if you really want to.
01:29:235 - ^ (here the pattern is also hard)
01:51:861 - Maybe move this note to 01:52:363. Not a must.

Futsuu is fine so far, but could be a bit easier.

[ Muzukashii]
SPOILER
General
- 00:27:224 (77,78,79) - These patterns are harder as the ddk from Oni. Wanted just to mention it.
00:28:565 ^

Notes

00:17:503 (46) - delete this note? Maybe making the pattern a bit smaller is better.
00:27:224 (77,78,79) - I think d d k fits better. Beat is strong. Mapping to vocal is questionable here.
00:28:565 (82,83,84) - ^ (same for up coming once)
00:31:246 (93) - Could be deleted. I would prefer it.
00:41:972 (132) - ^
00:49:347 (155) - Maybe don. But you can keep the vocal mapping.
00:52:699 (165) - Since you map to vocal, deleting this note would be better. Sounds quiet nice and makes it a bit easier.
00:54:039 (170) - ^
00:56:386 - d k d? High pitch at the end.
01:18:173 (240,241,242) - Nah, don't use a 1/4 here. Doesn't fit to the vocal that well.
01:18:844~01:21:190 - Here you can use 1/4 (or a slider) e.g.: http://puu.sh/4Ayac.jpg - Would be important because the kiai in Oni has already many 1/4, so having some entrance into 1/4 pattern in the Muzukashii is recommendable.
01:28:984 (288) - Same as before. Doesn't fit well.
01:29:654 - Here you could add a don to have a ddd.

Muzukashii is so far nice. Some notes could be changed rather to beat based sounds, but let's don't be too strict. lol
Only kiai is a bit questionable to me. Having some breaks would be actually nice... but I won't force it this time.

[ Oni]
SPOILER
General

Kiai's 1/4 should be reduced just a little, or made a bit easier. Muzukashii doesn't have so many 1/4 in it, so the spread might become a bit high.
- Change HP / OD to level 5 / 5 ? Muzukashii has 4 / 4. Jumping in Oni to 6/6 is questionable.

Notes

00:31:497 (117) - Not sure about this note. Maybe some other modders will say something about it.
{
00:43:145 (172) - kat
00:43:816 (177) - don
} I think this sounds better.
00:44:318 (179,180,181,182,183,184) - k d d k k d ?
00:57:391 (224) - D might be good. Not a must.
01:03:425 (236,237,238) - Not sure if this really fits good here. Vocal mapping okay, but afterwards not a single kat appears again. Sounds a bit weird.
01:12:140 (271) - kat for the vocal.
01:21:442 (336,337) - I think a K or D would fit better here.
01:22:866 (345) - Maybe kat ?

Oni is good. But a bit high spread to Muzukashii. Maybe you have an idea how to solve this. E.g. reducing 1/4 in Oni.

[ Inner Oni]
SPOILER
General

- Change HP / OD to level 6 / 6 ?

Notes

00:57:391 (282) - finisher ?
01:00:073 - Consider making this to don because the beat is still strong here.
01:03:425 (294,295,296) - Same as in Oni.
01:14:738 (355) - Should be deleted. the vocal is not stretched.
01:13:984~01:15:157 - How about this: http://puu.sh/4Ayv2.jpg ? Nice alternate, the two kats at 01:13:816 sound nice and pattern fit to vocal as well.
01:15:324 - This note can be deleted.
01:17:000 - Changing to kat sounds good I think.
01:18:509 - I would rather prefer a slider here. Sometimes the usage of many notes can become boring or something like that. A slider / spinner makes it more interesting. Not a must if you don't want.
01:24:207 - This as don would be awesome. 01:21:861~01:24:375 - the usage of don would be great and kat emphasizes it self really nice! You could do this in some other patterns as well. More don instead of kat.
01:26:470 - Recommending to change to don. Current pattern is vague. Also deleting note at 01:26:134 might be also good. The vocal is not stretched.
01:28:900~01:29:403 - kdk d d Seems to be good. the "d d" is a good contrast to the "k k" at 01:29:905.
01:29:235 - Same thing with the slider.
01:31:497 - Probably better to delete this note. Pattern is really odd, but and fits as kdk better to the vocal in my opinion.

Inner is actually quiet nice. But reducing some notes wouldn't hurt if you ask me. You have many long paterns e.g. 5-plets which are actually just triplets or shorter. In general my suggestion is to have a long pattern only when the vocal is stretched.

That's all, good luck TKSalt! ╭( ・ㅂ・)و 三☆
Topic Starter
TKS

OnosakiHito wrote:

M4M. Sorry, I had many requests, so I wasn't able to mod it imidiatelly. - no problem :roll:

[ Kantan]
SPOILER
General

- Change HP / OD to level 3?

Notes

00:06:442 (6,7,8) - Suggesting to use the pattern you had at 00:01:079 (1,2) - . - fixed.
00:22:531 (26) - D? After all your main beat is don. - hmm. K is intentional.
00:33:928 (47) - Hm, deleting the note would be nice. It emphasizes 00:34:598 really good. Also overall pattern is long. Or delete 00:32:922 (45) - . - deleted to 00:33:928 (46)
00:57:391 (13) - finisher? - keep it. because Kantan(Futsuu) has less notes. finisher is true but it not fit these notes.
01:36:944 (9,10) - Delete these notes? Having some break is good. - yes. agree.
01:47:335 (28) - Recommending to move this note at 01:47:000. - fixed.

Nice Kantan. The abekobe style in kiai is great.

[ Futsuu]
SPOILER
General

- Change HP / OD to level 4 / 3 ?

Notes

00:06:442 - Adding a don is suggested by me. You have on all othe rmain ticks a don as well. - ok.
00:22:531 (43) - D ? Like in Kantan. - keep :3c
00:28:900 (57) - Suggesting to delete the note, making a bit easier. Doesn't sound bad as well. - deleted.
00:39:626 (85) - ^
01:03:760 (133) - Delete this note. Doesn't fit well, even though it is vocal mapping. This is rather a part where you should use only don. - agree.
01:09:124 (148) - kat ? - keep. i want to emphasize 01:09:794 (149) - .
01:10:799~01:42:978 - Delete some notes. The kiai has a constant 1/2 pattern without breaks. Pretty hard for a Futsuu. Could be considered as easy Muzukashii. Pattern constellation is easy of course. - certainly true. your sliders suggestion is nice, but i fixed on its own.
01:18:509 - I think it would be better to have a slider here instead at 01:20:185. Though, I can imagine why you mapped it like this, so you can keep it if you really want to.
01:29:235 - ^ (here the pattern is also hard)
01:51:861 - Maybe move this note to 01:52:363. Not a must. - ok.

Futsuu is fine so far, but could be a bit easier. - deleted some notes.

[ Oni]
SPOILER
General

Kiai's 1/4 should be reduced just a little, or made a bit easier. Muzukashii doesn't have so many 1/4 in it, so the spread might become a bit high.
- Change HP / OD to level 5 / 5 ? Muzukashii has 4 / 4. Jumping in Oni to 6/6 is questionable. - Muzu is 5 / 5 ;_; so no problem.

Notes

00:31:497 (117) - Not sure about this note. Maybe some other modders will say something about it.
{
00:43:145 (172) - kat
00:43:816 (177) - don
} I think this sounds better. - make a sense!
00:44:318 (179,180,181,182,183,184) - k d d k k d ? - changed to k d d d k d.
00:57:391 (224) - D might be good. Not a must. - ok.
01:03:425 (236,237,238) - Not sure if this really fits good here. Vocal mapping okay, but afterwards not a single kat appears again. Sounds a bit weird. - changed to simple pattern.
01:12:140 (271) - kat for the vocal. - good sounds.
01:21:442 (336,337) - I think a K or D would fit better here. - changed to K.
01:22:866 (345) - Maybe kat ? - yes.

Oni is good. But a bit high spread to Muzukashii. Maybe you have an idea how to solve this. E.g. reducing 1/4 in Oni. - deleted some notes and changed some pattern.

[ Inner Oni]
SPOILER
General

- Change HP / OD to level 6 / 6 ?

Notes

00:57:391 (282) - finisher ? - ok.
01:00:073 - Consider making this to don because the beat is still strong here. - ok.
01:03:425 (294,295,296) - Same as in Oni. - i want some notes in InnerOni. tentatively changed pattern.
01:14:738 (355) - Should be deleted. the vocal is not stretched. - ok.
01:13:984~01:15:157 - How about this: http://puu.sh/4Ayv2.jpg ? Nice alternate, the two kats at 01:13:816 sound nice and pattern fit to vocal as well. - it suggestions is interesting for me. but i felt to have lost the fit of music. sorry ;_;
01:15:324 - This note can be deleted. - deleted.
01:17:000 - Changing to kat sounds good I think. - nice!
01:18:509 - I would rather prefer a slider here. Sometimes the usage of many notes can become boring or something like that. A slider / spinner makes it more interesting. Not a must if you don't want. - i know. but i want to use this streams really.01:18:844 -
01:24:207 - This as don would be awesome. 01:21:861~01:24:375 - the usage of don would be great and kat emphasizes it self really nice! You could do this in some other patterns as well. More don instead of kat. - yeah, i like it :3c and changed 01:28:900 -
01:26:470 - Recommending to change to don. Current pattern is vague. Also deleting note at 01:26:134 might be also good. The vocal is not stretched. - agree!
01:28:900~01:29:403 - kdk d d Seems to be good. the "d d" is a good contrast to the "k k" at 01:29:905. - hmm. i changed to ddd ;_; well, keep.
01:29:235 - Same thing with the slider. - try to spinner.
01:31:497 - Probably better to delete this note. Pattern is really odd, but and fits as kdk better to the vocal in my opinion. - changed some notes.

Inner is actually quiet nice. But reducing some notes wouldn't hurt if you ask me. You have many long paterns e.g. 5-plets which are actually just triplets or shorter. In general my suggestion is to have a long pattern only when the vocal is stretched. - i will recheck the overall later.

That's all, good luck TKSalt! ╭( ・ㅂ・)و 三☆
modありがとう! it was helpful \( ・ㅂ・ )/
RenKun

OnosakiHito wrote:

M4M. Sorry, I had many requests, so I wasn't able to mod it imidiatelly.

[ Muzukashii]
SPOILER
General
- 00:27:224 (77,78,79) - These patterns are harder as the ddk from Oni. Wanted just to mention it.
00:28:565 ^

Notes

00:17:503 (46) - delete this note? Maybe making the pattern a bit smaller is better. ok~
00:27:224 (77,78,79) - I think d d k fits better. Beat is strong. Mapping to vocal is questionable here. nope.
00:28:565 (82,83,84) - ^ (same for up coming once) ^
00:31:246 (93) - Could be deleted. I would prefer it. ok!
00:41:972 (132) - ^^
00:49:347 (155) - Maybe don. But you can keep the vocal mapping. ^
00:52:699 (165) - Since you map to vocal, deleting this note would be better. Sounds quiet nice and makes it a bit easier. nope.
00:54:039 (170) - ^ ^
00:56:386 - d k d? High pitch at the end. ^
01:18:173 (240,241,242) - Nah, don't use a 1/4 here. Doesn't fit to the vocal that well. nope...
01:18:844~01:21:190 - Here you can use 1/4 (or a slider) e.g.: http://puu.sh/4Ayac.jpg - Would be important because the kiai in Oni has already many 1/4, so having some entrance into 1/4 pattern in the Muzukashii is recommendable. no change sorry;;
01:28:984 (288) - Same as before. Doesn't fit well. ^
01:29:654 - Here you could add a don to have a ddd. ok~

Muzukashii is so far nice. Some notes could be changed rather to beat based sounds, but let's don't be too strict. lol
Only kiai is a bit questionable to me. Having some breaks would be actually nice... but I won't force it this time.

That's all, good luck TKSalt! ╭( ・ㅂ・)و 三☆
mod thx!
onedesu! http://puu.sh/4CTKM.osu
Topic Starter
TKS
updated
ANGELMYU
簡単と普通はわからないので難しい,鬼,インナー鬼だけです!

Inner Oni
00:58:062 - 01:02:754 の間に3連や5連少し混ぜてみてはどうでしょうか?
OD7ですが譜面が少し簡単な気がします
もしくはSV1.6にするとかどうでしょう!?

他は特に問題はなかったです!

OD7なのでランクド期待です>w<
Topic Starter
TKS

ANGELMYU wrote:

簡単と普通はわからないので難しい,鬼,インナー鬼だけです!

Inner Oni
00:58:062 - 01:02:754 の間に3連や5連少し混ぜてみてはどうでしょうか?
OD7ですが譜面が少し簡単な気がします
もしくはSV1.6にするとかどうでしょう!?

他は特に問題はなかったです!

OD7なのでランクド期待です>w<
「Inner Oni」という難易度自体、全体と比較して難しいものではなく、
マップセット内で比較した際にOniより難しいものくらいの認識なので難易度は問題無い気がします。。
SVについては検討してみます。ありがとうございます。
Stefan
M4M because hnng

Kantan
00:06:442 (6) - I think k is misplaced. It hasn't this light sound like on 00:01:079 (1). You should do d here instead.
00:10:464 (10) - I find Drumrolls with a higher BPM unsuitable for lower Difficulties, so.. you could replace it with a Spinner?

Nothing more to say, nice Kantan.

Futsuu
00:55:715 (121) - I think d fits better to the music.
01:20:185 (176) - I find this Drumroll unfitting. Better map it with Circles because putting a Drumroll (or Spinner) seems not to fit well here.
01:24:877 (186,187) - The voice on (187) is getting a bit higher and also the cymbal hit in the background should be mapped on k. So change from k d to d k

Enjoyed Futsuu a lot, nice work.

Muzukashii
imo 1,20x SV is more enjoyable to play but you choose it.
00:10:464 (23,24,25,26,27,28,29,30,31) - I am not so satisfied with this pattern. It's quite long and also one of the "harder" ones. You could delete 00:11:302 (28) - to make at least a short break here and split this combo.
00:16:497 (43) - k to follow the d d k k ... pattern.
00:18:173 (47) - k, same reason as above.
00:20:855 (55) - ^
00:22:028 (60,61) - You could change this that (60) is removed and (61) changed to k. seems more logical mapped and it fits better with the rest of this part.
00:28:732 (82,83) - STRG+G, I like to see some kind of switches here, so we got d k dkd then d k dkd and then it would be cool to have d k dkd again. Could you make this?
00:34:933 (106) - Follow the cymbal sound and make this as k.
00:39:458 (120,121) - Same thing as 00:28:732.
00:42:978 (132,133,134,135) - This part is quite weird and sounds not so good.. Let me suggest a good idea: (132) can be replaced as k and (133) removed completely. as last thing change (134) as d. Try it out!
00:51:023 (156,157) - The voice is getting deeper on (156) and the cymbal sound can be heard on (157). So change this to d k.
00:52:363 (161,162) - Basically the same here, (161) sounds better as d.
00:53:034 (163,164,165,166,167) - You should change this part according to my suggestion: remove (163,164) and change (165,166,167) to d d k
00:54:375 (168) - This three circle should be played as k k d since 00:51:693 (158,159,160) is mapped like that.
The Triplets in the Kiai are quite unfitting and shouldn't be there (so remove the 2nd circle of the Triplet)
01:32:252 (294) - Better make this as D?
01:33:760 (299) - Move it to 01:33:090. A 1/2 Note there fits better as this time currently.
01:34:598 (302) - Change it to k, you'll hear a nice sound flow from the background with 01:33:928 (300,301,302).
01:35:101 (304) - Move it to 01:35:771.
01:35:604 (306,307) - When you have done the suggestion above then STRG+G.
01:36:442 (309,310,311) - Remove (309) and make (310,311) as kk.
01:37:782 (314) - Move it to 01:38:453.
01:38:285 (316,317) - When you have done the suggestion above then STRG+G.
01:39:291 (320,322) - k would fit at both better as d.

The problem I had is the less structure in the Kiai Part. I hope you can fix some things there.

Oni
01:53:537 - Eventually a k here?

Solid Difficulty.

Inner Oni
Nothing to say here.. this Difficulty is definitely made by TKSalt™ wwwww

Nice Mapset, this surely can go rank-- wait.. why is this graveyarded!? ;A;
Topic Starter
TKS

Stefan wrote:

M4M because hnng

Kantan
00:06:442 (6) - I think k is misplaced. It hasn't this light sound like on 00:01:079 (1). You should do d here instead. - indeed.
00:10:464 (10) - I find Drumrolls with a higher BPM unsuitable for lower Difficulties, so.. you could replace it with a Spinner? - ok.

Nothing more to say, nice Kantan.

Futsuu
00:55:715 (121) - I think d fits better to the music. - kept. i want to express the downbeat.
01:20:185 (176) - I find this Drumroll unfitting. Better map it with Circles because putting a Drumroll (or Spinner) seems not to fit well here. - add some notes.
01:24:877 (186,187) - The voice on (187) is getting a bit higher and also the cymbal hit in the background should be mapped on k. So change from k d to d k - its good. but i want to keep the "Friendly pattens". so basically i want to have the opposite color notes before triplet.

Enjoyed Futsuu a lot, nice work.

Oni
01:53:537 - Eventually a k here? - ok.

Solid Difficulty.

Inner Oni
Nothing to say here.. this Difficulty is definitely made by TKSalt™ wwwww - yatta- \:D/

Nice Mapset, this surely can go rank-- wait.. why is this graveyarded!? ;A;
thanks for mod.
what is your map? *runs*
if have decided maps please let me know.
RenKun

Stefan wrote:

M4M because hnng

Muzukashii
imo 1,20x SV is more enjoyable to play but you choose it. nope.
00:10:464 (23,24,25,26,27,28,29,30,31) - I am not so satisfied with this pattern. It's quite long and also one of the "harder" ones. You could delete 00:11:302 (28) - to make at least a short break here and split this combo. ok!
00:16:497 (43) - k to follow the d d k k ... pattern. ok~
00:18:173 (47) - k, same reason as above. ^
00:20:855 (55) - ^ ^
00:22:028 (60,61) - You could change this that (60) is removed and (61) changed to k. seems more logical mapped and it fits better with the rest of this part. nope.
00:28:732 (82,83) - STRG+G, I like to see some kind of switches here, so we got d k dkd then d k dkd and then it would be cool to have d k dkd again. Could you make this?nope;; sorry...
00:34:933 (106) - Follow the cymbal sound and make this as k. nope.
00:39:458 (120,121) - Same thing as 00:28:732. ^
00:42:978 (132,133,134,135) - This part is quite weird and sounds not so good.. Let me suggest a good idea: (132) can be replaced as k and (133) removed completely. as last thing change (134) as d. Try it out! Thank you for the good idea! fix!
00:51:023 (156,157) - The voice is getting deeper on (156) and the cymbal sound can be heard on (157). So change this to d k. nope.
00:52:363 (161,162) - Basically the same here, (161) sounds better as d. ^
00:53:034 (163,164,165,166,167) - You should change this part according to my suggestion: remove (163,164) and change (165,166,167) to d d k ^
00:54:375 (168) - This three circle should be played as k k d since 00:51:693 (158,159,160) is mapped like that. ^
The Triplets in the Kiai are quite unfitting and shouldn't be there (so remove the 2nd circle of the Triplet)
01:32:252 (294) - Better make this as D? good mod! fix~
01:33:760 (299) - Move it to 01:33:090. A 1/2 Note there fits better as this time currently. ^
01:34:598 (302) - Change it to k, you'll hear a nice sound flow from the background with 01:33:928 (300,301,302).^
01:35:101 (304) - Move it to 01:35:771. ^
01:35:604 (306,307) - When you have done the suggestion above then STRG+G. ^
01:36:442 (309,310,311) - Remove (309) and make (310,311) as kk. ^
01:37:782 (314) - Move it to 01:38:453. ^
01:38:285 (316,317) - When you have done the suggestion above then STRG+G. ^
01:39:291 (320,322) - k would fit at both better as d. ^

The problem I had is the less structure in the Kiai Part. I hope you can fix some things there.
Thank you for the good mod!
お願いぢます! http://puu.sh/6cQRq.osu
Topic Starter
TKS
updated
Niko-nyan
Hi there~

General
Nothing~

Inner Oni~
00:24:542 - & 00:24:877 - add a note for make it harder + i hear a vocal here (On white line)
00:35:268 - & 00:35:604 - ^
01:09:123 - k (hear more carefully the pitch)
In this diff i'm not sure dkd fit with the music because i heard some dkd that really bad :'( (on triplet)

Oni~
00:34:598 - ddddk looks better because dkddk not fit on "dkd"
00:40:632 - k looks better for me
00:43:481 - ddk pattern looks better because the next is k
00:50:352 - and 00:50:687 - add a note here because i hear a note
00:51:609 - looks unsnapped with the music for me
00:53:034 - add a note
00:54:375 - wrong pattern (should be k d k)
01:08:956 (251,253) - k looks fit because you use d k pattern (1/2) on (245,247)
some of dkd pattern on kiai looks bad for me
01:45:492 - remove because doesn't fit with the pitch

Ren's Moekashii~
00:03:592 - k (for fit with other diffs)
00:08:956 - ^
00:24:207 - i'm not sure with this kat because the pitch still same with before
00:27:391 (76,77) - swap
00:28:732 (81,82) - ^
00:38:118 (114,115) - ^
00:39:458 (119,120) - ^
00:56:721 - k because higher pitch
01:35:771 (304,305) - swap
01:38:453 (313,314) - ^

Futsuu~
00:24:207 - d looks better seems low pitch in here
01:05:436 (134-149) - too long for Futsuu Player maybe you can delete a few note there
01:35:604 (13,14,15) - change to k d k

Kantan~
Looks fit

Finished finally hope it helpfully :)
Topic Starter
TKS

Niko-nyan wrote:

Hi there~

General
Nothing~

Inner Oni~
00:24:542 - & 00:24:877 - add a note for make it harder + i hear a vocal here (On white line)
00:35:268 - & 00:35:604 - ^ - it doesnt become harder. and lose the emphasis D.
01:09:123 - k (hear more carefully the pitch) - follow the bassdrum.
In this diff i'm not sure dkd fit with the music because i heard some dkd that really bad :'( (on triplet) - really bad? thanks

Oni~
00:34:598 - ddddk looks better because dkddk not fit on "dkd" - snaredrum is here 00:34:682 -
00:40:632 - k looks better for me - i dont think so, that k will break flow.
00:43:481 - ddk pattern looks better because the next is k - not fit music. what is "looks" ?
00:50:352 - and 00:50:687 - add a note here because i hear a note - vocal is not needed.
00:51:609 - looks unsnapped with the music for me - snaredrum.
00:53:034 - add a note - not sure.
00:54:375 - wrong pattern (should be k d k) - why wrong? cant you hear the snaredrum?
01:08:956 (251,253) - k looks fit because you use d k pattern (1/2) on (245,247) - i want to fit the bassdrum.
some of dkd pattern on kiai looks bad for me - "looks bad"...? sounds bad? concreteness is missing.
01:45:492 - remove because doesn't fit with the pitch - snaredrum.

Futsuu~
00:24:207 - d looks better seems low pitch in here - higher.
01:05:436 (134-149) - too long for Futsuu Player maybe you can delete a few note there - its simply. i dont felt the problem.
01:35:604 (13,14,15) - change to k d k - why?

Kantan~
Looks fit

Finished finally hope it helpfully :)
thanks for mod. all no changed.
RenKun

Niko-nyan wrote:

Hi there~

Ren's Moekashii~
00:03:592 - k (for fit with other diffs) ok!
00:08:956 - ^nope.
00:24:207 - i'm not sure with this kat because the pitch still same with before nope;; sorry...
00:27:391 (76,77) - swap ^
00:28:732 (81,82) - ^ ^
00:38:118 (114,115) - ^ ^
00:39:458 (119,120) - ^ ^
00:56:721 - k because higher pitch no change.
01:35:771 (304,305) - swap ^
01:38:453 (313,314) - ^ ^

Finished finally hope it helpfully :)
Thank you mod:3
http://puu.sh/6ESxP.osu わああ :)
Topic Starter
TKS
updated
lolcubes
╭( ・ㅂ・)و╭( ・ㅂ・)و╭( ・ㅂ・)و

[Inner Oni]
╭( ・ㅂ・)و

[Oni]
  1. 00:05:101 - This felt empty. I suggest you do the same you did in Inner Oni and then probably add a few more notes to Inner Oni instead.
  2. 00:46:079 - Add d? ddddk fits better in my opinion because you used dkddk at 00:34:682. It's like a end of phrase.
  3. 01:02:754 (233) - d? Fits better because it continues to follow the beats which you are mostly doing here. There is a vocal here but you don't specifically follow it so a d would make more sense to me.
  4. 01:39:459 (39,40,41,42) - ddd d? To keep rhythm consistency with 01:34:095 (17,18,19,20).
[Muzukashii]
  1. 00:31:414 - d? It's still a muzukashii, and following the beat is pretty nice.
  2. 00:34:933 (105) - This one should be a k in my opinion. There is a rhythm snare there and it sounds better.
  3. 00:42:140 - Same as 00:31:414 up here.
  4. 01:28:900 (275,276,277) - Didn't like this. Also didn't like 01:29:570 (279,280,281). I think you could probably map more 1/2 patterns here, up to 5 notes instead. I think this is a little sudden and just here so you have a 1/4 pattern to call this a muzukashii. :3 Just making more 1/2 patterns here and then have a triple would be better in my opinion.
  5. 01:34:430 - d? There is a beat there.
  6. 01:37:112 - ^
  7. 01:51:525 - I suggest you map a d k d here, instead of just having that k alone in the middle. It fits the rhythm better in my opinion.
  8. Overall I think you could map pretty much all the bass beats in this diff with dons. Just an opinion, don't have to change it if you don't want, it's not bad like it is now.
[Futsuu]
  1. 00:57:391 (126) - A big note would be nice I think.
[Kantan]
  1. Maybe use HP5? I tested this and passed with 42% accuracy and 3/4 hp left haha.
Let's get this moving. ╭( ・ㅂ・)و
I used your taiko mod tool <3
RenKun

lolcubes wrote:

╭( ・ㅂ・)و╭( ・ㅂ・)و╭( ・ㅂ・)و

[Muzukashii]
  1. 00:31:414 - d? It's still a muzukashii, and following the beat is pretty nice. good mod! Thank you!
  2. 00:34:933 (105) - This one should be a k in my opinion. There is a rhythm snare there and it sounds better.
  3. 00:42:140 - Same as 00:31:414 up here. ok~
  4. 01:28:900 (275,276,277) - Didn't like this. Also didn't like 01:29:570 (279,280,281). I think you could probably map more 1/2 patterns here, up to 5 notes instead. I think this is a little sudden and just here so you have a 1/4 pattern to call this a muzukashii. :3 Just making more 1/2 patterns here and then have a triple would be better in my opinion.
  5. 01:34:430 - d? There is a beat there. ok~
  6. 01:37:112 - ^ ^
  7. 01:51:525 - I suggest you map a d k d here, instead of just having that k alone in the middle. It fits the rhythm better in my opinion.
  8. Overall I think you could map pretty much all the bass beats in this diff with dons. Just an opinion, don't have to change it if you don't want, it's not bad like it is now.
All fixed! Thank you~

Let's get this moving. ╭( ・ㅂ・)و
I used your taiko mod tool <3
It was a very good mod! Thank you~ :oops:
http://puu.sh/6XHe8.osu ぴかちゅ
Topic Starter
TKS

lolcubes wrote:

╭( ・ㅂ・)و╭( ・ㅂ・)و╭( ・ㅂ・)و - ╭( ・ㅂ・)و╭( ・ㅂ・)و╭( ・ㅂ・)و╭( ・ㅂ・)و╭( ・ㅂ・)و╭( ・ㅂ・)و

[Inner Oni]
╭( ・ㅂ・)و - ╭( ・ㅂ・)و

[Oni]
  1. 00:05:101 - This felt empty. I suggest you do the same you did in Inner Oni and then probably add a few more notes to Inner Oni instead. - i added a don only here.
  2. 00:46:079 - Add d? ddddk fits better in my opinion because you used dkddk at 00:34:682. It's like a end of phrase. - its sounds good for me :D
  3. 01:02:754 (233) - d? Fits better because it continues to follow the beats which you are mostly doing here. There is a vocal here but you don't specifically follow it so a d would make more sense to me. - agree. good sound for bassdrum.
  4. 01:39:459 (39,40,41,42) - ddd d? To keep rhythm consistency with 01:34:095 (17,18,19,20). - yea, but its intentional pattern.
[Futsuu]
  1. 00:57:391 (126) - A big note would be nice I think. - agree!
[Kantan]
  1. Maybe use HP5? I tested this and passed with 42% accuracy and 3/4 hp left haha. - confirmed it. ww
Let's get this moving. ╭( ・ㅂ・)و
I used your taiko mod tool <3
i will fix some problems of the tool ;_;
thanks for mod!! ╭( ・ㅂ・)و
and updated RenKun's diff!!
Akiyama Mizuki
Modding hehe

Kantan
SPOILER
00:22:531 (15) - D sounds better IMO.
00:34:598 (37) - d
00:57:391 (13) - D

Futsuu
SPOILER
00:07:447 (11) - d
00:51:525 - How about adding a note? (d)

Ren's Muzukashii
SPOILER
00:11:637 (29) - d
00:22:196 (60) - k
00:34:598 (105) - d
00:51:023 (156) - ^
00:51:358 (157) - k
01:42:140 (330) - d

Oni
SPOILER
00:32:419 (122) - k
00:45:156 (183) - ^
01:02:419 (234) - ^
01:12:140 (269) - d
01:22:866 (333) - ^
01:42:391 - How about adding a note? (k)

Inner Oni
SPOILER
00:06:442 (16) - d
00:10:548 (32) - ^
00:31:079 (137) - ^
00:33:509 (156) - This note seems useless imo
00:41:805 (205) - d
01:13:481 (350) - ^

Good luck with ranking, TKSalt! :3
Topic Starter
TKS

bbj0920 wrote:

Modding hehe

Kantan
00:22:531 (15) - D sounds better IMO. - sure.
00:57:391 (13) - D - maybe i forgot this ;_;

Oni
00:45:156 (183) - ^ - fixed.

Good luck with ranking, TKSalt! :3
thanks for mod!

and i added some notes 01:06:777 ~ 01:07:950 in Inner Oni.
RenKun

bbj0920 wrote:

Modding hehe

Ren's Muzukashii
SPOILER
00:11:637 (29) - d no change
00:22:196 (60) - k ^
00:34:598 (105) - d ^
00:51:023 (156) - ^ ok
00:51:358 (157) - k ^
01:42:140 (330) - d nope

Good luck with ranking, TKSalt! :3
mod Thank you! :oops:
http://puu.sh/6XVTH.osu ちゅ<3
Topic Starter
TKS

RenKun wrote:

ちゅ<3
死ね
Akiyama Mizuki

TKSalt wrote:

RenKun wrote:

ちゅ<3
死ね
ㅇㅁㅇ;
And the star goes back to this beatmap
Topic Starter
TKS

bbj0920 wrote:

ㅇㅁㅇ;
And the star goes back to this beatmap
dont mind. RenKun is a GAY.
thanks for star!
lolcubes
╭( ・ㅂ・)و
Topic Starter
TKS

lolcubes wrote:

╭( ・ㅂ・)و
ありがとうございます。
Stefan

Stefan wrote:

M4M
╭( ・,ㅂ・,)و pls
Akiyama Mizuki
╭( ・ㅂ・)و╭( ・ㅂ・)و╭( ・ㅂ・)و╭( ・ㅂ・)و gogo give heart
Topic Starter
TKS

Stefan wrote:

Stefan wrote:

M4M
╭( ・,ㅂ・,)و pls
what is your map ;_;

Edit:
was solved. baka stefan.
aabc271
Just now I had an in-game mod with TKS, and I agree that this mapset is ready to rank :)

Basically only minor things have been changed in my mod. Chatlog is included below for reference.

Chatlog with TKSalt, Feb 20
16:48 *aabc271 pokes TKSalt ~
16:49 TKSalt: o.o
16:49 aabc271: Should I have a look on this? Since it's bubbled :3
16:49 *aabc271 is listening to [http://osu.ppy.sh/b/284565 Nekomata Master feat. Hayashi Momoko - Rainbow after snow]
16:49 aabc271: Also for m4m, finally w
16:49 TKSalt: still ded IRC server ..
16:49 TKSalt: \:D/
16:49 aabc271: \:D/
16:50 aabc271: Should I do the recheck here ? So I can have immediate response from you w
16:51 TKSalt: please here :3c
16:51 aabc271: ok :3c
16:51 aabc271: Let's have a testplay first \:D/
16:51 TKSalt: \:D/
16:51 aabc271: From iidx 20 ?
16:54 TKSalt: yes, IIDX 20 tricoro.
16:54 aabc271: Maybe you want to add "20" as tags ? w
16:54 aabc271: btw nice diff :3
16:54 TKSalt: why SS.. thats OD 7 ;_;
16:54 aabc271: ;_;
16:55 TKSalt: ok, i will add "20" to tags ._.b
16:55 aabc271: 9x ice-cream x_x
16:55 TKSalt: wwww
16:56 aabc271: OK let's go to editor :3 ~
16:56 aabc271: HP7 OD7 o.O
16:57 TKSalt: yes, this song has simple rhythm. its no problem imo.
16:57 aabc271: Yes, it's acceptable of course, just saying w
16:57 aabc271: Kantan HP5 OD4
16:57 aabc271: Futsuu HP4 OD4
16:57 aabc271: www
16:57 aabc271: Cruel to kantan players ;w; ~
16:57 TKSalt: yes, but lolcubes said so. its make sense.
16:58 TKSalt: wwww
16:58 aabc271: But why HP5 ;w;
16:58 TKSalt: Kantan = HP4 = tooooo easyyy. Futsuu = HP5 tooooooo haaaaarrd ;_;
16:59 aabc271: Is it ? I always think kantan settings should be more lenient ? ;_;
16:59 TKSalt: i tried lazy play with HP4
16:59 TKSalt: i passed with acc60%
17:00 aabc271: So, are you sure about the current settings ?
17:00 aabc271: I think I'll let this go since there're some valid reasons I think
17:01 TKSalt: In fact, current settings makes ​​a good balance.
17:02 aabc271: Alright then, let's move on to the diffs :3
17:02 aabc271: Starting from hard to easy :3
17:03 TKSalt: oh btw
17:03 aabc271: ?
17:03 TKSalt: Muzu is guest diff. and he is off lol
17:04 aabc271: Um... Let's see if I want to mod some of his patterns first w
17:04 aabc271: And if so, I can just post a record in forum to remind him when he's here:3
17:05 TKSalt: maybe, i can summon him. :D
17:05 aabc271: ok :D
17:05 aabc271: 00:01:079 - ~ 00:11:637 - (For all diffs) Maybe you'd want to lower the hitsound volume, since the music is softer and the taiko sounds cover the music quite much ?
17:06 TKSalt: agree. i will add greenlines.
17:06 aabc271: ok :3
17:07 TKSalt: and summoned guest mapper lol
17:07 TKSalt: RenKun is on
17:07 aabc271: Nice :D
17:07 aabc271: TKSalt uses Summon !
17:08 TKSalt: red power!
17:08 aabc271: Yes www
17:09 TKSalt: i set vol50%
17:09 aabc271: ok :3 ~
17:13 aabc271: I think it's better to start at 00:11:805 - instead ? w
17:14 aabc271: Very minor thing but yeah, that's where the music gets louder
17:15 TKSalt: vol?
17:15 aabc271: Yes, volume 80% at 00:11:805 - I think
17:15 aabc271: Now it's 00:11:637 -
17:17 TKSalt: no, if you hit faster than correct timing. 00:11:805 (45) - this notes got vol50%
17:17 aabc271: Really ? I didn't know that before o.O
17:17 aabc271: Osu judges by hit time but not green line ? w
17:18 aabc271: 01:03:592 - I'd prefer deleting this because I can't hear much sounds to support this ?
17:18 aabc271: Inner oni, I mean
17:19 TKSalt: this is true. when you hit faster, greenline is not loaded.
17:19 TKSalt: wait :D
17:19 aabc271: ok :3
17:19 TKSalt: sounds good. i deleted.
17:20 aabc271: k ~
17:21 aabc271: Others seem fine :3
17:21 aabc271: Pro drum mapper w
17:21 aabc271: Now oni ~
17:22 TKSalt: k :)
17:24 aabc271: Nice kiai at oni :)
17:25 TKSalt: wa-i \:3/
17:25 aabc271: 01:31:246 (1~10) - Nice one \:3/
17:25 aabc271: ddkd loop suddenly becomes so pro w
17:26 TKSalt: yatta- \:D/
17:27 aabc271: I think it's ok to keep oni unchanged. Patterns are really fine to me \:D/
17:27 aabc271: So, futsuu first and muzu last ?
17:27 TKSalt: yay! thanks a lot! :3
17:28 TKSalt: up to you :3
17:28 aabc271: ok then, futsuu now ~
17:28 TKSalt: kk.
17:30 aabc271: 00:03:760 (3~7,8~12) - Depends if you prefer sth more pitch-oriented, dddkd -> ddkdd ?
17:30 aabc271: Current setting is fine too, though
17:31 TKSalt: good. i got it :)
17:31 aabc271: ok :)
17:34 aabc271: 00:57:391 (126~150) - Nice try :3
17:35 TKSalt: the don spams
17:35 aabc271: More frequent over time w
17:36 aabc271: 01:47:335 (42,43,44) - Not sure, but maybe 1/1.5 could be misleading to newer players ?
17:37 aabc271: Maybe sth like this http://osu.ppy.sh/ss/1350937 ?
17:38 TKSalt: just, add k here 01:47:671 - ?
17:38 aabc271: Also fine to me :3
17:39 TKSalt: sure, fixed.
17:39 aabc271: k ~
17:39 aabc271: Nice futsuu too \:3/
17:40 aabc271: Now kantan w
17:40 TKSalt: wa-i \:D/
17:40 aabc271: \:D/
17:41 aabc271: 00:07:112 - Add k ? Because it's the more obvious sound between 6 and 7, I think
17:42 TKSalt: youre right
17:42 TKSalt: got it
17:42 aabc271: ok :3
17:44 aabc271: Nice use on the mirror hitsounds in kiai w
17:44 aabc271: d k dkd <-> k d kdk w
17:44 TKSalt: abekobe!
17:45 aabc271: Yes w
17:46 aabc271: Simple but works well \:3/
17:46 TKSalt: too simple abekobe patterns. but these are really good sound surprisingly :D
17:46 aabc271: Yes :D
17:48 aabc271: So, should I mod muzu here ?
17:49 TKSalt: yea, RenKun is still alive :D
17:49 aabc271: Still alive w
17:49 aabc271: TKSalt's summon is super-effective !
17:49 TKSalt: he is ready for mod maybe :3
17:49 aabc271: ok :3
17:49 TKSalt: www
17:52 aabc271: Is Ren a new mapper ? Didn't see this name before but the diff looks quite nice ?
17:53 TKSalt: yes
17:53 TKSalt: just
17:53 TKSalt: he is a shy
17:53 TKSalt: wwww
17:53 aabc271: Shy www
17:53 aabc271: He has potential \:3/
17:53 TKSalt: yes, i like his maps.
17:56 aabc271: Kiai is nicely done owob
17:57 TKSalt: good to hear
17:57 TKSalt: he will rejoice :3
17:58 aabc271: Actually I think I can leave this unchanged. The hitsounds fit the music well in most cases :3
17:59 TKSalt: !!\:D/!!
17:59 aabc271: !!\:D//!!
17:59 aabc271: I like how he follows drums but stick to vocals at most significant parts
18:03 aabc271: So, I think the mapset is actually ready to rank :3
18:04 aabc271: But I'm afraid I have to wait a few more days ?
18:04 aabc271: Because as you know, it seems that same song can't be ranked within a week ? ;w;
18:04 *aabc271 is checking the rules. . . .
18:05 aabc271: t/104423 ;w;
18:05 TKSalt: lolcubes said so. but withdrawn it.
18:05 TKSalt: because game mode is different.
18:05 aabc271: So different game mode = ok ?
18:06 TKSalt: i heard so.
18:06 aabc271: Let me ask some other bats ? :3
18:06 aabc271: Just to confirm
18:07 TKSalt: arigatou;;
18:07 aabc271: It's ok w
18:10 aabc271: sp3 said ok, let me find 1 more bat to confirm :3
18:16 aabc271: So... http://puu.sh/73ff3.jpg
18:16 aabc271: I'm not sure, but it seems loc said no about that before ?
18:16 aabc271: Maybe for now I'll post the mod log, and say I'll rank a few days later ?
18:17 TKSalt: its ok.
18:17 aabc271: I'll come back to rank soon. So don't worry > <
18:17 aabc271: Let me post that first :3
18:18 TKSalt: ok, thanks a lot!
18:18 aabc271: It's ok :)
18:18 TKSalt: osu should specify the correct rules :(
18:18 aabc271: Yes x_x
18:19 TKSalt: anyways, thanks for help me :3
18:19 aabc271: It's ok :3 ~

But for now, I think it's better to wait for 2~3 more days, since there's a same song qualified around 4~5 days ago.

I'll rank this at that time for sure, so don't worry :3

And once again, good map from TKSugar TKSalt, and also great job from Ren! He's indeed has lots of potential :3

@Other BATs who want to rank this : Please read what I wrote in purple above. I believe for now we should just wait for around 3 more days. And if possible, I want to rank this myself lol
Topic Starter
TKS
thanks aabc! /o/

im not sure about this rule. i guess, the rule exists in order to not get bored probably.
in this case, the rule is no sense because a game mode is different. right?

anyway, thanks to modders, lolcubes and aabc. :)
aabc271
So, the standard version of the same song has been reranked for more than 7 days, so I think I can safely rank this now :)

As I said last time, only minor changes have been made, so I believe a direct rank after a bubble pop due to updates is fine :3

Ranked~
alacat

aabc271 wrote:

TKSugar
congrats TKSugar ! :)
Satellite
congratz~ \:D/
RenKun
omedetou~~~~~ :)
Selisi
congrats~ :)
Topic Starter
TKS
ありがとeggplant
JUDYDANNY
gratz :P
happy623
<3
toara_fict
Omedetou~!
OnosakiHito
Congratulation!
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