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osu! Default Skin Template (2014-04-11) UPDATE

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Kaoru Evans
Oh~ Thanks so much, ppy! i was searching the new version of the template skin <3
98miun
finally here :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :? 8-) :lol: :P :oops:
Dexus
Missing the "menu-button-background.png"
ts8zs

TouchFluffyTail wrote:

Since the template here is still not complete I've decided to pack up all the missing files. Hopefully peppy doesn't get mad at me, since you can't actually PM him to ask if I can post this. :?

http://puu.sh/3N4wt.zip

how to change this? I tried selection-mode-osu-small & mode-osu-small but didn't work
http://osu.ppy.sh/ss/941510
onodai145

winotu wrote:

I don't remember where I download this skin - new default (http://puu.sh/30WKx), not gameplay and I have question:
Can I edit all elements from this skin and if yes which are only for supporters?
I think "overlay-draw-slider@2x" is wrong file name.
Maybe "editor-draw-slider@2x.png" is right.
Sabishii Otaku
Thanks! ~.~ Works fine!
Lorj

ts8zs wrote:

how to change this? I tried selection-mode-osu-small & mode-osu-small but didn't work
http://osu.ppy.sh/ss/941510
If you're talking about the small image for the gametype, the name is mode-osu-small.png, mode-fruits-small.png, etc. with a 86x111 dimension
You can also change the larger one in the background with mode-osu.png, etc. at a 500x500 dimension
Chariot9999
Anyone know where I can download more osu Skins?
Or better yet, teach me how to make my own osu Skins?
XPJ38

Chariot9999 wrote:

Anyone know where I can download more osu Skins?
Or better yet, teach me how to make my own osu Skins?
More skins: 109
Skinning tutorial: t/51694
hatsunelokita1

Pizzicato wrote:

FINALLY
0503neil

peppy wrote:

I was going to finish this off completely before releasing it to the public, but as I don't see this happening in the near future I'm just going to go ahead and release it now.

osu! default skin template

These graphics are free for use as a template for sizing and shaping your own skins. Please do not use them outside of this context.
claudio rolna
Where the old skin?
XPJ38

claudio rolna wrote:

Where the old skin?
t/51694
the big button "Click here to download old skin template"
brunn08
Cool!!
xAssassin
thx for link :D
Seijiro
And I was wondering were this template was. Now let's begin my work :)
JapanYoshiTheGamer
Does anyone have the new skin.ini? I'm guessing it also is annexed with many new components.
Pizzicato


where2getthese
Smilepool

Pizzicato wrote:



where2getthese
There it is.
http://puu.sh/6Ihz2.rar
Winnie
This is great I can finally make my own original skin
[Nemesis]
100th post!
ego_17
where i can find new comboburst ?
CycoDude
Thx!
vultra_old
‎‎‎‎
deadbeat
the new comboburst hasn't really been given out publicly :<
Cataku
Is it possible to have the two taiko hitcircleoverlays be different? (ie one image for the red; another for the blue)
If it's not, should I bother requesting it as a feature? :P

I also couldn't find the pippidon files in this skin and the custom one I'm using disappears after the idle time x_x
Has something changed in the new skin that I'd need to fix?
Synchrostar
Is there any way to skin this?
Eizan Arizawa

Synchrostar wrote:

Is there any way to skin this?
NO, and next time if you want ask something about skinning pls go to this thread and don't ask here ;)
tobuei
some of the taiko stuff is off by 1 or 2 pixels eg taikohitcircle.png is 109x110 should be 110x100, circle overlays are 127x127 should be 128x128 spinner approach circle 379x384 shouldn't this be symmetrical.
kkamagi
anyone who has new comboburst image?
Eizan Arizawa

kaygun wrote:

anyone who has new comboburst image?
beep
deadbeat
sorry, i removed the link as i don't think Daru wants it released publicly. i'll check when i see him. sorry :(
cindyyang

0814587134 wrote:

Oh, thank you very much peppy :D
cindyyang

Eizan Arizawa wrote:

kaygun wrote:

anyone who has new comboburst image?
beep
ripmyacc

kaygun wrote:

anyone who has new comboburst image?
-- Link removed
Marcin
Hi there, I have took my time to compile completed default skin.

It includes:
- All hitsounds and sound effects which are skinnable
- All sprites which are skinnable
- LICENCE FILE (really short, please read it)
- skin.ini with their default values.

If anything is missing / or I added by accident not skinnable file, you can shoot me pm either in-game or on forum.

LICENCE
All osu! graphic and other game assets are copyright ppy Pty Ltd.

You are granted permission to use the elements contained within this archive as a template for creating your own skins. You can modify these in any way you see fit. Please do not include the resources if you haven't modified them; the defaults will automatically be used in this case.

You are NOT permitted to use these graphics outside of skins and/or beatmaps. This includes using them on other websites, games, products etc.

If you would like to use the resources outside of the scope provided above, please contact me at pe@ppy.sh

Downloads available as follows:
http://m1.ppy.sh/assets/osu!Default%20Skin.zip -- US mirror
http://m2.ppy.sh/assets/osu!Default%20Skin.zip -- EU mirror
https://www.dropbox.com/s/p0qgv036bm2ol ... 20Skin.zip -- Dropbox mirror
Ayesha Altugle
License is spelt as Licence but no worries
Marcin
Both are okay.
Piine
Downloaded on my phone heheheh
Haskorion
This is the stuff i checked.

missing:
  1. cursor-smoke
  2. mania-key1
  3. mania-key1D
  4. mania-key2
  5. mania-key2D
  6. mania-keyS
  7. mania-keySD
  8. mania-note2L
  9. mania-noteSL
  10. mania-stage-left
  11. mania-stage-right
  12. mania-stage-hint
not implemented / not skinnable:
  1. selection-mod-fadeout (technically "Hidden" in mania)
  2. ranking-background-overlay
only used by default template / not skinnable:
  1. scorebar-marker (new default scorebar has different behaviour than normal scorebars, it changes colours when near the critical zone aswell as the marker)
skin.ini:
[General]
CustomComboBurstSounds: 30,60,100,150,200,250,300,350,etc. (every 50)
LayeredHitSounds (first time I hear about that line, what does it change?)

[Colours]
//SliderTrackOverride: 0,0,0 (not default but an additional option)

edit: read that sliderb-spec and sliderb-nd might be skinnable in the future. I only checked on current knowledge of mine. still hope that fadeout will be supported one day.
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