that was the issue of peppy's ppv2Mickiemoemoe wrote:
The system feels like it weighs high accuracy too heavily over actual map difficulty.
that system was like get SS or take a cancer
1x100 was worth nothing, SS was lightyears more rewarding, that was just COMPLETELY RETARDED.. it also was one of the flaws ppv1 had (ppv1 didn't have so many flaws btw), but it was much much less silly than peppy's ppv2
it's clear that this system has been thought by a good player who knows what's the real "hard" in this game