Does having a darker coloured cursor trail make it shorter?
With New Default Skin behaviour, the spinner elemeents are changed to spinner-top, spinner-bottom, spinner-middle, spinner-middle2, and spinner-glowKohle wrote:
It works! Thanks a lot broo.
But now the spinner is default despite I threw there a spinner-metre, spinner-approachcircle, spinner-circle.
It's possible to change it?
it just looks like shorter due to it's "addition blend?" if i remember,[ Zan ] wrote:
Does having a darker coloured cursor trail make it shorter?
If you keep both of them, you can switch spinners by ticking off/on Prefer new default.Inori wrote:
With New Default Skin behaviour, the spinner elemeents are changed to spinner-top, spinner-bottom, spinner-middle, spinner-middle2, and spinner-glowKohle wrote:
It works! Thanks a lot broo.
But now the spinner is default despite I threw there a spinner-metre, spinner-approachcircle, spinner-circle.
It's possible to change it?
erase all of the stuff you dont want in spinner-circle and erase the entire spinner-backgroundMystrian wrote:
I see some skins that have the spinner background transparent. How would I do this?
Mystrian wrote:
I see some skins that have the spinner background transparent. How would I do this?
MLGnom wrote:
SpinnerFadePlayfield: 0/1 – If this is set to 0, background of spinners will be transparent (you will be able to see map playfield/video). Example how it's work. SpinnerFadePlayfield: 1 and SpinnerFadePlayfield: 0
Guess I overlooked it. My badMLGnom wrote:
Mystrian wrote:
I see some skins that have the spinner background transparent. How would I do this?MLGnom wrote:
SpinnerFadePlayfield: 0/1 – If this is set to 0, background of spinners will be transparent (you will be able to see map playfield/video). Example how it's work. SpinnerFadePlayfield: 1 and SpinnerFadePlayfield: 0
So i can't have it look like that? That means i have to fiddle around till i get the right position huh :/MLGnom wrote:
Yup, Alice's skin is old and after widescreen/new skin update it have changed size and position. I would need to fix that for few resolutions. (16:9, 16:10, 4:3 etc.)
I can make it for you, just tell me what resolution you are using in osu! and I will send it via PM.Tomoya_kun wrote:
So i can't have it look like that? That means i have to fiddle around till i get the right position huh :/MLGnom wrote:
Yup, Alice's skin is old and after widescreen/new skin update it have changed size and position. I would need to fix that for few resolutions. (16:9, 16:10, 4:3 etc.)
Thanks but i would like to do this on my own. I'm just stuck at this for some time now because i didn't quite get what kind of resolutions i ca use for the ranking panel for example.MLGnom wrote:
I can make it for you, just tell me what resolution you are using in osu! and I will send it via PM.
Thank you very much MLGnom you're a lifesaviour!MLGnom wrote:
Yes, so for 16:9 you need apply ranking panel of 1366x768 size. (or a little less, you will see that while testing)
As for ranking from Alice's skin, what is needed is to change canvas of picture from 1024x768 to 1366x768, crop Alice picture and move it to the right.
Probably you won't get correct position for the first time so I recommend to edit it, save into skin folder, select random replay to see how it's looks. If it's wrong position, correct it a little, save again then press Ctrl+Alt+Shift+S to reload skin anywhere is game and select again random replay to see if it's better.
Same for score, just try to fit it to ranking panel. (Position of total score has changed so in my skin whole ranking panel need to be corrected)
You have on images right bellow this point answering your question... This is the stup*****t question I've could ever seen... (no ofence)...Myke B wrote:
Could someone please explain to me the sliderstyle in skin.ini? I understand what it does, and mine is set to 2.. I have no idea what changing the number will do, and if that will actually even change my slider. How can I change my slider through the ini file, if I don't actually have any images for it to work with? I don't understand how this part of the file works, and would appreciate some help.
If I remember correctly, you won't see any changes to slider style if you are using OpenGL option. And what changing the number is doing you have in first post.Myke B wrote:
Could someone please explain to me the sliderstyle in skin.ini? I understand what it does, and mine is set to 2.. I have no idea what changing the number will do, and if that will actually even change my slider. How can I change my slider through the ini file, if I don't actually have any images for it to work with? I don't understand how this part of the file works, and would appreciate some help.
Try changing skin style in options.vietnam13231 wrote:
Hi, I have a small problem. That is, the spinner I've add to skin is not display itself. The default one is. Files, size of graphics are ok. I know that, becouse I got spinner entierly form other skin. So, what can be the problem?...
Fuck off. I skipped past the skin.ini. Your question is no less stupid (no offence).vietnam13231 wrote:
You have on images right bellow this point answering your question... This is the stup*****t question I've could ever seen... (no ofence)...Myke B wrote:
Could someone please explain to me the sliderstyle in skin.ini? I understand what it does, and mine is set to 2.. I have no idea what changing the number will do, and if that will actually even change my slider. How can I change my slider through the ini file, if I don't actually have any images for it to work with? I don't understand how this part of the file works, and would appreciate some help.
Did you restart/refresh the skin before testing?tuddster wrote:
Setting taiko.ttf isn't working right for me. If I drop a font called taiko.ttf in, I just get a black bar where the text should beDoes this happen to anyone ele?
All you can do with slider opacity is changing it's style in skin.ini .thelewa wrote:
how to change the opacity of the slider
Use other [insert font name here].ttftuddster wrote:
Setting taiko.ttf isn't working right for me. If I drop a font called taiko.ttf in, I just get a black bar where the text should beDoes this happen to anyone ele?
BlueStarYoshi wrote:
i have a question, i want to know if is possible in CTB to change the hyperdash fruit color , i mean instead to have a red glowing fruit to change it into a different color
and if this is possible how i can change it?
Haven't you tried it yourself?dionzz99 wrote:
are multiplayer sound still exist? (match-join, match-leave)
i see that my skin can change the sound of the join button and so on..
Mappers usually set the hitsounds volume (by percentage) on the beatmap itself, not on the hitsounds we're using so it depends there.Vertius wrote:
I've got a problem with my hitsounds, because my 'normal-hitnormal' sound is so quiet, when 'soft-hitnormal' sound is much, much louder. It happened after I replaced my hitsounds today, I don't know why. All I did was replacing the hitsound files, and it's not just this file's problem. I though that the file is just too quiet, but I replaced it with the other one and it's still the same, I mean soft-hitnormal is still much louder than normal-hitnormal. Could you please help me ? It's quite irritating when you're playing.
Unfortunately, you can't do anything about the wallpaper ingame than darkening it with background dim.nitek1109 wrote:
Hello
I have a question, you can change the wallpaper during the game if you can only darken the image
sorry for english
nitek1109 wrote:
Ok thanks
I have one question how to change the home wallpaper and wallpaper rank as far as possible
dionzz99 wrote:
are multiplayer sound still exist? (match-join, match-leave)
i see that my skin can change the sound of the join button and so on..
tried that, still not fixed..[ Flareon ] wrote:
Tick the "Ignore Beatmap Skin" at skin option.dws123 wrote:
anyone know why my hitcircles experience this? (look at 5 and 6)
and how to make the combo colours only black and white? I tried changing the skin.ini to 0,0,0 and 255,255,255 but there are still other colours
[AsunaYuuki] wrote:
Does anyone know what skin the numbers and "Watch replay" button are from or what font was used?
How is enabling new default skin behavior helping me find the skin?nitek1109 wrote:
[AsunaYuuki] wrote:
Does anyone know what skin the numbers and "Watch replay" button are from or what font was used?
"prefer new default skin behavior" in skin option
I also question whether there are any additional options to comboburst
1. position on the screen left or right
2. as in Option CustomComboBurstSounds in skin.ini wanted me to set how often has to jump graphics
I have tried this, but the image does not appear when the spinner comes... I dont know what I do wrong... :/ PM me on osu! if you have time ^^ IGN: MisterMomentsatriobp wrote:
You should change the image file into spinner-background.png... and also 1024x692 resolution for best-fitting
for the spinner, there might be something wrong if spinner-background.png doesn't workMisterMoment wrote:
I was wondering how you get a picture into your spinner (That doesn't move, just in the background) or picture into your playfield. I have set a picture on playfield, but it doesn't show, and on spinners the picture moves. The best thing would be to find out how I get a picture as a background on all maps! Im a beginner at skinning, so if you're a good skinner, please give me some tips or something ingame!
Thank you for the dim background thing, I liked it darker in the backgrounddws123 wrote:
for the spinner, there might be something wrong if spinner-background.png doesn't workMisterMoment wrote:
I was wondering how you get a picture into your spinner (That doesn't move, just in the background) or picture into your playfield. I have set a picture on playfield, but it doesn't show, and on spinners the picture moves. The best thing would be to find out how I get a picture as a background on all maps! Im a beginner at skinning, so if you're a good skinner, please give me some tips or something ingame!
while for the background, playfield is just for beatmaps where they don't give pictures or videos
the only way to have a consistent background on EVERY SINGLE MAP is to go to options and set dim background to the max
hope it helps
Thank you for the dim background thing, I liked it darker in the backgroundBut do you have any idea of what I can do to get the spinner background as I please? I just want a constant picture all around, if you get me...
Looks like you have a missing or broken 7K.ini file.SmileKaruu wrote:
Downloading the template to start a skin, in osu!mania mode all seems like... Bad D: With the two templates is the same problem. Well, maybe I'm wrong, I've something configured badly and this just happens to me, in that case I'll appreciate the help :3 Thanks.
I have done this, but when the spinner approaches, there does not appear any image, everything is just normal as if I hadnt done anything :/ But oh well, I think like the black background I get from the max dim option[Pikachu] wrote:
Thank you for the dim background thing, I liked it darker in the backgroundBut do you have any idea of what I can do to get the spinner background as I please? I just want a constant picture all around, if you get me...
You should get the background you want and then change the image file into spinner-background.png
and also 1024x692 resolution for best-fitting for this
Alright, so top left is the background I would like to have. Bottom left is my skin options (Think that's what you wanted to see..?) and top right is just to show you that it doesnt really work... ^^MLGnom wrote:
Change skin behaviour in options?
If still not working, please provide spinner itself or at least screenshot.
wow the problem var the "prefer new default skin behaviour"......... Thank you for your help!! I feel to stupid now!MLGnom wrote:
Uncheck "Prefer new default skin behaviour" and make sure that you don't have "Version: 2" in skin.ini with is forcing new default skin behaviour.
Before you ask, old skin spinner is different from actual one and you can't have background with new one.
Horizontally? No, but you can do that in your skin.ini file with HitCircleOverlap: x and ScoreOverlap: x under Fonts. The higher the number, the closer the numbers will be. it's sort of trial and error until you get values that look nice.Arcanine wrote:
are the default-#.png and the score numbers aligned automatically?
thx buddy. never attempted to do numbers since it seemed quite annoying but i decided i was gonna try it sometime.tuddster wrote:
Horizontally? No, but you can do that in your skin.ini file with HitCircleOverlap: x and ScoreOverlap: x under Fonts. The higher the number, the closer the numbers will be. it's sort of trial and error until you get values that look nice.Arcanine wrote:
are the default-#.png and the score numbers aligned automatically?
Vertically? No, do that in your image editor. Make sure the number baselines all match up.
With your .ini the skin now looks much better, just the lines are very wide, but changing the BarelyWidth and ColumnLineWidth's value from 0.7 to 1 and everything is solved. Thank you so much ~tuddster wrote:
Looks like you have a missing or broken 7K.ini file.SmileKaruu wrote:
Downloading the template to start a skin, in osu!mania mode all seems like... Bad D: With the two templates is the same problem. Well, maybe I'm wrong, I've something configured badly and this just happens to me, in that case I'll appreciate the help :3 Thanks.
Here's my 7K.ini7K//Mania skin config
ColumnLineWidth: 0.7
ColumnStart: 136
BarlineWidth: 1.2
HitPosition: 402
SpecialStyle: 1
SpecialPositionLeft: 1
UpsideDown: 0
JudgementLine: 0
ScorePosition: 325
ComboPosition: 111
FontCombo: score
LightFramePerSecond: 24
ColumnWidth: 30,30,30,30,30,30,30
ColumnLine: 1,1,1,1,1,1,1,1
//Colours
//Keys
Key0: S
Key1: D
Key2: F
Key3: Space
Key4: J
Key5: K
Key6: L
no, but maybe You can try modifying the combo colors line in the skin.ini and seewillia02 wrote:
Is there ctb.ini? so I can edit that ctb mode privately(mostly in combo color)
mine looks like thiseirstryder wrote:
If I try to do top-right pie shape for it, then it just goes into this weird position o-o
trying to remove stuff so it doesn't interfere with gameplay, i.e combo count, score, etc
just try resizing them. reselect the skin, and check..cpt starbuck wrote:
Hey got a problem. I have the game set to my native resolution (1920x1200) and so I was making pause, fail and menu backgrounds in the same resolution. Fail background seems perfect but both pause overlay and background menu seem to be "zoomed in" as if the resolution doesn't fit. Should I change the resolution of those images and if so, then what resolution should I use? Sorry if this is a dumb question, kinda new to this.
it's possible, you can take a look on this link to make sure that you were doing it rightShydon wrote:
Is it possible to change the color of the central note in 5k to match the one in 7k? It's really confusing for me to play with different colors for the central key...
Thank you. It works ^^Rei Hakurei wrote:
it's possible, you can take a look on this link to make sure that you were doing it rightShydon wrote:
Is it possible to change the color of the central note in 5k to match the one in 7k? It's really confusing for me to play with different colors for the central key...
HD resolution only works for resolution above 1024*768...2D girl lover wrote:
hello~
I want to ask about HD skin.... how that HD skin work ,moreover i still don't know how to active the HD skin is that have in the option or it only for big screen size only it will work. because someone have requested ARS Nova skin in HD at me
so that why I want to know ( I only use laptop so don't know how to use HD skin)
ohhh~~ i see~~satriobp wrote:
HD resolution only works for resolution above 1024*768...
To create A HD Skin Component... You can re-size the picture 2x than the original and name it "____@2x.png" (It's best if you create the HD skin component first and then re-size it to a half for the SD version)
i wonder too about this...Nathanael wrote:
Is playfield being removed? Mine was not used either in JPG or PNG formats.
I tried old and new behaviours and still the same. :/
I know that. That's why I was wondering why it wasn't used when I played on maps with no background images...dws123 wrote:
playfield is mostly used for old maps that don't have a background video or image
also when You pressed "Random Map" or F2 in the Mod-selectionNathanael wrote:
I know that. That's why I was wondering why it wasn't used when I played on maps with no background images...dws123 wrote:
playfield is mostly used for old maps that don't have a background video or image
Beatmap: ParaparaMAX
It (playfield)wasn't used when played on maps with no background images
when pressed "Random Map" or F2 in the Mod-selection
That was it thanks!MLGnom wrote:
Uncheck "Prefer new default skin behaviour" in options and make sure that you don't have "Version:2" line in skin.ini.