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Nofool

Vulf wrote:

you won't get placed into anything higher than gold 1 even if you win 10/10.
really o_o ? link pls
Snepif
If it's a soft elo reset, it's untrue that it's useless. Soft elo reset means your past season elo is still taken into account. Anyway I take it as a learning and improve experience above all, I want to become as good as humanly possible...
GeeNX
if I am not mistaken what soft reset means it's. (Actual ELO+MMR+1200)/3 and there is your soft reset, correct me if I am mistaken

Lets see how season four will start, I have high expectations for it, I have been training vs most of the best spanish teams, so I think my level improved a bit, obviously still far from them, but we stand chances
Snepif
Yeah you are right I think, I knew it was something like elo+1200 but I didn't know exactly what.

Edit: I believe it's (MMR+1200)/2
Vulf
There is a formula to calculate it, but there hasn't been an official Riot post claiming what is true or not. Season 3 was similar to the above one (MMR + 1200)/2. So if you are 2400 MMR the reset should put you at about 1800 which is Gold 1/Plat V. Where you are placed off that depends on how well you do in your placements. There was a post on reddit stating there is a cap, but not entirely sure if that's true or not.

I'll edit my other post so I don't cause a panic attack for people. LOL
Snepif
Either way I'm happy. But I gotta learn more! Wonder when will S4 start.
TKiller
Kinda concerned by the item nerfs coming up by the way.

10% CDR off Spirit Visage and level scaling damage on Sunfire are gonna hit my Zac in the nuts.

Might stick to cdr glyphs on him now but Sunfire is a large hit.
pola[r]is
As a Silver V scrub I can successfully say I'm a scrub at this game.
Period.
Snepif
It was for the greater good, I guess. In reality they should just raise the price a lil' bit or just nerf the champs that abuse it but mmmhm...
Vulf
Spirit visage was being abused by manaless tops too hard and sunfire was being used as a snowball item. Those nerfs were totally justified. lol
TKiller
Spirit Visage was op, hands down. It just sucks that it's the only CDR item it makes sense to build on laning Zac.

But the sunfire is kinda eeeeeh. Making it break even at level 15, I don't really know. It's still kinda ok to enable pushing on certain champions and less Lee/Vi players rushing sunfire after 1 damage item is kinda good. But on Zac, where the whole champion mechanic requires you to prolong fights, that early damage is crucial. Dealing, say, 6 less damage per second is like dealing 150 less damage through the whole fight where you try to secure the kill. Add the general laning to that and eeeeeeh.

Dunno, maybe I'm overreacting. Needs testing.
Snepif
Well then the problem is Zac, not the item. What you mean is that Zac needs a buff.
TKiller
Might be and I'm viewing Sunfire from Zac point of view. But I still see a lot less point in building Sunfire at all. You can slowly build Randuin's to gain armor and health.

But then again if you don't build it at all it's 43 dps less late game. And being personal again, considering I use 14 pen page on Zac, Liadry's and often sorc boots it seems like a lot of a loss on paper but is it really?

I'm confused. Riot why.
Vulf
You can pretty much rush a sunfire and win top lane because the 40 damage per second aura is stupidly strong early game and makes it impossible for your lane opponent to trade with you. That's why it's getting nerfed.

Spirit visage should have never been buffed. It was a niche item for some healers but nope Riot had to make it good on every bruiser and tank because not getting full benefit from the passive is toxic and antifun.
BrokenArrow
On another note, AP Malphite is actually pretty fun.
maal
Fabi

maal wrote:


hue
Niceeeeeeeeeeeeeeeeee!
TKiller

Vulf wrote:

You can pretty much rush a sunfire and win top lane because the 40 damage per second aura is stupidly strong early game and makes it impossible for your lane opponent to trade with you. That's why it's getting nerfed.

Spirit visage should have never been buffed. It was a niche item for some healers but nope Riot had to make it good on every bruiser and tank because not getting full benefit from the passive is toxic and antifun.
Good AD/lifesteal laners destroy Sunfire rush builds. With probably an exception of Mundo.

But there's a lot of trading and laning skill to take into account, on paper Sunfire is better.
Vulf
I still think it is a very stupid item and I am glad it's getting nerfed. Sunfire cape has been an incredibly powerful item for a very long time now and no one has really noticed until tanks became retarded with the new defensive tree.

I pretty much rush it on Warwick in every lane except jungle and never lose after that.
Sapphiire_old_1
anny tips on how to lvl a smurf account fast ? i wanna make a challenge for myself and make a Teemo only account see how far i can get with it :p
GeeNX
I don't know what impact will have the new sunfire, hope it's still viable since I build it with so many junglers, and about spirit visage, well, it was okay being buffed, but they just buffed it way too much, I still miss force of the nature :(
Kanye West
Force of Nature was the best, Spirit Visage is shit, fuck that item. I think it's hilarious how Riot wanted to get rid of sustain when they did that huge healing nerf and then they buff a sustain item. Ridiculous.
Vulf
My point exactly. Old Spirit Visage was a perfectly fine niche item i.e. effective on like 3 champions, decent on like 5 others. Now it's pretty much being nefed into a worse state than the old one LMAO.

Now people are wanting Wit's End to be viable on more stuff. LOL

Only items that are truly terrible at this point are Atmas (though I don't ever want this to come back) and Executioners Calling (which could be decent with a good upgrade for late game).
Snepif
Force of Nature was an instawin with Singed and Udyr LOL
GeeNX
I still remember mordekaiser force of the nature, warmog and thornmail, when I was a newbie I called them THE 3 EMPEROR ARMORS, and having those 3 on morde meant = win
Sapphiire_old_1
Yeah thats was OP

this is how morde was played back in the days :

1) Warden's Mail, build into Omen.
2) Spirit Visage
3) Boots of choice
4) Situational, although often Force of Nature or Thornmail

Reasoning is this:

Mordekaiser's shield is affected by armor and MR, so by increase these two stats, increase the effective HP of his shield.

HP/Regen comes on 2 of core items, nice bonus, negates the HP cost of his spells.

Cooldown reduction - this was so powerful on Mordekaiser. Allowed to spam spells quicker for more damage AND replenish my shield so much faster.
Snepif
Errr, BAAACK in the day, Morde was played with 6 Hextech Revolvers HEHEHEHE.
Sapphiire_old_1

Snepif wrote:

HEHEHEHE.

huehuehue
Kanye West
I thought the best build was Wriggles, Warmogs, Atmas, FoN, Randuins, GA

Become unkillable beast that two shots ad carries
tyrael6192
metagolem mordekaiser
TKiller
Haha, yeah, I was pretty much "How do I Singed now" when they removed FoN.
Ceph23
Force of Nature was one of the best things to build in a vili back in the days.
That regen was just amazing. Damn I miss thosee days.
BrokenArrow
ITT: nostalgia
Sapphiire_old_1


Dat Warwick
TKiller
Took my friend's Bronze 4 account to have some funzies.

Dear lord that was hilarious. Last game took over an hour, our Kayle was disconnecting at the very least twice per minute whole late game, Teemo spent time segment around minutes 10-20 shrooming the base in a sudden autism attack. I guess Caitlyn ulting in melee range is not a surprise, but ours managed to do so twice in a single teamfight. All this accompanied by constant swearing and insulting.

Ended the game with 30k gold and was told that Master Yi needs a nerf.

My sides are leaving the orbit.
Justykanna

TKiller wrote:

Ended the game with 30k gold and was told that Master Yi needs a nerf.
I guess people don't get the concept of stunning him...

Was told a few hours ago in a ranked game that "Xin Zhao should be building tanky in most cases."
I've been under the impression that he can be a pretty good assassin too...
Unless something's changed in the past year or something, I must have missed something...
those
Xin Zhao needs to survive in order to get in multiple rotations of his spell cooldowns. Can't safely play as an assassin due to zero escape.
Kanye West
If you don't build xin tanky, he's going to die in less than a second and not contribute anything.

Xin's a bad assassin because he's very all-in. Good assassins generally have a disengage.
those
u wot did you just copy pasterino
SiFly_old
Main problem is Xin E has a very low range, so you can't jump that easily in and out. Besides that his base damage + 1 damage item make him enough of an assasin that can one shot squishies with a rotation. You can just go full tank afterwards.
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