I've tested and only got 80% accuracy =.=' (likely just failed)Liiraye wrote:
Prostmourne
Nice song and map! give u 1 star ♥
I love you mwahahaha! *runs*
I've tested and only got 80% accuracy =.=' (likely just failed)Liiraye wrote:
Prostmourne
needed for perfection xD thanks a bunch m8Asphyxia wrote:
blanket
hi gonna edit since doublepost is so bad omg
nazi (blanket mod) inc
00:01:339 (3,1) - You can improve this blanket if you want to (would require to take off the grid snap for that)
01:01:023 (1) - I feel like this should belong to 01:00:708 (4) - this combo instead, what do you think?
01:13:971 (1) - Slider's end 1 grid right to make a better blanket
01:15:234 (4,2) - They are not stacked perfectly, would be cool if you can stack them
01:57:865 (3,4) - Maybe needs a little improving, not sure (would require taking off the grid snap so not that necessary lol)
02:57:056 (6) - Slider's end 1 grid to the up / left to make better blanket
03:13:477 (1) - Slider's end few (maybe 1-2) grids to the right to make a better blanket
04:25:319 (7) - slider's end 1-2 grids to the right to make a better blanket
04:32:898 (7) - slider's start 1-2 grid(s) up to make a better blanket
05:01:635 (5) - Slider's end 1 grid to the left to make a better blanket?
05:14:109 (1) - Should / could be at x:400 y:219 to make a perfect blanket
05:48:202 (2) - Slider's end 1 grid down to make a better blanket
06:05:013 (1) - Slider's start 1-2 grid(s) down to make a better blanket
Have a star :3
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Charles445 wrote:
Recycled the middle because it had nice timing56 Timing Sections[TimingPoints]
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The end had way too many sections. You should only need 56 for this, not 93
Sorry Dain, no change for you! ;w;7 (I still love you dw)Dainesl wrote:
In the Taiko Oni, there are two unsnapped notes. Check AIMod to get a grip on those. Also um, the beginning is seriously overmapped. What the hell are you following, 'cause I hear nothing other than the note. Stuff like 00:05:760 (11,12,13,14,15) - is really pushing it.
Either you have low audio or I have a magical headset (probably both), I can hear the Music Box go on here, and its honestly not that bad, and yes, for the intro I'm following the music box tune and the drums. They're really quiet, hence why I used low audio + soft sampleset.
Also, finishers. Really well done in some places, questionable in others. 00:38:602 (120,121,122,123,124,125,126,127) - This is 1/4, and this is all finishers. Don't do that, even though the BPM is really low (if you want to argue that the BPM used is actually 190, then that's fine, but then you'd need to justify your reasoning for arguing that, since this song is slowwww at the beginning.)
Pretty much my reasoning, 1/4 finishers are pretty playable on 95 BPM, I think its justified, and you shouldn't have a problem seeing them ahead of time (unless you're playing with EZ mod or something hahahaha)
Even still, some of these finishers don't actually fit. On the first note of every one of these 4 doublets from 00:38:602 (120) - you need to put the first note as a normal note, not a finisher. Otherwise, the emphasis is really diminished.
Huh, I think its pretty fine as it is, when I listen to this I hear cymbal crashes on all those notes, so I found it to be suitable.
Really sorry for the few changes, it makes me feel like one of those noob mappers who don't wanna change anythingCoroQuetz wrote:
Taiko mod~
All are suggestions unless in red.
[Donphin Oni]
00:07:339 (16,17) - change to dk to follow pitch The pitch goes down here though, no change!
00:17:444 (41,42) - ^ Same, if you listen rather closely (bring up your audio!!), you can tell it goes down in pitch.
01:24:708 (336) - K significantly lower pitch than the previous finisher, so no change!
03:00:530 (708,709) - switch d and k to follow the drum Oops, didn't notice that one, thanks for pointing it out!
nice map~
good luck for rank~
Thanks for the mod!lZenxl wrote:
From Zenx' Mod Queue o/
dat donphin pun (Y)
Add some storyboard into this?
d = Don
k = Kat
D = Big Don
K = Big Kat
">" = Change to
Timing Check
Offset
Not gonna check this, I'm not an expert at 100 uninherited points checking
BPM
^Donphin OniHit-Sound Check/Addition of Notes
00:03:234 (6,7) - Swap | 6 is lower pitched than 7, I think kat on 7 would be more suitable You're right! Fixed!
00:15:550 (35) - d > k | Since 33 and 34 have the same bell sound, it'll be more suitable to have kat here also Fixed, makes the soft and lower pitch music box tune afterwards more sound distinguished too.
00:35:918 - Seems like you are lacking 3 dons here, according to the drums in the music Fixed
01:03:550 (245,247) - Swap | A loud bell falls on 247, I think it is better to emphasize it Fixed
01:59:444 (479) - d > k | High pitched instrument falls here, I think it'll be better if you emphasized here with a kat Fixed
SV Check
02:43:162 - I think it'll be better if you have 30% here all the way through to 02:53:266 Nah, the audio is fine here imo
Then using increasing volume from 02:53:266 to the Kiai Time This is fixed, set to 80%, the reason it was WAY low is because Liiraye was a smarty pants and replaced all the timing sections in Taiko but didn't fix them all.
03:23:581 - Here could use a slower SV and increasing it back to 1x at 03:41:266 Nah, I think its fine since the section is short.
Kiai Time Check
No Problems
General
Ranking Criteria Check
No Problems
AiMod
No Problems
Title Check
No Problems, dat pun tho
Good luck!
When you get used to AR9 you'll get sicked of AR7 on fast mapsHula wrote:
od 7 pls so us slower players don't die on the streams and can complete da soooonnnggg
fak you.Zarerion wrote:
Don't you dare to put OD7 wth Hula
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377375,1276.59574468085,4,2,0,60,1,0
377375,-66.6666666666667,4,2,0,60,0,0
Pls be a bit more enthusiasticgrumd wrote:
eh ok
I lol'dCharles445 wrote:
You'd think one of you three would set the genre :p
Good point.jonathanlfj wrote:
also this means we can still use custom diff names for approval maps? xD
I am pretty sure that beginner will enjoy the map playing it first time.Priti wrote:
Isn't this diff name unrankable? justsayin.