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Tomohito Nishiura - The Great Don Paolo

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Topic Starter
RandomJibberish
This beatmap was submitted using in-game submission on 05 June 2010 at 22:18:59

Artist: Tomohito Nishiura
Title: The Great Don Paolo
Source: Professor Layton and the Curious Village
Tags: NoHItter
BPM: 161.95
Filesize: 3954kb
Play Time: 01:58
Difficulties Available:
  1. Hard (4.7 stars, 210 notes)
  2. Insane (5 stars, 320 notes)
  3. NoHItter's Easy (2.02 stars, 109 notes)
  4. Normal (3.39 stars, 174 notes)
Download: Tomohito Nishiura - The Great Don Paolo
Information: Scores/Beatmap Listing
---------------
:/
Matma Rex
These combo colors are unreadable - too dark.

Some comments about skin (you copied your Layton skin here, right?)
- hit300 is too big, it obscures playfield a bit.
- I dont like pause menu buttons, that color is sad D:
- sliderball (sliderhat?) doesn't reverse after hitting reverse arrow; it's unfortunately unfixable without skin.ini, and it doesnt work on beatmap-level; try to rotate hat by 90 degree.


Nice SB, lol. But that SBd eye gets some ugly grey border, I think it's due to the way osu! scales things. Solution:Use them both. I moved the eye a bit to cover original one, I think it also looks better now.

Also, don't you think that instead of "switch" - open/closed eye there should be a little more "detailed" animation? If yes, make me an image of half-closed eye and I'll do it :)


Poke me when this map is finished to receive more modding :)


Topic Starter
RandomJibberish
I put a half closed eye in the updated folder, Matma, so you can add a more fluid animation. It's got the filename "halfeye.png". I don't know how to make transitions between Fail and Pass yet :P

I'll make a more substantial update later~
Matma Rex
Topic Starter
RandomJibberish
Thanks a lot. Updating now...
NoHitter
This map has been deleted on the request of its creator. It is no longer available.

Download: Tomohito Nishiura - The Great Don Paolo (RandomJibberish) [Easy].osu
Topic Starter
RandomJibberish
This map has been deleted on the request of its creator. It is no longer available.
NoHitter
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
RandomJibberish
Hrm, I think it makes more sense for it to be full length. If you don't want to extend it it's fine though~
DJPop
lol @ eye

I think BPM & offset might be wrong, but too hard for me to find them :<

~Normal~
Fine.

~Hard~
01:22:63 (4) - why this note different from previous?
01:53:74 (1,2,3,4,5,6,7,8,9,10,11,12) - this part is confused imo

~Insane~
Unfinished.


Will give star when move to pending ;)
NoHitter
Topic Starter
RandomJibberish
This map has been deleted on the request of its creator. It is no longer available.
MrCheeze_old
Now this is someone I didn't expect to see here. (I'm from C-R if you don't know me)
Topic Starter
RandomJibberish
Ah, MrCheeze, I wouldn't expect to see you here either XD. I was introduced by DramaticaXIV2 (IamnotShinta here). He brought in a few AAO users :P
NoHitter
Overall:
You might want to double-check the distance spacing of the notes, and afterwards use AImod to recheck.
You may deviate from distance snapping on Hard and Insane diffs, but don't overuse it.
Suggestion - Set preview point (for all maps) to 01:05:600

Normal
I notice some combos that could be arranged better; (arrangement, symmetrical)
Example:
00:24:118 (1,2,3) - Maybe you could make it symmetrical to the previous combo.

00:29:304 (4) - Finish
00:32:267 (4) - ^
00:35:970 (5) - New combo
00:36:711 (1) - Remove new combo
00:44:118 (6,1) - Sounds weird. Maybe remove the whistle at (1)?
01:13:378 (3,4) - Sounds weird...
01:34:489 (2) - Whistle and end of this slider
01:37:822 (2) - Finish
01:45:600 (7) - New combo
01:58:933 (1) - Lower the volume at the end of the spinner.

Hard

01:17:452 ~ 01:23:007 - Maybe you can reduce the volume at the end of each slider.
01:58:563 (2) - Finish not clap
01:58:933 (1) - Lower the volume at the end of the spinner.

Insane

Generally when you play a map on auto; spinners must get at least 2000 bonus to be rankable.
00:31:526 (5) - New combo

Bah! Tiring.
theowest
IMO, This beatmap is terrible!! It's so WRONG!!! GRAVEYARD IT OR IMPROVE IT!! NOW!! :evil:
Topic Starter
RandomJibberish
I'm genuinely confused as to whether that's a joke or a troll or bad taste :/
Kytoxid
[All]

Preview points.
Volume seems a bit loud.

[Easy]

No real issues, although it ends kinda suddenly.

[Normal]

01:24:11 (2,1) - Spacing.
01:41:15 (1) - Maybe line this up with the notes before it.
01:53:00 (1,2) - ^ (stack the start points)
01:55:97 (1,2) - ^
01:58:93 (1) - End this a bit quieter.

[Hard]

00:32:26 (4) - Put this where the 3 will be?
01:58:93 (1) - Quieter.

[Insane]

00:18:19 (1,1) - Unrankable spinners.
00:44:48 (4) - 1 grid right for a nicer triangle.
01:06:83 (2) - 1 grid up.
01:09:30 (8,9,10) - Weird pattern, lol.
01:10:04 (1) - Unrankable spinner.
01:57:45 (1) - I'd take this slider at 1/2 BPM so that the ? isn't so cramped.

Pretty nice overall, just loud in many parts because of the repeating sliders and high hitsound volume. Try lowering that. Starred. :)
Shulin
Skin:

Imo the hat on the 300 is a bit too big, but otherwise a nice skin.

Easy:

00:55:097 (5) - Whistle
00:56:034 (6) - Remove whistle
01:00:041 (2) - Finishes sound odd, whistle the start finish the end.
01:03:037 (2) - ^
01:41:015 (1) - Too many claps, try clap, clap, whistle, whistle, normal beat. Do a similar pattern on the others to.
01:42:063 (1) - ^
01:44:011 (1) - ^
01:45:060 (1) - ^

Normal:

Fine :D

Hard:

Too many claps on those repeating sliders imo: Just one example - 00:38:093 (1,2,3,4) - sounds better in whistles, or maybe a mixture of both.

01:53:037 (3) - Whistle
01:54:011 (6) - ^
01:54:085 (3) - ^
01:55:022 (4) - Clap
01:55:047 (5) - Whistle
01:55:060 (6) - Finish.
01:56:034 (3) - Whistle

Otherwise its a nice difficulty :D

Insane:

Maybe turn down the difficulty and hp drain rate by one? If not then I'd recommend moving the streams a little closer together.

00:06:034 (1,2,3,4,5,6,7,8,9,10,11,12) - I preferred the pattern set at 00:03:037 (1,2,3,4,1,2,3,4) -
00:18:093 (1) - Remove new combo
00:19:030 (2) - New combo
00:19:067 (1) - Remove new combo
00:33:007 - 00:41:526 - For all the returning sliders for this section
00:48:006 (2,3,4,5,6,7) - These single beats need more hitsounds, find something you like :D
00:50:078 (1,2,3,4,5,6,7,8,9) - ^

01:35:106 - 01:58:810 No hitsounds you should add some XD

Apart from that nice maps ~~ Star!
NoHitter
Kurai
Hi~
Green = Suggestion
Blue = I think you should fix this.
Red = You must fix this
[Easy]
00:22:063 (2,1,2) - Use Distance Snap
01:06:071 (4) - Move 1/1 later || 01:06:034 (3) - Create a Slider

[Normal]
01:24:085 (1) - Bad Spacing, place this note on the top of the screen

[Hard]
Oo are you sure to use 1/3 ?
Volume Down (just a bit)
00:33:000 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12) - I like this part :3


[Insane]
00:28:056 (3,4,5,6) - It's Horrible, Change this please !

Nice map, Good Job.
☼STAR☼
NoHitter
This map has been deleted on the request of its creator. It is no longer available.
NoHitter
Add the preview point...

Go to the .osu files of each diff and replace this line:

PreviewTime: -1

with this:

PreviewTime: 3378
NotShinta
Easy & Normal:
Seems to be a large difficulty jump near the end.

Hard:
00:08:192: The slider seems to come too soon after the hitcircle in the Editor. Playing it, it doesn't seem to be a problem though. So no problems.

Insane:
Also no problems.

Star.
NoHitter

IAmNotShinta wrote:

Easy & Normal:
Seems to be a large difficulty jump near the end.
Specify where?
Matma Rex
Bump to prevent it from getting graved. Get it ranked, dude D:
Topic Starter
RandomJibberish
Woo now Hybrid's Ranked I can put this at the top of my priorities :D

I'll update it and probably move to pending soon.
NoHitter
Finally! And rename my diff to NoHItter's Easy :P
Topic Starter
RandomJibberish
Done ;)
Gens
[General]
  1. Almost all the tags you used are already in other fields... so they're useless. Remove them.
  2. Remove OST from the source.
[Skin]
  1. Yes, it's a pretty good skin, but it'd be better if you set it as the preferred skin at the Storyboarding tab in Song Setup. You can add a link to your first post so people know where to download.
[Timing]
  1. BPM: 161.95
  2. Offset: 3,390

    This is the closest I get, however it might still need corrections. The one you're using right now is definitely too early though.
[NoHItter's Easy]
  1. All the other difficulties don't have Kiai... remove it?
00:22:655 (2,1) - You can't see the reverse arrow in (1) because the hitburst of (2) covers it... soo it's pretty much a hidden reverse arrow.

[Normal]
  1. The last spinner is awkward, IMO. =<
[Hard]
  1. The last spinner is awkward, IMO. =<
00:33:007 (1 and on) - Pretty weird to catch at first play.

[Insane]
  1. The last spinner is awkward, IMO. =<
00:04:859 (1) - Hmm, yes, this is one of the only streams, and it's pretty much out of place. Don't overmap the song...
00:07:822 (1) - ^

~ ~ ~

Sorry to say it, but I don't like how you mixed claps and whistles in this song. They need a rework, at least to me. ;/
Some things to look into, but I guess your star will have to wait a bit. ;/
NoHitter
Topic Starter
RandomJibberish

Gens wrote:

[Skin]
  1. Yes, it's a pretty good skin, but it'd be better if you set it as the preferred skin at the Storyboarding tab in Song Setup. You can add a link to your first post so people know where to download.
I have never seen a map do that, lol. I doubt anybody would download the skin to be honest. I'd rather improve the skin (As I am at this moment) than not have it on the map.

I'm not quite sure how to fix the awkward spinners, perhaps by making the end silent? Or removing them entirely?

I'm fixing everything else now though ;)
NoHitter
Did you resnap notes on Easy?
Topic Starter
RandomJibberish
Oh, I think I forgot, I'll fix that now.
Lokamp
NoHitter's Easy
00:03:389 (1) - flip it vertically

Normal
01:28:563 (1,2) - new combo on 2nd, remove previous new combo
01:32:267 (3,1) - new combo on 3rd, no new combo on 1st
01:37:452 (1,2) - whistle here
01:40:415 (1,2) - ^
01:58:969 (spinner) - this spinner isn't snapped... (plus, remove hitsounds's volume from it)

Hard
00:21:155 (1,2,3,4) - try to use soft clap instead of nomal ones here...
00:23:748 (1,2,3,4) - ^
00:44:859 (1,2,3,4,1,2,3) - ^
01:58:933 (spinner) - again, snap this slider (and remove its hitsounds's volume from the end)

Insane
[General] In this song, some beat streams can make this Insane mode more challenging and fun to play, so... why don't you try to add some of them?
01:58:981 (spinner) - see other modes...

Well, exept NoHitter's mode, all modes aren't resnapped, so remember to resnap all beats!
After this, I can star this curious and storyboarded example of good mapping.
James2250
easy:
00:27:101 (1) - extend to next white tick

normal:
has a different offset than the other 3 change and resnap
has the same overall diff/hp drain as easy might want to change that

hard:
00:21:173 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - I don't really like this pattern as it makes some of the repeats slightly hidden so change?
00:33:028 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3) - this part sounds kinda odd (being in 1/3) but I guess its ok
all the claps on the short repeating sliders got kinda annoying after a while

Insane:
00:06:353 (1,2,3,4) - dont like spacing of this
need hitsounds between 00:30:064 (1) and 00:47:477 (1)
I prefer where this spinner ends to the rest of them might want to change them all to this?

In general the 1/3 parts sound kind of awkward in alot of places but thats just my opinion
In some places hitsounds are overused (especially on sliders)

*star*
NoHitter
-Xero-
Wow tons of mods ^^
Well i try to find some stuff


This maybe sounds totally wrong but why do you snap normal in 1/2 ? Sounds kinda off for me
(Easy)
Fine i think

(Normal)
00:35:992 (5) New Combo?
00:36:733 (1) Remove new Combo if you did ^
01:24:896 (1-3) Maybe change the spacing?

(Hard)
Sounds fine but too much hitsounds and too high hitsound volume i think.

(Insane)
Same for this.. I want to listen to the song

Great work on Skin/Storyboard and a good map too .. ~star
Froslass
NoHItter's Easy
00:14:504 (4) - Finish instead of whistle?
00:34:510 (3) - on the first 'return', whistle instead of clap
00:37:474 (3) - ^
01:21:932 (1) - Is this a jump? :o
01:44:161 (1,1) - I think you should make the second slider a reverted copy of the first slider

Normal
Why 1/3? you used only 1/1 :o
00:23:766 (x) - add beat here with whistle
00:25:619 (3) - whistle at very end

Hard
01:57:128 (1,2) - I loved this xDDD

Nothing wrong!

Insane
00:55:010 (4,5,6,7,8,9,10) - I can't get the rythm @_@
01:10:077 (1,1) - wtfjump

Great map, star(ite lol)
Beuchi
Hi hi! :)

Here are some suggestions for your map. Of course you don't have to change them if you don't agree with me :P

~All Diffs~
- That storyboard is so cool xD
- Your hit300 pictures are too big. They make so hard to see overlapping/nearby circles, specially on [Insane]. Please make them smaller x.x
- Section-fail is okay, but why don't you use the opposite image of the one you have as section-pass? (I mean the *facepalm* Layton when you fail a puzzle :P) I think that would fit better :P
- Add NoHItter to Tags.
- Grey Hitcircles are so hard to read sometimes... And so annoying on TAG...

~NoHItter's Easy~
01:50:089 (1,2,3,4,5,6,7,8) - Hard to read for an Easy diff oxo

~Normal~
00:38:215 (4,1,2,3) - This looks so ugly... Let's see:
00:38:215 (4) - Make this a horizontal reflection of (2)
00:38:956 (1) - Overlap the beggining with (4) and then move the finish point to overlap (3) of this combo.
00:40:808 (2) - Rotate 90º Anticlockwise, overlap with (1)'s end and add a repeat.
00:41:549 (3) - Delete this note.

01:37:493 (1,2) - Center them properly (nazi D:!)

~Hard~
01:17:486 (1,2,3,4,1,2,3,4) - Ahhh I loved this *-*
No problems! well done :P

~Insane~
00:20:679 (2) - Overlap with (7).
00:33:028 (1,2,3,4,1,2,3,4) - This is a total nightmare to read x_x...
00:36:733 (3) - Same as above, these overlappings are so ugly and hard to read.
00:44:143 (3) - Allign with (2)
01:11:065 (1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2) - This sounds so so weird...

I personally don't like the 1/3 parts, they don't fit the song imo, but except that I like the map, good job!! Here's a coin for you!

*stars*
NoHitter
Shohei Ohtani
NoHItter's easy

01:41:159 - The slider hitsounds are kind of annoying.

Other than that, everything seems fine.
Xgor
[Tags]
Maybe add DS and some other tags

[Easy]
:)

[Normal]
Make the Stack leniency higher so 00:18:209 (1,2,1) Doesn't look ugly

[Hard]
00:33:028 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6,7,8,9,10,11,12) - The 1/3 is just confusing and doesn't go with the song very well...

[Insane]
00:28:582 (3,4,5,6) - 1/3 is pretty stupid to use in a song that doesn't use it
00:47:477 (1,2,3,4,5,6,7) - 1/3 >.<
There is more 1/3 snap used in this song ....<.<

Everything is great except for those stupid 1/3.
*star*
Topic Starter
RandomJibberish
I am sure the song should use 1/3, you can clearly hear it in the bits of the song where there are the repeating slider runs in insane. Idk if the people who disagree with it are hearing it differently or are morally opposed to 1/3 timing or something.
XepherX3
it should indeed be 1/3th

u can hear it clearly in the first 30 seconds of the sing (if u listen right)

i can't find anything wrong with this map

star from me
CheeseWarlock
Everything here is definitely 1/3.
Topic Starter
RandomJibberish
That's that dispute solved then :P
yeahyeahyeahhh
Good sutff :) I like Tomohito Nishiura stuff ^^

Insane:
00:06:353 (1,2,3,4) - make this straight? just to stay consistent with the other patterns
00:31:546 (1,2,3,4,5,6,7,8,9,10) - too much change of direction in a spaced out stream like this is lameee
NoHitter
Before I forget; Add my name to the tags.
Zekira
Somehow every Professor Layton song makes me wanna go to sleep. Why is it that every one of these songs really lack volume >_>

Autostar since I'm lazing out on timing atm.

[NoHItter]
00:33:028 (1,2,3,1,2,3) - if possible make these sliders not touch each other.
Also feels like a Normal somewhat lol. Maybe it's probably because of that average OD or smth; just felt like Normal somehow even though it's not.

[Normal]
00:38:956 (1,2) - blind spot on the 2. Change pl0x.
00:46:736 (4,1) - these overlapping sliders don't look too well.
01:17:486 (1,2,3,1,2,3,1,2,3) - ...anti-spacing? (just a preferred suggestion though; it's because I felt the 1 was too near to the 3 in such a non-climactic part of the song)
01:29:342 (4) - if possible move this somewhere away from 2
01:53:053 (1,2) - preferably stack the heads. Do the same with the other ones like it after.

[Hard]
Lol at AIMod Nazi...
00:38:709 (12) - preferably if you can make the combo so that these things don't interrupt with the sliders of the next combo
01:10:077 (5) - I don't like how the slider is covering this.
01:27:860 (3) - make it so that it doesn't interrupt the sliders of the next combo
01:58:610 (2) - preferably end the map here (delete the spinner)

[Insane]
00:47:477 (1,2,3,4,5,6,7) - I find this part really unintuitive. I could sightread stuff until this part >_>
NoHitter
Fuuko
This map has been deleted on the request of its creator. It is no longer available.
Leorda
Hello!

[General]
1) Tags?

[NoHItter's Easy]
01:01:185 (3) - Make symetric?
01:08:595 (4) - Make parallel or curve?


[Normal]
00:47:871 (1) - Unsnapped slider LOL
00:58:221 (2) - Move 2 grid up?
01:11:188 (2) - Move it to the right place, make sure the previous slider not overlap this object
01:16:005 (6) - ^


[Hard]
00:06:600 (2,5) - Move it to the right place, make sure the previous slider not overlap this object

The background was little scary for me, LOL
Nice map
STAR
Derekku
[General]
*The shadows on the top and bottom of section-fail.png are cut off and look sloppy.
*I think that sliderscorepoint.png would look better white rather than gray, but eh. =s
*Personally, I think that the sliderball hat should be rotated 90 degrees so that it slides on its sides rather than top-to-bottom, but that's just me. :S
*I don't think that fruit-plate.png needs to be included, but I'm not positive.
*Add "NoHItter" to the tags on ALL difficulties, please.

[NoHItter's Easy]
01:58:981 - Perhaps add a final note here in the center with a finish? ;3

[Normal]
00:17:468 (2,3,1) - I advise against overlapping notes and sliders like this, but I suppose it's fine.
00:38:956 (1,2) - ^ or hiding sliders like this, but again, it still looks okay.
00:46:736 (4,1) - ^ eh, I'll insist that you change this. You have a slightly confusing/overlapping slider overlapping another slider and it's just messy. =X
01:07:854 (2,3,4) - argh stop overlapping xp
01:13:041 (2,3,4) - ^
01:18:227 (3,1) - Move (1) farther away. You have the same spacing between the previous combo 1/2 as you do between the new combos 3/1, which is confusing.
01:19:709 (3,1) - ^
01:21:191 (3,1) - ^

[Hard]
00:03:390 (1,2,3,4,5,6,7,8,9) - I suggest removing the claps from 2, 5, and 8. It kinda makes the pattern sound a bit stale and overclapped. This goes for future claps in this diff and in other diffs where I think that claps may be overused. :< Also, please stack the duplet beats (i.e., 2,3 / 5,6 / 8,9)
00:05:118 (8,9,1) - Please don't overlap sliders.
00:06:600 (2,3) - stack
00:07:341 (5,6) - ^
00:08:082 (8,9) - ^
00:15:245 (1) - hidden under the hitburst from previous sliders
00:07:835 (7,8,9) - please don't overlap sliders
00:23:025 (2) - Don't hide sliders under other hitobjects; especially ones with repeats.
00:24:507 (2,3) - ^
00:25:989 (2) - ^
00:33:028 (1,2,3,4,5,6,7,8,9,10,11,12) - I suggest making this pattern into four repeating sliders, so that the next section of single beats will be EXPECTED, rather than random and confusing.
00:40:808 (2) - hidden
01:53:300 (2,3) - perhaps stack these and the ones that follow =X

[Insane]
00:03:390 (1,2,3,4) - I'd use a closer distance spacing for these and all other streams in this map.
01:58:981 (1) - How come this spinner isn't the same length as the other two diffs? I'd keep the same, but it's not super important.
00:11:417 (5,6) - don't overlap
00:14:010 (5,6) - ^
00:29:323 (4,5,6,1,2,3,4,1,2,3,4) - kinda clustery and hard to read. (the long blue ones after this are tricky too)
00:33:769 (3) - kinda hidden
00:34:510 (1) - ^
00:48:095 (2,3,4,5,6,7) - completely unexpected. I'd make these into two repeating sliders so that the next set is expected
01:45:643 (1) - too far from previous
*bleh, so streamy. Please make the distance spacing closer together orz
NoHitter

Derekku Chan wrote:

*Add "NoHItter" to the tags on ALL difficulties, please.
I've been trying to tell you to do this...

Download: Tomohito Nishiura - The Great Don Paolo (RandomJibberish) [NoHItter's Easy].osu
Topic Starter
RandomJibberish
Apologies, I didn't know it was neccesary on all diffs.
Derekku
Skin stuff looks much better. :3

[Easy]
01:58:981, not 01:58:610 =X

[Normal]
Eh, the spacing in that one part that I bitched about is fine. The approach circles come in so slowly that one would need to be paying zero attention in order to miss them. :S

[Hard]
argh fine

[Insane]
*I'm a little bit more lenient on the triplet sliders in this diff, but still.. :
00:53:775 (1,2,3,4,5,6,7,8,1) - expected some hitsounds in this part (also after the break for quite a few phrases)
01:42:679 (1) - too far from previous

Besides those few comments, I think that this map is pretty solid. :I

EDIT: Changed some things in my Hard/Insane posts. Also, +10 to offset please :p
NoHitter

Derekku Chan wrote:

[Easy]
01:58:981, not 01:58:610 =X
:|

Download: Tomohito Nishiura - The Great Don Paolo (RandomJibberish) [NoHItter's Easy].osu
Kecco
I didn't find something had to be fixed...

Really beautiful crazy map... Gratz~
Star~
Teara
Pubbled.

IRC Mod, Mostly skin elements, and a small issue on easy.
Topic Starter
RandomJibberish
Thanks, Teara~

@NoHItter: I just moved a hidden note out of the way on your diff, I hope you don't mind~
Mukku
Hiai

Easy~
It is fine ;_;

Normal~
01:08:217 (3,4) - Spacing. I am not telling you to fix it, im pointing it out in case you want to fix it :o
01:13:402 (3,4) - ^
01:20:440 (1,2,3) - Maybe you should move the 2 under the 3, like in the combo before the previous combo.

Hard~
00:21:183 (1) - I love the sliderhazard that begins here. Though, some of the repeat arrows cannot be seen while playing but I don't think thats a big problem. Just pointing it out. Its lovely the way it is :3

Insane~
It is fine


Awesome skin, awesome song, awesome bg and most of all, awesome mapset D:
star'd
Topic Starter
RandomJibberish

Mukku wrote:

Hard~
00:21:183 (1) - I love the sliderhazard that begins here. Though, some of the repeat arrows cannot be seen while playing but I don't think thats a big problem. Just pointing it out. Its lovely the way it is :3
Yeah, I think the player would automatically assume that the pattern continues. It'd be a problem if it didn't XD
NoHitter
If your referring to: 00:41:930 (1,2,3,4)

At least make it look neat...

Changed into a square pattern.

Download: Tomohito Nishiura - The Great Don Paolo (RandomJibberish) [NoHItter's Easy].osu
Chompey
First off, I'll say that I absolutely love the skin and SB that you used. I am very appealed by songs that put in extra effort to offer an extremely well done presentation of visual design such as this. Making a solid beatmap such as this along with that is an even harder and more respectable task. There's really nothing wrong with any of the difficulties; I found all of them to be fair to me and not misleading in any way, though I do have a few things to point out (They're just optional opinions):

~Hard~ (I love that question mark design at the end btw).

01:28:611 (1) - This slider looks a bit offset in position. (It sounds a bit pointless to point out since it's barely noticeable, but all your beatmaps are very neatly spaced and correctly arranged, so I figured I'd point that out).

~Insane~

01:11:075 (1) - This circle almost threw me off since it was a sudden ambush in pace, but you kinda expect these kind of things in one's hardest difficulty so I'm not particularly picky about it.

Other then that, I love this map in all it's entirety, and I want to see it ranked asap.
NoHitter
Sorry for having you update again, but I really wanted to fix something that looked ugly...

Download: Tomohito Nishiura - The Great Don Paolo (RandomJibberish) [NoHItter's Easy].osu
Topic Starter
RandomJibberish
'Sfine~
Garven
Wow. This is awesome.

[Insane]
01:12:310 [5] Maybe move this beat half a grid to the left to make a straight line to the next combo?

'sall I got. Besides this shiny, kind of dull gray blue star, of course.
orioncomet
[NoHItter's Easy]
01:26:388 (1) - replace sound clap with finish? ;_;

[Hard]
00:52:303 (6) - spacing? so close

starr ~
Topic Starter
RandomJibberish

orioncomet wrote:

[Hard]
00:52:303 (6) - spacing? so close

starr ~
I don't think it's confusing, so I'll leave it unless others disagree.
Lanttu
Ahh this needs to get ranked now. ;_; Love the little sliders in insane~

I think it's perfect, have a star<3
bearing019
Excellent stuff.
NoHitter

orioncomet wrote:

[NoHItter's Easy]
01:26:388 (1) - replace sound clap with finish? ;_;
Clap sounds better for me :|
whymeman
[Normal]

There seems to be some glitch or a messed up code causing the map to not automatically end after the final note. Please look into it.

[Hard]

There seems to be some glitch or a messed up code causing the map to not automatically end after the final note. Please look into it.

Make sure the SB and map is in working order before having it checked again.
Topic Starter
RandomJibberish
I think I fixed it, but I'm not totally sure what I did to fix it. Anyway, it appears to work now.
whymeman
Don't know about that. Its still doing it for me after redownloading the map... even in Normal play mode. :|
Matma Rex
Will try to check it. It's partially my SB after all.

edit: I don't have this problem and I cant find anything that might be wrong with the .osb. You broke something, whyme D:
Topic Starter
RandomJibberish
I have no idea what's going on with this. I'm pretty sure it's an osu! bug as a few maps have been having problems since the last update and some people seem to be having this problem where others aren't.

I'll look into it further, I have a help and support topic posted about it so hopefully the issue will be adressed soon.
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