=w= 感謝感謝~~baldrace wrote:
http://puu.sh/3Dqhg.zip
完成,本来星数太高然后做简单,后来发现星数又变低了。。结果又加了点物件- -
辛苦囉!!
=w= 感謝感謝~~baldrace wrote:
http://puu.sh/3Dqhg.zip
完成,本来星数太高然后做简单,后来发现星数又变低了。。结果又加了点物件- -
- Miomio Chii - wrote:
我才不會說我是來加油的呢!!!/me runs away
Normal 和Hard的四圍差太小了吧...覺得可以把hard的四圍加高一點Normal
先說一下testing後的感想吧 感覺上略有點沉悶. 整首歌的東西大部份都是放在1/1 beat上. 感覺可以把部份slider的結尾或reverse放在紅線上 去提高興味性.
舉個例子:
00:20:425 - 00:23:656 - 完全可以做成這個節奏:
還有, 開頭的softslider特效沒了 slider的聲音很煩. 建議把你資料夾內slider的音效複製 再改成soft-sliderslide3, 以消除開始時滑條的聲音
感覺開頭一slider夾一note的節奏有點怪...我會直接做一個slider
00:20:425 (1,2,3) - 這一段的slider放得有點亂...要是做Blanket或者其他的形狀會比較好
00:42:579 - 00:43:963 - 改成這樣吧
01:01:040 (1,2,3,4) - 建議這一段加一點在紅線完的slider
01:15:809 (1,2,3) - 中間的note放到跟3的x坐標差不多吧...差了5格看著很奇怪...
01:59:194 (5) - 這個在01:59:886 - 完吧 配合背景音 我覺得這會比較好
03:04:733 (1) - 這裡一個note看著很奇怪...做slider感覺會比較好
再檢查一次 發現很多地方的spacing也有點問題 spacing普遍在0.95-1.07之間浮動 要好好檢查一下啊~
到hard了...首先要說的 當然是加深點四圍啦~~好了...完~~
其次要說的是...這真的是hard嗎...?感覺太難了 連打的距離有點遠 已經超出了hard的難度...我首先建議的是把連打的距離減少一下
00:27:809 (1,2) - 聽幾遍都覺得2不應該在這裡開始...應該在00:28:502 - 或00:28:386 - 開始吧...
00:35:194 (1,2) - 這兩個slider的連接有點兒...奇怪...建議改一改...而且00:36:117 (2) - 可以做得跟00:32:425 (2) - 一樣 背向中間呢~
00:38:886 (1,2) - 感覺這兩個做得太複雜了...而且00:39:809 (2) - 也可以在00:40:733 - 完的吧~
01:14:656 (1,2,3,4,5,6) - 這1.4的跳完全就是超出了hard的難度~~
01:59:194 (3,4,5) - 加一個nc吧...
02:22:271 (1,2,3,4,5,6,7,8) - 這是hard呢..有什麼理由把這些都做成1.4x...我可憐的滑鼠...
03:11:194 (3,4,5,6,7,8,9,10) - 連打在這裡很合理 但距離很不合理...像你之前做1.0x不是很好的嗎![]()
為什麼突然轉成1.2x,,,
03:15:579 (1) - 這個別nc了 nc加在03:15:809 - 吧~~
03:17:425 (4) - 這個note真遙遠啊....
03:25:963 (2,3,4,5,6,7,8,9) - ......
03:40:733 (3,4,5,6,1) - 這一段我能夠按得到 但覺得有點超出hard的難度了...不過放在最尾也不要緊啦~要是仍想保留的話 可以考慮減一點距離 和加nc
我在兩分鐘內看到=3='' 等等改~~<3watashino wrote:
我是來打醬油的![]()
其實我也是(?![]()
GeneralNormal 和Hard的四圍差太小了吧...覺得可以把hard的四圍加高一點好~~Hard到hard了...首先要說的 當然是加深點四圍啦~~好了...完~~
其次要說的是...這真的是hard嗎...?感覺太難了 連打的距離有點遠 已經超出了hard的難度...我首先建議的是把連打的距離減少一下噢噢 我也覺得最後的連打有點吃力xD 減個.2x
00:27:809 (1,2) - 聽幾遍都覺得2不應該在這裡開始...應該在00:28:502 - 或00:28:386 - 開始吧... 好...沒注意到xD
00:35:194 (1,2) - 這兩個slider的連接有點兒...奇怪...建議改一改...而且00:36:117 (2) - 可以做得跟00:32:425 (2) - 一樣 背向中間呢~好 背向了xD
00:38:886 (1,2) - 感覺這兩個做得太複雜了...而且00:39:809 (2) - 也可以在00:40:733 - 完的吧~ 喔喔 這樣不錯~~ 改了~~不過這段是跟Vocal所以沒縮短xD
01:14:656 (1,2,3,4,5,6) - 這1.4的跳完全就是超出了hard的難度~~比起後面那些Stream我到覺得還好zz xD
01:59:194 (3,4,5) - 加一個nc吧... Ok 沒注意到藍藍路線
02:22:271 (1,2,3,4,5,6,7,8) - 這是hard呢..有什麼理由把這些都做成1.4x...我可憐的滑鼠...好吧 1,0x =3=
03:11:194 (3,4,5,6,7,8,9,10) - 連打在這裡很合理 但距離很不合理...像你之前做1.0x不是很好的嗎![]()
為什麼突然轉成1.2x,,, 同上=w=
03:15:579 (1) - 這個別nc了 nc加在03:15:809 - 吧~~ ok!
03:17:425 (4) - 這個note真遙遠啊.... 小驚喜跳
03:25:963 (2,3,4,5,6,7,8,9) - ...... 同上上上上(?
03:40:733 (3,4,5,6,1) - 這一段我能夠按得到 但覺得有點超出hard的難度了...不過放在最尾也不要緊啦~要是仍想保留的話 可以考慮減一點距離 和加nc 好~~
我在兩分鐘內看到=3='' 等等改~~<3我們果然是好
謝謝倪~~ 好基碰友~~
先說一下testing後的感想吧 感覺上略有點沉悶. 整首歌的東西大部份都是放在1/1 beat上. 感覺可以把部份slider的結尾或reverse放在紅線上 去提高興味性.
嘛,因为是最低难度的normal所以尽量按easy做了,大部分时候都是白线起的节奏
還有, 開頭的softslider特效沒了 slider的聲音很煩. 建議把你資料夾內slider的音效複製 再改成soft-sliderslide3, 以消除開始時滑條的聲音
感覺開頭一slider夾一note的節奏有點怪...我會直接做一個slider 加了
00:20:425 (1,2,3) - 這一段的slider放得有點亂...要是做Blanket或者其他的形狀會比較好
00:42:579 - 00:43:963 - 改成這樣吧
好
01:01:040 (1,2,3,4) - 建議這一段加一點在紅線完的slider 上面说了
01:15:809 (1,2,3) - 中間的note放到跟3的x坐標差不多吧...差了5格看著很奇怪... 往右移了一点
01:59:194 (5) - 這個在01:59:886 - 完吧 配合背景音 我覺得這會比較好 不好。。破坏节奏了
03:04:733 (1) - 這裡一個note看著很奇怪...做slider感覺會比較好 好
再檢查一次 發現很多地方的spacing也有點問題 spacing普遍在0.95-1.07之間浮動 要好好檢查一下啊~![]()
看了一下就开头有一个骗了0.05,其他都在0.03以内
[ Sana ] wrote:
Hi~ from my queue
>w<
Please tell me what did you fix and did not fix. It can help me to improve mod quality
Hard
- 00:35:194 (1) - i'll advice this shape Oh Great!
- 00:59:656 (3) - remove circle ok
- 01:04:156 (5) - space it with a distance I didnt notice it xD
- 01:10:156 - add circle here ok
- 01:14:656 (1) - change into a reverse slider nop
- 01:15:348 (3) - NC ok
- 01:15:809 (1) - remover NC
- 01:36:117 (1,2) - distance is little confusing space them another place ok I changed direction
- 02:16:502 (1) - remove it and make first spinner ends at 02:16:502 , second starts at 02:16:733 .
- 02:36:809 (1,2) - ^ ok Fixed~~
- 02:19:963 (9) - NC ok
- 02:20:425 (1) - remove NV you mean NC?
![]()
- 02:28:271 (2) - ctrl + g Hehe great~~
- 02:45:348 (4) -NC ok added
Done. GL
U2 >w< Thanks~
pieguy1372 wrote:
hi, from my queue![]()
>w<
[Baldr's Normal]
00:49:963 (1) - remove whistle from body substitute fixed~
[Hard]
00:35:194 (1) - how about adding whistle here to fit with piano? I know it's slow part but having hardly any hitsounds feels kind of empty, this seems to have a nice effect imo ~ ok sound great~~
00:38:886 (1) - same as 00:35:194 (1) - (if you agree change others too plz, no need to point every one out) yeah added whistle at every head~
01:35:194 (4) - imo, add clap here to fit previous pattern fixed~
02:07:040 ( 5) - add whistle? seems to fit here added
02:32:656 (4,5,6) - maybe curve it is better? ok ill change~
02:33:348 (1) - add clap on start ok~
03:16:733 (2) - add whistle on end? fits with piano ok
03:17:656 (4) - add whistle on end? the strong part comes next, so imo it feels weird to have no hitsound here ._. ok i agree xD
03:38:886 (4) - same as 01:35:194 (4) - +
that's it, nice map![]()
star ~ good luck >w<
Thanks for modding and star~~>3<
Thanks for remindingpieguy1372 wrote:
oh hold on, forgot
Hatsune Miku shouldn't go in artist, so just put artist "Tiara" and add "Hatsune Miku" to tags plz. no kds
[Seraphin] wrote:
From Cat and Frog's modding queue~
>w<
Unrankable
Strong Suggestion
Suggestion
[General]
Inconsistent tags.
Also, from AiMod:
Filesize of the mapset exceeds 24Mb with video.
Ok All Fixed~
[Hard]
HP + 1 If HP+1 will over 4.75 then it display 5 stars xD
00:20:194 (3,4) - the song makes it seem like they should be combined into one 1/4 slider
00:29:656 (3) - make less of a sharp curve to be consistent with (2)
02:43:963 (6) - NC
fixed~
02:44:886 (3) - same height as (1)
02:45:809 (3) - ^
nop they're design with +3pixel per note
03:04:733 (2) - x256y332
03:15:809 (1) - 1/2tick shorter
ok~
00:50:886 (2) - 1tick shorter
nop im following lyrics this part ww
00:53:656 (1) - NC on next one
its a sentence start and stacked so NC will be good
01:28:040 (4,5,6) - switch position with 01:28:502 (7)
yea and fixed some placement
02:19:963 (1) - NC on next note
nop ^^
02:24:463 (2) - more like
ok~~ great~
02:31:848 (2) - feels kinda out of place
fixed a little placement
03:15:809 (1,1,2) - unstack
xD its the feeling of wheels stack together so no change!~
Good luck and hope this mod was helpful
yea kinda helpfulGL 2
還有Baldr桑辛苦倪等這麼久了 ~w<ignobeatmapskin wrote:
Hi~ 只是建議...
X3
[Hard]
00:20:194 (3) - 換成兩個circle吧 放在00:20:425 (1) 上面 好吧 這slider是有人叫我改的w 感覺這樣比較好
00:27:348 (4) - 重復的位置沒音樂 音樂在後面的紅線和藍線 所以用普通slider較好 xD沒聽清楚 好像是1/6的音所以拉長了點w
01:04:156 (5) - 太近了吧... 多拉一格成1.30x了
01:10:156 (3) - ^ ^
02:18:579 (1,2,3,4) - 突然 1.09x 太坑吧 會中很多100的... =3= 改1.30x
03:37:963 (1,2,3,4,5,6) - 很美觀...但背景被無視了很慘吧 建議03:38:194 , 03:38:425 , 03:39:117 , 03:39:348 加note 唔挖 說的是背景音吧w 好吧 照建議改了 六角形很可愛呢:3(?
3Q For Mod~~
waxman wrote:
[Hard]
00:50:886 (2,3) - bad spacing? need more a space. ok increase its Distance~
01:10:156 (3) - delete a circle. I can't hear the sound. Deleted Circle and pull Slider to Replace it
01:36:117 (1,2) - I thought 01:36:463 (2) is a circle. (unrankabke) =3=wa I Made a little jump but says complex ,maybe ill change back to little jump
01:53:656 (2) - Too long slider. Sometimes change to short slider and add some circles. Hmm Changed 1&2 Long Slider 3 I think shorter and if change will break the pattern so no change
02:01:040 (2) - ^
02:04:733 (2) - ^
03:02:886 (1) - This slider is so strange for me, it's not an old map! but I have no idea. LOL add Spinner is better? IDK IDK Either... Maybe Really ill use spinner on the warning and some slider to replace previous one
03:23:194 (2) - add Clap on the start of slider. ok~~
NICE MAP!
GOOD LUCK! 030 Seems your working hard on modding >A< GL2
thanks for mod.it's helpfulTidek wrote:
Baldr's Normaladd a note,3 will break the rhythm...
- 00:37:040 (3,4) - delete and add circle 00:37:040, there is no music and sliders are keep going... just keep the rhythm
- 00:52:271 - http://puu.sh/4cxEz.jpg ? nice,changed
- 01:34:040 - addable circle ok
- 01:59:194 (5) - 3/2 reverse instead of that slider? (similar to 00:52:271) yeah
- 02:27:579 - addable circle no..itis a sudden and will break the rhythm
- 02:34:502 - ^ make another pattern
- 03:19:271 - ^ ok
- 03:26:194 - its end of the song, u can add 3 1/2 circles here to make it more interesting instead of empty beats
Tidek wrote:
Hard
AR+1? Hmm Thought this 1st paragraph slow speed a little not fit but seem good on back~
- 00:49:963 (1) - change this into this? http://puu.sh/4cvOk.jpg Good!
- 00:52:733 (4,5,6) - change it into reverse slider? because u used that 3/2 rhythm 2 times. http://puu.sh/4cw1N.jpgok~
- 00:57:348 (1) - here vocal is 3/2. (reverse slider?) ok~
- 02:14:886 (1) - not sure about stack and nc here I change to a slider~
- 02:19:502 (5,6,7,8,1) - i suggest to reduce DS here, song isnt intense so we dont need long spaced streams. ok feel strange though xD
- 02:47:194 (1) - http://puu.sh/4cwLd.jpg ? more interesting Oh GJ idea~
- 03:26:771 (9,1) - Why DS higher here? It looks bad. Didnt Noticed,, Fixed
- 03:39:117 (7,8,9) - that triplet is really unnecessary =x= Someone say its needed... ill change back to 1/3
Sorry for poor mod, but hard to find incorrect rhythm in that kind of song ;<
Not Really,, your mod does helps me to find some fault >w<~~
GL
All Fixed~~ Good Suggestions~~ And Thanks for your encourage>w<!!Desperate-kun wrote:
Well, now for my mod (from queue) ^^
[Hard]
01:09:809 (2) - I'd recommend replacing this slider with a circle, because I think it plays pretty weird. I also don't like the look of it, so if you leave it, please make it look less cramped!
03:15:809 (1,3,5) - Use 2 linear and 1 curved slider instead.
Good luck! This will be ranked (;
Ahh ok ok~~ Thanks For your support~~ :3MasterKirin wrote:
Hellow. MasterKirin from my queue
I'm very sorry but i didn't fide something to fix in your map
By the way you do a very good job.
Ah and good luck for ranking
谢谢mod哟>.<hoshisorakiseki wrote:
你好,Tsumetaku
难度:Baldr's Normal
01:33:809 (5) - 在这里NC,另外取消 01:34:271 (1) 的NC 这个我是按小节分的
03:39:809 (1) - 绿线意义? 渐出效果
BBQ桑這麼快來也辛苦了:3hoshisorakiseki wrote:
你好,Tsumetaku
从我的queue中看到的
全局:
两个难度感觉挺少的
=3= 感覺這曲風做不了E也做不了I... 所以就懶了一下(趴
难度:Hard
bpm有x1、x1.25、x0.5以及x0.75,如果可以的话减少一个吧 恩恩 1.25x是當時用造型Slider用的 現在改成Spin應該沒用了.w. 已刪~
这是Hard还是Insane?ar8加上在开头慢的可以得slider唬人我最會這個嘛...前面聽起來還蠻慢的就用了0.5x w Insane的話其實也沒什麼跳所以就不怎麼算了ww
note上面没什么问题发现
加油,祝早日rank
好~~ 謝謝倪~~
都改了~~~ >A</_AI wrote:
From the modding queue:
[Hard]
01:00:117 (1) - Remove NC
02:11:886 (2) - 重叠在02:10:617 (4)上
03:01:040 (1) - 最好不要碰到别的圈, 看起来会比较乱
其实看起来都没什么问题了@@ +好美的歌 \:D/
加油!>.o/
thanks for mod_AI wrote:
From the modding queue:
[Baldr's Normal]
00:32:425 (2) - Move down little bit, so the cursor could move smoother
03:34:271 (6) - Add a note
all fixed
Leorda wrote:
Sorry for long delay ;w;
[General]
* Hard diff was too hard, it should Insane due to many streams and 0,5x sections. Consider to make another diff between Normal and Insane
;w; I am noob player and i only can pass hardand i can pass thisand i watch in some map and took a little their patterns. and then i decrease some stream's DS to 1.1x anotherthought that BPM is just slowly 130... so i think its not too hard ;w;(? (Or only hard at kiai part xD with lots of 3 hit about 0.5x i saw many same thing in other hard so QAQAQAQ
* How about your BG rotate 90" anticlockwise? /runActually its original is just like that but too shortso i rotate it xDDDDD /run
[Hard]
00:53:656 (1) - Stack at tail slider makes players thought that the slider have another one more repeating slider. Consider to stack at head slider ok stack it on head and make some movement
02:14:886 (1,1) - Please make a same length on each spinner like this. Different length makes players confuse http://osu.ppy.sh/ss/1028973 ok~~~
02:35:194 (1) - Would be perfect if this spinner was silenced...
hmm great~~
Good luck
Thanks>w<
thank you >.<Leorda wrote:
Sorry for long delay ;w;
[Yomi's Normal]
00:21:809 (2,3) - This unexpected angle can break the flow. Consider to rearrange it like this http://osu.ppy.sh/ss/1028915 done
00:39:809 (2) - Move the repeating slider up like this. Otherwise, the angle would make abrupt to play http://osu.ppy.sh/ss/1028921
done
01:16:502 (2) - I would like to remove this note. It doesn't follow vocal/rhythm removed
02:22:040 (3) - ^ removed
02:59:194 (1) - Would be perfect if this spinner was silenced... done
03:05:656 (2) - Why finish here? removed
03:06:579 (4) - Why finish at head slider? removed
UnitedWeSin wrote:
Hi. Thank you for your mod ^_^
Really excuse me for taking so long. nvm 030
[General][Hard]
- 02:35:194 - I'd prefer to end the second kiai right here since the music really slows down. Right now it ends at a really random spot in the Normal diff, you could easily make it end here in each diff instead.
fixed~i didnt noticed ive deleted the end kiai lineBiggest problem I have with the diff is inconsistency in spacing and some Insane level stream with high spacing. Your spacing can feel a bit random at times, for example in the beginning from 00:31:502 to 01:01:040 spacing changes all over the place. It's not really a big deal, it can just lead to aesthetic issues and even cause readability issues. For example 00:50:656 (2,3,4) - spacing from 2 to 3 is less than spacing from 3 to 4 so it's easy for the player to be unsure about when to hit the 4. It's just an example, maybe you can use it to take the map further.
- In this diff you've placed all of your claps on the on-beats (beats 1 and 3). That's totally opposite of what is in the music, so it sounds a bit strange. It would be nice if you would switch the claps over to off-beats (2 and 4) so that they fit with the music. Take a look at this diagram:
Hmm About this ive think for somedays cuz if i put clap on off beats and some will missing because to silders... but 2,4 seems better though >c<- A bit weird to me how you use different volumes in each Kiai. It's mostly noticeable in that the last kiai is almost twice as loud as the first. I'd suggest to raise the volume at least for the first kiai, and make them more consistent. 60-70% sounds best to me.
Change the volume for 1st paragraph by 55% and last part by 65% maybe will be more comfort ><- 00:37:963 (3) - This doesn't play that well. The reason is because the slider is so small, it's impossible for the player to notice that there is more than one repeat on it so it surprises them. It would be nicer to split it into two 1/2 sliders or four circles.
ok changed into four circles~~- 00:45:117 (4) - This note sounds a bit strange to me because the music is actually in 1/3 here. It's missing the music. I suggest just delete this note and maybe make a bit more spacing between 00:43:502 (2,3,5).
fixed~~ and made them 1.6x DS- 01:10:156 (1) - It seems more accurate to start the spinner at 01:10:271 which is when that held note starts in the song. Also it seems nicer to end the spinner at 01:13:963 since the music is still very active after 01:12:117. :< Up to you.
Think for a while and take yours :3 really seems nicer~- 01:14:656 (1,2,3,4) - A bit difficult to understand. The music is pretty unique here, so can I suggest that you use sliders for this transition. If you use sliders here, it will make 01:15:348 (1,2) feel really unique when the vocals come in which is what you need. Try this rhythm and see if you like it:
Example:O Great suggestion!! Felt really unique after xD
This also covers the hit at 01:15:002 which is very important.- 01:28:733 (1,2) - It feels like you've moved the 2 upwards because you didn't have enough space below them to make the 01:30:579 (1,2,3,4) and it's kind of breaking flow imo. Maybe you could rethink this pattern a bit and place the 1-2 in a nice curved line together like 01:16:733 (5,6).
xD you guess rightfixed and move down by changing the curve angle~~- 01:30:809 (2,3,4) - Following up on the previous point, try moving the triplet more downwards to make a more even curve from 01:30:348 (5,1). It will have nicer flow.
as i saying at the last paragraph i reduced it into 0.7~0.8x Distance and followed this position~- 01:35:194 (4) - NC is nice here for readability on this rhythm like at 03:38:886 (1).
ForgotFixed
- 01:36:117 (1,2) - That's a really large 1/4 jump, and with this low AR it's pretty much impossible for the player to read it as 1/4, it looks like 1/2. I suggest making this jump much shorter if you want to use this rhythm here.
Ok~~ made them just like normal 1/4 notes by 1.3x Distance and so as the one at last paragraph~~- 01:49:271 (1) - Since this is a hard diff, how about ending the spinner at 01:52:271 instead on the white tick. That is where the bass hits in the music to start the transition into the downbeat 01:52:733 so it feels more natural.
yea... fixed~- 01:53:656 (2,3,4) - Would be better imo if you used 1.3 spacing here so that it's the same as 01:56:425 (1,2,3) and so on, it will feel nicer.
:P Fixed~~- 02:43:040 (5,1) - Seems nicer to remove NC from 02:43:963 (1) and add it to 02:43:040 (5). That way it is consistent with 02:39:348 (1) and you have this nice symmetry 02:43:040 (5,1) in that they are one combo.
Ohoh surely nice symmetry :3 Added~- 02:48:117 (3) - Finish missing I suppose.
Added..- 03:12:117 (1) - Finish on head.
Added~~-c-
For the most part your flow is pretty nice.
;c; Thanks for reminding me for ramdonly Distance QxQ At the paragraph you mention i centralized most of them into 1.0x and really seem better >w< and have checked rest part of map and fixed some Distance~~ ><
As for whether no not you should add another diff in between Hard and Normal, well it's hard to say. You should ask for more opinions. I think one thing you could do to make it better would be reduce some of the spacing on streams in the Hard diff. When you place stream/triplets in 1.0 or 1.1 spacing, it can be very difficult for Hard players to follow.
Ok...Its about 1 years ago when i was a hard playersI decreaced all triplets like 0.7~0.8x and ask my classmatehard playerto test of it... he said really more simillar as hard for the lower distance xDD~~
All in all I don't think more modding would be a bad thing, and I hope you don't give up on this because I believe you can make it great. Good luck!
Ok ;w; Ill finding more mods... and ill not giving up cuz for you and yomi san's courage
SuperMICrophone wrote:
q
---
[Hard]
00:46:271 (1,2,3) - 3/4 in circles is baaaaad. Use a repeat slider or a slider then a note. nah cuz ive use lots of 3/4silder in this X)
00:53:656 (1,2,3) - ^
01:59:194 (1,2,3) - ^
03:15:809 (2,3,4,5,1) - Can you clean up this pattern so sliders don't overlap? fixed~~
03:37:733 (4) - Can you put this between (3) and (1) insteadof stacked on top of (1)? Would help set up the spacing for the 3/4. wow great~~ fixed~~
Clean diff.
---
Nice map, GL.
-SMIC
QAQ 好吧不喜歡沒關C (?kamisamaaa wrote:
from my queue~
总体
这首歌很吵 完全可以多试试给滑条身子也加上哨声
然后因为我不喜欢这歌所以没很仔细摸额
[normal]
01:15:809 (1) - 这个在白线结尾舒服的多得多
02:20:425 (1) - 这啥意思 这个突然一个哨子声 然后后面没声了。。。 后面kiai为啥要音量5
02:48:117 (1) - 这几个也莫名其妙。。。
[hard]
00:46:271 (1,2,3) - 像这种中间一个节奏在蓝线上的 我觉得应该当成这首歌的两点突出一下 比如摆成三角条 然后加上特别的音效这样 然后之后所有的这种节奏都这么摆 你这样一条线很容易就当成普通的节奏点过去了
00:53:656 (1,2) - ^ 像这种就是 完全可以和上面对应起来(之后同类的就不指出来了)
大概就说这么一点额0.0 实在听不下去这歌。。。
yurunneram wrote:
00:27:348 (4) - Make DS equal before and after although its end was 2/3 but fixed :3
00:46:271 (1,2,3) - Wouldn't recommend such a jump :( i wanna notice that its a 3/4 tempo
01:03:809 (4) - Kill the overlap or just put it on the right side instead (horizontal flip) ok~ let them ctrl+H
Kinda liked the second half more
Gomen it's a bad mod ((_ _)) and really late too.. dun give kudos
>w< nah the points are quite importantw thx for coming ~
Lust wrote:
From my queue
Wow osu! needs more Tiara
>3< yeah~ osu! needsmoemore Tiara[Hard]your patterns during kiai times were nice ^^ mostly blankets were issues but those can be fixed easily
- 00:27:348 (4) - Objects end is not snapped! :O its 1/3 xD
- 00:24:117 (3,4) - blanket is off ok~fixed
- 01:05:656 (3) - bring slider end point down so that it blankets 01:06:348 (4) - comfortably fixed~
- 01:19:502 (1) - another off blanket (use the approach circles to check all the blankets) fixed ww
- 01:52:733 (1) - angle this slider endpoint downwards for nicer flow with 01:53:656 (2) wow ok~~
- 01:57:117 (2,3) - fix blanket fixed...
- 01:59:194 (1,2,3) - felt weird to me when playing, not quite sure why but it did :O changed to slider+circle+1/3 reverse slider ww
- 02:08:425 (3) - another slider end to angle upwards, to about 209:318 moved :3
- 02:29:079 (4) - end point to 418:109 moved
- 02:47:194 (1,2) - weird in play for the first time hmm... after testing it, decreased its distance \:3/
- 03:12:117 (1) - end point to 118:268 moved
thx ww~=3= but im not good at checking blanket
good luck!
Oh Thanks!!~~><Azmato wrote:
[Hard]
00:19:040 (2) - http://puu.sh/5TXBd.jpg I think this direction is nice
01:02:886 (3) - http://puu.sh/5TXKI.jpg how about this?. use (2) slider and make a triangle. 316 196
01:14:656 (1,2,3) - http://puu.sh/5TXTa.jpg how about this rhythm??
01:18:348 (3) - I think this slider should be go right direction. cuz 01:17:194 (6) is going left direction
01:37:963 (5) - NC?? (not strongly suggest)
01:56:194 (7) - x232 y192
02:16:502 what's this green line..? I think 5% vol difference dosen't make big diffrerence.
02:19:040 (3,4,5) - you can make a stream + sliders here. I recommend that
02:42:579 (4) - ctrl G?
02:47:502 (2) - http://puu.sh/5TYmS.jpg
03:19:502 (3,4,5,6) - I think these stream make overnotes... If I were you, I would make long slider.
03:25:963 (2,3,1,2,3,4,5,1,2,3,4,5,6,7) - why this part have so many hitsounds..? only this part.
03:35:194 you can add a note here
03:40:963 (2,3,4) - I think this distance is too difficult for hard players, so I recommend you to reduce distance or make 2 reverse sliders
that's all.
really nice mapI'm looking forward to see this map be ranked.
oh I recommend you some BGs.
I really think so!Tsumetaku wrote:
Oh Thanks!!~~><Azmato wrote:
[Hard]
the second BG is great \:D/such long time didn't find some bg...
will fixed after my computer back... maybe tomorrow
whatever thx for your support and star >w<
OSU! needs more Tiara!!!(?
Kenterz9 wrote:
Hello, as requested =3Hard
NC
01:35:194 (1) - Delete NC
02:45:348 (4) - ^
Rythm
00:20:194 (3,4) - They must be placed with 1/3 "Beat Snap Divisor" =p
Hitsounds
01:18:809 (6) - Clap on the head and the end of the slider
01:26:194 (4) - ^
02:23:194 (5) - ^ (here only at the end)
02:30:809 (6) - ^
03:07:733 (6) - ^
03:15:117 (5) - ^
03:22:502 (9) - ^
03:29:886 (6) - ^ (i'm a man)
03:33:579 (4) - ^
01:20:771 (4) - Clap on the head (rythm better imo =D)
01:24:463 (4) - ^
01:36:463 (2) - ^
02:21:694 (4) - ^
02:24:463 (2) - ^ (lol)
02:29:079 (4) - ^
03:06:002 (5) - ^
03:09:694 (6) - ^
03:13:386 (4) - ^ (i'm hungry =/)
03:23:540 (3) - ^
03:30:925 (2) - ^
03:32:771 (2) - ^
03:34:617 (2) - ^
(Then I think you understand =3)
Good Luck <3
wow All Fixed~~
Sorry for didn't reply one by one ;w; It's all really useful andfunny
Thanks >w<~
Tsumetaku wrote:
@Kibbleru
I'm trying to find BATs ;w;
Thanks for starsss
SapphireGhost[18] is the nicest BAT you will ever meet on osu!, also a great mapper and modder. SapphireGhost demands people to ask questions so ask random stuff whenever you have the chance while SapphireGhost is online on osu! (except it was actually in reference to his somewhat inactive Formspring account). SapphireGhost is a PC Tablet User.
Most people may know him for the fortnightly Ranking chart (previously done by Cyclone and taken his place as in June 2012 until March 2013 [Replaced by DeathxShinigami, 10 months]) or the two approved beatmaps.
Current status: Active.
Tsumetaku wrote:
小車車...恩...
https://osu.ppy.sh/s/133163
SapphireGhost~~
thx.w.
EDIT: Fixed All for yomi san~SapphireGhost wrote:
?If I'm really your favourite player then I should definitely mod this! It's late and I'm a bit tired right now, so I'll have to look over things again later.Subject: G's Modding Queue [Close]Tsumetaku wrote:
小車車...恩...
https://osu.ppy.sh/s/133163
SapphireGhost~~
thx.w.
XD yeah when i saw the question,im sure you're my answer! cuz i watched your replays learned many things since i joined Osu! and feel really admire about your playing skill,especially you're in #100 now.>< btw about looking over,it's ok~ take a good rest ;3~ (?
General
- I think the title should be capitalised as SEAHOLLY, looking at the original upload. :O fixed~ It's my typing error... and didn't find it for long time Orz
- Some inconsistent kiai times that may be worth fixing if they are unintentional. Ok~ think a while and follow yomi's setting.
Hard
- At least OD7 is preferable here to vary the scoreboards a bit more. Ohoh~ Changed.
02:37:271 (1) - Start 1/2 tick earlier to fit the vocals. fixed~
03:18:579 (3,1,2) - This may be easier to read if you unstack (2) from (1). hmm... unstacked now
As a whole, I like the song (I even considered mapping it too) but I think both difficulties could benefit from being cleaned up a little, and trying to add more creative things that fit the song. Let me know if you want help when it's less late for me and either way contact me somehow for a re-check.
:D I really love Tiara's song composing, and planning to make a project for herwww.
After thinking of your advise,added something new creative part from following backgrond~ also fixed some of the arrangement to be more clean~ I'll contact you tomorrow or later for recheck~ glad for any help i can get><
Very HugeThanks ~ oωo
SapphireGhost wrote:
Hard
03:15:809 to 03:19:502 - This slowdown is difficult to read without Tick Rate 2. Consider using 0.8x Slider Velocity instead of 0.5x. OK~ Changed to .75x and replaced the sliders~
Caffe_[Latte] wrote:
[Hard]
00:18:809 (2) - spacing
00:29:656 (3) - ^
00:53:656 (4) - NC
00:54:579 (1) - REMOVE NC
01:34:271 (1,2,3,4,5,6) - I think these dosen't make perfect star.. ( like this 02:44:425 (1,2,3,1,2,3,1,2,3,4) )
02:14:886 (1,1) - smillar to 01:10:271 (1,1) ?
02:32:886 (4) - 216 l 288
02:34:271 (2) - ^ , maybe move 02:34:502 (3,4,5) samely
03:37:733 (4) - 124 l 112
I'm really pleasured that you used BG which I suggested
Well hope this map to be ranked soon!
All Fixed >w<//
The BG you suggest is really wonderful >.< very like it!
also thanks for modding ;w;
hope BATs will see this map...
wa ;w; Thankyuuuuuuuuu for modsKibbleru wrote:
ill take a quick look i guess
[Hard]Thats all GL!
- 00:25:963 (1,2,3) - i think you should definitely use the rotate tool for this pattern instead of creating new sliders :I (ctrl shift r)
- 00:27:809 (1,2) - i think this rhythm sounds better. or something similar, idk. just make sure (2)'s head is at 00:28:502 - to express that strong sound there.
- 00:39:809 (2) - why a brezier curve >_<? they're so outdated :3
- 01:17:194 (6) - curve on the end seems to help it transition better into the following curved sliders
- 01:52:733 (1) - curving it the other way seems to look better for me but i think this is a bit more of a personal view
- 01:58:271 (5,6) - did u copy paste the sliders? if not then you should
- 03:15:809 (1) - ctrl g i think gives better flow :3
- 03:40:733 (1,2,3,4,5) - this looks a bit neater imo, since it stacks and also doesn't seem to overlap with the previous slider
- 03:38:886 (4) - NC for consistency
jonathanlfj wrote:
soon(tm) \:D/(ry
[General]
try offset + 5ms, feels more accurate to play on my end. Mod is done with your original timing hmm,fixed~
[Hard]
00:24:117 (3) - NC here and remove NC at 00:25:963 (1)
00:31:502 (1) - whistle or finish on start?
00:47:194 (1) - remove NC, also maybe a whistle on the start
01:12:233 (1) - end this spinner at 01:13:502 to capture the halting music
01:34:271 (1,2,3,1,2,3) - when i first played this the spacing is not very obvious hinting at 3/4, so i would make the spacing even bigger here (try 1.7x or 1.8x)
01:52:733 (1) - add finish or whistle to the start?
02:01:963 (4) - add a whistle for the piano sound
02:37:040 (1) - i would end this at 02:38:656, it follows the piano better also making the gap consistent like between 02:39:348 (1,2) and 02:40:271 (3,4)
02:47:194 (1,2) - if you just read this by the relative spacing its really easy to mistaken them as 1/4 spacing, try moving 02:47:502 (2) - more down
03:37:963 (1,2,3,4,5,6) - if you enlarged spacing at 01:34:271 (1,2,3,1,2,3) do it to this as well. Also you might want a NC on 03:38:886 (4)
Pretty nice set, let me know after
All Fixed in Hard www including the spacing and NC,they effects alot XD Also thakyuu for coming!!!
Will ask yomi san for fixing
jonathanlfj wrote:
soon(tm)
[Yomi's Normal]
00:27:809 (1,3) - the extra node after the red one makes these look really awkward, was that intentional? yea, looks fine imo.
00:54:348 - there is both a strong vocal and piano here, so maybe add a note maybe a bit hard and ugly, so i didn't map that vocal
01:09:809 (2) - maybe a whistle here ok
01:13:502 - end the spinner here, since thats where the violin(?) comes to a halt sure
01:33:809 (5,6,1) - i would arrange it like this so it flows better afterwards: ok
03:02:425 - i would remove this break here, its really short and not very necessary since it just transitions immediately 我觉得这样比较带感
03:13:963 (4) - clap on end ok
03:37:502 (4,1) - blanket this a bit better, also this rhythm might throw some players off, might want to swap 03:37:963 (1,2) for a repeat slider
changed
osu file format v13
[General]
AudioFilename: 22.mp3
AudioLeadIn: 0
PreviewTime: 75369
Countdown: 0
SampleSet: Soft
StackLeniency: 0.9
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0
[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1
[Metadata]
Title:SEAHOLLY
TitleUnicode:SEAHOLLY
Artist:Tiara
ArtistUnicode:てぃあら
Creator:Tsumetaku
Version:Yomi's Normal
Source:
Tags:Vocaloid Pixiv studio@tiara marireroy Output tanshin sheeya prism baldrace Tsukuyomi Hatsune Miku
BeatmapID:275531
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104,144,91507,1,0,0:0:0:0:
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300,248,94045,1,0,0:0:0:0:
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256,192,109045,12,4,111814,0:0:0:0:
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288,152,117814,1,0,0:0:0:0:
216,248,118276,1,2,0:0:0:0:
120,176,118738,1,0,0:0:0:0:
184,74,119199,2,0,P|128:55|72:69,2,90,2|0|0,0:0|0:0|0:0,0:0:0:0:
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240,344,122430,1,0,0:0:0:0:
120,320,122891,2,0,P|80:280|64:200,1,120,0|0,0:0|0:0,0:0:0:0:
144,136,123814,6,0,P|88:104|56:48,2,120,6|0|0,0:0|0:0|0:0,0:0:0:0:
256,88,125199,1,0,0:0:0:0:
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384,224,127045,1,2,0:0:0:0:
288,296,127507,6,0,B|248:336|248:336|176:336,1,120,6|0,0:0|0:0,0:0:0:0:
135,301,128199,1,0,0:0:0:0:
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299,106,130045,1,0,0:0:0:0:
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232,104,132122,2,0,P|176:72|112:80,1,120,2|0,0:0|0:0,0:0:0:0:
72,184,133045,2,0,P|56:248|88:296,1,120,6|0,0:0|0:0,0:0:0:0:
133,323,133738,1,0,0:0:0:0:
192,328,133968,2,0,L|320:328,1,120,2|0,0:0|0:0,0:0:0:0:
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232,216,136276,1,0,0:0:0:0:
256,192,136738,12,4,139507,0:0:0:0:
416,272,140430,6,0,P|360:320|304:320,1,120,6|8,0:0|0:0,0:0:0:0:
200,320,141353,2,0,P|128:296|96:248,1,120,0|8,0:0|0:0,0:0:0:0:
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161,49,142738,1,8,0:0:0:0:
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371,150,144814,1,0,0:0:0:0:
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312,352,145968,2,0,L|312:232,1,120,2|8,0:0|0:0,0:0:0:0:
312,112,146891,2,0,P|248:128|216:168,1,120,0|8,0:0|0:0,0:0:0:0:
216,288,147814,5,6,0:0:0:0:
96,296,148276,1,8,0:0:0:0:
132,180,148738,2,0,P|118:122|134:64,1,120,0|8,0:0|0:0,0:0:0:0:
240,128,149661,2,0,P|296:144|356:128,1,120,2|8,0:0|0:0,0:0:0:0:
456,68,150584,2,0,P|472:132|456:188,1,120,0|8,0:0|0:0,0:0:0:0:
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256,312,152891,1,8,0:0:0:0:
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112,202,154507,1,8,0:0:0:0:
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256,192,155199,12,0,158891,0:0:0:0:
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344,304,175507,6,0,B|456:232|456:232|396:204|388:148|432:144|444:64|400:36,1,360,6|2,0:0|0:0,0:0:0:0:
264,72,177353,2,0,B|144:72|144:72|72:108|72:240|184:264,1,360,6|2,0:0|0:0,0:0:0:0:
256,192,179199,12,2,182430,0:0:0:0:
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256,352,185661,1,0,0:0:0:0:
144,304,186122,1,8,0:0:0:0:
72,208,186584,2,0,B|60:184|68:152|68:152|112:104,2,120,2|8|0,0:0|0:0|0:0,0:0:0:0:
192,184,187968,1,8,0:0:0:0:
304,144,188430,6,0,P|264:88|208:64,2,120,6|8|0,0:0|0:0|0:0,0:0:0:0:
416,192,189814,2,0,L|416:256,1,60,8|0,0:0|0:0,0:0:0:0:
384,304,190276,2,0,B|320:304|320:304|288:352|288:352|208:352,2,180,2|0|8,0:0|0:0|0:0,0:0:0:0:
320,200,192122,5,6,0:0:0:0:
371,91,192584,2,0,P|298:78|246:105,1,120,8|0,0:0|0:0,0:0:0:0:
173,180,193507,2,0,L|173:252,1,60,8|0,0:0|0:0,0:0:0:0:
154,297,193968,2,0,B|122:361|122:361|74:377|74:377|-6:329,2,180,6|0|8,0:0|0:0|0:0,0:0:0:0:
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320,80,197661,2,0,P|360:48|432:64,2,90.0000034332277,6|0|0,0:0|0:0|0:0,0:0:0:0:
352,192,199045,5,8,0:0:0:0:
392,236,199276,1,0,0:0:0:0:
432,280,199507,2,0,P|376:312|320:312,1,120,6|8,0:0|0:0,0:0:0:0:
208,280,200430,1,0,0:0:0:0:
104,216,200891,2,0,L|104:144,1,60,8|0,0:0|0:0,0:0:0:0:
104,96,201353,2,0,P|144:48|204:32,2,120,2|8|0,0:0|0:0|0:0,0:0:0:0:
208,152,202738,1,8,0:0:0:0:
280,248,203199,6,0,L|368:352,1,120,2|8,0:0|0:0,0:0:0:0:
464,288,204122,2,0,L|376:184,1,120,0|8,0:0|0:0,0:0:0:0:
296,120,205045,2,0,P|352:80|432:88,2,120,2|8|0,0:0|0:0|0:0,0:0:0:0:
175,121,206430,1,8,0:0:0:0:
56,136,206891,6,0,B|44:200|96:248,1,120,6|8,0:0|0:0,0:0:0:0:
200,292,207814,2,0,B|256:268|256:268|328:300,1,120,0|8,0:0|0:0,0:0:0:0:
420,243,208738,2,0,B|460:188|440:128,2,120,2|8|0,0:0|0:0|0:0,0:0:0:0:
328,168,210122,1,8,0:0:0:0:
256,72,210584,6,0,P|204:40|144:36,2,120,6|8|0,0:0|0:0|0:0,0:0:0:0:
168,160,211968,1,8,0:0:0:0:
120,200,212199,1,0,0:0:0:0:
72,240,212430,2,0,L|16:288,2,60,2|0|8,0:0|0:0|0:0,0:0:0:0:
184,296,213353,2,0,P|248:280|304:296,1,120,2|8,0:0|0:0,0:0:0:0:
358,287,214045,1,0,0:0:0:0:
406,252,214276,6,0,L|462:204,2,60,6|0|8,0:0|0:0|0:0,0:0:0:0:
240,192,215430,2,0,L|168:192,2,60,0|8|0,0:0|0:0|0:0,0:0:0:0:
296,160,216122,2,0,P|336:104|400:80,2,120,6|8|0,0:0|0:0|0:0,0:0:0:0:
256,272,217507,1,8,0:0:0:0:
183,176,217968,6,0,P|139:135|102:129,2,90,2|0|0,0:0|0:0|0:0,0:0:0:0:
150,226,218891,2,0,P|90:220|57:238,2,90,2|0|0,0:0|0:0|0:0,0:0:0:0:
256,192,219814,12,4,221661,0:0:0:0: