0123456 column
NM(I am a little bit confuse with some part of it)
[00:02:125 (2125|4) - ,00:03:725 (3725|4) - ,00:05:325 (5325|5) - deliberately putting them on the red line instead of blue? just confirm that you did it not by accident XDDD]
00:23:725 (23725|5) - ADD one here? I am a little not sure about this but I feel strange when two different beat meet same treatment of one note.
Another way to do this is move 00:23:625 (23625|3) - to 6 00:23:925 (23925|4) - to 3 while 00:23:725 (23725|6,23725|5) - to 2 and 4, just as what you did in 00:22:925 (22925|2,22925|4,23325|4,23325|2) - your choices XD
00:34:525 (34525|4) - move to 2, 00:34:725 (34725|2) - move to 4 and 00:34:925 (34925|4) - move to 5
00:36:525 (36525|3) - move to 00:36:425 (36425|1) - . No sound in 00:36:525 -
there is beat here00:47:725 (47725|1) - move to 00:47:625 (47625|1) - and delete 00:47:625 (47625|6) - . same reason -
there is beat here00:52:525 (52525|2) - delete. this is only beat appear in this period, pretty weird XD -
nope.01:02:925 (62925|5,62925|1,63325|2,63325|4,63725|4,63725|2) - hmm, this part I suggest map 1/2 timing note(white and red line) in a symmetrical pattern. your double notes are really none sense to me because no remarkable hit should be emphasize while some are just ignore. 1/2 timing note not only map out every hit but also offer a feeling of equality that every beats are the same
sure. 01:05:925 (65925|3) - what is this? suggest move this to 01:06:125 (66125|1) - make it becomes one member of drum layer so that you could distinguish this no-corresponding note from 01:06:125 (66125|5,66325|3,66525|2) -
fixed01:16:025 (76025|5) - move to 6 -
its already at 6?01:23:125 (83125|6) - move to 2 -
deleted this01:24:125 (84125|2,84325|3,84525|4,84725|5,84925|6) - make them 65432 according to the pitch -
this is already according to pitch01:25:325 (85325|4,85325|2) - move to 4 and 6 -
ok!01:32:725 (92725|4,92725|2) - hmm... what are they? consider this is the easiest diff in your map set, maybe delete them would be a better choice XDDDDD
oh sure xDHD
I love this diff XDDD
00:04:725 (4725|0) - move to 00:04:525 (4525|0) - (like 00:06:325 (6325|6) - )
fixed00:06:125 (6125|5) - add -
sure00:06:925 (6925|6) - add -
sure00:13:125 (13125|3) - delete. redundant -
fixed00:14:325 (14325|4) - move to 3 -
ok00:15:125 (15125|1,15225|2,15325|3) - not very sure about this
-
fixed00:34:725 (34725|0,34925|2,35125|0) - move to 1,3,5 and delete 00:35:325 (35325|2) - and move 00:36:425 (36425|6) - to 4
I think this will make election and beat more clear
00:48:125 (48125|4,48225|3,48325|2) - not very sure
01:01:925 (61925|4) - delete
really interesting to play
IN
00:12:225 (12225|5,12325|6) - a little bit uncomfortable and not necessary recommend delete -
deleted 1 of em xD00:15:925 (15925|5) - move to 00:15:725 (15725|0) -
sure! 00:16:925 (16925|1,17125|2,17525|4) - delete and add at 00:17:325 (17325|5) - much more clear I think. Original design ignore the beat of 00:17:325 (17325|3) - while putting extra 00:17:125 (17125|2,17525|4) - which I consider not necessary XD -
fixed00:20:725 (20725|6) - add and move 00:20:925 (20925|5) - to 6
fixed00:28:725 (28725|6) - delete -
done.00:29:925 (29925|2) - ? maybe move to 1 and add at 00:30:125 (30125|2) - ? XD
no changes00:34:325 (34325|4) - delete. nothing here i suppose -
there is ;w;00:52:125 (52125|6,52225|4,52425|4) - add drum sound to them XDD or they will be really strange XDDDD -
fixed01:07:725 (67725|1) - add
added.In fact everything is good enough! But I just cannot make sure if those 1/4 trouble anybody who may accuse your over noting
But it is really good after all
well this isnt overnote D: should be hear by headphones tho~