Hello mancuso_JM_! Mod request via in game. Sorry for the delay!
[General]
- Everything checks out to be clear and rankable! No issues to point out! Excellent! ^_^
- 01:01:432 (3,4) - This spacing is quite strange because these angled sliders are overlapping each other and it doesn't look visually pleasing. Instead, it is better make these sliders linear and align them parallel to each other accordingly. Here is an example of what you could do:Image/Code36,116,61432,2,0,L|56:48,2,70,8|0|0,0:0|0:0|0:0,0:0:0:0:
104,152,62374,2,0,L|84:220,2,70,0|8|0,0:0|0:0|0:0,0:0:0:0:
176,184,63317,5,4,0:0:0:0: - 02:08:657 (3,4) - Optional suggestion, but I personally would not make these patterns overlap each other when using a blanket pattern such as this as it looks unattractive to play. Instead, I would replace the curved V slider blanket with a circular slider blanket and increase the spacing to around 1.1x as it looks cleaner and doesn't overlap at all. Here is an example (again, this is optional):
- 02:56:406 (2,3) - These linear sliders are okay, but you could make these linear sliders more interesting by curving them. Here is an example if what you could do (btw, this does not affect spacing :3):Image/Code364,144,176406,2,0,B|308:128|300:80|300:80|292:36,1,140,4|0,0:0|1:0,0:0:0:0:
220,36,177348,2,0,B|212:80|212:80|204:128|148:144,1,140,2|2,0:0|0:0,0:0:0:0: - 04:24:364 (1) - The flow of the current pattern feels like a forced wave pattern when the music did not call for it. The flow between the notes can be improved by starting this slider upward (concave up) instead of downward. Here is an example:
- 04:35:987 (4) - Ewww! Not a good idea to overlap/hide the slider track like that. I know what you are trying to do here, but this slider could be confusing and almost feels like a semi-burai slider. What you could possibly do is to separate the middle anchor points (similar to the slider at 04:42:898), but I fully recommend to rearrange this slider shape.
- Optional, but I recommend to increase the Approach Rate to 5 to have a steady AR difficulty spread. Since Easy and Hard difficulty has set on 3 and 7 respectively, setting the AR to 5 in Normal should be okay! Of course, this is optional.
- 00:13:997 (2,3,4,1) - Optional, but I just thought about something you could do here. It will require adjusting the patterns at 00:14:940 (3,4) though, but I believe in the end that the pattern will look more aesthetically pleasing. Here it goes: Try moving 1 at 168|144 so the start of 1 and the end of 2 is parallel with 00:14:940 (3,4).
- 00:40:699 (1,2,3,4) - Nazi suggestion, but I would move this whole pattern starting at 328|328 to make a nice triangle pattern at 00:40:071 (3,1,2).
- 00:56:092 (2) - Another nazi suggestion, but this map design is calling for it (I also noticed that the patterns in the 2nd verse are much cleaner than the 1st verse XD). Anyways, try moving this circle a grid down for consistent spacing and a nice triangle pattern.
- 00:59:547 (3,4,5) - Nothing major, but it caught my eye. The spacing between 1 and 2 is a grid off, which can be easily fixed by moving 2 and 3 (and possibly 4) a grid up. You may have to fix 02:08:657 (1,2,3) as well if suggested.
- 02:56:406 (1,2,3) - Personally, I would try a symmetrical approach such as moving this pattern at 8|192 while also stacking 3 with 02:56:092 (2). You don't really have to do this as this is my personal preference, but I'm a huge fan of symmetry and aesthetics XD.
- While test playing this difficulty, I didn't notice anything flow breaking at all. I received a S rank in my first attempt! Good job in flow! :3
- 01:19:966 (7,8,1,2) - Wait! D: Why not make 7 and 8 symmetrical with 01:17:767 (2,3)? I was expecting it too XD. Well actually, my main reason is because you could of make the sliders at 01:20:594 (1,2) symmetrical afterwards XD. Yes, it would require spacing change, but it would be much of a hassle since there is a break time nearby. Just an optional suggestion.
- 00:08:029 (22,23) - I would consider swapping these notes to due to stay consistent with the guitar sounds.
- 00:13:997 (40,41,42,43) - Compare to 00:12:427 (35,36), the vocal sections are relatively inconsistent. I would try dkdk instead if you are following the vocals. However, if you were following the guitar sounds, the current pattern seems fine.
- 00:28:133 (82) - I can hear an increased pitch of the guitar here. Consider inserting a kat here to emphasize it. If considered, add one at 00:30:018 (88) as well. :3
- 01:26:563 (262) - There's nothing audible here. I believe you meant to move this kat at 01:26:720 (262). If not, please ignore.
- 02:55:463 (215,216) - Try swapping these notes as it emphasizes well with the higher percussions.
- Your Oni difficulty is pretty good. There's nothing much to point out. :3
- 02:57:976 (387) - The don sounds better with the supporting percussions. I would add one here. :3
- 03:55:777 (602,603) - This part sound awkward with the vocals. Consider swapping these notes for a better emphasis.
EDIT: Added QAT banner since this map was choosen via QAT queue! :3