Hey, from my "non-japanese" Queue (:
General
- You should consider adding a super Easy, the spread atm is on the hard side and the Normal isn't very Easy, so beginners don't have an easy starts on your map and can't play something simple. The rythm in Normal and the BPM make it especially harder. The rythm is quiet hard for an Easy but if you focus on the white ticks you can make a simple Easy.
- The SB coding is a little off, you should fix the tiny difference in ms.
- The hitsounds are barely hearable. You need to higher the volume of the hitsounds in the time sections. They totally go under in this powerful song.
- The epilepsy warning isn't enabled in every difficultie.
Normal
01:34:947 (2) - I think you can create a better looking and fitting slider than this. It doesn't look so attractive and the shape is a little disturbing towards 01:33:684 (1) - , which might confuse a little. You could simply just 01:33:684 (1) - copy paste this and horizintal swap it. It gives a better effect and play nicer. Like this http://osu.ppy.sh/ss/1056769
01:38:421 (6,1) - Blanket this better.
01:42:842 (4,1) - These two together look a little weird. If you curve it a little into the other direction the flow gets better and it also goes hand in hand with 01:44:421 (2) - this slider. Like this http://osu.ppy.sh/ss/1056774
02:06:526 (1,2) - Blanket this better so it suits to the previous slider.
02:14:105 (1,2,3,4) - That's a nice way of combining slider and circle. It looks very nice!
02:25:474 (4,5) - The blanket here also looks a little unattractive. You should rotate this slider 02:26:421 (5) - a little so it fits to the previous one and looks better. You can simply copy paste and horizontale swap this again. Of course without a repeat. Like this http://osu.ppy.sh/ss/1056788
03:12:842 (3,4) - You could shape them better to each other.
03:22:947 (2,3) - The right left movement is not easy for new players. The only get used to more rythms and simple flow and shouldn't play things like this. The flow 03:22:947 (2) - of this goes right so when you have to move left after it might be hard to play. Patterns like this go better http://osu.ppy.sh/ss/1056796 Ofc you have to adjust the following then, or you make it different.#
03:27:368 (1) - When the slider reverse is so close to the end of 03:26:737 (6) - it might be missclicked. You should move the sliderpoint of the repeat slider left.
03:41:737 - Tbh, a slider would work better here for the ending. It fits to the song and plays better.. http://osu.ppy.sh/ss/1056798
Hard
- Take care of your comboing. Sometimes 00:43:158 (1,1) - they are short and then they go long 00:46:000 (1) - . Don't use both.
01:08:263 (7) - Move the circle a little right so you have a nice triangle pattern. You have consistant spacing so far so don't destroy it by one circle.
01:13:316 (7,1) - , 01:18:368 (7,1) - Same, the little spacing difference is unneeded and feels odd when playng.
01:25:316 (5) - It will play better if you unstack these, since the sliders aren't stacked either.
01:35:579 - On this white tick should be an element due to it being clearly hearable its an important beat. Maybe something like that, or you could find something better. http://puu.sh/4YaU2.jpg (starting point is 01:35:895 - )
02:08:895 (8,1) - , 02:13:947 (8,1) - , 02:19:000 (9,1) - , 02:24:053 (6,1) - , 02:29:105 (7,1) - , 02:31:474 (9,1) - , 02:34:158 (7,1) - , 02:39:211 (9,1) - Again, this jump is unneeded and not fitting and i see no point of making one.
02:20:421 (3,4,5,6) - The placement is very random and confusing at this part. You should replace them proper in a better shape. Maybe something similar to this. http://osu.ppy.sh/ss/1056818
02:40:000 (2,3) - Tiny spacing mistake, move it further away.
02:40:632 (4) - And here its too far away, move it closer.
03:40:000 (1,2,3,4,5) - You truly expect this to be the same 1/1 as the previous pattern 03:39:368 (5,6,7,8) - . You should make something different here or else its missunderstood and playerd wrong.
03:42:526 (1) - Unstack this so its more readable and people know its an 1/1 circle.
Extra (Consider this on the Insane difficultie as well, please. Same mistakes)
- The ending of the difficultie is different from the other difficulties and should be the same, also i dont understand why you have such weird patterns at the end, when there is nothing much to play to anymore in the song. You really should remove this. If not, make something playable.
- There are too many breaks at the end which are unneeded.
- 03:47:579 (1) - Sliders like those are unrankable and not allowed.
- You need to fix up your comboing again, it's very random at times and should be consistant. There are combos up to 17.
- 00:45:842 (2,3,4,5) - Such spacing is really disturbing when playing. First you have 00:45:368 (7,8,1) - big jumps and then tiny spacing and clustered pattern. You should make this clear how to play since its the same 1/2 rythm pattern and when you have it so clustered it might be missunderstod.
- 00:48:526 (2,3) - You have the same spacing as 00:48:211 (1,2) - . Yet the rythm placement is totally different. You should again make it clear how to play this, since how it is now, is not readable enough.
- 00:54:526 (6) - This is a hidden note and is not readable, playable and visible enough.
- 01:05:895 (4) - Slider is not clearly visible and hidden due to the previous slider, you have to fix this and make it readable enough so it can be played.
- 01:07:789 (11,17) - Done for symmetry and the spacing, even though its the same 1/2 pattern, is not consistatn with 01:07:947 (12) - . You need to make your decision how you use jumps and spacing changes.
- 01:09:053 (3,4,5) - Again the same
- 01:26:737 (4,5) - Very close to the previous pattern and also not clearly visible to play. Move them further away or so you can clearly see the difference.
- 01:31:158 (1) - Spacing mistake, needs to be further away or else it will be played as 1/2 circle.
- 01:35:737 (7) - Same again
You need to fix things up which i advised in the whole difficultie. It's really not readable and playable enough sometimes. The whole difficultie needs more work on spacing and placement. Currently it's not on a good standard.
I hope this makes you better prepared for further mapping and away from such mistakes and makes you more aware of things. The Extra and Insane is really messed up and makes no sense sometimes.
Very good luck on this o/
General
- You should consider adding a super Easy, the spread atm is on the hard side and the Normal isn't very Easy, so beginners don't have an easy starts on your map and can't play something simple. The rythm in Normal and the BPM make it especially harder. The rythm is quiet hard for an Easy but if you focus on the white ticks you can make a simple Easy.
- The SB coding is a little off, you should fix the tiny difference in ms.
- The hitsounds are barely hearable. You need to higher the volume of the hitsounds in the time sections. They totally go under in this powerful song.
- The epilepsy warning isn't enabled in every difficultie.
Normal
01:34:947 (2) - I think you can create a better looking and fitting slider than this. It doesn't look so attractive and the shape is a little disturbing towards 01:33:684 (1) - , which might confuse a little. You could simply just 01:33:684 (1) - copy paste this and horizintal swap it. It gives a better effect and play nicer. Like this http://osu.ppy.sh/ss/1056769
01:38:421 (6,1) - Blanket this better.
01:42:842 (4,1) - These two together look a little weird. If you curve it a little into the other direction the flow gets better and it also goes hand in hand with 01:44:421 (2) - this slider. Like this http://osu.ppy.sh/ss/1056774
02:06:526 (1,2) - Blanket this better so it suits to the previous slider.
02:14:105 (1,2,3,4) - That's a nice way of combining slider and circle. It looks very nice!
02:25:474 (4,5) - The blanket here also looks a little unattractive. You should rotate this slider 02:26:421 (5) - a little so it fits to the previous one and looks better. You can simply copy paste and horizontale swap this again. Of course without a repeat. Like this http://osu.ppy.sh/ss/1056788
03:12:842 (3,4) - You could shape them better to each other.
03:22:947 (2,3) - The right left movement is not easy for new players. The only get used to more rythms and simple flow and shouldn't play things like this. The flow 03:22:947 (2) - of this goes right so when you have to move left after it might be hard to play. Patterns like this go better http://osu.ppy.sh/ss/1056796 Ofc you have to adjust the following then, or you make it different.#
03:27:368 (1) - When the slider reverse is so close to the end of 03:26:737 (6) - it might be missclicked. You should move the sliderpoint of the repeat slider left.
03:41:737 - Tbh, a slider would work better here for the ending. It fits to the song and plays better.. http://osu.ppy.sh/ss/1056798
Hard
- Take care of your comboing. Sometimes 00:43:158 (1,1) - they are short and then they go long 00:46:000 (1) - . Don't use both.
01:08:263 (7) - Move the circle a little right so you have a nice triangle pattern. You have consistant spacing so far so don't destroy it by one circle.
01:13:316 (7,1) - , 01:18:368 (7,1) - Same, the little spacing difference is unneeded and feels odd when playng.
01:25:316 (5) - It will play better if you unstack these, since the sliders aren't stacked either.
01:35:579 - On this white tick should be an element due to it being clearly hearable its an important beat. Maybe something like that, or you could find something better. http://puu.sh/4YaU2.jpg (starting point is 01:35:895 - )
02:08:895 (8,1) - , 02:13:947 (8,1) - , 02:19:000 (9,1) - , 02:24:053 (6,1) - , 02:29:105 (7,1) - , 02:31:474 (9,1) - , 02:34:158 (7,1) - , 02:39:211 (9,1) - Again, this jump is unneeded and not fitting and i see no point of making one.
02:20:421 (3,4,5,6) - The placement is very random and confusing at this part. You should replace them proper in a better shape. Maybe something similar to this. http://osu.ppy.sh/ss/1056818
02:40:000 (2,3) - Tiny spacing mistake, move it further away.
02:40:632 (4) - And here its too far away, move it closer.
03:40:000 (1,2,3,4,5) - You truly expect this to be the same 1/1 as the previous pattern 03:39:368 (5,6,7,8) - . You should make something different here or else its missunderstood and playerd wrong.
03:42:526 (1) - Unstack this so its more readable and people know its an 1/1 circle.
Extra (Consider this on the Insane difficultie as well, please. Same mistakes)
- The ending of the difficultie is different from the other difficulties and should be the same, also i dont understand why you have such weird patterns at the end, when there is nothing much to play to anymore in the song. You really should remove this. If not, make something playable.
- There are too many breaks at the end which are unneeded.
- 03:47:579 (1) - Sliders like those are unrankable and not allowed.
- You need to fix up your comboing again, it's very random at times and should be consistant. There are combos up to 17.
- 00:45:842 (2,3,4,5) - Such spacing is really disturbing when playing. First you have 00:45:368 (7,8,1) - big jumps and then tiny spacing and clustered pattern. You should make this clear how to play since its the same 1/2 rythm pattern and when you have it so clustered it might be missunderstod.
- 00:48:526 (2,3) - You have the same spacing as 00:48:211 (1,2) - . Yet the rythm placement is totally different. You should again make it clear how to play this, since how it is now, is not readable enough.
- 00:54:526 (6) - This is a hidden note and is not readable, playable and visible enough.
- 01:05:895 (4) - Slider is not clearly visible and hidden due to the previous slider, you have to fix this and make it readable enough so it can be played.
- 01:07:789 (11,17) - Done for symmetry and the spacing, even though its the same 1/2 pattern, is not consistatn with 01:07:947 (12) - . You need to make your decision how you use jumps and spacing changes.
- 01:09:053 (3,4,5) - Again the same
- 01:26:737 (4,5) - Very close to the previous pattern and also not clearly visible to play. Move them further away or so you can clearly see the difference.
- 01:31:158 (1) - Spacing mistake, needs to be further away or else it will be played as 1/2 circle.
- 01:35:737 (7) - Same again
You need to fix things up which i advised in the whole difficultie. It's really not readable and playable enough sometimes. The whole difficultie needs more work on spacing and placement. Currently it's not on a good standard.
I hope this makes you better prepared for further mapping and away from such mistakes and makes you more aware of things. The Extra and Insane is really messed up and makes no sense sometimes.
Very good luck on this o/