updated
Thx for modding!sjoy wrote:
[E喵]
00:06:194 (1) - fin 好
00:39:749 (3) - 88 ,88 感觉更好如果移的话记得调整后面 好 我猜你一定开了gridXD
thx for moddingsjoy wrote:
[Yuki]
我跟你说自己的图用自己名字命名会被某些大BAT强烈指责的 好吧我改惹
开始唱的部分 WHIS可以参考HARD 我去看看
00:35:749 (5) - 做个BLANKET 好
01:03:082 (1) - fin 好
01:25:749 (5,6) - 好奇怪的摆法 yeah I like it
没了GOOD LUCK
thx hw~Hollow Wings wrote:
from qInsane
这太简单了,HP+1 呵呵后,好挺好的
- 00:23:528 (9) - 改成向左凸?尾指向右下感觉顺手点 觉得没差多少
- 00:28:416 (7) - ctrl+g (个人觉得顺手 不好
- 00:29:971 (2) - ctrl+g (个人觉得这里的跳这样处理更好些,等于是1大跳分成2大跳 前面那个要求ctrl+g,这个又要变回来,好我先变回来吧看看后面人怎么书
- 00:41:749 (6) - nc? 好
- 01:07:305 (4) - 虽然我打起来没问题不过如果把折返放在头的左上更顺手些 打insane看到这种折返基本都不动光标的所以不改了
- 01:16:193 (2) - 其实改成向下凸更好,改的话如果尾巴依旧stack那么头的位置可能要拖到242,117的位置,而且跟你这个diff其他两个类似的梗也很像。改的话后面的3与之后的三连的flow稍微调整一下 那不改了
- 01:20:860 (1,2,3,4,5,6,7,8,1) - 这一整片跳其实都很卡手,当然我打着是没问题,不改也无大碍。只是考虑顺手的问题的话我推荐:4反向,56换一下位置 这个不错
M酱直接帮我调了吧XDHollow Wings wrote:
EmingK's Easy
为什么kiai和别的diff不一样噗
好呀好呀全改了 1.8☆了Fycho wrote:
Black: Suggestions
Blue: Importance.You might consider
Red:Unrank issues. You Must Fix[EmingK's Easy]
只是一个GD的EASY而已这么另类干嘛?KIAI和其他diff统一,虽然是GD QAQ老司机开始没带我,统一了
这DIFF spread喷到爆,normal中圈,ez炒鸡大圈。。。CS3然后我就哭了QQ Qun wrote:
( ´ ω ` Yuki | mtb<*******> 14:02:02
ez控制在2stars及以下吧,nm3~4就好
00:38:193 –这里可以插绿线调整音量啥的,不然主歌一路音效到底没有高低顿挫 好好好
00:07:971 –重音在这aho,http://puu.sh/4UvXR.jpg, EZ就老实的基于鼓点下节奏别多轨互串了
00:11:527 (3) –重音在这00:12:193 -,延长滑条,去掉后面的note
00:13:305 (3) –Nc改到这
00:27:527 (3) –鼓点在这00:28:416 -,别串人声里去
00:28:860 (4) –又串钢琴去了。。
00:38:193 (2,3) –这样http://puu.sh/4Uw54.jpg
00:48:860 (1,2,3) –第三句别和前两句一样的节奏,很别扭,一般日系歌曲第二段主歌都是这样..换下00:50:638 (3) –增加节奏密度,作为KIAI过渡
00:52:416 (1) –finish奇吵,要么把转盘停这00:54:193 –
01:06:638 (1) –节奏太无聊,这样http://puu.sh/4Uwb6.jpg
01:10:193 (1,2) –我倒觉得平铺段的节奏应该跟鼓点下正常的,而不是3/2滑条跟人声,这里00:55:971 (1,2,3) –也是,不过不是大问题
01:15:527 (2) –缩短,跟鼓点,后面加note或者变折返
01:17:971 (1,2) –人声跟的极其别扭,建议和开始那几个一样的
01:25:971 (2) -^
没改,第一个确实有点难,不过先放着,第二个就是故意摆成那样的,第三个反向后面那个note太难了Hollow Wings wrote:
Yomi's Hard
做的很好呀我蛮喜欢里面的flow的
- 00:40:416 (3,4) - 这很难,然而我在很多地方都看见有人摆并且都不是放在insane而是hard难度里,是因为跳很小的关系吗
- 01:14:638 (4) - 果然还是推荐反向,这跳的。。。
- 01:21:527 (4) - 反向吧,跳的也顺手点
Fycho wrote:
[Yomi's Hard]
Hp+1or2 猴
00:09:749 (1,2) –CTRL+G?我觉得flow更好因为这是hard 好
00:12:193 (2,3,4,5) –因为你这00:12:193 –finish强拍,后面几个塞满打着不好,红线强拍段
http://puu.sh/4UuOR.jpg 改成了一个note加一个1/2
00:54:294 (1) –转盘结束的不对,别扭,在这里00:54:294 (1) –结束又感觉太短,建议去掉 改了一下
01:08:402 (1) –finish instead of whistle?感觉还是加着比较好
01:22:527 (7,1) –音效错了吧,这里,这么响?试着减少音量SC3的clap很吵 降了点
01:23:305 (3) –中间白线上似乎有音,拆成1/2+note 这没事啊
KIAI还可以加更多的soft whistle,现在很多空着太闷 好
好,THX FYCHO~Fycho wrote:
Black: Suggestions
Blue: Importance.You might consider
Red:Unrank issues. You Must Fix[General]
- all diffs check this please:
Title: 届かない恋 ’13,注意日文标题的标点符号应该是全角而罗马标题是半角 fixed,你再看看对不对?
Romanised Artist: Uehara Rena,日文歌手一般是姓前名后,极少数是反过来的,建议还是改正了 fixed
没有更好的背景吗?1024x600而且有字真不怎么好 BG可以再挑
Combo颜色貌似是defalut的?选个更好的颜色吧 四暗刻
所有音效组滑条静音 好[Insane]这个diff很多地方节奏密度还没hard大,而且跳也不多,甚至感觉上没hard难
00:12:194 (4,5,6,7) –这个节奏? http://puu.sh/4UtTM.jpg,可以突出00:12:193 –的那个锣声,而且最好加上finish,三连这里别扭 好
00:13:306 (1) –首whistle太弱,换finish 好
00:19:972 (6,1) –这个3/4接1/1用的不好,3/4换成1/2或者把后面两个1/1缩短 好
00:31:749 (2) –白线上有音,用切分节奏不好,改1/2合适 好
00:41:082 (5) –这样?http://puu.sh/4Uu60.jpg,00:40:860 –这里也能加个note有乐器音 好
00:52:416 (1,2,3,4,1,2,3,4,5) –good pattern,感觉00:54:193 (5) –还能往上摆远点,音更强 移上去了
00:55:082 (1,2,3,4) –之前的空拍突然来这个会措手不及的,其实可以试试先1/4的节奏再1/8的节奏有个过渡 前面四个是钢琴有1/8后面4个是鼓没1/8,先不改
00:55:971 (1) –KIAI段音效严重太弱太轻,跟主歌比起来。强烈建议换音效 音效没找到特别合适的不过往上调了点音量先
00:56:638 (2) –间距这么小干嘛?为了blanket不值得而且flow也不好 ctrl+g了
00:58:416 (2) –这个finish略吵,和前后听起来也不和谐 fixed
01:03:082 (1,2) -01:04:416 (3,1,2) –长滑条看起来乱,排工整? 重新摆了下不太好整呢
01:07:305 (4) –这里听音明显是重音长拍的节奏啊http://puu.sh/4Uuoh.jpg fixed
01:07:305 –finish 好
01:09:082 (3) –首漏finish 好
01:07:305 -01:09:082 –这两个还能想更好的排列梗,这样略平淡 我再想
01:15:527 (1,2) –flow猎奇 猎奇点就猎奇点了-.-
01:21:527 (4) –首漏finish,其实这里也是长音 好
01:23:305 (3) –finish啊亲 好
01:26:193 (1,2,3,4) –最后这节奏也不好也许换成单点会好 看看人家怎么书的
我是比较担心diff spread的,主难度的音效花点功夫吧;w;hard不错
thx for modding~azuretwinight wrote:
Yomi's Hard
很有段落感,很有特点的节奏,不过有一点是音效的使用的问题。。
00:43:082 (4,5,6) - 这里似乎overmap
00:43:749 (2) - 这里缺乏打击感,建议可以与1用一样的音效,本身想法很好可惜总是有一种很闷的感觉。。
00:49:527 (3) - 感觉这个滑条用这种音效不大好,还是用soft好些?这里烤肉叫我帮他吧clap去掉了
00:51:082 (2) - 滑条2音效想法比较不错可是我觉得不够规整会有一种比较闷的感觉
01:09:749 (5) - 声音减小的有点多了
后面还有几个类似的地方声音减小的比较大了。。
烤肉说其他nochange.Insane个人意见,仅供参考。。
嗯,风格和节奏好评,我想有几个值得争议的地方你自己应该也比较清楚,不过个人感觉有些梗有点突兀
00:42:193 (1,2) - 缺乏打击感,音量可以适当加大
00:47:749 (5) - ^
00:49:527 (2,3) - ^这里其实vocal高而音乐低,我都想降音乐来着
00:55:082 (1,2,3,4) - 这个地方用串连打而不是这种短滑条组好些?前面一直走的是比较简单的beat这里突然用滑条加大了读图和节奏的复杂度。比较突然前面四个是钢琴后面四个是鼓所以先1/8滑条再1/4连打,并且这也是insane里面可以说唯一比较难的地方了,我个人还是想要保留的,除非bat说不行;W;
01:04:416 (3,1) - 这里不是很美观额。。还好吧
![]()
so no changeazuretwinight wrote:
这里是我的建议(只是建议而已) 这里是我觉得需要修改的地方General= =好歌好图,零星需注意EmingK's Easy
00:11:527 (3) - 觉得这里的finish不是很合适。。不过也无妨如果你觉得这里加了比较好 因为是前奏结束正式进入音乐0.0
嗯。。音效clap在第四白线上会不会比较乱呢。。= =可能我还是见识的不是很多。。 24拍clap属于基础音效啊,很常见的
Thanks for modding~kajiyatta wrote:
M4M from this
[General]
I guess you can add (TV Size) better since it is more common. I will ask a BAT about the title.
It's not recommended to put notes before timing point. so offset should be 4416. Star Stream's map http://osu.ppy.sh/b/223397 also has notes before timing point. It doesn't matter.
[Insane]
Placement
00:18:193(4) I suppose down-curve will be much than up-curve for flow. Uh. Then the flow breaks.
00:22:193(5,6,7,8) this overmap of notes looks a bit odd, so here is example. you can change this part in your own. changed a little.
00:27:193(1,4) swap NC better for music. NC starts at the finish, it looks much better. fixed~
00:37:305(2) player will confuse since the spacing suddenly changed to narrow. I haven't found where it is...
00:41:719(1) useless NC, you shouldn't spam NC. fixed
Rhythm
00:55:082(1,2,3,4) I highly suggest you shouldn't make 1/8 stream here, this song sounds calmly and player won't ecpect this suddun stream even if challeng player. Also I want to keep that...
Hit Sonud
00:44:638(6) add finish at end? nope, sounds strange
00:48:860(7) add finish?
01:03:082(1) add finish at head.
01:26:193(1)^
others added
Overall fine, I hope this Insane will be more improved. Good luck!
thanks for modkajiyatta wrote:
[Hard]
Placement
00:30:193(3) This note may be overlapped with previous slider, so it looks invisible I suppose. i will consider about it
00:34:638(1) The tail of slider is a bit off screen np
00:50:638(1,2) I suppose down slider looks more nice flow than current one. e.g.)
01:01:305(1) CTRL+G looks more nice flow imo.
01:16:860(5) I expect down-curve flow, so move this note a bit down?
01:18:860(4,1) again flow suggestion, the stack may stop the flow.
all k
Hit Sonud
00:06:194(1) add clap at end nope,only here bgm desn't have clap
00:48:860(1) add finish k
01:22:416 why turn down volume? I can hear these drum sounds clearly. turn to 30%
no commet → fixed_AI wrote:
chged to m4m kkk from the queue thingywill edit this post tmr for the mod, juz to make sure i won't forget :p
[Insane]
00:08:194 (2,3) -flowww breakerrCTRL G(3)
00:09:082 (4) - CTRL G
00:09:750 (1,2,3,4,5,6) - Try this pattern
00:12:193 (4,5) - CTRL G
00:13:750 (2,5) - Overlap like this is kinda ulgy imo
00:15:528 (2,3) - The flow aren't nice here
00:16:417 (4) - The jump is too big for this one
00:32:860 (1,2,3,4) - This is kinda awkward lol = /// = I think it not bad
01:15:527 (1) - This repeat directly killed the flowouchhhyeah it kills the flow but I have already let 3 players play the diff then they didn't feel strange, so it is ok~
all fixed!_AI wrote:
[EmingK's Easy]
00:22:193 (3) - Suggest not curve
00:38:193 (2,4) - C&P one of it will be better
01:19:082 (3) - Curve down a little like this may help the flow
all fixed!kajiyatta wrote:
[Easy]
Placement
00:48:860(1,3) stack these note? it looks consistence.
Hit Sonud
00:13:305(1) at head, finish better than whistle to follow the music.
01:10:193(1) add finish at head.
01:26:193(2) add finish
[Minakami Yuki] wrote:
Now Insane is being remaped.
What the fycho so fast 233[Minakami Yuki] wrote:
Finish Remapping!
no commet → fixedts8zs wrote:
[Insane]
00:05:528 (1) - 尾部的clap和后面比太大声了吧或者干脆说后面太小声? 去不去掉这里都这样
00:11:082 (6) - Ctrl+G
00:38:193 (1) - ^
00:45:082 (7) - 不好看……顺着下来就好._.
00:57:749 (1) - 尾部是不是少个clap._.?
00:56:860 (3) - ^
00:59:527 (1) - move to 248,8 00:59:971 (3) - 这里flow就会好些
01:00:860 (6) - http://osu.ppy.sh/ss/1056666
01:12:416 (2) - Ctrl+G 不好
01:27:971 (1) - End at 01:30:416 -
都改了ts8zs wrote:
[Hard]
00:08:193 (1,2) - copy ._.
00:40:193 (2,3) - swap
01:27:971 (1) - End at 01:30:416 -
so currently no change and thanks for modding anyway QAQritsu-tanaika wrote:
EASY
00:11:527 (3) - if you follow the vocal, this should end on the white tick at 00:12:416 0.0 actually both the start and the end follows the electric guitar ._.
00:47:082 (3) - The turn back point at 00:47:749 should have a whistle instead of a clap keep consistency with 00:44:193 - , and will see if both should be changed..
01:01:305 (2) - Suggesting you add a finish at the start of slider nope, the music and beat goes flat here, adding finish is a bit noisy.
thx for modding~[ Sana ] wrote:
Hi from your queue
[Insane]
00:19:305 (4) - 172||266 ∑( ° △ °|||) waht?
00:23:082 (3,4) - try tis shape ok 00:41:082 (5) - NC fixed
00:44:638 (7) - change into 3circles oh that's not a good idea imo :<
01:01:305 (1) - ctrl + g and change into slider-circle good~
I like this song and map >< >< thanks~
Good luck!
http://puu.sh/4Z9mT.osu[ Sana ] wrote:
[Hard]
00:29:305 (1,3) - it can be hard to read this hidden noteintention
00:49:527 (3) - make more perfectly ok
01:14:638 (4) - k
01:20:860 (1,2,3,4) - distance check I think it is ok
I surprised at your diff. A huge improve o.O
thanks xD
all fixed!Squirrel wrote:
[EmingK's Easy]
I like this diff, just some suggestions cause of personal taste.. .o. :
- 00:12:860 (4,1,2) - you could create a really nice triangle pattern hereI love triangle patterns, sorry. x:
- 00:16:860 (2) - use a flipped version of 00:15:082 (2) maybe? to create a more consistent feeling.
- 00:25:305 (3) - move last anchor a bit up to get the same curve as 00:23:971 (2)? for the same reason as above.. x:
- 01:11:082 (2,3,4) - you could create a niver curve by moving 3 a few grids to the right and adjust 4.
- 01:15:527 (2) - if bend in the other direction it has nicer feeling
- 01:27:082 (4) - go for a mirrowed movement of 01:24:860 (1) and rotate by 9° (Selection C.)?
.o. Thanks for modding~Squirrel wrote:
Hellow. mod from queue ~ c:
[General][Insane]
- instead of orange, maybe go with a yellow instead for combo colours?
just have a feeling it fits better with blue cause it's not that hard of a contrast, but still visible.
and it matches the hair of the girl on the left more.. imo..! xD ok~
So here's the same hitsound as in Normal.. I think it's a bit too dominant, maybe if you decrease the volume of the file by a bit it sounds better? 50% is not high -.- I think it's fine~
everything else.. well, .. basically it's the same as Hard. x: just some things cause of personal taste:
- 00:10:193 (3) - has a nicer flow from the previous object if reversed ok
- 00:31:082 (1) - doesn't match with the other sliders so far, cause of the different shape. maybe you can find a shape more fitting? ok
- 00:44:193 (5,6) - increase the curves by a minimum, they are barely noticeable ok
- 01:25:860 (6) - use a curved slider that points towards the lower left corner instead? has a nicer feeling imo >< 9 feel good about it now ><
Guess I wasn't too helpful, but oh well. .o.
Good luck with this! ^__^/
哇妮妮Nymph wrote:
這番好不好看啊 想追又懶 愁人
ar3whyyouaresoproareyoushaonv?[CSGA]Ar3sgice wrote:
我来送一分
这歌的音量怎么忽大忽小的 who knows that
Insane
- 00:44:193 (5) - 这里我觉得1/2拍用得有点多, 听着有点蛋疼 这样放节奏怎么样 http://osu.ppy.sh/ss/1060618 好
- 00:59:527 (1,2) - 4-1和2-3的距离也太小了.. 放到1.2x左右? 我直接把1,2ctrl+g了
- 01:08:193 (3,4,1) - 这个梗往左边放一点, 然后把01:08:416 (1) - 滑条的尾巴往下转一点 前面的123是正三角形所以不改了
- 01:19:749 (3) - 试试这个形状? http://xiangce.baidu.com/picture/detail ... b724cbf961 好
- 01:24:305 (9,1) - 9-1的间距不科学 2了因为这是后面改的
然后成为了脱宅神图233
谢谢泡泡~popner wrote:
00:08:638 (3,4,1,2) - 所有这种跳都感觉很奇怪啊,跳的后一个note应该是跟一个比较明显的音或是转折 把3,4,5改了
00:18:638 (1,2,3,4) - 建议挨到一起,具体你自己调整 好
00:19:971 (6,1) - 新起vocal通过改方向跟 fixed
00:21:749 (3,4,5,1,2,3,4) - 这几个跳的位置感觉不对,两个钢琴音比较明显,所以跳跟钢琴 fixed
00:23:082 (3,4,1) - 这一段有强烈到从屏幕左上直接到右下么。。。改了
00:51:971 (3) - 同00:19:971 (6,1) 改方向好一些 这里整段重新弄了下
00:53:305 (1,2) - ctrl+g一下,这样整体是随机跳的感觉,不然00:52:860 (3,4,1,2)这一串前后都有条,只有4到1没跳 好
00:55:082 (1) - 这一串:fixed
00:56:860 (3,1) - 为何不弄对称哦 =/=嘛,不弄了啦
00:59:082 (3,4,1,2) - 看不出这个梗是对应歌里的什么,一个梗分在两个combo里感觉违和 好,改了
00:59:527 (1,3) - spacing偏小了,blanket很明显 改了
01:01:305 (1,2,3) - 左下到右上,不合曲 fixed
01:06:638 (1,2,3,4,1) - 这里前面的连续跳会消耗玩家注意力,后面又是3/4需要注意力的,并且这个用法的3/4只出现过一次,建议改1/1 好
01:26:193 (1) - fixed
[赞]Amamiya Yuko wrote:
我操 WA2 来点个赞 (赞呢?
再等下easy和normal的mapper吧~popner wrote:
上次忘了说一个非常重要的问题,就是直线滑条的作用。直线滑条可以起到骨架的作用,它本身很单调,但是大部分图里都是不可缺少的。每隔一段用一些直线滑条可以让图变得很整齐。你可以研究一下0108的图,他的滑条形状乱七八糟的,但有非常多的直滑条/或是部分是直线的滑条。学到了,谢谢泡泡><
00:27:971 (2,3,5,6) - 跳,前面改了这里没改 改了
00:33:749 (5,6) - 用3/4的话就所有类似地方都用,否则就不用 改了
00:34:638 (1,2,4,5) - 跳,前面改了这里没改 这里我想保留一下;w;不知道可以么
00:36:416 (1,2,3,4,5,6) - 这里flow不好吧 这里找人试过,人家没觉得卡手我自己打也没觉得有啥问题0.0
00:59:082 (3,4) - 应该是3这里跳,或者3 4都跳,然后之后的00:59:527 (1,2,3,4,5,6) - 反而可以不跳,用两个相同梗带过 嗯 好
01:02:638 (4,5,6,1) - 这种起新vocal的地反反而没什么表示啊 好我表示一下
01:07:305 (4,5,6,7,1) - 这里flow.. 谢谢泡泡 改了
01:10:193 (1,2,3,4) - 不要一会跳一会不跳啊,到底是跳还是不跳 2改了
01:23:749 (4,5,6,7,8,9,1) - 滑条和stream不在同一个圆弧上 改了
01:24:416 (1,2,3,4,5) - 这里flow也很奇怪 顺便一起改了
ok u get the point, the overlapping is a bit weird however this change is slightly breaking the flow. So i made another change to fix this.Mako Sakata wrote:
[EmingK's Easy]
00:39:971 (4,2) - that kind of overlaping not look so good, how about try this one 00:43:527 (3) - Ctrl+J and move to x:104 y:106, like this 00:45:305 (1) - Move to x:152 y:236
00:45:749 (2) - Move to x:232 y:192
Mako Sakata wrote:
[Yomi's Hard]
01:08:860 (3,4) - Why not stacked together? like this one 01:07:305 (4,1) -
This diff ok~
the 4 is the starting of vocal so i don't want to stack
Thank everyone mod the front before,too.Mako Sakata wrote:
[boat's Normal]
00:13:971 (3) - It would be good if it have a same shape like this one 00:13:305 (2) - ok
00:29:971 (6) - I would rather to put a circle here rather then a slider ok
00:39:971 (4) - Delete clap on tail of slider? ok
00:41:749 (7) - Delete clap? ok
I'm not sugest to have a diffrent slider velocity in normal diff like this one 00:41:860, because new player might be confuse but It's up to youI consider it
00:59:082 (6) - Move to x:244 y:44 ok
01:23:305 (5) - Add clap on tail of slider? ok
Nice song actually I like it XD
Good luck then~Thanks
thx for modding~Mako Sakata wrote:
Hi M4M
[General]
Nothing.
[Insane]
A suggestion, maybe you can make a star or polygonal jump here 00:32:638 (4,1,2,3,4,5) - (/・ω・\)
00:55:082 (1) - Change with circle stream? well, no idea how to make it beautiful so use this...
01:25:749 (6,7) - Why not stacked together? I like that~
Nice song actually I like it XD
Good luck then~
http://puu.sh/56pVO.osuZero__wind wrote:
Hard
00:26:860 (3) - 确定这里要双whistle么 先加着看看
00:37:305 (2) - 感觉不怎么适合原地空拍 猴
01:21:527 (4) - 这个不比前面的3的位置考上一些打起来不幸福 和前面的circle跳不衔接 http://puu.sh/56pmx.jpg 猴
01:27:082 (3) - finish略显突兀吧 那里本来就有
thx 01~Zero__wind wrote:
看都看了 随便写两条儿
Insane
00:09:749 (1,2,3) - http://puu.sh/56p5v.jpg 一直往一个方向转有点抑郁 hao 这里稍微动了下
00:17:971 (3,4) - 为了叠起来弄得移动很别扭 虽然说是小间距并不怎么影响吧 随便参考一下http://puu.sh/56pa5.jpg 嗯还是保持吧
00:36:416 (1,2,3) - http://puu.sh/56pfm.jpg 波浪随便画的 想改的话你自己就画好些=。= =v= 好
低难度不看了 这么高sp了低难度再有问题我也不想说什么了 其实就是饿了想吃饭去了
Thanks 4 modding![ Yuki ] wrote:
[EmingK's Easy]
00:13:305 (1) - tune 90' and x:300,y:140 <<00:15:082 (2) - Orientation?? (4,1,2) divides 360° and it's hard to do blanket if do so
00:19:971 (1) - x:316,y:192 <<Distance ok
00:31:082 (1) - x:148,y:132 <<Distance ok
00:45:749 (2) - x:232,y:192 <<Distance updated inb4
136,64,9749,5,4,0:0:0:0:
105,188,9971,1,0,0:0:0:0:
224,140,10193,2,0,P|262:131|295:108,1,80,8|0,0:0|0:0,0:0:0:0:
372,56,10638,1,4,0:0:0:0:
344,148,10860,1,0,0:0:0:0:
432,200,11082,2,0,P|444:236|436:276,1,80,8|0,0:0|0:0,0:0:0:0:
Thanks kodora~Kodora wrote:
;_; sorry for delay, was too busy
[General][Insane]
- You have unused custom hitsound named "soft-slidertick2.wav", delete it & full submit deleted
- Since there are other other active player named boat i would recommend you to rename your guest diff to smallboat's Normal. well, @smallboat
That's all. Guest diffs are pretty nice, thought Insane needs some more mods imo. Good luck with rank!
- 00:09:749 (1,2,3) - This jump feels a bit unnatural here due to your previous patterns. I would recommend reduse spacing here to x1.60 to make it plays better and rotate (3) a bit. Something like this: fixed~
SPOILER
code:136,64,9749,5,4,0:0:0:0:
105,188,9971,1,0,0:0:0:0:
224,140,10193,2,0,P|262:131|295:108,1,80,8|0,0:0|0:0,0:0:0:0:- 00:10:638 (4,5,6) - Hmm.. If you will apply my previous suggestion try to change placement here too. Current flow feels a bit weird while playing (just jumps feels too huge). Try something like this, imo it will works better. fixed~ make another style
SPOILER372,56,10638,1,4,0:0:0:0:
344,148,10860,1,0,0:0:0:0:
432,200,11082,2,0,P|444:236|436:276,1,80,8|0,0:0|0:0,0:0:0:0:- 00:11:527 (1,2,3) - I would recommend avoid big jumps on such calm songs like its and keeping smaller DS if possible (it will plays better, especially with DT). Try something like this here: nope~this ds is good imo :3
- 00:12:193 (4) - NC due to spacing change would be nice here fixed~
- 00:19:527 (5) - Add whistle to the beginning of slider to emphazire vocals here. Also, add NC due to spacing change fixed~but nc is not necessary here
- 00:21:082 (2) - whistle to the beginning of slider fixed~
- 00:23:971 (1) - Change form a bit maybe for better flow? fixed~
- 00:27:527 (1) - You forgot finish at the beginning of slider Q.Q
- 00:31:749 (2) - Add whistle to the beginning of slider fixed~
- 00:34:638 (1) - add finish to emphazire vocals? fixed~
- 00:39:971 (1,2,3,4) - Uh those jumps feels a bit too much. Try to reduse DS here to x2.75-2.50 - should plays better imo 2,3 I have ctrl+g ed~
- 00:42:193 - 00:48:860 - Slowdown sections usually screw distance snap, so x1.00 spacing will looks too clamped. Raise DS here to 1.20 please :3 :3
- 00:42:638 (2) - Soft-sampleset instead of drum sounds better for me ok
- 00:43:527 (4) - Try to curve it in other way - for better flow: due to 1.2ds, change to another curve
SPOILER[img]
http://osu.ppy.sh/ss/1076663[/img]- 00:45:082 (7) - Finish to the end of slider fixed~
- 00:52:416 (1,2,3,4) - I strongly recommend you reduse spacing at least between (2) and (3), it really feels too much here. I can give some examples for better jump, feel free to ask me in game for it
(just because it will be too much to wrote here) popner suggested me to use like this and I think it's good in insane :3 so no change
- 00:53:749 (3,4,5) - Same ^ ^
- 00:55:082 (1) - Change to 1/8 instead follow piano here? really it was, but most modders think that it may highly cause miss here, and I ask some players to play, really it's easy to miss (both none and dt), so it's here now……
- 01:07:082 (3,4) - Hm, i got your idea about stacking with slider's endpoint, but sudden spacing decrease feels uncomfortable here while playing. Try to keep same spacing between 01:06:638 (1,2,3,4) - (just change DS between previous notes to 1.90 if you want to keep your stack) that's good imo.
- 01:11:082 (3) - Avoid having strong beats at the ends of sliders, it may feels weird while playing. Remove repeat & add note instead - somehow like this: fixed~
- 01:12:860 (3,4,1) - Feels a bit too linear for me, but up to you to change it
:D
- 01:14:860 (4,5) - Reduse DS to avois too cruel jump? it's not cruel due to 135bpm, but changed the place
- 01:24:860 (2,3,4,5) - Just as suggestion: I like it now
- 01:25:860 (7) - I strongly recommend you remove reverse-slider here and replace it with notes ok :,
- 01:27:971 (1) - Begin it 1 tick earlier yeah
I like ar3 lolKodora wrote:
[Easy]
*AR2 looks kinda slow here. Try to raise it by 1 tick
[boat's Normal]All fixed, thanks Kodora! I think a moment, I decided to rename the diff "Boat"s".
- 00:12:416 (1) - Follow your previous hitsounds patter here should be finish too - at the beginning of slider
- 00:25:082 (1,2,3,4) - I would not recommend to use stacks as you did at (3) and (4) since all those are 1/4 and such sudden spacing change may confuse beginners a lot. Try to unstack them here.
- 01:27:971 (1) - Silence end of spinner
lkx_Shore wrote:
恭喜rank
恭喜:3Tsukuyomi wrote:
计划通
thanks popner!~popner wrote:
Did a short irc mod and ranked!
(no kd)
lkx_Shore wrote:
lkx_Shore wrote:
恭喜rank
lkx_Shore wrote:
lkx_Shore wrote:
恭喜rank
sorry for that QAQKonei wrote:
[Insane]
- 00:26:193 (2) - Missing clap on the start.
- 00:29:750 (3) - Same for this circle.
Sighhhh, why are always hitsounds missing for some reason? ;_;
what I get is this 128kbps originally and I can't find high quality of 192kbps.ykcarrot wrote:
There is something wrong with the MP3.
Uneven audio volume and very low quality for 128kbps.
Well, I somehow don't understand that, I'm sure if you ask the mapper he'll agree that you can use it, so there's no need to feel bad, right? A better quality mp3 should be the case in all maps, in my opinion.[Minakami Yuki] wrote:
what I get is this 128kbps originally and I can't find high quality of 192kbps.ykcarrot wrote:
There is something wrong with the MP3.
Uneven audio volume and very low quality for 128kbps.
I don't want to use other mapper's mp3, that's not mine