04:49 MasterOfSheep: hey bmin11
04:49 *MasterOfSheep is editing [http://osu.ppy.sh/b/293859 Nekomata Master Feat. Hayashi Momoko - Rainbow after snow [BMax]]
04:49 MasterOfSheep: nice map
04:49 MasterOfSheep: how about m4m?
04:49 bmin11: Thanks
04:49 bmin11: m4m?
04:49 bmin11: hmm can I have your link first?
04:49 MasterOfSheep: mod 4 mod
04:50 bmin11: I just want to hear the song first
04:50 MasterOfSheep: oh, mine is very special but its not fully finished yet
04:50 *MasterOfSheep is listening to [http://osu.ppy.sh/b/298799 Koda - The Last Stand]
04:50 MasterOfSheep: propably in 1 week
04:50 MasterOfSheep: i like how you map though
04:50 bmin11: oh it's a marathon
04:51 bmin11: thanks again
04:51 MasterOfSheep: kind of
04:51 bmin11: Trying to get back to mapping
04:51 MasterOfSheep: want to play it?
04:51 bmin11: play your map?
04:51 MasterOfSheep: i got alot of positive feedback from good players
04:51 MasterOfSheep: ye
04:51 MasterOfSheep: grumd/RLC/Maddy/Lan Wings etc.
04:51 bmin11: k let me download first
04:51 MasterOfSheep: sure
04:51 MasterOfSheep: i can give you some suggestions for your map after
04:51 MasterOfSheep: you have some flow mistakes
04:52 bmin11: oh okay
04:52 MasterOfSheep: but hitsounding is nice
04:52 MasterOfSheep: and you put alot of work into placement
04:52 bmin11: It's a rhythm game song after all haha
04:53 MasterOfSheep: you not gonna play it?
04:53 bmin11: k I got it
04:53 *bmin11 is listening to [http://osu.ppy.sh/b/298799 Koda - The Last Stand]
04:53 MasterOfSheep: enjoy~
04:53 MasterOfSheep: its very
04:53 MasterOfSheep: special
05:00 bmin11: relaxing, yet powerful
05:01 bmin11: plays nicely
05:01 MasterOfSheep: thank you
05:01 MasterOfSheep: still needs alot of work at some parts + hitsounding
05:01 MasterOfSheep: ill propably also mute all slider ends
05:01 bmin11: maybe
05:01 MasterOfSheep: anyway
05:01 bmin11: but I feel like you should add some kind of notification when the player breaks the combo
05:02 MasterOfSheep: ye
05:02 MasterOfSheep: still didnt find the right sound
05:02 bmin11: I'm sure there is an instrument that won't interrupt the sound
05:02 MasterOfSheep: should be like a dark short growl
05:02 bmin11: hmm
05:02 bmin11: ya
05:02 MasterOfSheep: well
05:02 bmin11: other then that
05:03 bmin11: maybe the spacing was a tad to varrying too often, but that's just my impression
05:03 bmin11: (that's the norm nowaday anyway)
05:03 MasterOfSheep: ill look into it
05:03 MasterOfSheep: i think
05:03 MasterOfSheep: alot of people dont know how flow works
05:04 MasterOfSheep: therefore they just use same distance snapping
05:04 MasterOfSheep: => you lose the feel of the song
05:04 MasterOfSheep: but well, flow is hard to learn^^
05:04 MasterOfSheep: anyway, we can talk about that another time
05:04 bmin11: though you should also remember that distance snapping is our way to keep on track for this cursor base game
05:04 bmin11: okay
05:04 MasterOfSheep: danno
05:05 MasterOfSheep: you know la cataline´s maps?
05:05 bmin11: ya
05:05 MasterOfSheep: she does flow pretty well
05:05 bmin11: but she still keeps her distances that makes sense
05:05 MasterOfSheep: i rather find it
05:06 MasterOfSheep: if you have always same distance
05:06 MasterOfSheep: i get confused sometimes
05:06 MasterOfSheep: this might be a good time talking about your map
05:06 bmin11: okay
05:07 MasterOfSheep: 00:03:155 (1) -
05:07 MasterOfSheep: id make a new combo this
05:08 bmin11: hmm sure
05:08 MasterOfSheep: 00:03:825 (5) -
05:08 MasterOfSheep: remove this combo
05:08 bmin11: I geuss the same for the next one
05:08 MasterOfSheep: let it start here
05:08 MasterOfSheep: 00:04:160 (1) -
05:08 MasterOfSheep: 00:05:166 (1) - remove this one
05:08 MasterOfSheep: 00:05:501 (3) - let it start here
05:09 MasterOfSheep: 00:06:507 (7) - remove
05:09 MasterOfSheep: 00:06:842 (9) - add
05:09 MasterOfSheep: 00:08:518 (7) - add
05:09 bmin11: I don't think we need to add 00:05:501 (5) - NC here
05:09 MasterOfSheep: 00:09:859 (1) - add
05:09 MasterOfSheep: let me see
05:09 bmin11: 00:06:507 (1) - keeping this one
05:09 MasterOfSheep: this is a good example
05:10 MasterOfSheep: when i played this map
05:10 MasterOfSheep: i got iritated in the beginning
05:10 MasterOfSheep: because your flow is variating alot
05:10 MasterOfSheep: sometimes you follow it, sometimes you dont
05:10 bmin11: okay let me try to update first after fixing this
05:10 MasterOfSheep: 00:05:501 (1) - this
05:10 MasterOfSheep: for example
05:10 MasterOfSheep: should have spacing like this
05:10 MasterOfSheep: 00:03:155 (1) -
05:11 MasterOfSheep: 00:03:155 (1,2,3,4) -
05:11 MasterOfSheep: sure
05:11 bmin11: agree I'll fix that
05:11 bmin11: ya that part always felt awkward
05:12 MasterOfSheep: okay before i do more fixes
05:12 MasterOfSheep: your map is overall way better than 99% of what i usually see in #modreqs
05:12 MasterOfSheep: so if i do suggestions, dont take it too hard pls
05:13 MasterOfSheep: usually people get pissed pretty easy if you point out things in their maps
05:13 MasterOfSheep: easily*
05:13 bmin11: I'll be sure with that. Thanks again
05:13 MasterOfSheep: np!
05:13 MasterOfSheep: okay
05:13 MasterOfSheep: id increase the distance
05:13 MasterOfSheep: to 1.3
05:13 MasterOfSheep: i mean
05:13 MasterOfSheep: LOL
05:14 MasterOfSheep: 0.3
05:14 bmin11: huh?
05:14 MasterOfSheep: or maybe 0.4
05:14 bmin11: I was going to increase it to 1.1
05:14 bmin11: wait wouldn't 0.4 be the same as before anyway?
05:15 MasterOfSheep: oh
05:15 MasterOfSheep: sorry
05:15 MasterOfSheep: i forgot to send you the time
05:15 MasterOfSheep: 00:02:484 (1,2) -
05:15 bmin11: oh lol
05:15 MasterOfSheep: those two
05:15 MasterOfSheep: also this
05:15 MasterOfSheep: 00:02:819 (3,4) -
05:15 MasterOfSheep: increase to 0.3/0.4
05:15 bmin11: eh I guess I'll move it by a square then
05:16 bmin11: 0.3
05:16 MasterOfSheep: 00:02:484 (1,2) - and move this one away a little more from the other ones
05:16 MasterOfSheep: so prev is like 1.2~
05:17 MasterOfSheep: whenever i played that part in the beginning
05:17 MasterOfSheep: i had not much flow
05:17 MasterOfSheep: you try to underline certain elements
05:17 MasterOfSheep: but the distance is the same
05:17 bmin11: I try to make the player to make an edgey jump
05:17 bmin11: which I love as a mouse player
05:17 MasterOfSheep: i also play mouse
05:17 MasterOfSheep:
05:17 bmin11: Not too sure with keyboard or tablet though
05:18 bmin11: anyway, I put a bunch of my favorites for my maps
05:18 bmin11: so people may hate it >_>
05:18 MasterOfSheep: ^^
05:18 MasterOfSheep: its just
05:18 MasterOfSheep: you put great effort into placement and everything looks very clean
05:19 MasterOfSheep: + hitsounding is great
05:19 MasterOfSheep: but you miss flow at some parts
05:19 MasterOfSheep: (beginning is just weird, rest is 90% really good)
05:19 MasterOfSheep: for example
05:19 bmin11: let me try to fix it
05:20 MasterOfSheep: 00:14:202 (8,9) -
05:20 MasterOfSheep: this jump
05:20 bmin11: still on that 1.1 thingy here
05:20 MasterOfSheep: you underline the bass line, but the distance is the same
05:20 MasterOfSheep:
http://osu.ppy.sh/ss/100653905:20 bmin11: because I wanted to have that jump for (1)
05:21 MasterOfSheep: around here would feel better
05:21 MasterOfSheep: try it out
05:21 MasterOfSheep: play it before
05:21 MasterOfSheep: and then add it
05:21 bmin11: okay let me try it after I fix the first part
05:21 MasterOfSheep: sure
05:22 MasterOfSheep: im a little fast, tell me when you want sth^^
05:23 bmin11: 00:05:836 (7,8,9,10) - I'm thinking of slowing down here, but I'm also worried people may get tricked over by that distance
05:28 bmin11: okay let me update now
05:29 bmin11: updated
05:31 bmin11: 00:14:705 (9) - okay so my issue with this is that if I try your way, it feels like the impact of the bass after seems to drop out
05:31 bmin11: I try to treat00:14:202 (8) - the bass at the end of this slider as a weaker one
05:32 bmin11: and use 00:14:705 (9) - this as a crouching motion
05:32 bmin11: and burst at 00:14:872 (1) - here
05:32 MasterOfSheep: this note
05:32 MasterOfSheep: 00:14:705 (9) -
05:32 MasterOfSheep: you can let it stay with 1.2
05:32 MasterOfSheep: but put it more upwards
05:32 MasterOfSheep: like this
05:32 MasterOfSheep: (then it also fits with the coating)
05:33 MasterOfSheep: 00:14:705 (9) -
05:33 MasterOfSheep:
http://osu.ppy.sh/ss/100655405:33 MasterOfSheep: it just needs more impact
05:33 MasterOfSheep: since you already make visible how you underline notes here
05:33 MasterOfSheep: 00:13:196 (5,6) -
05:34 MasterOfSheep: the idea is right
05:34 bmin11: okay I'll do that
05:34 MasterOfSheep: but the flow says
05:34 MasterOfSheep: if you keep it like before
05:34 MasterOfSheep: that there is no bass note at the end of the slider
05:35 MasterOfSheep: if you put it higher
05:35 MasterOfSheep: you got double motion upwards
05:35 bmin11: got it
05:35 MasterOfSheep: ^^
05:35 MasterOfSheep: sorry
05:36 bmin11: ?
05:36 MasterOfSheep: oh
05:36 MasterOfSheep: i thought that was meant sarcastically "got it"
05:36 MasterOfSheep: chat doesnt really show T__T
05:36 MasterOfSheep: 00:19:900 (1) -
05:36 MasterOfSheep: you should put this further away
05:37 MasterOfSheep: below the slider
05:37 bmin11: I try not to be sarcastic when I'm serious. I'll just throw that out there in case for later
05:37 MasterOfSheep: okay! good to know!!^^
05:37 bmin11: below00:20:235 (2) - this slider?
05:37 MasterOfSheep: yes
05:37 bmin11: hmmm
05:37 MasterOfSheep: this is perfect example
05:37 MasterOfSheep: 00:21:241 (5,6,7) -
05:37 MasterOfSheep: for good flow
05:37 MasterOfSheep: tell me
05:37 MasterOfSheep: when you play your map
05:37 bmin11: I kind of like how it goes that and back up when it gets to 00:20:235 (2) - here though
05:37 MasterOfSheep: those 3 notes feel good to play ye?
05:37 MasterOfSheep:
05:38 bmin11: ya (difficult at some times though orz)
05:38 MasterOfSheep: ofc lal
05:38 MasterOfSheep: since its wider spacing
05:39 MasterOfSheep: 00:29:286 (1,2) -
05:39 MasterOfSheep: needs wider spacing to the left
05:39 bmin11: anyway, 00:19:900 (1) - I'm keeping this as it is for the reason I said
05:39 MasterOfSheep: because the vocals have increasing flow
05:39 MasterOfSheep: it feels like a rush
05:39 MasterOfSheep: sure
05:40 MasterOfSheep: 00:29:286 (1,2) - you can also keep this as it is
05:40 MasterOfSheep: you used alot of distance snapping
05:40 MasterOfSheep: with
05:40 MasterOfSheep: 1.0/1.2
05:40 MasterOfSheep: etc.
05:40 MasterOfSheep: if we change too much
05:41 MasterOfSheep: the map will seem randomly spaced
05:41 MasterOfSheep: even when it has great flow^^
05:41 MasterOfSheep: 00:33:308 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) -
05:41 MasterOfSheep: again
05:41 MasterOfSheep: great example of flow
05:41 MasterOfSheep: also feels great to play no?
05:42 bmin11: it does
05:42 bmin11: but some people found it kind of confusing
05:42 bmin11: well two so far
05:42 bmin11: but keeping it anyway
05:42 bmin11: hmm I'm thinking of 00:29:286 (1,2) - remapping this part
05:42 bmin11: I was still kind of clueless where this map was heading towards when I was mapping that
05:42 MasterOfSheep: i got an idea
05:43 MasterOfSheep: ill remap this map
05:43 bmin11: huh?
05:43 MasterOfSheep: just for fun
05:43 MasterOfSheep: and call it "flow" or some shit
05:43 bmin11: eh okay I guess
05:43 MasterOfSheep: and show you as an example
05:43 MasterOfSheep: and you can tell me which map feels better to play
05:43 MasterOfSheep: ill just tell you major things now
05:44 MasterOfSheep: since otherwise this takes longer
05:44 MasterOfSheep: also, you have high standard for placing
05:44 MasterOfSheep: so changing one note/distance results in alot of work
05:44 MasterOfSheep: 01:10:180 (1,2) -
05:44 MasterOfSheep: this
05:45 bmin11: that's the same reason
05:45 bmin11: crouching
05:47 MasterOfSheep: i played that part 2-3 times and always failed to read it
05:47 MasterOfSheep: id place it like this
05:47 MasterOfSheep: uploading screenshot
05:47 MasterOfSheep:
http://osu.ppy.sh/ss/100656905:47 MasterOfSheep: with
05:47 MasterOfSheep: 1.1/1.2 spacing to the one before
05:47 MasterOfSheep: and stronger gear to the right site
05:48 bmin11: oh I see what you mean now
05:48 MasterOfSheep: id add a whisle
05:48 MasterOfSheep: whistle*
05:48 MasterOfSheep: to the beginning and end of the slider
05:49 MasterOfSheep: otherwise that note feels dead
05:49 MasterOfSheep: "kind of dead"
05:49 MasterOfSheep: ^^
05:49 MasterOfSheep: if you dont like it with whistle its also fine
05:49 MasterOfSheep: then you have bigger impact here
05:49 MasterOfSheep: 01:10:850 (1) -
05:49 bmin11: ya I like it that way
05:50 MasterOfSheep: i think you sometimes dont even know what you do
05:50 MasterOfSheep: 01:21:576 (1,2,3,4,1,2,3,4,1,2,3,4) -
05:50 MasterOfSheep: this is again, really beatiful flow
05:50 MasterOfSheep: you also like that part when playing?
05:50 bmin11: ye
05:51 bmin11: yes
05:51 bmin11: see what your cursor draws
05:51 bmin11: I literally have a beatmap made out of that
05:52 MasterOfSheep: uhm, what do you mean?
05:52 MasterOfSheep: 01:38:168 - add a note here
05:53 MasterOfSheep: 01:21:911 (2,3,4) - perfect circular flow with the vocals
05:53 bmin11: I would rather empathize with the end of that slider
05:53 MasterOfSheep: 01:22:917 (1,2,3,4) - reverse circular flow with the beginning of the new bass
05:54 bmin11: oh I thought you wanted me to change that
05:54 MasterOfSheep: 01:24:258 (1,2,3,4) - perfect flow for static vocals
05:54 MasterOfSheep: 01:25:599 (1,2,3) - and sudden flow jumps fitting the fast vocals
05:54 MasterOfSheep:
05:54 MasterOfSheep: no
05:54 MasterOfSheep: those are really great
05:54 MasterOfSheep: just add a note here
05:54 MasterOfSheep: 01:38:168 -
05:54 bmin11: phew thanks
05:54 bmin11: nope
05:55 bmin11: I would rather empathize the last slider
05:55 MasterOfSheep: i just said why you mapped that part so well/feels so well
05:55 bmin11: and start new again
05:55 bmin11: ya I understand thanks ^^;
05:55 bmin11: anyway, back to 01:38:168
05:55 MasterOfSheep: ye
05:56 MasterOfSheep: well
05:56 MasterOfSheep: since you coated this one
05:56 MasterOfSheep: 01:38:336 (3) -
05:56 MasterOfSheep: i think this is the best solution
05:56 bmin11: coated?
05:56 MasterOfSheep:
http://osu.ppy.sh/ss/100658005:57 MasterOfSheep: coated = integrated it in the pattern of the following/previous notes
05:57 MasterOfSheep: coated with this note
05:57 MasterOfSheep: 01:39:677 (1) -
05:57 bmin11: okay I'll try to fix that, but not as far as yours though
05:57 MasterOfSheep: sure
05:58 MasterOfSheep: feel just like a hole there
05:58 bmin11: that would make that jump forced
05:58 bmin11: kk
05:58 MasterOfSheep: oh
05:58 MasterOfSheep: 01:38:336 (3) -
05:58 MasterOfSheep: just make it new combo
05:58 MasterOfSheep: should work too
05:59 bmin11: doing that as well
05:59 MasterOfSheep: the rest of the map is overall really sweet
05:59 MasterOfSheep: thats about it
05:59 MasterOfSheep: ^^
06:00 bmin11:
http://puu.sh/4C1nx.jpg06:00 bmin11: better?
06:00 bmin11: rotated a bit and stuff
06:01 MasterOfSheep: i think making it a new combo colour was best change
06:01 MasterOfSheep: should work now
06:01 MasterOfSheep: update and let me testplay
06:02 MasterOfSheep: 11
06:02 MasterOfSheep: ^^
06:03 bmin11: still fixing...
06:04 MasterOfSheep: sure
06:04 MasterOfSheep: i want to go to bed though, its already 6:05 here
06:04 MasterOfSheep:
06:04 bmin11: okay updated
06:05 bmin11: you are from Germany right?
06:05 MasterOfSheep: yes
06:05 bmin11: that's 5 hours difference from here haha
06:05 bmin11: 1:00 AM
06:05 MasterOfSheep: yup
06:05 MasterOfSheep: you can see it
06:05 bmin11: okay spectating
06:05 MasterOfSheep: when you go over my picture on osu
06:05 MasterOfSheep: you come from canada right?
06:05 MasterOfSheep:
06:05 bmin11: yup
06:07 MasterOfSheep: nice map
06:07 bmin11: yup seems good now
06:08 bmin11: hopefully it will improve farther as this map gets more mods
06:08 MasterOfSheep: ^^
06:08 bmin11: Thanks for your help
06:08 MasterOfSheep: oh
06:08 bmin11: it really helped
06:08 MasterOfSheep: one more thing
06:08 bmin11: ya?
06:08 MasterOfSheep: increase this
06:08 MasterOfSheep: 00:07:847 (5,6,7,8) -
06:08 MasterOfSheep: like here
06:08 bmin11: right
06:09 MasterOfSheep: 00:02:484 (1,2,3,4) -
06:09 bmin11: 00:29:286 (1,2,3,4) - how was this by the way?
06:09 MasterOfSheep: better
06:10 MasterOfSheep: i didnt even realise it
06:10 MasterOfSheep: which is a good thing!
06:10 bmin11: nice
06:10 MasterOfSheep: since before i did
06:10 MasterOfSheep: ^^
06:10 bmin11: ya that part was always a bit awkward before
06:10 bmin11: better fix it then sorry
06:10 MasterOfSheep: its fine
06:11 MasterOfSheep: youll propably will map more in the future
06:11 bmin11: maybe, well hopefully
06:11 MasterOfSheep: you will propably figure out how to make things so you like it from the start^^
06:12 bmin11: ya no more erks
06:12 MasterOfSheep: ill send you the flow map some other time
06:12 bmin11: I have one more, but I won't bother you any more
06:12 bmin11: okay
06:12 MasterOfSheep: ill add you and upload this chatlog as a mod
06:13 bmin11: I'll talk to you later
06:13 bmin11: kk
06:13 MasterOfSheep: one more what?
06:13 MasterOfSheep: map?
06:13 MasterOfSheep: ^^
06:13 bmin11: well
06:13 bmin11: 01:27:274 (2,3,4) - this part is kind of erking me
06:13 bmin11: feels like it's too blend as it is right now
06:13 MasterOfSheep: ye
06:13 MasterOfSheep: you have strong accents in vocals
06:13 bmin11: though, I couldn't find any better idea that doesn't copy any previous
06:14 MasterOfSheep: but you have circular static flow
06:14 MasterOfSheep: it feels weird
06:14 bmin11: I'll fix it later I guess
06:14 bmin11: I was planning to at some point anyway
06:14 bmin11: just wanted to hear your opinion in case
06:15 bmin11: You going bed now, right?
06:15 MasterOfSheep: ye xD
06:16 MasterOfSheep: maybe something like this?
06:16 MasterOfSheep: fml, moment
06:16 MasterOfSheep: xD
06:16 bmin11:
06:16 MasterOfSheep: 01:27:274 (2) -
06:16 MasterOfSheep:
http://osu.ppy.sh/ss/100660506:17 MasterOfSheep: its coating with thise note
06:17 MasterOfSheep:
http://osu.ppy.sh/ss/100660506:17 MasterOfSheep: FML
06:17 MasterOfSheep: this note
06:17 MasterOfSheep: 01:26:269 (4) -
06:17 MasterOfSheep: and its also coating this note
06:17 MasterOfSheep: 01:28:615 (2) - (the end of the slider)
06:17 bmin11: ehhhh
06:17 MasterOfSheep:
http://osu.ppy.sh/ss/100660606:17 bmin11: not too impressive
06:18 bmin11: I'll think of one someday later
06:19 MasterOfSheep: couldnt bring up more than 2 coated notes in that time xD
06:19 MasterOfSheep: if you put some time into, im sure you find something you like