So, uh, hi there...
Let's mod this.
*wears a hazmat suit before modding*
*Bolded = Unrankable or strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems. Also note that hitsound suggestions on a diff may apply on similar parts of the song and the other diffs of the mapset.
>General
Good luck on the way
Let's mod this.
*wears a hazmat suit before modding*
*Bolded = Unrankable or strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems. Also note that hitsound suggestions on a diff may apply on similar parts of the song and the other diffs of the mapset.
>General
- I saw an unused .osb file~ Remove it if you wish; not really a must, though, I suppose, since it's only 197 bytes.
- 00:32:658 - Remove the whistle here? The sound of the instrument here has a lower pitch compared to 00:31:926 and 00:33:025 (2) (which already uses whistles), so I don't think this one needs to be emphasized by a whistle too. It's just... awkward.
- 00:34:488 (4) - ^
- 00:39:243 - Use Normal for sampleset and Soft for addition (and keep the whistle)? The instrument in this spot sounds the same as 00:39:792 and 00:40:341, so why not?
- 00:40:707 - ^
- 00:44:549 (1) - If you don't mind making this spot a little harder, split this into a 1/1 slider followed by a circle 1/2 beats after it, then add a finish at the end of the new slider? This is to follow the music at 00:44:914, which has a loud cymbal (?) sound, and skipping it doesn't seem to work well.
- 01:08:512 (3,4) - What about this? Currently, the vocal at 01:09:060 and 01:09:792 is not mapped, while I think they're supposed to be mapped too, so yeah...
- 01:37:598 (3) - Remove the whistle on this slider's body to emphasize the vocals that got mapped by the slider's head and tail?
- 01:39:976 (2) - ^
- 01:46:560 - Add a whistle (so it'll be whistle + finish)? Follows the music here more accurately, IMO.
- 02:05:219 - Uh, missing a clap?
- 02:07:049 (2) - Move the last anchor point (the one on the tail) to (464,48) and the second-to-last (the previous) one to (412,84) to make a blanket pattern with 02:08:513 (1)?
- 02:30:464 (3,4) - Same as 01:08:512 (3,4).
- 02:46:561 (1) - Move the second node to (136,256) to follow 02:45:830 (3)'s curve better?
- 02:59:549 (3) - Same as 01:37:598 (3).
- 03:01:927 (2) - ^
- 03:15:097 - Add a whistle here and remove the one at 03:15:463? Can't really explain why, it just feels more correct to me...
- 03:17:659 (4) - Similar to the case above.
- oh hi
- It seems the combo pattern here is inconsistent. It can be an NC every stanza and then every two stanzas. Make them consistent please...
- 00:24:518 - The instrument here clearly "demands" to be mapped, so why not add a circle here?
- 01:11:804 - Add a clap here for hitsound consistency? (Although I do realize that it's inconsistent at some spots already lol)
- 01:12:536 - ^
- 01:23:146 - Add a finish here? There are clearly some sort of heavy sounds from an instrument here, you know...
- 01:37:414 - There is nothing that can be emphasized by a whistle here, so replace it with a clap instead? Sounds far better too, for me.
- 01:39:975 - Whistle to emphasize the vocal? Sakuya had it in her diffs anyway, so why not here too?
- 01:40:524 - ^ (And remove the finish since there's nothing in the song that resembles the finish's sound.)
- 01:41:073 - ^
- 01:48:025 (2) - Move to (312,272) to avoid the partial overlap and also to increase the spacing so it will fit with how the song goes better?
- 02:24:244 (2) - Try this? Not sure how to explain it, it just feels better...
- 02:56:804 - Also add a finish here for obvious reason (try to listen to the music carefully)?
- 02:59:000 (3) - Remove the whistle on the body to emphasize the vocals on the slider's head and tail?
- 03:00:647 (4) - ^
- 03:02:475 - And add a whistle here to emphasize the vocal again?
- 03:08:237 - Add a circle here to follow the instrument? It feels like something is missing because this spot is unmapped... Also, it can help to emphasize, that this is the end of a pattern, better than before.
- 03:08:420 - ^
- 03:20:037 (4) - Remove this and make a 1/2 slider from 03:19:853 - 03:20:036? Pretty minor though I think; I just don't like how 03:19:853 is skipped, but yeah, whatever you want~
- 00:17:293 (6,1) - Combine them into a 1/2 slider that repeats once? The flow here with them combined is better than the one you currently have, in my opinion.
- 00:30:464 (1,2) - I feel uncomfortable here because the pitch of the instrument at 00:30:737 is louder than 00:30:829, yet it's unmapped while the later is. Maybe move (2) backwards by 1/4 beats and add a repeat? This will break the pattern here though, but I think the rhythm becomes far less confusing and thus more readable, so try it first?
- 00:36:683 (2,3) - Move backwards by 1/4 beats and Ctrl+G for the rhythm? Same reason as the one above.
- 01:38:877 - Remove the whistle? I can't feel/find anything that is being emphasized by the whistle itself...
- 01:39:976 (3,4,5) - Make the hitsound similar to 01:37:049 (1,2,3) because the music there is pretty much the same too?
- 01:42:537 (2,3,4) - Try this? This one is following the vocal nicely, and I think it should be the thing to follow in this spot. Also if you did this, rearrange some objects here...
- 02:34:122 (1,2,3,4,1,2) - I don't really like how these objects flow... Try these patterns maybe? Yeah, those 1/4 jumps might be a bit overboard, so do anything you wish. The point is: The flow here is weird.
- 02:59:000 (1,2,3) - Remove the whistles on their body so the vocal on the heads can be more emphasized (and to ensure consistency with the previous similar parts in the song)? Also remove the whistle at the end of (3) because it follows nothing in the song?
- 03:01:927 (3,4,5,6) - Add whistles on their heads to (again) emphasize the vocal and to ensure consistency of the hitsounds in this diff?
Good luck on the way