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Consider lowering hitsound volume by .5-1 ticks?
[Normal]:
00:36:97 (5) - Move 1 left on Grid Level 3.
00:37:39 (6) - Kind of a big jump...
00:39:51 (1,2) - Rhythm kind of odd here (2).
00:58:20 (2,3) - Move 1/4 later?
01:08:34 (2,3,4) - Overlap looks funny.
01:11:41 (1) - End spinner at 1:14:793?
Why does [Normal] have a different timing than [Hard] and [Insane]?
[Hard]:
00:49:31 (5) - Move 1 down on Grid Level 3.
01:08:32 (2) - Go to Beat Snap Divisor 1/8, and shorten this slider one anchor point up, so it'll repeat on a 1/8.
01:10:01 (2) - Something's up with this slider. :<
[AdvanceBoy's Insane]:
00:39:48 (1,2,3,4,5,6) - Adjust spacing. If you want to keep that jump, make it a new combo or something.
01:03:14 (6) - Move more right?
Something's up with the rhythm here...one way or another...I just can't point my finger at it. I might need to take a look at this later. Never mind, it's just [Normal].
Consider lowering hitsound volume by .5-1 ticks?
[Normal]:
00:36:97 (5) - Move 1 left on Grid Level 3.
00:37:39 (6) - Kind of a big jump...
00:39:51 (1,2) - Rhythm kind of odd here (2).
00:58:20 (2,3) - Move 1/4 later?
01:08:34 (2,3,4) - Overlap looks funny.
01:11:41 (1) - End spinner at 1:14:793?
Why does [Normal] have a different timing than [Hard] and [Insane]?
[Hard]:
00:49:31 (5) - Move 1 down on Grid Level 3.
01:08:32 (2) - Go to Beat Snap Divisor 1/8, and shorten this slider one anchor point up, so it'll repeat on a 1/8.
01:10:01 (2) - Something's up with this slider. :<
[AdvanceBoy's Insane]:
00:39:48 (1,2,3,4,5,6) - Adjust spacing. If you want to keep that jump, make it a new combo or something.
01:03:14 (6) - Move more right?