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-----[SPEED RACER 2008]-----

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minyeob
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
anonymous_old

minyeob wrote:

Sorry for delay......

[Overall]
Background is white.
It is bad that score&accuracy letter's color are same as background.
I mean, we can't check acc&score while break time is passing. oh, LOL. I didn't notice that, since i play osu in widescreen, but for now, i changed the numbers and things to blue.

[Turtle on wheels & Rabbit on wheels]
Almost same :o I think 1diff is un-necessary.
I suggest making Rabbit harder(Removing long sliders will be a good way to make this harder) Made Rabbit harder

1:27:843(Break)
-> Rabbit diff has a break on here but Turtle diff has no break on here. Added break

[Demon on wheels]
01:36:000 (1) - I think this is too close from the next object. Made it further

Well done!
And keep going.
Thanks; fixed. <3
ShokuMasterLord
I liked the map.
Some beats start fading in during spinners, it's a bit offputting and if someone got confused they would fail both.

I didn't find any problems with the timings or design. I like how you made the background move left extremely slowly.

Also, in the highest two diffs, maybe you could make the circles like a size bigger. The spacing is a little difficult.

Good job though.
Lokamp
This map has been deleted on the request of its creator. It is no longer available.
Agnes
Loogie.~ Hai. <3

[Snail on Wheels]

No errors.

[Turtle on Wheels]

No errors.

[Rabbit on Wheels]

No errors.

[Animask on Wheels]

00:35:156 (6,7) - Check spacing.
00:59:438 (2,3) - ^

[Demon on Wheels]
General: 2manybookmarks. =(

No errors.

Pretty flawless. You got me stumped. O_o Star'd
Topic Starter
anonymous_old

Lokamp wrote:

Sorry keep you waiting... ^^"

SPOILER
Snail On Wheels
00:38:025 (2,3,4,5,1,2,3,4,5,1,1,2,3,4,5) - move these beats and sliders 3 squares right fixed
01:37:050 (1) - start it on 01:36:00 aìnd add a repeat fixed

Turtle On Wheels
01:12:000 (1,1) - ...already seen on the previous mode... try to invent an original shape for this slider ^^ Slider-Text!~ <3
01:37:050 (1) - see Snails On Wheels... fixed

Rabbit On Wheels
00:24:000 (1,1) - break time between these beats fixed
00:27:000 (5,1) - ^ fixed
01:44:062 (2) - move it a square down (grid level 3) fixed

Animask On Wheels
00:41:062 (1,2,3) - confusing spacing... put them more further from each others fixed
00:53:062 (1,2,3) - ^ fixed
00:59:062 (3,4) - ^ fixed
01:46:050 (1,2,3,4) - ^ fixed

Demon On Wheels
[General] this map is VEEEERY similar to easier one... be creative and try to invent something more original ^^ ... i'll wait for future mods here.

This map has good potencial: try to set a little better overall hitsound placing ^^
Thanks.

AgnesChan wrote:

Loogie.~ Hai. <3

SPOILER
[Snail on Wheels]

No errors.

[Turtle on Wheels]

No errors.

[Rabbit on Wheels]

No errors.

[Animask on Wheels]

00:35:156 (6,7) - Check spacing.fixed
00:59:438 (2,3) - ^ fixed

[Demon on Wheels]
General: 2manybookmarks. =( deleted all bookmarks.

No errors.

Pretty flawless. You got me stumped. O_o Star'd
thanks
Dusty
This map has been deleted on the request of its creator. It is no longer available.
Kytoxid
Let's take a look-see.

[General]

The blue text is still a bit too light for my eyes. ._.
Storyboarded credits went by too quickly to read. Consider moving the Storyboard by Loogiesquared text to 00:37:049 to sync with the beat.
Especially before play begins, the blue cursor is quite hard to see compared to the white background. (I have brightness settings fairly high.)
I found the endings to be somewhat abrupt.

There were a bunch of spacing irregularities that I didn't point out because they weren't that noticeable during play, but if you'd like, turn off grid snap and respace all the notes. (for example, 01:37:050 (6,1) - On Demon, these are touching whereas the rest of the stream don't, and the identical pattern at 01:39:000 (5,1) actually becomes farther than normal.)

[Snail on Wheels]

00:21:000 - Add a break.
00:26:062 (5,1) - Might want to properly arrange this spacing.
00:31:031 (4) - New combo?
00:34:031 (4) - ^
00:36:000 (1) - This set of streams may get a bit rough for an Easy difficulty.
00:42:037 (1,1,1) - Combining these into 1 spinner might be better and more appropriate for an Easy.
00:46:087 (1) - Follows the spinners too closely.
00:48:000 - Maybe I missed something, but I do not see the point of this timing section.
00:54:037 (1,1,1) - Too many spinners. ._.
00:58:087 (1) - Follows the spinners too tightly again.
00:58:087 (1,2,3,4) - Consider centering this square, either just horizontally, or at the actual center of the screen.
01:24:000 (1,2,3) - Notice how the 1-2 spacing differs from the 2-3 spacing (1,2 barely touch, 2,3 do not). Would look much neater if this was consistent, and possibly centered.
01:28:012 - Might as well take this break out, too short anyways.
01:30:000 (1,2,3) - Same thing about the spacing as above.
01:34:012 - Very short break again.
01:42:037 (1,1,1) - More spinner spam.
01:46:087 (1) - Follows the spinners too closely.
01:46:087 (1,2,3,4) - Center?

[Turtle on Wheels]

00:36:000 (1,2,3) - This section is much easier than the equivalent section on Snails. Consider swapping the patterns.
00:47:025 (2) - Doesn't fall properly between 1 and 3, needs to be moved to the right. Doesn't look very good as it is right now.
00:47:097 - Once again, why is this timing section here?
00:48:000 (4) - Consider doing something more interesting here.
00:58:087 (5) - New combo?
01:18:000 (2) - New combo? Also, possibly unrankable, dunno how easy this is to read.
01:21:000 (1) - Once again, unrankable, please storyboard a direction arrow if you wish to keep this.
01:27:000 (5) - Too far again, although less noticeable.
01:28:012 - Another short break.
01:33:000 (5) - Too far.
01:34:012 - Very short break.
01:36:000 (1) - Yawn, boring.
01:46:087 (5) - New combo?

[Rabbit on Wheels]

00:24:028 - Break is tiny. Remove it.
00:27:028 - ^
00:36:056 (1) - No new combo?
00:47:097 - Once again, I question the utility of this timing section.
00:54:037 (1,2,3,4,5,6,7) - Too much clapping.
01:00:037 (1,1) - A bit boring, but that's okay.
01:06:000 (1,1) - I thought this was a bit unnatural.
01:20:081 (2) - New combo?
01:27:000 (4) - Too close this time. Distance snap?
01:28:012 - This break's okay, I guess. You could still remove it, you could keep it.

[Animask on Wheels]

00:21:037 (2) - I didn't like how this slightly covered up 4, but it's not that bad.
00:30:000 (1,2,3) - Height changes slightly, looks a bit weird. Fine as-is though.
00:34:031 (5,6,7) - Should probably put new combos on these notes to indicate the jump on 6-7 without making it look ugly.
01:08:062 (12,1) - This jump is a bit surprising since it doesn't follow the same beat pattern as the combo before.
01:23:062 (1) - Move the timing sections so that this note is also on soft hitsounds?
01:23:081 - Why are there 2 timing sections here?
01:27:000 (2,3,4) - Spacing isn't regular.
01:31:050 (5,6,7) - ^, but not as noticeable.
01:43:012 (1,2,3) - These antijumps are a bit surprising.
01:44:062 (1,2,3) - ^, although they should have learned by now. XD
01:46:050 (1,2,3,4) - ^

[Demon on Wheels]

00:27:000 (1) - So many claps in this section...
00:31:068 (5) - Move the new combo to this note instead to be consistent.
00:34:068 (7) - New combo?
00:35:062 (1) - No new combo.
00:56:025 (2,3,4) - Much more bundled together than the other identical patterns, intended?
00:58:050 (5) - Not lined up with 4.
01:18:000 (1) - This section feels awfully empty...
01:23:081 - Why 2 timing sections?
01:27:000 (5) - Very noticeable difference compared to 3, 4.

Don't need to change all of this, of course. Some things are important though.

EDIT: Hey, you took the time to fix this. Star~
Topic Starter
anonymous_old

Kytoxid wrote:

Let's take a look-see.

[General]

SPOILER
The blue text is still a bit too light for my eyes. I'll make them black when i get the chance.
Storyboarded credits went by too quickly to read. Consider moving the Storyboard by Loogiesquared text to 00:37:049 to sync with the beat. Fixed.
Especially before play begins, the blue cursor is quite hard to see compared to the white background. (I have brightness settings fairly high.) I'll wait for a second opinion on this.
I found the endings to be somewhat abrupt. they are.

There were a bunch of spacing irregularities that I didn't point out because they weren't that noticeable during play, but if you'd like, turn off grid snap and respace all the notes. (for example, 01:37:050 (6,1) - On Demon, these are touching whereas the rest of the stream don't, and the identical pattern at 01:39:000 (5,1) actually becomes farther than normal.) fixed

[Snail on Wheels]

SPOILER
00:21:000 - Add a break. added
00:26:062 (5,1) - Might want to properly arrange this spacing. respaced somethings around this area
00:31:031 (4) - New combo? added
00:34:031 (4) - ^ added
00:36:000 (1) - This set of streams may get a bit rough for an Easy difficulty. Keepn' it.
00:42:037 (1,1,1) - Combining these into 1 spinner might be better and more appropriate for an Easy. Keepn' it.
00:46:087 (1) - Follows the spinners too closely. I combined 3 notes into a slider, which might make it easier
00:48:000 - Maybe I missed something, but I do not see the point of this timing section. It's not in the timing pannel. o.O''
00:54:037 (1,1,1) - Too many spinners. ._. JUST. NOT. ENOUGH. >:|
00:58:087 (1) - Follows the spinners too tightly again. I combined 3 notes into a slider, which might make it easier
01:24:000 (1,2,3) - Notice how the 1-2 spacing differs from the 2-3 spacing (1,2 barely touch, 2,3 do not). Would look much neater if this was consistent, and possibly centered. fixed
01:28:012 - Might as well take this break out, too short anyways. removed
01:30:000 (1,2,3) - Same thing about the spacing as above. fixed
01:34:012 - Very short break again. fixed
01:42:037 (1,1,1) - More spinner spam. JUST. NOT. ENOUGH. >:|
01:46:087 (1) - Follows the spinners too closely. I combined 3 notes into a slider, which might make it easier
Topic Starter
anonymous_old

Kytoxid wrote:

[Turtle on Wheels]
SPOILER
00:36:000 (1,2,3) - This section is much easier than the equivalent section on Snails. Consider swapping the patterns. Switched
00:47:025 (2) - Doesn't fall properly between 1 and 3, needs to be moved to the right. Doesn't look very good as it is right now.fixed
00:47:097 - Once again, why is this timing section here? idk. o.o''
00:58:087 (5) - New combo? fixed
01:18:000 (2) - New combo? Also, possibly unrankable, dunno how easy this is to read. fixed
01:21:000 (1) - Once again, unrankable, please storyboard a direction arrow if you wish to keep this. fixed
01:27:000 (5) - Too far again, although less noticeable. fixed
01:28:012 - Another short break. fixed
01:33:000 (5) - Too far. fixed
01:34:012 - Very short break. fixed
01:36:000 (1) - Yawn, boring. it is.
01:46:087 (5) - New combo? fixed
Topic Starter
anonymous_old

Kytoxid wrote:

[Rabbit on Wheels]

SPOILER
00:24:028 - Break is tiny. Remove it. fixed
00:27:028 - ^ fixed
00:36:056 (1) - No new combo? Removed
00:54:037 (1,2,3,4,5,6,7) - Too much clapping. Whiste-Hitsound is less noticeable.
01:00:037 (1,1) - A bit boring, but that's okay. kk
01:06:000 (1,1) - I thought this was a bit unnatural. Added sum etnas
01:20:081 (2) - New combo? Added
01:27:000 (4) - Too close this time. Distance snap? fixed
01:28:012 - This break's okay, I guess. You could still remove it, you could keep it. removed

[Animask on Wheels]

SPOILER
00:21:037 (2) - I didn't like how this slightly covered up 4, but it's not that bad. moved the the endpoint of 4.
00:30:000 (1,2,3) - Height changes slightly, looks a bit weird. Fine as-is though. fixed
00:34:031 (5,6,7) - Should probably put new combos on these notes to indicate the jump on 6-7 without making it look ugly. fixed
01:08:062 (12,1) - This jump is a bit surprising since it doesn't follow the same beat pattern as the combo before. fixed
01:23:062 (1) - Move the timing sections so that this note is also on soft hitsounds? fixed
01:23:081 - Why are there 2 timing sections here? fixed
01:27:000 (2,3,4) - Spacing isn't regular. fixed
01:31:050 (5,6,7) - ^, but not as noticeable. fixed
01:43:012 (1,2,3) - These antijumps are a bit surprising. i know

[Demon on Wheels]

SPOILER
00:27:000 (1) - So many claps in this section... Those are finishes. (keeps)
00:31:068 (5) - Move the new combo to this note instead to be consistent. Fixed
00:34:068 (7) - New combo? Fixed
00:35:062 (1) - No new combo. Fixed
00:56:025 (2,3,4) - Much more bundled together than the other identical patterns, intended? Yes, but they're spaced the same. ;-;
00:58:050 (5) - Not lined up with 4. fixed
01:18:000 (1) - This section feels awfully empty...Removed breaks if that matters...
01:23:081 - Why 2 timing sections? removed the 2nd one.
01:27:000 (5) - Very noticeable difference compared to 3, 4. fixed
ztrot
looks good now I can see the cursor.
Kim Jin Seok
whymeman
Hmmm....

[Turtle On Wheels]

00:37:050 (1,2) - Too far appart.
01:18:000 (1) - Could maybe flip it both vertical and horizontal to make it appear more interesting than to look the same as the previous slider.
01:48:000 - Honestly, the map could work better ending here. That spinner after the note here makes me wonder why the map suddenly stops going....

[Rabbit On Wheels]

The spacing between some of the notes in this difficulty is a bit far apart (i.e. 00:48:037 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) with "broken link" spacing). Make sure to recheck into this.

[Animask On Wheels]

01:17:018 - Why is this inherited timing mark here in the middle of the slider??? It should be at 01:18:000.
01:34:056 - Just a playability suggestion but it would help to move this up to 01:34:068 incase of late hits.

[Demon On Wheels]

00:30:075 (3,4) - Can this be setup a bit more neater?
00:45:000 (5,6) - Too far apart.
01:23:081 (2,3) - Too close together.
01:29:081 (2,3) - ^
01:38:081 (4,5,1) - What happened with the spacing here?

Make sure to recheck the spacing for all difficulties.

Also, the SB looks a bit disorganized like the offset was changed, but not when the SB elements are activated. Same for the bookmarks and inherited timing marks. One more thing to point out is that the credits you have at the beginning of the map was a bit hard to read. Flashy and cool, but a bit hard to read. Remind me to do a recheck after the fixes are done.
Topic Starter
anonymous_old

whymeman wrote:

Hmmm....

[Turtle On Wheels]

00:37:050 (1,2) - Too far appart.
01:18:000 (1) - Could maybe flip it both vertical and horizontal to make it appear more interesting than to look the same as the previous slider. Fixed
01:48:000 - Honestly, the map could work better ending hear. That spinner after the note here makes me wonder why the map suddenly stops going.... Added more beats, and finished.

[Rabbit On Wheels]

The spacing between some of the notes in this difficulty is a bit far apart (i.e. 00:48:037 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) with "broken link" spacing). Make sure to recheck into this. Fixed

[Animask On Wheels]

01:17:018 - Why is this inherited timing mark here in the middle of the slider??? It should be at 01:18:000. OFF IT GOES! MUAH HA HA HA
01:34:056 - Just a playability suggestion but it would help to move this up to 01:34:068 incase of late hits. Fixed

(Modding in progress...) fix in progress.
Topic Starter
anonymous_old

whymeman wrote:

[Demon On Wheels]

00:30:075 (3,4) - Can this be setup a bit more neater? Fixed
00:45:000 (5,6) - Too far apart. Fixed
01:23:081 (2,3) - Too close together. Moved 1 and 2 left, instead of moving 3 right.
01:29:081 (2,3) - ^ Moved 1 and 2 left, instead of moving 3 right.
01:38:081 (4,5,1) - What happened with the spacing here? Fixed
Make sure to recheck the spacing for all difficulties.

Also, the SB looks a bit disorganized like the offset was changed, but not when the SB elements are activated. Same for the bookmarks and inherited timing marks. One more thing to point out is that the credits you have at the beginning of the map was a bit hard to read. Flashy and cool, but a bit hard to read. Remind me to do a recheck after the fixes are done. I fixed the credits part.YO, DAWG, REMEMBER TO DO A RECHECK..
whymeman
[Demon On Wheels]

01:37:050 (6,1,2,3,4,5) - Too close together.

Just that needed fix, and you could just forum PM me when its done....

Edit: After a recheck and a few more fixes from IRC, the map should be good enough. Bubbled.

Edit #2: Please becareful next time. Editing the main post will also pop the bubble.
Sleep Powder
A little fixing up~

The anti-jumps are part of the beatmap rhythm...

Download: The Bloody Beetroots - Speed Racer Theme 2008 (Loogiesquared) [Animask On Wheels].osu
Topic Starter
anonymous_old
i've been updating myself from pg.5, Animask. <.<
Pasonia
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
anonymous_old

Pasonia wrote:

Ranked.

This map is interesting - I'll consider nominating for Beatmap of the Month. =3
There's a beatmap of the month? >.>
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