Hello! From the QAT Queue!
[General]
- The BG is low quality. Consider finding a better one?
[Hyper]
- I know this isn't the hardest difficulty of the mapset, but I strongly recommend that you follow every suggestion I did for this diff since they would definitely give a better look. Plus, at the current status, this diff looks pretty similar to the Hard. There's only a tiny difficulty gap between the two. So I'd suggest you to increase the difficulty of the Hyper, since it's an Insane afterall, by considering the suggestions (especially the ones about 1/4 notes etc) down below.
00:08:618 (2,3) - Make them more curvy? You'd give a way better look and flow to the gameplay. Here's a suggestion.
00:11:018 (2,3) - ^
00:12:518 (6,7) - ^ and move the 00:12:968 (7) - a bit to the right for better flow.
00:13:718 (2) - Make it more curvy: Middle sliderpoint 1 grid down.
00:16:418 (5,6) - Make a blanket? Way better look and flow. Also, move the 00:17:018 (7) - like I did on the screenshot down below.
00:17:618 (9) - Make it more curvy? Would look better.
00:19:418 (6,7) - Why don't you turn them into hitcircles? It's an Insane after all. Way more fun to play.
00:19:718 (7,8) - Mhmh, the blanket is not properly done. Fix it?
00:21:818 (6,7) - Same suggestion of 00:19:418 (6,7) - .
00:32:318 (8) - ^
00:36:218 (1,2,3,4) - This linear position you gave them doesn't look good imo. You would probably do better by using something like this:
00:36:818 (4) - I'd turn this into hitcircles.
00:37:418 (1) - This feels too close to the previous objects imo. Why don't you move it downwards and make a sort of blanket with this slider 00:37:718 (2) - ? Something like this:
Or you could actually make a mirrored 00:38:168 (3) - ; resulting in ↓
00:40:418 (3) - Make it more curvy? This would be perfect, cause it also makes a nice play-feeling with the previous slider.
00:42:518 (3) - Make it more curvy?
00:44:768 (2) - ^
00:46:568 (9) - Turn this into hitcircles? Triplet, that is.
00:50:018 (4) - ^
00:55:718 (6) - New combo.
01:01:268 (3) - I'd turn this into a slider with a single sliderarrow. Plays way better. Explanatory pic:
01:05:918 - I'd add a note here and I'd shorten this slider 01:06:068 (2) - of 1/2 and remove its sliderarrow. The whole thing that would come out from these suggestions would play way better imo. Explanatory pic:
01:06:899 - If you follow the suggestion up ↑ you should add a hitcircle here to be consistent with the song.
01:08:018 (6,7) - Turn these into hitcircles? As I said, it's an Insane. More fun to play.
01:08:618 (1) - More curvy.
01:10:118 (6) - Turn this into hitcircles?
01:10:418 (7) - More curvy to give a better look to the slider cross with 01:11:018 (1) - .
01:12:518 (6) - Same suggestion of 01:10:118 (6) - .
01:13:418 (1,2,3,4,1,2,3,4,1,2,3,4) - Huh? Come on! You could map this part in a better way! I'd give you some suggestions.
I'd turn these sliders 01:14:018 (3,4) - 01:15:218 (3,4) - 01:15:818 (1,2,3,4) - into hitcircles and then I'd care about the disposition of the notes:
I'd suggest you to do a sort of difficulty escalation, given by increasing jump-lenghts.
Here's an example (and also the code): I tried to respect your mapping style as much as I could.
Code. Don't worry about the hitsounds, I used exactly the same ones384,328,73268,1,0,0:0:0:0:
384,328,73418,6,0,L|280:328,1,85
128,256,73718,2,0,L|213:256,1,85,8|0,0:0|0:0,0:0:0:0:
304,176,74018,1,0,0:0:0:0:
208,176,74168,1,0,0:0:0:0:
376,176,74318,1,8,0:0:0:0:
136,176,74468,1,0,0:0:0:0:
344,40,74618,6,0,L|272:112,1,85
168,344,74918,2,0,L|240:272,1,85,8|0,0:0|0:0,0:0:0:0:
112,72,75218,1,0,0:0:0:0:
176,240,75368,1,0,0:0:0:0:
288,72,75518,1,8,0:0:0:0:
352,240,75668,1,0,0:0:0:0:
464,72,75818,1,8,0:0:0:0:
456,87,75893,1,8,0:0:0:0:
448,102,75968,1,8,0:0:0:0:
441,117,76043,1,8,0:0:0:0:
433,132,76118,1,12,0:0:0:0:
425,148,76193,1,8,0:0:0:0:
430,162,76268,1,8,0:0:0:0:
438,177,76343,1,8,0:0:0:0:
447,192,76418,1,8,0:0:0:0:
456,206,76493,1,8,0:0:0:0:
464,221,76568,1,8,0:0:0:0:
473,236,76643,1,8,0:0:0:0:
478,251,76718,1,12,0:0:0:0:
470,266,76793,1,8,0:0:0:0:
463,281,76868,1,8,0:0:0:0:
455,296,76943,1,8,0:0:0:0:
448,311,77018,1,12,0:0:0:0:
01:17:318 (1,2,3) - I'd delete these sliders and place a spinner instead. It would start on this blue tick 01:17:093 - and end on this red tick 01:18:068 - .
01:20:468 (10) - New combo? Emphatizes this part.
01:22:418 (3,4) - I'd replace these sliders with a single stream. Plays way better imo. Example:
Make a slider, shape it like the stream in the pic and then use the "Convert slider to stream..." option.
01:23:918 (4) - Make it more curvy? Like this maybe 01:23:468 (3) -
01:26:918 (7) - More curvy?
01:32:468 (9) - ^
01:33:518 (3) - ^
01:34:718 (7) - ^
01:41:618 - Mhmh, starting from here and ending here 01:42:218 - , you can actually hear 1/4 beats in the song. What about making a stream on them instead of using these 01:41:768 (8,9) - ?
01:56:318 (8) - More curvy?
02:00:968 (2,3,4) - Increase the distance between the notes? It's an Insane, would be a better way to finish it. Explanatory image:
[Hard]
00:11:018 (2) - Center this and make a perfect blanket with 00:10:718 (1) - for a better looking.
00:12:068 (4) - Curve this a bit more?
00:53:918 (6) - Mhmh, you could blanket this as follows ↓ The current position ruins the flow a bit imo.
01:10:418 (5) - I'd switch this with a 1/1 slider. Be sure to give the slider a nice look.
01:20:468 (5) - New combo? Emphatizes this part.
[Another]
00:06:218 (1) - Give it a better look?
00:09:968 (1,2,3) - Give them a better look?
00:32:318 (1,2,3,4,5) - Mhmhmh, I would stack them. And I'm saying this because we're still in the first part of the map here, which is calm, and I don't think it matches in a nice way those unstacked circles.
00:38:468 (7,8) - They should be placed higher for simmetry with 00:37:568 (2,3,4) -
00:38:918 (9,10,11) - Mhmh, give to these notes a better look? Also, I don't think that the triplet should be placed here, it ruins the flow. You should place the triplet here 00:38:468 - for consistency with 00:37:568 (2,3,4) - . Way better flow.
00:42:818 (2,3,4) - Flow issue here too. You are placing this triplet on the white tick whilst in the parts before you placed it on the red tick. You should be placed it here 00:43:268 - , also because you would be more consistent with the upcoming triplet 00:44:168 (1,2,3) - .
00:48:068 (5,6,7,8,9,10,11) - Mhmh, these notes feel weird on flow. Between the 5 and 6 there's a considerable jump, but then between 6 and 7,8,9 there's a little distance. Plays very weirdly. I'd suggest you to move the notes as I did on the screenshot (flow is much better):
00:59:018 (1) - Make it more curvy?
01:00:068 (4) - ^
01:00:518 (5) - New combo for consistency with the song.
01:07:568 (6,7) - Mhmh, I wouldn't map this part like that. I'd prefer 1/2 notes and some triplets. I'll leave this to you.
01:20:468 (6) - New combo. Emphatizes this part.
01:58:418 (3,4,5) - Give them a better shape?
The last part is mapped way better! I liked it. There's still some inconsistency with the combos. But I'm sure somebody will mod them.
Nice map. Good luck. :3