Hey! Mod4Mod!
General:
Make the yellow color brigther, because the reverse arrow can be hardly seen: http://osu.ppy.sh/ss/890633
Easy:
00:18:880 (4) - this shape is not really nice imo, did you try to make a question mark? or does it have any meaning why you gave that shape?
00:20:672 (5,1,2) - why does this have different spacing? 00:20:971 (1,2) - it's 1,17, I think that's a bit too much of a difference, and also, the pattern should be improved, so that (5) and (2) doesn't reach
00:23:660 (3) - I think this doesn't flow well, so you should rotate it, like this - http://osu.ppy.sh/ss/890595 - and you can also make another shape if you want, but this is just my personal taste - http://osu.ppy.sh/ss/890596
00:26:946 (2) - I think the flow would be better if you replaced this to around x:396 y:124
00:32:921 (4) - well I know this is a small thing, but in your future maps try to keep the end point of the slider at least inside the slider, though it's neater if you put it in the middle http://puu.sh/3MrYK.jpg of course in this case it doesn't change anything
00:34:116 (1) - I think you should put this here 00:33:817 - because it fits to the beat better, and here 00:34:116 (1) - I don't hear any special melody or beat which woudl give a reason for you to put it there, and it might as well make the difficulty easier
00:35:908 (2,3,4) - I think this part is very similar to this long slider 00:37:103 (1) - and you should remove (3) and (4) and make (2) a long slider, this kind of slider-circle-circle seems quite fast as well, even though the previous objects are calm, not so fast paced
00:43:975 (1) - why don't you place this 1/1 later? the melody starts 00:44:273 - so it would fit a lot better, of course you would need to work on the spacing, but something like this could work: http://osu.ppy.sh/ss/890615
00:47:858 (3,4) - (4) is quite confusing there, and this part in the song is similar to 00:37:103 (1) - so you could make a long slider instead of (3) and (4)
00:51:443 (3,5) - http://puu.sh/3Mtfe.jpg - this overlap is not nice, you should try another placement for (5) mainly, or probably another pattern OR make it a blanket! - http://osu.ppy.sh/ss/890638 (and copy (3) and paste it at the place of (2))
00:57:418 (5) - well this reverse slider is out of place in my opinion, it is too "fast" and the song has that long melody going on which started at 00:56:223 (4) - so you should either add a reverse to (4) or make a long slider out of (5) and end it here 00:58:315 (6)
00:59:808 (3,4) - you could make this a reverse slider so that it is easier to play, you could also try to make the pattern nicer by making (3) curvy - http://osu.ppy.sh/ss/890639 - it might as well improve flow if you decide to make (3) a reverse slider
Normal:
Firstly, I think this difficulty is too hard to be called a Normal, so you should either make this easier (if you don't want to make another difficulty).
00:03:644 (1,2,3) - try making a long slider here - http://osu.ppy.sh/ss/890670 - it fits the melody and it is also easier
00:08:125 (4,1) - the flow breaks here, so you should try this - http://osu.ppy.sh/ss/890674 - but if you do this, you should change the shape of 00:06:930 (2) - because it will look unappealing
00:09:619 (4) - weird shape for a slider, though if you like it, leave it, but you could try something nicer
00:12:606 (3) - this is better for the melody - http://puu.sh/3MuCm.jpg - I think the reverse that you put on this slider doesn't fit, and there are no sounds at the end of that slider which should be emphasized, so that's why you should remove the reverse and make it a simple slider
00:15:146 (2,3) - remove the hit circles and make them a slider, because it might be hard to click on hit circles on the red tick
00:17:984 (3) - I don't understand why you put this short reverse slider, it doesn't fit the melody nor the beats, and on a Normal it is unnecessary, so you should remove it and put 00:18:581 (4) - 1/1 earlier (on the beat(
00:19:926 (2,3) - same as 00:15:146 (2,3) - make them a slider
00:24:706 (2,3) - ^
00:28:440 (4) - after that nice curve I think this shape doesn't fit well, so you should change it
00:38:896 (4) - this should have the same direction as (3), like this: http://puu.sh/3N3Cu.jpg or http://puu.sh/3N3ES.jpg
00:41:585 (1,2) - I don't really like this, it doesn't look nice and neat, try to make a better pattern, but of course it's just my opinion X_X
00:53:833 (1,2) - I think this kind of rythm fits better - http://puu.sh/3N3J2.jpg
Hard:
Well to be honest this difficulty feels "overmapped" for me FOR a Hard difficulty, also 2,20 for a HARD??? that's a bit high (though I don't suggest you to remap it with lower slider velocity, but it's too high imo)
00:04:988 (2,4) - I think you should remove these, if you do, (1) and (3) will fit to the melody very well
00:07:229 (1,2) - remove (2) and make (1) a long slider, just like you did here 00:08:275 (1) - because this part feels too fast imo, and it is not that necessary to have so many objects
00:13:652 (3,4) - remove these, I really don't get why you put those there, remove them, and listen to the music, it is also as if there is NOTHING at that part, it is almost silent, yet you put those objects X_X
00:15:594 (6,7) - same as above ^ but add a hit circle here 00:15:893 (7) -
00:18:283 (2,3) - ^ but only (3) and the end of the slider (2)
00:20:225 (5,6) - this placement is quite weird, maybe you could stack them: http://osu.ppy.sh/ss/892288
00:22:913 (2,5) - remove these X_X and also 00:23:063 (3) - make this one hit circle (so remove the slider end), it will fit wel to the music, and won't feel too fast
00:25:154 (5,6) - remove and add hit circle 00:25:452 - OR this could work too: http://puu.sh/3N4Ox.jpg
00:26:349 (2,3) - you should improve the flow here, and you could also make (3) curvy too, because the other 2 sliders are also curvy, or youc an just think of another pattern, so that you don't have to change the shape, for example: http://osu.ppy.sh/ss/892318
00:32:324 (2,3,4) - maybe you could try to do this: http://puu.sh/3N4WW.jpg - because in your way it feels too fast and odd, you could also lower the volume to 35% or something like that
00:33:220 (1,2,3) - try not to overlap them, make it nicer
00:34:415 (5,1) - why is the distance so big between then? you used to use distance snap so you should do the same here
00:37:104 (2,3,4) - these feel weird to play so I would rather map this part differently
00:38:299 (2,3,5) - ^
00:43:079 (1,2,3,4,5) - I think you mapped too much here, reduce the objects, and make them fit to the melody rather than following every beat + melody
00:44:274 (1,2) - remove (2) and make (1) a reverse slider? http://puu.sh/3N5bT.jpg - though I would only suggest it if you do the thing I mentioned above, because if you add a reverse slider, it will become fast and too hard X_X
00:46:664 (1,2,3,4) - maybe this? it feels calmer and a little bit slower, but it still fits the song: http://puu.sh/3N5hH.jpg
00:48:755 (4) - remove this and put a hit circle instead, it will fit the melody better
00:51:742 (2,3,4,5,6,7) - this part is quite weird, it doesn't feel nice when playing, you should put these 00:51:892 (3,4) - 1/2 later on the white ticks, and you'll see some other things on this: http://puu.sh/3N5pL.jpg
00:54:133 (4,5,6,7) - it feels weird to play, so I would suggest you this: http://puu.sh/3N5t8.jpg
00:59:510 (2,3) - these are unnecessary imo, and the song is not as loud as before, it would be nice if you removed these
01:01:004 (1,2,3,4,5,6) - same as above ^ but (4) feels very weird, I think it would be nice if you put a spinner instead of these
Kyshiro's Insane:
00:01:851 (3,4,5) - I think you should use a similar distance between those, for example: http://osu.ppy.sh/ss/893494 - this way (4) doesn't reach 00:01:254 (1) - (in case that was your problem for using bigger distance) and the distance will look nice, otherwise I don't see the point in that random small jump
00:08:722 (1,2) - you should swap these, it fits a lot better to the melody, you can hear it, the short melody starts in the middle of this slider 00:09:021 (2) - on the red tick, so that's why you should change it: http://puu.sh/3NEVB.jpg
example (which might not be correct for the distance, but you can figure out something? ):
http://osu.ppy.sh/ss/893522
http://osu.ppy.sh/ss/893517
00:20:971 (2,3) - remove (3) and make (2) a long slider, it fits the melody a lot better (plus your difficulty already feels kind of overmapped TO me, because you put objects at places where the music is silent...)
00:25:751 (3,4) - similar to the one above ^ make (3) a long slider to make it fit to the melody
00:46:066 (1) - why not make this curvy, don't make them overlap http://osu.ppy.sh/ss/893568
00:51:593 (2,3,4) - wouldn't it feel more comfortable to play (or maybe better flow as well), if the stream was "stretched"? like this: http://osu.ppy.sh/ss/893575
Pretty nice diff, but I don't like it that you edited to basically nothing, like here:
00:11:262 (2) -
00:11:411 (3,4) - instead of this you could have used a long slider which fits the melody, and this is a small part, there is no need to put so many objects
00:13:353 (1,2,3) - same here, and instead of sliders you could just place one hit circle on the beat
00:15:593 (1,2) - ^
00:17:983 (1,2,3,4) - ^
etc...
so just because it's an insane, it doesn't mean you have to put so many objects X_X but that might just be my opinion
Extra:
00:01:552 (2) - maybe the flow would be better, if you made this a little bit curvy (so that it leads to (3), like this: http://osu.ppy.sh/ss/893619
00:05:585 (6) - it seems like this one is not stacked with the others properly
00:05:735 (7) - why not stack this with 00:05:137 (3) - ? I don't know why you put this more down than the others >.<
00:07:228 (7) - I think the flow breaks here, because this slider leads into the opposite direction, so I think you could rearrange the pattern here (or at least do something with (7)?
here's an example:
http://osu.ppy.sh/ss/893797
http://osu.ppy.sh/ss/893808
Or maybe something like this:
http://osu.ppy.sh/ss/893817
00:20:373 (6) - place this a little bit down, so that it will be a blanket for 00:20:971 (1) - http://puu.sh/3NJhk.jpg
00:25:153 (6) - well it's a small thing, but you could make this nicer? http://puu.sh/3NJl3.jpg
00:39:493 (1,2,3) - make these a better blanket (just put the end point of the sliders a few grids up) http://osu.ppy.sh/ss/893836
00:40:539 (5) - maybe put this a little bit up? so that it makes a triangle, and the pattern might look neater: http://puu.sh/3NJsU.jpg
00:46:365 (8,9,1,2) - maybe you could make a long reverse slider here, because the end of (8) sounds like a beginning of a "new" melody, so you could make (8) a hit circle and then make al ong slider, like this: http://puu.sh/3NJEr.jpg - it won't be confusing like yours, and will be nice to click, since the hit circles won't be on red ticks
why don't you try putting a long slider here? (and put NC on (10), something like this: http://osu.ppy.sh/ss/893868
01:02:796 (4) - a clap here sounds a bit loud, maybe try using soft whistle
That's it! I hope this mod will be useful, good luck!
General:
Make the yellow color brigther, because the reverse arrow can be hardly seen: http://osu.ppy.sh/ss/890633
Easy:
00:18:880 (4) - this shape is not really nice imo, did you try to make a question mark? or does it have any meaning why you gave that shape?
00:20:672 (5,1,2) - why does this have different spacing? 00:20:971 (1,2) - it's 1,17, I think that's a bit too much of a difference, and also, the pattern should be improved, so that (5) and (2) doesn't reach
00:23:660 (3) - I think this doesn't flow well, so you should rotate it, like this - http://osu.ppy.sh/ss/890595 - and you can also make another shape if you want, but this is just my personal taste - http://osu.ppy.sh/ss/890596
00:26:946 (2) - I think the flow would be better if you replaced this to around x:396 y:124
00:32:921 (4) - well I know this is a small thing, but in your future maps try to keep the end point of the slider at least inside the slider, though it's neater if you put it in the middle http://puu.sh/3MrYK.jpg of course in this case it doesn't change anything
00:34:116 (1) - I think you should put this here 00:33:817 - because it fits to the beat better, and here 00:34:116 (1) - I don't hear any special melody or beat which woudl give a reason for you to put it there, and it might as well make the difficulty easier
00:35:908 (2,3,4) - I think this part is very similar to this long slider 00:37:103 (1) - and you should remove (3) and (4) and make (2) a long slider, this kind of slider-circle-circle seems quite fast as well, even though the previous objects are calm, not so fast paced
00:43:975 (1) - why don't you place this 1/1 later? the melody starts 00:44:273 - so it would fit a lot better, of course you would need to work on the spacing, but something like this could work: http://osu.ppy.sh/ss/890615
00:47:858 (3,4) - (4) is quite confusing there, and this part in the song is similar to 00:37:103 (1) - so you could make a long slider instead of (3) and (4)
00:51:443 (3,5) - http://puu.sh/3Mtfe.jpg - this overlap is not nice, you should try another placement for (5) mainly, or probably another pattern OR make it a blanket! - http://osu.ppy.sh/ss/890638 (and copy (3) and paste it at the place of (2))
00:57:418 (5) - well this reverse slider is out of place in my opinion, it is too "fast" and the song has that long melody going on which started at 00:56:223 (4) - so you should either add a reverse to (4) or make a long slider out of (5) and end it here 00:58:315 (6)
00:59:808 (3,4) - you could make this a reverse slider so that it is easier to play, you could also try to make the pattern nicer by making (3) curvy - http://osu.ppy.sh/ss/890639 - it might as well improve flow if you decide to make (3) a reverse slider
Normal:
Firstly, I think this difficulty is too hard to be called a Normal, so you should either make this easier (if you don't want to make another difficulty).
00:03:644 (1,2,3) - try making a long slider here - http://osu.ppy.sh/ss/890670 - it fits the melody and it is also easier
00:08:125 (4,1) - the flow breaks here, so you should try this - http://osu.ppy.sh/ss/890674 - but if you do this, you should change the shape of 00:06:930 (2) - because it will look unappealing
00:09:619 (4) - weird shape for a slider, though if you like it, leave it, but you could try something nicer
00:12:606 (3) - this is better for the melody - http://puu.sh/3MuCm.jpg - I think the reverse that you put on this slider doesn't fit, and there are no sounds at the end of that slider which should be emphasized, so that's why you should remove the reverse and make it a simple slider
00:15:146 (2,3) - remove the hit circles and make them a slider, because it might be hard to click on hit circles on the red tick
00:17:984 (3) - I don't understand why you put this short reverse slider, it doesn't fit the melody nor the beats, and on a Normal it is unnecessary, so you should remove it and put 00:18:581 (4) - 1/1 earlier (on the beat(
00:19:926 (2,3) - same as 00:15:146 (2,3) - make them a slider
00:24:706 (2,3) - ^
00:28:440 (4) - after that nice curve I think this shape doesn't fit well, so you should change it
00:38:896 (4) - this should have the same direction as (3), like this: http://puu.sh/3N3Cu.jpg or http://puu.sh/3N3ES.jpg
00:41:585 (1,2) - I don't really like this, it doesn't look nice and neat, try to make a better pattern, but of course it's just my opinion X_X
00:53:833 (1,2) - I think this kind of rythm fits better - http://puu.sh/3N3J2.jpg
Hard:
Well to be honest this difficulty feels "overmapped" for me FOR a Hard difficulty, also 2,20 for a HARD??? that's a bit high (though I don't suggest you to remap it with lower slider velocity, but it's too high imo)
00:04:988 (2,4) - I think you should remove these, if you do, (1) and (3) will fit to the melody very well
00:07:229 (1,2) - remove (2) and make (1) a long slider, just like you did here 00:08:275 (1) - because this part feels too fast imo, and it is not that necessary to have so many objects
00:13:652 (3,4) - remove these, I really don't get why you put those there, remove them, and listen to the music, it is also as if there is NOTHING at that part, it is almost silent, yet you put those objects X_X
00:15:594 (6,7) - same as above ^ but add a hit circle here 00:15:893 (7) -
00:18:283 (2,3) - ^ but only (3) and the end of the slider (2)
00:20:225 (5,6) - this placement is quite weird, maybe you could stack them: http://osu.ppy.sh/ss/892288
00:22:913 (2,5) - remove these X_X and also 00:23:063 (3) - make this one hit circle (so remove the slider end), it will fit wel to the music, and won't feel too fast
00:25:154 (5,6) - remove and add hit circle 00:25:452 - OR this could work too: http://puu.sh/3N4Ox.jpg
00:26:349 (2,3) - you should improve the flow here, and you could also make (3) curvy too, because the other 2 sliders are also curvy, or youc an just think of another pattern, so that you don't have to change the shape, for example: http://osu.ppy.sh/ss/892318
00:32:324 (2,3,4) - maybe you could try to do this: http://puu.sh/3N4WW.jpg - because in your way it feels too fast and odd, you could also lower the volume to 35% or something like that
00:33:220 (1,2,3) - try not to overlap them, make it nicer
00:34:415 (5,1) - why is the distance so big between then? you used to use distance snap so you should do the same here
00:37:104 (2,3,4) - these feel weird to play so I would rather map this part differently
00:38:299 (2,3,5) - ^
00:43:079 (1,2,3,4,5) - I think you mapped too much here, reduce the objects, and make them fit to the melody rather than following every beat + melody
00:44:274 (1,2) - remove (2) and make (1) a reverse slider? http://puu.sh/3N5bT.jpg - though I would only suggest it if you do the thing I mentioned above, because if you add a reverse slider, it will become fast and too hard X_X
00:46:664 (1,2,3,4) - maybe this? it feels calmer and a little bit slower, but it still fits the song: http://puu.sh/3N5hH.jpg
00:48:755 (4) - remove this and put a hit circle instead, it will fit the melody better
00:51:742 (2,3,4,5,6,7) - this part is quite weird, it doesn't feel nice when playing, you should put these 00:51:892 (3,4) - 1/2 later on the white ticks, and you'll see some other things on this: http://puu.sh/3N5pL.jpg
00:54:133 (4,5,6,7) - it feels weird to play, so I would suggest you this: http://puu.sh/3N5t8.jpg
00:59:510 (2,3) - these are unnecessary imo, and the song is not as loud as before, it would be nice if you removed these
01:01:004 (1,2,3,4,5,6) - same as above ^ but (4) feels very weird, I think it would be nice if you put a spinner instead of these
Kyshiro's Insane:
00:01:851 (3,4,5) - I think you should use a similar distance between those, for example: http://osu.ppy.sh/ss/893494 - this way (4) doesn't reach 00:01:254 (1) - (in case that was your problem for using bigger distance) and the distance will look nice, otherwise I don't see the point in that random small jump
00:08:722 (1,2) - you should swap these, it fits a lot better to the melody, you can hear it, the short melody starts in the middle of this slider 00:09:021 (2) - on the red tick, so that's why you should change it: http://puu.sh/3NEVB.jpg
example (which might not be correct for the distance, but you can figure out something? ):
http://osu.ppy.sh/ss/893522
http://osu.ppy.sh/ss/893517
00:20:971 (2,3) - remove (3) and make (2) a long slider, it fits the melody a lot better (plus your difficulty already feels kind of overmapped TO me, because you put objects at places where the music is silent...)
00:25:751 (3,4) - similar to the one above ^ make (3) a long slider to make it fit to the melody
00:46:066 (1) - why not make this curvy, don't make them overlap http://osu.ppy.sh/ss/893568
00:51:593 (2,3,4) - wouldn't it feel more comfortable to play (or maybe better flow as well), if the stream was "stretched"? like this: http://osu.ppy.sh/ss/893575
Pretty nice diff, but I don't like it that you edited to basically nothing, like here:
00:11:262 (2) -
00:11:411 (3,4) - instead of this you could have used a long slider which fits the melody, and this is a small part, there is no need to put so many objects
00:13:353 (1,2,3) - same here, and instead of sliders you could just place one hit circle on the beat
00:15:593 (1,2) - ^
00:17:983 (1,2,3,4) - ^
etc...
so just because it's an insane, it doesn't mean you have to put so many objects X_X but that might just be my opinion
Extra:
00:01:552 (2) - maybe the flow would be better, if you made this a little bit curvy (so that it leads to (3), like this: http://osu.ppy.sh/ss/893619
00:05:585 (6) - it seems like this one is not stacked with the others properly
00:05:735 (7) - why not stack this with 00:05:137 (3) - ? I don't know why you put this more down than the others >.<
00:07:228 (7) - I think the flow breaks here, because this slider leads into the opposite direction, so I think you could rearrange the pattern here (or at least do something with (7)?
here's an example:
http://osu.ppy.sh/ss/893797
http://osu.ppy.sh/ss/893808
Or maybe something like this:
http://osu.ppy.sh/ss/893817
00:20:373 (6) - place this a little bit down, so that it will be a blanket for 00:20:971 (1) - http://puu.sh/3NJhk.jpg
00:25:153 (6) - well it's a small thing, but you could make this nicer? http://puu.sh/3NJl3.jpg
00:39:493 (1,2,3) - make these a better blanket (just put the end point of the sliders a few grids up) http://osu.ppy.sh/ss/893836
00:40:539 (5) - maybe put this a little bit up? so that it makes a triangle, and the pattern might look neater: http://puu.sh/3NJsU.jpg
00:46:365 (8,9,1,2) - maybe you could make a long reverse slider here, because the end of (8) sounds like a beginning of a "new" melody, so you could make (8) a hit circle and then make al ong slider, like this: http://puu.sh/3NJEr.jpg - it won't be confusing like yours, and will be nice to click, since the hit circles won't be on red ticks
why don't you try putting a long slider here? (and put NC on (10), something like this: http://osu.ppy.sh/ss/893868
01:02:796 (4) - a clap here sounds a bit loud, maybe try using soft whistle
That's it! I hope this mod will be useful, good luck!