Hi~ Requested mod from
CXu's queue!
[General]
- Your map has a skin element named "scorebar-bg (282).png", which isn't actually used (and you already have a scorebar.) Delete it, please!
- Some of your storyboard elements are rather large, and they go over 5x storyboard load at one point. Consider changing your scrolling snow image slightly to prevent this (or you can even use the
SGL to create a semi-random snowfall!)
- The very last SB\snowy.png fades out at the mp3, but it still has a move command, causing the map to end late. Please make its movement end a bit earlier!
[Cold]
03:18:488 (1) - This might be a little bit too close to the corner after recovering from the spinner for new players to comfortably get to. Move it inwards if you want, but it's not a big deal.
On Frigid, you pulled the break at 03:58:879 over to 04:01:255. Please do that on this diff as well, it's a really nice effect!
Definitely a bit repetitive, but that's not necessarily a bad thing.
[Frigid]
So good... I can't find anything that wasn't listed in the last post already
Well, I didn't think this one was too repetitive! There was a little copy+paste, but it flowed really well, and I barely noticed.
[Gelid]
Combo color 3 is 106,181,255, when the other two diffs have 91,173,255. Seems like a mistake to me
00:36:923 (6,1) - You should probably switch the NC on these two, it seems wrong right now.
02:13:446 (5,6) - This feels a bit off, since you're speeding up the notes more and more, and then suddenly there's a much smaller gap.
02:17:604 (2,3) - I think this is much too high spacing for a Hard. I know it's easier because of the followcircle, but it's still a bit much IMO, especially for a 1/8. To compare, you used much smaller spacing at 03:15:666 (3,4), and that plays perfectly fine.
Very very nice map! Most of my mods were general ones because the map is already so good. I'll definitely call CXu once you fix some things up