is making storyboard / skin or looking for mods considered as contribute to mapset?
No. This only takes mapped difficulties into accounts, all modes together.Scorpiour wrote:
is making storyboard / skin or looking for mods considered as contribute to mapset?
No guest mapper is allowed to have more difficulties in the mapset than the creator, all modes together. Collaborations are the only exception to this rule. The person who should upload the map is the one who contributed most to it.And then you can make a guideline with your complicated idea to deal with them.
I think that should beScorpiour wrote:
is making storyboard / skin or looking for mods considered as contribute to mapset?
Diff A: [Mapper A 1:30] + [Mapper B 1:20] + [Mapper C 1:00]wee can see, Mapper A maps only 20 seconds more than Mapper B, but we all know it costs a lot of time for storyboarder to make especially a COOL storyboard, i'm sure this contribution worth 20s' mapping, it maybe unfair if we only stiffly caculate the draining time of all mappers
Diff B: [Mapper A 1:30] + [Mapper B 1:20] + [Mapper D 1:00]
Storyboard: [Mapper B 3:50]
Total: Mapper A (3:00) > Mapper B (2:40) > Mapper C&D (1:00)
1) The hardness of quantifying contribution makes the judgement on the valid uploader by draining time mapped is stupid --- and my numerical suggestion is drawing a clear cut line if and only if, the statement is still trying to measure contribution using length mapped --- in a much reasonable way. Yes it iis complicated. No you can't avoid that one without making the rule with potential problems.Shiro wrote:
No. This only takes mapped difficulties into accounts, all modes together.Scorpiour wrote:
is making storyboard / skin or looking for mods considered as contribute to mapset?
wmfchris: this is going to be a rule because as a guideline it might as well be entirely removed. As for your marathon example, that's why I wanted to only take into account how many difficulties the uploader participated in instead of taking total drain time. If needed, I can simply state that collaborations are the only exception to this rule, or that the uploader must participate in at least one difficulty, and everyone will be happy. Collaborations aren't the problem this is trying to fix.
And you're saying that draining time and stuff is stupid, but in your own suggestions you take that into account. Your idea is ridiculously complicated - this was aimed at making this entire rule simpler because, worded as it is, it is very hard to understand.
Get on an agreement on collaborations. If you can't reach an agreement on wording by Saturday, I will stick with this one:No guest mapper is allowed to have more difficulties in the mapset than the creator, all modes together. Collaborations are the only exception to this rule. The person who should upload the map is the one who contributed most to it.And then you can make a guideline with your complicated idea to deal with them.
No guest mapper is allowed to have more difficulties in the mapset than the creator, all modes together. Collaborations are the only exception to this rule. The person who should upload the map is the one who contributed most to it.And that's why the statement shall remains at guidelines if it validates. Ignoring contribution from other perspective is not making sense, and the main contributor is not yours to judge but within the team of mappers unless it is obvious.
I want to create a marathon. I find the song, time it, all that stuff, and then divide the song into parts and let people claim parts. I will take the last parts myself, so that everyone can have the parts they want. My contribution (in drain time) is less than some of the mappers. Is this mapset then not mine, and unrankable by this then? Because in the end, it's still me that's organizing it, timing it, finding the song, and it's still me who wanted to make a collab marathon in the first place.Loctav wrote:
Exactly like thisRei Hakurei wrote:
@Loctav: like this?Diff A: [Creator 1:00] + [Mapper A 2:15]
Diff B: [Creator 1:00] + [Mapper B 1:10] + [Mapper C 1:05]
Diff C: [Creator 1:00] + [Mapper D 1:05] + [Mapper E 1:10]
Total: Creator (3:00) > Other Mapper that Contributes Most (2:15)
it looks better
Where Creator must not be > but must be >=
So
TOTAL: Creator (x:xx) >= other mapper that contributed most (y:yy)
No guest mapper is allowed to have more difficulties in the mapset than the creator, all modes together. Collaborations are the only exception to this rule. The person who should upload the map is the one who contributed most to it.You guys are arguing about collaborations and it's not the main point of this rule. Make a new thread, it would be much better.
previous guidelineShiro wrote:
previous rule
Sakura wrote:
Oh well guess you guys arent even reading my suggestions :<
Collabs are an entirely different problem, I think. It'd be better to give them their own thread to discuss, they are very special cases. I will change the wording in the first post to make collaboration mapsets exempt of this rule until they get their own.Sakura wrote:
Oh well guess you guys arent even reading my suggestions :<
Or you could map a second difficulty yourself, but I can understand that mapping two complete difficulties is too much work when mapping TV Size.CXu wrote:
Should I then just say "nope" and discard that mappers work, just because of this rule?
This is about who should own the mapset, not who created it. I've made osz files for other people to map. Does that mean that their maps and their work is mine because I'm the one who created the mapset ? No. You're stealing people's work and taking credit for what you don't deserve.Cxu wrote:
And basically, the creator of a mapset is still the one who all the mappers of the map considers the creator; that've worked until now, and I'm pretty sure we rarely have a case where there are arguments about who "owns" a mapset. Why then, enforce this rule.
Isn't this what I've been trying to solve this entire time?Shiro wrote:
Collabs are an entirely different problem, I think. It'd be better to give them their own thread to discuss, they are very special cases. I will change the wording in the first post to make collaboration mapsets exempt of this rule until they get their own.Sakura wrote:
Oh well guess you guys arent even reading my suggestions :<
While the current guidelines applies to both ordinary and collab (incl. marathon) maps, the new statement won't be able to replace the old one unless it covers all perspectives.Sieg wrote:
previous guidelineShiro wrote:
previous rule
If the guest mapper that creates two difficulties acknowledges the uploader as the map creator, there is no problem at all. Did qoot8123 feel that he was the mapset creator of this? https://osu.ppy.sh/s/87630 . And because of the 2 taiko diff rule (which is fine btw), you either have to ask someone else to map the other taiko, or map an unnecessary difficulty (which also can pull attention away from the guest mappers diff).Shiro wrote:
Collabs are an entirely different problem, I think. It'd be better to give them their own thread to discuss, they are very special cases. I will change the wording in the first post to make collaboration mapsets exempt of this rule until they get their own.Sakura wrote:
Oh well guess you guys arent even reading my suggestions :<Or you could map a second difficulty yourself, but I can understand that mapping two complete difficulties is too much work when mapping TV Size. - I have no idea if you directed that TV Size comment on me, or the ones who dislike this rule, but no, this applies just as much to the 6 minute song as it does to a tv size map, and while there isn't a lot of work involved in creating another difficulty, consider the need for another difficulty of the same level. For Insanes, there might be more ways to map it, but what about Normal? Easy? Should a mapset have 2 easy diffs just to satisfy this rule? Oh, and what if I contributed with a Hard; should I map another hard then, for songs where insane doesn't work.CXu wrote:
Should I then just say "nope" and discard that mappers work, just because of this rule?This is about who should own the mapset, not who created it. I've made osz files for other people to map. Does that mean that their maps and their work is mine because I'm the one who created the mapset ? No. You're stealing people's work and taking credit for what you don't deserve. - Did you consider yourself as the mapper? Did the one who asked for the .osz consider you as the mapper? "No" for both? Good, it's not your map.Cxu wrote:
And basically, the creator of a mapset is still the one who all the mappers of the map considers the creator; that've worked until now, and I'm pretty sure we rarely have a case where there are arguments about who "owns" a mapset. Why then, enforce this rule.
Wait, this was a guideline? I thought it was a rule.Shiro wrote:
Alright, so current GUIDELINES say:
- The number of maps by any mapper should not exceed the number of maps by the uploader: this means that if you have 2 diffs, no guest mapper can have more than 2 diffs; collaboration maps are exempt from this. Ask a BAT if you're unsure of who should upload the mapset.
- You should fully map at least one difficulty of a mapset if you are the person who is uploading it. For collaborated beatmap sets, the uploader must be a part of every difficulty. Also, no guest mapper should have more content in the mapset than the creator. It makes no sense to upload a map if you barely contributed to it.
Disagreeing isn't whining, thank you.Shiro wrote:
So which part are you whining about exactly ? The collab part ? The "all modes together" one ? The fact that this goes for rules and not guidelines ?
State clearly what you want, I can't read your mind. And I don't understand what you're whining about in any of your previous posts.
I pretty agree with this. I think it should be mappers choice who will submit it, not depending on who mapped the most.CXu wrote:
Only my first paragraph was about collaborations.
Okay, I create a map, make an easy difficulty, and upload it through BSS. Then I get mappers who wants to create guest diffs for me. They provide a normal and hard, and one of them also maps an insane. Should I then just say "nope" and discard that mappers work, just because of this rule? That's not something I would want to do, ever. So suddenly that mapset is the guest mappers map, and not mine, greeeaaat... Not. It still sure as hell is mine, and the guest mapper made a significant contribution to it, that's all.
And basically, the creator of a mapset is still the one who all the mappers of the map considers the creator; that've worked until now, and I'm pretty sure we rarely have a case where there are arguments about who "owns" a mapset. Why then, enforce this rule.
No guest mapper is allowed to have more difficulties in the mapset than the creator, all modes together. Collaboration mapsets are the only exception to this rule, and a collaboration difficulty counts as the uploader's if they take part in it. The person who should upload the map is the one who contributed most to it.And this under guidelines:
For collaboration mapsets, the uploader should take part in all difficulties of the mapset.
the answer is confused since you think "contribute is proportional to time length", that is the time spending on other works like storyboarding/skinning should be considered.Shiro wrote:
No. This only takes mapped difficulties into accounts, all modes together.Scorpiour wrote:
is making storyboard / skin or looking for mods considered as contribute to mapset?
Now you ruined it even more. Just imagine, as I said before 6 mappers. Every 2 of them wants to make 1 diff, totally 3 diffs, because 1st has similar style to 2nd, but totally different to 3rd and 4th, who have similar style to themselves, but also totally different to 5th and 6th mappers, who have again similar style to themselves. Yeah, it's rankable to map collab with two different styles, but it sux really much. Just imagine collab between Andrea and Lesjuh (sorry guys for naming exactly you, you just came to my mind now), they have totally different style from what maps they've already released and just imagining how one is mapping totally symmetric and one is mapping his really more free style, it's terrible to imagine...Shiro wrote:
So you want this under rules:No guest mapper is allowed to have more difficulties in the mapset than the creator, all modes together. Collaboration mapsets are the only exception to this rule, and a collaboration difficulty counts as the uploader's if they take part in it. The person who should upload the map is the one who contributed most to it.And this under guidelines:For collaboration mapsets, the uploader should take part in all difficulties of the mapset.
What about https://osu.ppy.sh/s/87630 then? I mean, I'm pretty sure qoot is fine with mapping two difficulties here (considering he accepted to make them in the first place). If this is a rule, the mapper would be forced to either map another difficulty, or remove one of the taiko diffs, and ask another person to map an additional taiko. Or transfer the map. I don't think any of these solutions are any good tbh.CDFA wrote:
The rule doesn't really force mappers to map additional diffs, as said in the OP. I can still get a map like this ranked. It just makes it to where I can't just be like "I'll map one diff and then my buddy will map 2"
If you're talking about the guideline about collabs, it exists so people don't just map one part of a collab and have guest differs map the rest.
Yes, we want to stop that kind of display of absolute laziness. The first part is not going to change - the one being discussed now is about collabs.CXu wrote:
What about https://osu.ppy.sh/s/87630 then? I mean, I'm pretty sure qoot is fine with mapping two difficulties here (considering he accepted to make them in the first place). If this is a rule, the mapper would be forced to either map another difficulty, or remove one of the taiko diffs, and ask another person to map an additional taiko. Or transfer the map. I don't think any of these solutions are any good tbh.CDFA wrote:
The rule doesn't really force mappers to map additional diffs, as said in the OP. I can still get a map like this ranked. It just makes it to where I can't just be like "I'll map one diff and then my buddy will map 2"
If you're talking about the guideline about collabs, it exists so people don't just map one part of a collab and have guest differs map the rest.
I ask then, who are the BATs to judge "laziness" to a mapset? How can you even measure said laziness? And WHY would the BATs need to care about the laziness of the mapper? Because it makes you feel good to force mappers to do this for no reason? No reason -> This isn't about the quality of a mapset (because who mapped the map has nothing to do with the quality of the map at all), so all this rule will ever do is to force mappers to do something they don't enjoy or don't want to do.Shiro wrote:
Yes, we want to stop that kind of display of absolute laziness. The first part is not going to change - the one being discussed now is about collabs. - Excuse me, but I'm pretty sure Kert, CDFA and I aren't talking about collabs. Do tell if my reading comprehension is shit.
For whom? As I said, everyone is fine with it except this rule[Luanny] wrote:
Doesn't matter who wants the credit at all, but it IS unfair
No.[Luanny] wrote:
If the host made a poor easy, they'll take more time searching for mods until the diff is decent. This would delay the rank anyways.
Making everything decent and rankable from the scratch sounds easier to me.
No guest mapper should have more difficulties in the mapset than the creator, all modes together. For collaboration mapsets, the uploader should take part in all collab difficulties. The person who should upload the map is the one who contributed most to it.This as a guideline ?
It is adviced to make mapset difficulties by yourself. This will keep the mapset consistent and with the same style?
I dislike that wording because it implies that guest difficulties are a bad thing. The only thing the previous guideline and my rewording try to do is make sure that there isn't a mapper mapping 4 diffs, someone mapping only 1 and uploading the mapset.Kert wrote:
Can't it be something like:It is adviced to make mapset difficulties by yourself. This will keep the mapset consistent and with the same style?
Disregard my bad wording/grammar
It's more encouraging than strict prohibition that is in the current guideline you proposed
I'm totally ok but I'd personally prefer it as a ruleShiro wrote:
Alright then. I don't want to force my ideas upon anyone, I only wanted to fix the atrocious wording on that thing. I'll let you people get credit you don't deserve for things you didn't do. I'm tired of trying to put some sense into people who only care about ranking mapsets.No guest mapper should have more difficulties in the mapset than the creator, all modes together. For collaboration mapsets, the uploader should take part in all collab difficulties. The person who should upload the map is the one who contributed most to it.This as a guideline ?
While I do kind of find this agreeable, it's also wrongWafu wrote:
Btw. I think that the one who should upload the map is the one who is going to find modders and then BATs. If somene makes diff, he can make it because he cannot find them, because he cannot make M4M or he is just lazy so if he would upload a beatmap because he've done more diffs than the original uploader, he wouldn't rank it, I doubt the original mapper would want to find mods to rank a map which he won't have in Ranked Beatmaps... he does all the general thing for a mapset, guest mapper has nothing to do with whole map, but only with GDs..
No guest mapper should have more difficulties in the mapset than the creator, all modes together. For collaboration mapsets, the uploader should take part in all collab difficulties. The person who should upload the map is the one who contributed most to it.
Now it's pretty okay since it's guideline. I think if there would be 2 collabs, one would be mapped by mapper1 and mapper2 and second would be mapped by mapper3 and uploader, because they cannot map it together for any reason. If the reason is certain, you can break this guideline I guess.TheVileOne wrote:
I disagree with the collab portion. Why is the mapper required to take part in a collab? Isn't it better to have 4 people partake in a guest collab than 4 people make a guest difficulty for a map? A collab is the same thing as a guest difficulty. Why does it matter who took part in it?
I mean I guess it's not a big deal since it's a guideline. But I've never heard of anyone saying that the mapper needs to take part in his own collab.
For collaborative mapsets ie mapsets for which each difficulty is a collab otherwise guest collabs are fine. Does no one read anymore ? -_-TheVileOne wrote:
I disagree with the collab portion. Why is the mapper required to take part in a collab? Isn't it better to have 4 people partake in a guest collab than 4 people make a guest difficulty for a map? A collab is the same thing as a guest difficulty. Why does it matter who took part in it?
I mean I guess it's not a big deal since it's a guideline. But I've never heard of anyone saying that the mapper needs to take part in his own collab.