Taiko diffs updated
Standard mods applied

Standard mods applied

Mod Applier1.0 wrote:
Deep Blue - Mod Applied as Stated
Pale Blue - Mod Applied on my own way
Pale Rose - Reason for no change on that point
Green - Just comments
♥ Thank you very much, TheVilleOne !TheVileOne wrote:
(...)
Kissin'
00:04:645 - Not going to hitsound the intro? There are parts that could be accented with a clap here and there. Your parts are missing hitsounds in general. How have people not noticed this? ► Fixed hitsounding at all.
00:20:779 (1,3) - Whistle or some other hitsound? The beat should be more accented here. ► Added soft whistles
00:26:830 (1,2,3,4) - The gaps between each slider are at different lengths. The gap between 3,4 is especially short. <Would not have noticed this the other night x.x ► belongs to jonathanlfj part
00:40:947 - My finish suggestions will apply to this difficulty as well. ► Added finish.
00:53:300 (5,6,7,8,9,10) - Fun pattern. ♥ Thanks ^^
01:00:359 (8) - Looks and plays better blanketed around 7. ► belongs to jonathanlfj part
02:06:157 (2,3,4) - Such an imperfect transition. I don't know how to fix it though. >.< ► belongs to jonathanlfj part
02:21:283 (5,1) - Seems to play best as a single slider. It would mess with your next pattern though. Well not necessarily actually. It depends on how you map it. ► belongs to jonathanlfj part
02:29:351 (9,1) - A bit too close don't you think? ► Yes, since a repeat was removed from (9) and I don't how fix. The extra repeat does not feels good here. And three hitcircles should a bit more spaced if were placed here due to "tum-tum-tum" strong drums. Thence I'll wait for further suggestions about this.
02:31:619 (2,3,4) - Misleading disguising 1/2th notes in a 1/4th note pattern. ► Changed into a repeating 1/2 repeating slider.
02:35:653 (1,2,3,4,5,6,7,8,9) - Add curves to the sliders? The stream might be able to be touched up, but not entirely sure. Curving the sliders to complement the stream might be enough. ► Changed.
02:45:989 (1,2,3,1,2,3) - Good flow here. ♥ Thanks to jonathanlfj ^.^
02:53:300 (3) - The volume of the ends of this are a tad high for the beat. At least lower the end, because it ends on a blue tick. ► belongs to jonathanlfj part
Deep Love
Intro lacks hitsounds. ► Fixed as well.
00:06:662 - I just realized that a finish could work here. Add it to the other difficulties as well if you agree. ► Added.
00:09:435 (6,7,8) - Good pattern choice. ♥ Thanks
00:13:468 (7,8,9,10,11) - ^ ♥ ^
00:14:729 (1,2,3,4) - Unusual but works.
00:17:502 (8,1) - These sliders aren't the same shape. I think a symmetry pattern here would work better. ► Well, I spare symmetry since the remap -- old version was fully symmetrical, but flow was horrible. I'll change under further suggestions if next modders point it and show how to do.
00:19:771 (7,8) - Is this overlap really necessary? ► Fixed, unoverlapped.
00:21:788 (1) - Start with clap. ► Added.
00:30:611 (1,2,3) - Not the best transition. It is satisfactory for lining up the next part though. Not sure if it should be changed. ► Me too... let's wait for more suggestions. In truth, I tried something like a folded 1/1 slider, but flow felt a bit abrupt too.
00:34:140 (9) - End with clap. ► Added.
00:40:947 - Finishes in the same spots as was suggested in the other difficulties. ► Added.
00:40:947 (1,2) - Blanket looks imperfect to me. The spacing shows 0.98. ► Fixed.
01:13:216 (1,2,3,4,5,6,7,8) - Increase spacing to 0.9? I don't like the angle of 3. ► Fixed.
01:29:351 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - Inconsistent spacing. ► Fixed.
01:33:132 (4,5) - Not the best angle IMO. But my mood to determine for sure whether it should be changed has faded. ► Fixed a bit by touching only (4), making it land on (5)'s head.
02:12:460 (10) - New combo. ► Added.
02:13:972 (16,17,18) - Inconsistent shape compared to the other triples. ► Fixed.
02:24:561 (4,5,6,7,8,9,10) - >.< I prefer consistent spacing. It's distracting to me, but it may be fine. ► Fixed the spacing inside the stream.
I can't mod the last part. I can't concentrate anymore. Good luck.
Very helpful mod thanks!Alarido wrote:
Kissin'
00:26:830 (1,2,3,4) - The gaps between each slider are at different lengths. The gap between 3,4 is especially short. <Would not have noticed this the other night x.x fixed
01:00:359 (8) - Looks and plays better blanketed around 7. true
02:06:157 (2,3,4) - Such an imperfect transition. I don't know how to fix it though. >.< managed to make it look more pleasing
02:21:283 (5,1) - Seems to play best as a single slider. It would mess with your next pattern though. Well not necessarily actually. It depends on how you map it. i needed a note at 02:21:788 to stress the heavy down beat in the music instead of a slider end
02:45:989 (1,2,3,1,2,3) - Good flow here. Thanks![]()
02:53:300 (3) - The volume of the ends of this are a tad high for the beat. At least lower the end, because it ends on a blue tick. lowered to 30%
Thanks, dear <3jonathanlfj wrote:
and Alarido nice sb u got there just noticed it xD
Mod Applier 1.0 wrote:
Deep Blue ► Fixed as stated.
Green ► My comments.
And Good Luck for your maps too, Sieg!Sieg wrote:
Hallo, sorry for dealy ;_;
Starin':
clear :3 ♥ Thanks !
Touchin':
no point to keep HP on 2, +1 ► Done.
BG quality is horrible :\ ► Changed.
00:58:090 (2) - for better flow you can make something like http://puu.sh/3in0z.jpg ► Good ideaDone.
Kissin':
oh... that "beating" in sb is so annoying, consider to remove this ► Really. Removed that pulsing effect.
00:20:905 (2,3) - with slider this will play definitely better http://puu.sh/3ingg.jpg especially this is hard diff ►too! Done!
Deep Love:
00:27:208 (2,4,6,8,10) - just my note that such start on blue is hated by majority of players, moreover this is considered as jump here but blue don't have any heavy noticed sound ► Removed the notes.
01:13:972 (4,5,6,7) - this rhythm seems little random ► Changed into a better fitting one
02:20:023 (1,2) - this stack seems unnecessary and random after 02:17:502 (7,2,4,6), music wise stack 02:19:771 (6,1) would be better ► Hum, right! Changed too.
everything else seems fine![]()
Good Luck!
Let's go!Mod Applier 1.0 wrote:
Deep Blue ► Changed as told.
Pale Blue ► Changed on my own.
Rose ► No change (and why)
Green ► Comments From The Friends
Bold Purple is jonathanlfj collab part (for [Kissin'] diff only)
Ah... your mod is very helpful, buddyAnreFM wrote:
Hey there Alarido! Free mod from me becausei love you~![]()
Can't help really much here i think, coz I've mod this map before orz
Anyway, hope this mod helps you![]()
- Starin'
- 00:18:258 (4) - NC for different beat on song ► Done.
- 00:36:914 (1) - End the spinner here? The background music is all faded out at this point ► Made the spinner ends a bit earlier by 1/2 .
- 02:49:014 (4) - Make this into a slider that extend to 02:49:519, fit to the song and plays better in my opinion orz ► Done.
- Touchin'
- 00:30:359 (1) - If you're following the vocal here, I suggest you to change these two into a note instead. Because the vocal started at 00:30:611 -, and if you're using slider at 00:30:359 -, it doesn't sound really fit actually. Anyway, it's only my opinion orz ► No changes because I'm following drums here.
- Kissin'
- For the name SB, you may want to move Jonathanlfj's name image more to the left a bit. The current one is a bit too on the edge and I almost can't recognize the j orz ► Done.
- 00:50:275 (7) - Change this into a short triplet stream? just like the one in 00:47:250 (3,4,5) -. Plays better and make it harder, the repeat is kinda too easy for hard imo ► Kept the repeating slider for consistence with 00:49:267 (5). But changed the patterns a bit here.
- 00:59:855 (7) - NC here for different beat of song and then remove the NC here 01:01:115 (1) -. The current combo division at this part isn't really fit with the song @ jonathanlfj collab part
- 01:04:645 (1,2) - Why NC? doesn't really necessary :v @ jonathanlfj collab part
- 01:27:334 (1) - Make it like this? http://osu.ppy.sh/ss/820856 the addition of notes(please don't mind the placement lol), I think the current one is too easy to play on Hard orz ► Added the notes, but made them a star (feels better and harder too)
- 02:16:493 (7) - NC? different beat @ jonathanlfj collab part
- 02:51:535 (4) - ctrl + G? This slider is really fit for a jump (especially because of finish hitsound
) @ jonathanlfj collab part
- Deep Love
I guess that's all, sorry for the short mod really
- 00:17:880 - Add note here? fit for the current song. make it like this for better play http://osu.ppy.sh/ss/820872 ► I added a note, but changed the pattern in order to avoid Highlander-like jumps that song clearly don't suggest.
- 00:21:788 (1) - Why don't stack with the (8) slider at 216/256? ► Done.
- 01:30:359 (7) - NC here to avoid too long combos (15 isn't short lol) ► Done.
Nice map already and Good Luck!
Espero não decepcionar dessa vez, pimp .pimpG wrote:
ja faz um mês que passei por aki...
vo fazer a recheck em breve
nao vi o map re-feito ainda mas tenho boas expectativas
Thank you Verlaren! Good luck for your maps tooVerlaren wrote:
Hi, m4m. I'll try to give you as much valuable advice and don't kill your style
[General]
all fine, but IMO will be better if you start mapping from 00:04:645 ► Fixed on Deep Love, looks fine at others.
[Deep Love]
00:06:409 (1) - here it would be much better if there had two notes instead of a slider. and NC on 00:06:662 rather than 00:06:409. I do focus on it, because you haven't correct sequence of new combo. ► Done by pattern rearranging on timeline and some on screen too.
00:12:712 (6) - NC ► Added.
00:14:729 (1) - nice slider, but IMO clear simple slider better :p ► Deleted unnecessary dots from all these 4 sliders. I'll keep them as is, waiting for further mods to decide on it.
00:17:502 (8) - remove second slider point and make a simple slider. ► Done.
00:21:535 (3) - move on one grid left, for symmetry between patterns ► Done. ► Done.
00:30:863 (2) - move on one grid right ► Done.
00:31:367 (3) - ^ on one grid up ► Done.
00:36:157 (2) - move on xy 44|200 IMO looks better ► Done.
01:09:687 - add note, sounds is really good. ► Done.
01:10:443 - ^ ► Done.
01:11:199 - ^ ► Done.
01:14:729 (6) - 1/2 slider looks much better; reduce slider to 01:14:981 and add one repeat aaand add finish on tail~ sounds is really good ► True
02:26:073 (1) - move NC on previous pattern ► I couldn't understand![]()
02:35:653 - missed note ► and pattern correctness toThanks for pointing it ^^ pattern rearranged into a better look too (:
[Kissin']SPOILER01:38:678 (1,2,3) - regular spacing looks much better ► but I did't want destroy the patterns. I've tried you said here, but I regretted, so I kept it, sorry. ► Buuuuut.... The spacing inside the "aparent triplets" was increased a bit.00:26:830 (1,2,3,4) - this shape looks much better - please wait for jonathanlfj response
01:40:695 (5,6,7) - ^ ► ^ ► ^
01:42:712 (1,2,3) - ^ ► ^ ► ^
[Touchin']
All diffs of have to start and end the same way.
00:19:267 (2,3) - spacing error ► spacing with previous note was not fixed because the current blanket looks better here, and it'll not so difficult for beginners imo ► but spacing with next was fixed by changing further patterns.
02:50:779 (2,3) - ^ ► I made Ctrl+G on (2) here.
01:09:183 (1,2) - change on slider pls, your variant too hard for normal diff ► changed.
01:09:939 (3,4) - ^ ► changed.
01:10:695 (5,6) - ^ ► changed.
[Starin']
00:40:947 (1,2) - spacing error ► fixed, even though is minimal
00:42:460 (2,3) - ^ ► ^
00:42:964 (3,4) - ^ ► ^
00:50:023 (2,3) - ^ ► ^
02:06:662 (2,3) - ^ ► ^
That's all, I hope this can help you.
Thanks in advance, HelloSCV ! Good luck on your maps, especially Higurashi Moratorium! The song is so awesome, and the 'spell-casting moment' is so Epic *.*HelloSCV wrote:
as m4mGeneral
- Taiko BG is unrankable please delete that ► Deleted and replaced with the same BG of [Deep Love].
Starin'
00:23:804 (3) - delete clap on start ► Deleted, this clap was really a mistake.Touchin'
- i recommend you to re-arrange NCs, add them every second long white tick, i mean like this http://puu.sh/3lu2N.jpg ► I did my best here, tried follow this NC change pattern with some exceptions due to voice/pattern and so on.
00:56:577 (4) - clap? ► Added.
01:11:704 (1) - move this spinner 01:11:451 - by here ► Done.
02:37:418 (4) - clap ► Added.
02:37:922 (1) - change NC color plz ► Changed.Kissin'
01:04:645 (4) - how about NC?
01:44:981 (6) - maybe a note with clap here? feels much better ► Added.
02:31:619 - why are you using 0.9x SV? just curious ► Fixed.
02:37:418 (9) - clap ► Added.Deep Love
00:17:502 (8,9,1) - this pattern can cause confusing for players like 1/4 beat so how about changing DS? ► Fixed/rearranged.
01:34:897 (8) - missed clap on start ► Added.
02:05:653 (1) - why don't you add finish here? ► Added.
Good luk~
sorry orzAlarido wrote:
C'mon, Modders! (especially Taiko, Dekaane's diffs needs Taiko mod!)
Brigadãããão pimp! Valeu!pimpG wrote:
starin'
02:06:662 (2,3) - quebrou o ds por causa da forma imagino.. não recomendado pra easy ► certamente, meu caro. Aqui fiz o melhor que pude (if anyone has better suggestion here, please tell me -- and explain with images plz)
02:45:989 (1) - esse combo tem a mesma cor do anterior. remove nc e adicione de novo ► feito.
touchin'
00:18:258 (4) - faltando clap ► feito.
01:09:183 (3,4,5) - faltando finish no começo dos sliders ► feito.
02:17:754 (1,2,3,4,5,6) - ^ ► idem.
02:32:376 (2,3,4,5,6) - não entendi porque usou ritmo mais complexo nessa parte ► pois é... Removi o (3) e estiquei o (2) até o tick branco. O (2) agora é slider 1/1.
kissin'
00:20:779 (1) - remove whistle, probably drum sampleset clap with reduced volume would fit better this sounds ► removed whistle.
01:23:300 (1,1) - rhythm is not apropriate for a hard ► True. Added sliders in the vain space between the notes.
01:42:712 (1,2,3,4) - remove the 1st note. its inconsistent to main vocal ► removed.
02:03:384 (1,2) - remove this notes, the drums at the background are 1/8, sounds weird actually (*)
deep love
00:06:662 (1) - mova o finish para o começo do slider ► opa! feito.
00:31:619 (4,5,6,7,8,9,1,2,3,4,5,6) - aqui seria mais interessante seguir o vocal a risca imo. ► Fiz algo aqui, mas eu não fiquei muuuito assim, tão contente... pelo menos, ficou melhor que antes e segue melhor as vocais.
02:17:754 (1,3,5) - faltando finish no começo ► feito.
02:23:048 (7,8,9) - melhor as notas não encostarem assim ► feito.
02:27:081 (7,8,9) - ^ ► feito.
conclusão. esta bem melhor que antes!
a única coisa que me chamou a atenção é que a 1a vista a dificuldade kissin pareceu mais difícil que a deep love. pois tem muito mais jumps, imo uma dificuldade insane tem que ter dificuldade superior em tudo.
► pois é, pimp... Posso dizer que devo essa dificuldade extra ao meu caro parceiro de collab.
Se bem que eu consigo passar [Kissin'] tranquilo (com 2~4 misses), mas não consigo passar[Deep Love] .... ainda!. (digo: passar sem HT/NF)
mas vc tem razão. Uma Insane tem que ser uma Insane. Hard, hard; normal, normal.
mais alguns mods e ja da pra chamar um bat ► opa!!! Mas... no meu caso, tem que ser um que também saiba tudo de Taiko, acho que nem todos sabem.
boa sorte![]()
Everything else was fixed. Thanks for modding >-<Light Usagi wrote:
hello /*Hi o/
Oni
00:35:905 - d, vocal has lower pitch than previous note /*Made something else there, d sounds a bit plain there imo
Muzukashii
00:26:073 - d? pitch is lowering here /*The percusions are in the same pitch for those 3 kat
UpdatedDakeDekaane wrote:
Everything done, thanks CQ :3
Oni: http://pastebin.com/raw.php?i=0V12Xs6F
Muzu: http://pastebin.com/raw.php?i=a46cVcLQ
Thanks for the mod too (: and...CoroQuetz wrote:
Modding for M4M~
[General]
Your tags and source are still broken, by the way. Sword Art Online as source, remove unnecessary tags etc. etc. ► I can't set 'Sword Art Online' as source because the song is not part of the anime's OST. The video is an AMV too.
Thanksokamiratsu wrote:
you don't have to kudos this
offset 6658
DakeDekaane wrote:
If it's only the offset, you can fix it for me :p
Thanks in advance, Andrea !Andrea wrote:
I'll mod the highest difficulties.
~Kissin'~
- HP Drain and OD +1 please, they're too low right now. ► Changed (*)
- 01:04:641 (1) - This NC is not necessary here, just remove it. ► I'll ask jonathanlfj about it, later we'll tell you about. asked him; he told me to change it, then changed.
- 01:29:347 (1,2,3,4,5,6,7,8,9,10,11) - These streams have a weird curve, I think it would be better if you just make them straight. ► Changed
- 01:38:674 (1,2,3,4,5,6,7,8) - Make the spacing of this pattern equal, otherwise it will look and play weird. ► True. Changed
- 02:30:103 - It feels like you're missing a note here. ► Added
~Deep Love~Good map!
- 00:29:347 (6,1) - NC should go on (6) and not on (1). ► Changed both
- 00:36:910 (1) - Adding a whistle at the end of this spinner would give a really nice effect. ► Changed
- 01:13:590 (3,4) - Spacing, they feels too close each other. ► Changed
- 02:06:405 (5) - This slider has a really weird shape compared to the others. ► True. Changed
Thank you Lunar for the modding and star icon ^^LunarSakuya wrote:
hi
General
- Delete "taiko" from tags, it's unnecessary ► Done.
- Delete "SliderBorder : 255,255,255" under Colours in all .osu files if you are not going to add a custom hitcircle. ► Done.
Starin'
00:06:658 (1) - Finish on head would sound nice ► Done.
00:21:784 (1) - Finish on tail, watch out for cymbals in the bgm ► Done.
00:40:943 (1) - NC ► Done.
01:09:179 (1,2,3) - perhaps make these 1/2 sliders like you did at 02:17:750 (1,2,3) - , the sliders will create more leniency for beginners so they don't get confused at an "irregular" rhythm ► Done.
01:11:447 (1) - Finish ► Done.
01:31:363 (1) - ^ on head ► Done.
02:21:784 (1) - ^ ► Done.
02:37:918 (1) - ^ ► Done.
just small things, great diff! ♥
Touchin'
00:06:658 (1) - Finish on head ► Done.
00:22:792 (1) - ^ ► Done.
Basically, check similar spots as in Easy and place Finishes where there are cymbals in the bg music. That would be awesome. (I'll stop mentioning them now xD) Right ♥
01:01:111 (1) - forgot clap on tail ► Done. (I forgot clap in (2)'s tail too >< so added now too)
01:09:179 (3) - NC, to stay consistent with your other kiai ► Done.
02:04:136 (2) - Finish ► Done.
02:06:910 (3) - i'd prob delete this note. if it's following anything, it's really subtle and you seem to use these mini streams mainly for following vocals ► Done.
02:09:179 (7,8) - Try moving them down here http://osu.ppy.sh/ss/873747 This direction will make a nice oval flow from (5,6) imo ► Done.
02:36:405 (2) - Finish ► Done.
Kissin'
00:40:943 (1) - NC ► Done.
00:55:061 (1,2) - Finishes on the heads of these ► Done.
01:42:960 (1,2) - you could pull these up here http://osu.ppy.sh/ss/873787 so it doesn't feel as linear when going off from 01:41:447 (8) -, also avoids unnecessary overlap with 01:44:221 (4) - ► Done.
i can feel the love in this collab ♥ Surely I love him (:
Deep Love
00:31:363 (3) - Clap on head? ► Done.
00:55:061 (1,5) - Finishes ► Done.
01:09:179 (1,3) - Finish on heads ► Done.
01:14:725 (6) - Finish on tail, again listen for the cymbals please ► Done.
I feel like there's a little overuse of triplet patterns. I'm pretty sure you can create some variety using the vocals also instead of following the percussion, especially during the exciting kiai times. For example, 00:51:784 (1,2,3,4,5,6) - here feels redundant after playing the previous combo. I'd use more 1/2 sliders or something to follow the flow of the vocals. The previous combo is also more okay since the vocals are held out, giving you room to create the triplets. So yeah, I suggest you go through some parts and consider this~ ► Changed and re-worked some patterns. Changed some triplets into other things more fitting the song (: .
02:52:288 (1) - i think you can make a more challenging rhythm/pattern out of thatUse the vocals ► Sure! Now ~500% more challenging ^^ (Just used the same idea at Rihanna - Diamonds [Diamond] and felt good here... ).
Lovely map~
If you can get a BAT that knows taiko to confirm the taiko diffs as well as another mod or 2, feel free to call me back
Thanks for modding :3toara_fict wrote:
Hi~ :3/
Taiko mod ~ from #modreq
[General]
D (Big don)
d (don)
K (Big kat)
k (kat)
[Dekaane's Muzukashii]
OD 5→4 ?/*Done
00:09:557 (9) - → 00:09:683 (9) - /*This is to make a simple pattern with drums, look at Oni
00:09:809 (10) - del /*^
00:25:565 (57) - → k /*I remapped a bit of my diff and now this feels better as a d imo
00:26:321 (60) - → d /*Done
00:29:094 (70) - del /*It'd feel empty
00:55:313 (53) - → k /*While remapping I put ddd here, I don't like to put ddk patterns in a Muzu too often.
01:06:910 (89) - → k /*It feels better as d imo
02:15:229 (75) - → d /*Done
02:15:481 (76) - → k /*Feels better if the whole pattern is ddkkd
[Dekaane's Oni]
00:09:557 (11) - → 00:09:431 (11) - /*The drums are hitting in the spot I have it
00:13:464 (27) - → 00:13:464 (27) - /* ^
00:44:094 (26) - → d /*Done
00:44:221 (27) - → k /*Sounds better ddkdd here.
※ 02:54:052 (1) - Vol good idea!! /*:3
Good Map! Go!!Ranked~
brigadããããõ pimp ♥pimpG wrote:
ja ganhou star icon !!
bom trabalho
Pois é...pimpG wrote:
no kudosu
nao chega a ser um problema, mas o jonathanflj da sb vai ficar meio overlapeado pelos mods
só comentando
AnreFM wrote:
yay! go! go! alarido!
as good as perfect![]()
starrrr
Thank you for modding :3Marcin wrote:
Oh god, this, I don't even...
Anyway I've seen taiko mod request (do you also need osu!standard mod? if so PM me in-game/forum) and I'm gonna do some, even though I'm still new to taiko modding thing.
[Muzukashii]
00:46:994 (25,26,27) - ddk? the kdk pattern is in my opinion overused, and ddk would fit here because of no vocal being here, as opposed to kdk before. /*Why did I put kdk here? Done.
01:03:129 (79,80,81) - ^ /*^
01:09:179 (99,100,101,102,103,104) - For me KK DD KK doesn't feel right here, because of the repeating of the word in lyrics she is singing, I think a KD KD KD would be easier, and nicer for this part. /*Done
02:17:750 (286,287,288,289,290,291) - Same as the previous, but more like DK DK DK because of the pattern before used (one d, and before there was 2 d's) /*Done
01:15:733 (124,125,126) - why using dons for clap? maybe k k k ? /*Done
01:15:733 (124,125,126,127,128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,144,145,146,147) - the whole part, it's a slow part, i know, but not using kats for claps, seems wrong for me (especially, when there is ONLY claps for example like above). /*You're right, done.
02:23:044 (303,304,305,306) - kdk k? I think it would fit - both claps in music, and the singing. /*I think I got this.
Oh god, let's hope that wasn't shit mod
[Oni]
01:18:254 (171,172) - Isn't it a little bit undermapped? It's pretty the same as in Muzukashii, but oni is supposed to be harder right? Even putting dons on red lines makes it alot better IMO. /*Well, the song has beats yeah, but the rhythm is a bit more calm here, so the map should be the same way, that's what I try to do not only in my Taiko maps, but in general, so I think it's ok.
Also, as in Muzukashii, but here is even more weird - because claps are followed partially, I know it's not like osu!standard, where hitsounding isn't not followed 1:1, but even though, I find it strange (that's still just a opinion).
Since I'm not very good at taiko, I don't find any patterns weird here, except said before.
The ones not replied was fixed. Thank you very much >.<MMzz wrote:
Hi. /*Hi~
[Oni]
OD 6, HP 7. /*Increased both to 6, HP7 would be a bit far as Muzukashii has 5.
00:59:094 (91) - d, to maintain rhythm /*Keeping as kat for vocals.
01:03:128 (107) - d ^ /*^
02:07:666 (338) - k, to maintain rhythm. /*^
02:11:700 (355) - k ^ /*^
02:14:221 (366,367,368,369) - Try k dkd? Maintains the rhythm and flow much better. k ddk works too if you don't want to use dkd. /*Made ddk for the triple
The placement of the notes was very good, the rhythm just needs some fixing up! It felt very random and unnatural. A major improvement from the last map I modded from you though. Good job! Next time try to make a really strong rhythm from the song's beat/vocals first, then add the 1/4 in where it feels natural. /*Thanks, also I've made some other improvements due this.
Thanks for the mod Tasha :3Tasha wrote:
Here with a Taiko mod for you
[Dekaane's Muzukashii]
01:18:758 (123) - Would recommend a kat here. Not a big deal if you don't though. /*Done
01:21:531 (127) - I'd say delete this note to make the buildup you're doing consistent. /*Done
Add a don to 01:28:338 and 01:28:590 for more buildup into 01:29:347. /*Both added.
01:49:515 (200,201,202,203,204) - This and the repeat sections at 01:51:531 (205,206,207,208,209) and 01:53:548 (210,211,212,213,214) - Would probably play better as d kd dk repeated through these 3 bars. I realize you're trying to do colour switching patterns here but I just don't really feel it fits this case. /*Done
01:56:826 (219,220,221,222) - If you apply the above mod, definitely make this dkkd because the colour switch on the kddk before it actually does work quite well here if you use it in conjunction with the kd dk patterns, as its a variation of them. If it's not clear what I mean by variation here, feel free to ask me in game and I'll give a better explanation. /*Done
[Dekaane's Oni]
01:18:758 (172) - Use a kat here to keep consistency. You use a kat every 2 white ticks everywhere else between 01:23:296 to 01:29:347, so this is very out of place /*Done
01:52:792 (287) - Unless you want to switch 01:51:531 (283,284,285,286) - to be ddkd like you used before, I'd recommend making this a kat /*Done
01:57:582 (303,304,305) - I'd recommend using d kd here. That way you start off the bar / measure with a strong downbeat (the don) and you keep consistency with previous patterns (that d kd dk pattern you use here) /*Added a don between (303) and (304) instead, following the piano better.
02:01:868 (315) - Delete for consistency as mentioned above. /*Made a don instead.
02:25:817 (418,419,420,421,422,423,424) - This section's rhythm seems really jerky to me. Perhaps try something like this instead? /*Done
02:33:884 (454) - Considering you've been using a don for every other part just like this, perhaps you should use a don here too? If you do this though, I'd highly suggest changing the notes up at 02:34:136 (455,456). My suggestion would be to remove 455 and make 456 a kat, but other things could work too. /*Done
[Comments]
Everything is looking pretty solid here. PM me for a recheck once you've done the mod here and we'll see about a Taiko approval mark.
Brigadãããão Wolf ^^ Thank you very much ^.^Wolf wrote:
This is awesome.
Here:
Go!
Thank yooou very much ~.~AnreFM wrote:
Because what this map need is just a few more small stuffs orz
lolollol perfect mapset alarido, just a few things though
[Starin']
00:35:901 (3) - The notes end at a quite awkward position here, not really assembling a pattern. The 30 degree rotation is a right decision, but maybe you can make it a bit like this https://osu.ppy.sh/ss/926852 ► Fixed ^^
[Touchin']
00:53:548 (2) - Since the reverse slider isn't very visible here(only covered by hitburst), I suggest to at least change the combo color for this one. The current one(white a bit grayish) isn't very contrast with the reverse arrow. So try the green or other darker ones, so that the reverse arrow doesn't blend with the slider and become more visible ► Changed the colour ^^
[Deep Love]
02:52:540 (2) - I am a bit intrigued for this note.. The overlap isn't too good for a blanket here. Move this out of overlap and try blanketing if possible :v one of possible way is to tweak 02:51:531 (3) - a little bit so that it will possible to make blankets without overlaps orz ► Changed the pattern a bit, so bad overlaps were fired (:
[Dake's Muzu]
00:36:658 (94) - d
01:07:666 (89) - k
02:24:052 (301,302,303,304,305,306,307,308) - lol feels a bit weird to me, try dkddkkdk pattern here
02:32:876 (329,330,331,332,333) - I feel kkkkd is a bit too powerful for the lyric imo, try ddkkd
02:49:010 (381,382,383,384,385) - Try kdkdd here. kkk doesn't sound very good here
lol i guess that's all you need, btw Oni is okay, but try to use more patterns on stream, Dake :v
I hope that helps you~ btw feel free to kd this or not if it help you
this...is...SPARTAA!Wolf wrote:
This is awesome.
pimpG wrote:
this...is...SPARTAA!Wolf wrote:
This is awesome.![]()
![]()
sorry i don't have 300 kds atm
I feel challenged....sopimpG wrote:
this...is...SPARTAA!Wolf wrote:
This is awesome.![]()
![]()
sorry i don't have 300 kds atm
eeee ^^ VCS SÃO DEMAIS *_*Wolf wrote:
I feel challenged....sopimpG wrote:
<quote="Wolf">This is awesome.</quote>
this...is...SPARTAA!![]()
![]()
sorry i don't have 300 kds atm
MORE![]()
>:D
Ôpa!Wolf wrote:
Tô dentro!
Faz tempo que to querendo entrar em uma collab com o pessoal do Brasil!
Confirma quem vai ta dentro e vamo decidir os tempos
Thank very much Gabe ♥ Now let's poke some Taiko bats ^.^Gabe wrote:
Hai #modreqs.
Quick look :3 ^w^
Starin'I really love this difficulty! It's pretty simple and it's ready to be ranked.
- 00:10:187 (1) - Inconsistent spacing. It's a bit disturbing when the spacing goes further than .02x from the previous object. Make sure to keep a nice and consistent spacing. ► Fixed.
- 00:35:901 (3) - Can you reverse and move this slider to have a nicer flow? Since the slider is under the previous slider, it's having a terrible flow. I suggest you to do something like that: ► Fixed.
► Good- 02:14:221 (2) - This slider is not symmetric. What I mean is, the end of the slider is not properly aligned with the beginning and then, the slider's tick is not placed in the center of the slider, which makes it unsymmetric. It's pretty easy to make it symmetric: make the red node in the center then, since both beginning and end nodes are perfectly placed, disable the grid snap and move your red node, just, a, bit! and here we go :3 ► Fixed.
- 02:46:994 - I feel like a finish would sound pretty great in here. if you look at the previous circle, you're emphasizing the lyrics and the word repeats on the second circle. On the first circle, you've added a finish, why not doing the same for this circle? It's not terrible nor breaking your consistency, it's following the lyrics properly! This is your choice to add it or not. ► Fixed.
Touchin'Pretty simple and good, just like said on Easy. Also great for ranking!
- 00:52:540 (1,2) - I really don't like how it's flowin'. You could either reverse the curve of the slider (1) or either CTRL+G on the slider (2) and rearrange the next circles. ► Fixed as first alternative.
- 00:59:094 (3) - With the lyrics, it would be playing better if you delete the circle (4) and then add a reverse arrow to this slider. ► Right ^^.
- 01:23:296 (1,1,1) - the spacings are not consistent, in a certain way. If you look at your easiest difficulty, you've made a triangle form, which makes a nice spacing between them. You could actually do something similar or either make a square form, etc. ► Good idea (:
- 02:07:666 (4) - You could actually do something similar like I've mentioned you on 00:59:094 (3) - . I would actually suggest you the same thing on 02:11:700 (3,4) - , but no. The lyrics are different here, which does not sounds good with the reverse. ► Applied only the first, where lyrics are equal.
Kissin'I think its my favorite difficulty. Also ready for ranking~!
- 00:05:649 (5,6,7,8) - This part is totally not the reflection of the previous four circles. You can do better by reversing them with CTRL+G, stacking all the circles with the previous and then, reversing them again. It would look perfect. ► Fixed.
- 01:04:641 (4) - To do like you've done to 00:43:716 (1,2,3,1,2,3) - , you should be adding a new combo here and then, delete the new combo on 01:05:145 (1) - . To be honest, it shouldn't be so bad. ► Fixed by jonathanlfj -- yes, Kissin' is our collab.
- 01:06:658 (5,6,1,2,3) - OMG! THIS IS SO PERFECT! ► by jflj -- Elite Mapper ♥ .
- 01:29:347 (5) - Feels like a new combo should be added here, don't you think? ► Perfectly.
- 02:33:884 (5) - This combo is getting a bit long, it would be suggested to add a new combo here or, on the previous circle. ► Added new combo here.
Deep LovePretty good!
- 00:08:170 - Add a clap here, it's too quiet and with your consistency, you should be adding one. ► Added.
- 01:27:330 (5) - Since the combo is first, too long, secondly have a different sound, you should be adding a new combo here. ► Placed NC too.
- 02:03:632 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - aweh♥ that's cute♥ ► Thanksiee~ .
Actually, poke LunarSakuya to recheck your map and this time, tell her that I WANT HER TO RECHECK IT. even if she's busy. ♥ -- But get a Taiko icon first :3
Good luck!!
Tasha wrote:
Sorry for the long wait on this. Been away for a little while!
Rechecked everything and it all looks good, so lets get this going~
time to @LunarSakuyaGabe wrote:
Hai, thanks Tasha ♥
Thank you very much gabeee~ ♥Gabe wrote:
no need
lol fine, @LunarSakuya rank plsGabe wrote:
no need
LunarSakuya wrote:
Starin'
00:40:943 (1) - NC ► Done.
Kissin'
00:11:952 (3) - try Ctrl + H for a pinwheel pattern https://osu.ppy.sh/ss/968888 Might look neater and more intentional ► Done.
00:20:775 (1) - Drum clap fits the bgm more here imo. And possibly drum sample set with the next 2 notes. You could lower the volume if it's too loud~ ► Done, fits better (:.
00:55:061 (1,2,3) - Highly suggest you space these out. The touching of the notes would usually imply a 1/4 rhythm or something smaller. Especially with a lower bpm/AR, this could cause confusion with some players. Try to follow 01:29:347 (1,2,3) - ► Good idea (:.
01:29:347 (1,2) - Finish on the heads ► Done.
01:31:363 (1) - ^ ► Done.
02:41:952 (1) - try curving the last half of the slider to blanket (3) https://osu.ppy.sh/ss/968893 Would look smoother with the other notes, as I found it strange this was the only angled slider ► Done. Although it's part of jonathanlfj, he authorised me, so I did it too (:
Deep Love
00:20:775 (1,2) - same as Kissin', consider using the drum sample set ► Done.
01:10:691 (5) - Finish on head, i hear cymbals in the bgm ► Done.
01:13:212 (1) - ^ ► Done.
01:14:725 (6) - ^ on tail ► Done. Much better.
01:31:363 (9) - Finish ► Done.
02:21:784 (6) - ^ ► Done.
02:37:666 (1) - ^ on tail ► Done.
Yeah basically just watch out for potential finishes ► Added + 1 on 02:45:985 (2) - (at head), felt it needed here too.
02:53:548 (5) - Sounded a bit too loud, I'd slightly lower the volume to maybe around 40% ► Right ^^.
call me back~