"Creator by Sekai-nyan"
WHAT?!
WHAT?!
Oops!Sekai-nyan wrote:
"Creator by Sekai-nyan"
WHAT?!
Arusha Shuna wrote:
m4m plsGeneral
-I noticed some extra red timing points, is this even necessary? Since this song has constant BPM (i think). → Removed.
-Is this from SAO? If so, put "Sword Art Online" In the Source field and remove "Sword" "Art" "Online" from the Tags → Fixed.
Starin'
00:32:880 (2) - a bit of spacing issue, fix 1.14x to 1.00x ~ 1.05x → Fixed.
00:46:493 (3) - not symmetric, check with ctrl+H often, very minor i don't think anyone will be bothered by it. → Fixed, and spacing too.
00:53:552 (5) - move to (256,228) → Fixed.
01:25:316 (2,3) - New combo? → Added.
Either 02:38:928 (1,1,1) - Remove new combo OR 02:46:995 (2,3,4) - New combo all of these so they have consistent combos → Fixed with the second option. (to preserve the first ones, which obey the "Haru/Natsu/Aki/Fuu" from the song, including the colors.)
02:50:021 (1) - not symmetric, same as second mod → Fixed.
02:52:038 - add a note? → Added.
Touchin'
00:09:183 (4) - i don't think the 2nd and the 4th slider point really matters in this slider, remove them maybe? → Removed (:
01:14:728 (4) - move to (364, 260) AND 01:15:232 (5) - (380,136) so (1,2,3,4,5) are symmetrical → Fixed.
01:25:316 (2,3) - New combo? → Added.
01:30:862 (3) - slider beginning is covered by 01:29:349 (1) - 's slider end, hard to read for beginner players. Maybe make them like this? http://osu.ppy.sh/ss/742174 → Done.
01:31:870 (1) - if you follow the mod above, move this somewhere else because this slider's return point is covered by 01:30:862 (3) - 's slider end
02:52:038 - add a note? → Fixed.
Kissin'
00:15:233 (1,2,3,4) - i think you can make a pattern out of these circles rather than just stacking them → Done.
02:25:819 (4,1) - i suggest you unstack them, it's kinda hard to read → Fixed with new pattern.
02:34:390 (6) - New combo → Added.
02:46:743 (3) - ^ → Added.
02:48:760 (3) - ^ → Added.
Deep Love
00:05:653 (8) - New combo → Added.
00:07:166 (2,3,4,5,6) - i think you can make a pattern out of these circles rather than just stacking them
00:09:561 (7) - New combo → Added.
00:13:594 (8) - ^ → Added.
00:20:779 (5,6,7,8,9) - pretty confusing and hard to read... → Fixed within a new pattern.
00:51:283 (8) - move them apart from previous note, the anti-jump doesn't work really well here. It looks as if 00:50:778 (7,8) - are 14 beat apart while they're actually 1/2 beat apart → Patterns redesigned, thanks (:.
00:51:283 (8,1,2,3,4,5) - ^ yeah, i think you should redo this part. → See note above.
00:57:081 (9,1) - swap New combo → Swapped.
01:11:451 (6) - New combo → Added...
01:11:451 (6) - ^? → ...like above.
01:31:870 (2,3) - move them apart, like this will do http://osu.ppy.sh/ss/742194 → Done.
01:37:668 (9) - New combo → Added.
02:04:643 (10) - ^, 17 object in 1 combo is way too many → Added.
02:06:911 (8) - ^ → Added.
02:08:928 (4) - ^ → Added.
either 02:26:575 (4,5) - either make them a triplet note like other pattern in this combo OR make 02:26:575 (4) a 1/4 returning slider http://osu.ppy.sh/ss/742199 → Done and changed some further notes in same fashion.
02:48:508 (4) - stack with 02:48:256 (3) - 's slider end properly → Done.
02:52:290 (4) - put it further from slider (3). → Done.
good luck!
Thanks for the helpful mods (: Applying now!Zhengster wrote:
HI! M4M from your queue
General
Remove SAO, Sword Art Online, and 1 year 2 months 20 days from tags, and place Sword Art Online in the source instead because that's the anime that the song is from→ Done
I noticed that you have a lot of heart shaped sliders and other sliders with sharp corners. The shape could look better if you put in red points in the sliders -- this can be done by putting 2 anchor points in the exact same spot. It makes a sharp corner for you xD (ex: in Kissin' 00:17:250 (5)) → Changed some forms, others no. Specially at the pointed issue at Kissin' 00:17:250 (5) and further (1) I'll keep the same, since felt nicer as currently is than the suggested, sorry.
Lots of unnecessary red timing points, please delete~ → Done
Starin'
Mostly a hitsound mod
00:46:493 (3) - remove the clap from the head to keep the hitsounds consistent → Fixed hitsound consistency in another way, thanks (:.
02:06:155 (4) - NC to signal kiai → Done.
02:03:634 (1) - finish on tail, I hear cymbals in the bg → Done.
02:05:651 (3) - finish ? → Not sure at now, I'll wait further suggestions.
02:45:987 (1) - finish → Done.
Touchin'
Distance error at 01:39:423 (2,3,4) → Fixed a bit.
00:12:712 (4,5) - does not feel right. Maybe end (4) on 00:13:468, and start (5) on 00:13:720, end it on 00:14:225 → Done.
00:27:334 - clap here → Added.
00:28:342 (3) - ^ → Added, but at end of (3) instead.
00:40:947 (1) - finish on head → Done.
01:05:148 (3) - finish → Done.
01:13:215 (1,2,3,4,5) - not symmetrical, use ctrl + H (flip horizontally) to test → Done.
01:30:862 (3) - not perfectly stacked → Removed stacking instead according to Arusha's mod.
02:13:718 (4) - finish → Done.
Kissin'
00:16:241 (3) - remove whistle → Removed
01:20:021 (2) - move elsewhere, it looks weird showing up under (4) → Fixed by flippin' the prior patterns, thanks ^^
02:34:390 (6,7,8) - put in the middle of the heart? → Done.
02:49:264 (4,5) - move elsewhere, looks hard to read and weird under the previous notes → Done.
Deep Love
AR + 1 → Done.
Too many notes on blue ticks that don't have a beat in the background, imo → I'll check later.
01:32:374 (3) - not stacked perfectly → Unstacked instead, according to Arusha's moddings.
01:41:702 (2,3) - stack with previous notes? → Done.
02:03:508 - 02:19:264 ish - I think... a lot of those notes are unnecessary LOL → Hm... I tried the song in Test Mode with the hitsounds silenced and I heard something... a bit underlying chain of sounds, but still fine imo. And the better patterns in the diff lives here, then I'll keep it sorry... .
02:36:029 (2) - stream should start at 02:36:785 (8), remove the previous blue tick notes? D: I honestly don't hear anything in the background there → Same note on prior mod applies here imo (:.
good luck!→ Thanksie~.
Thanks!!!baldrace wrote:
M4M from your queue
General
My english is poor....
Remove "1 year 2 months 20 days" or put “1year2months20days” into the tags ,when you kick cpace ,you will create a new tag..... → Done.
Make sound volume a bit smaller Do you refer the hitsounds (clap, whistle, finish) or the song itself? If the sound you refer is the .mp3, I can't change without quality loss... and players are able to adjust the song volume.
It is amazing for me to see that the viedo is a chinese mad → Thanksie ~ . The video is the same from the Sekai-chan ranked map (the same song).
Starin
Blanket is great→ Thanks ♥ .
00:11:199(2) add NC → I felt not so good a NC here, song feels me combo starts in the prior note (1), sorry
00:14:225(3) NC ,and try to add NC at the 2nd and 4th white line after the longer white line ,I think...of course sometimes it is unnecessary
(edit:after playing other diffs i think you can ignore this suggestion.........
) → Added NC at 00:15:223 instead, feel it does make more sense here.
01:24:317 the distance is not x1.05,in easy and normal you must always use same distance → This is the easier part I feel, and doing this distance here could make the note offscreen what makes the map unrankable, thence not changed, sorry.Why there are so many green line in the last spinner...I think it is unnecessary,just remain the last oneSorry I have to go to class until night,so I will mod other diffs at night.In this case, you can make use of the "Draft" function on the forum just hit "Save Draft" and then "Yes" in the next page, so you can recall the incomplete mod after the school (: Usually I use it often to prevent losing mod info due to possible energy faults, PC crashes and so on.
Touchin
00:13:594(4) It sounds not very good → Changed (:.
some suggestions about hitsounds
02:45:737 add NC → Done.
02:49:771 NC → Not changed because the song suggests me it in the prior note.
00:44:729 NC → Not changed because the song suggests me it in the prior note.
00:48:762 NC → Not changed because the song suggests me it in the prior note.
00:52:796 NC → Not changed because the song suggests me it in the prior note.
and so on.............I think it can create some change,not all necessary,you can choose some position
Kissin
the same hitsound suggestions as normal
01:43:720 add a note ? → Added a slider instead (in the place of the (3) and (4)) and overlapped a note in the slider's tail.
02:50:527 add a note at the beginning of slider → I felt not good to add a note here sorry (following the song but not the drums).
02:52:040 add a note at the beginning of slider → ^
02:29:729 add a note at the end of the slider → I can't hear nothing here for a note Unless the note is (4), but in this case the (4) is in the right place.
may be they can make the diff more interesting → I can feel the same, toobut the other map I referred above (the Ranked one in the same song) has Guest Diffs, and I'd not accepted any standard Guest diffs .... and I'm waiting for the DakeDekaane's Muzu and Oni diffs (Taiko) too.
02:40:695 new combo?because inotice that you change the color every two number before → Done!
Deep Love
01:06:914 new combo → Done!
01:14:729 add two notes at 01:14:855 and 01:14:981 → I could do this but the song's atmosphere here feels not.
01:27:838 and 01:28:846 add two notes → Done! (Aditionally I made a triangle pattern here too)
01:47:124 make the slider a bit shoter and add two notes at 01:47:376 and 01:47:502 → I feel I can't make a change here, sorry... and no song background for the note at 01:47:376 >_<
02:17:250 to 02:17:754 new combo ,remove (7,8,9)and put 5 notes from 02:17:250 to 02:17:754 → I can't feel drums beyond the that three strong ones (Don Don Don), then no changed![]()
02:51:535 why this slider is not so pretty as before... → Done and Patterns rearranged (:
Thank you very much ^^ AnreFM !!!AnreFM wrote:
Hello, I'll try to mod this map
This is just suggestion though, feel free to object
- General
- Many unsnapped objects, but it's only a little off. Just do timing>resnap all notes → Done!
- Start the 2nd Kiai at 02:05:653 and ends at 02:21:788 to be able to snap → Done!
- Use preview time at 00:39:687 ? Sounds better orz
→ Done!
- Starin'
- 02:06:155 (4) - NC here because Kiai starts → Done!
- 02:34:390 (5) - NC here too, different vocals and divide the combos → Done!
- Touchin'
- 00:13:846 (5) - up this slider 1 grid, doesn't look too good with colliding with the (4) slider → Done!
- 01:23:301 (1,1,1) - Same as the Starin' diff, consider adding another notes and slider imo → Well, I felt the calmer part of the song at Easier diffs should mind the sparse strong drums (TUM! -- and a while -- TUM -- and a while -- TUM), that's the song's atmosphere feels here imo, and... giving a bit lazy relaxing time too (:
- 01:38:929 (1) - don't stack this → Changed.
- 02:14:726 (6) - NC because Kiai start → Well, I feel Kiai does not start here, but at 02:05:653 as you pointed above.
- Kissin'
- 00:13:720 (6) - NC here because different beats → Done!
- 00:20:779 (4) - NC should be here, you are using different beat here, thus deleting the NC at 00:21:535 (1) - and then start the NC at 00:22:796 (3) - 1 here imo → Done!
- 01:31:366 (9) - looks better if you don't stack this one, better move it to the middle in x:256 y:288 → Done!
- 02:17:752 (1) - Doesn't look good colliding with the repeat slider like that, move it up to x:180 y:92, and of course move the other (2) and (3) slider up too → Done!
- 02:49:771 (3) - I suggest deleting the slider and add a note instead, the slider is confusing and seems a little offbeat → Done!
- Deep Love
Well, I guess that's all, hope it helps
- 00:22:670 - Add note here and make a triplet? → Done!
- 01:41:702 (2,3,4) - I suggest to stack these 3 with the circles and sliders before it. Looks better → Done!
Sorry if it doesn't though
Anyway, great song really, and good luuck
244,56,64140,6,0,B|304:48|340:116|304:164|304:164|384:144,1,240,0|8,0:0|0:0,0:0:0:0:
Thank yooooou Very Much ^w^ for the Star and mod too (:jonathanlfj wrote:
From my modding queue~
oh man this song...i will probably map it in the future too, the FULL version that is![]()
Black is suggestion
Blue is highly recommended
Red is unrankable
[General]
Good
[Starin']
How bout change sv to 0.8 in .osu and resnap all notes? 0.799999 looks kinda meh → Fixed.
Would like to see more finishes used like the other diffs → Done.
00:12:208 (3) - clap on slider end → Done.
00:23:300 (2) - clap? → Done.
00:25:317 (4) - ^ (and some others after, might want to get them claps consistent on the 2nd and 4th beat) → Done. I can remember -- as happened yesterday -- someone suggested me the same on Sade - Smooth Operator, and I felt hitsounds just got High quality (:
00:53:552 (5) - NC → Done.
01:04:140 (1) - looks kinda awkward, how bout like this?SPOILER→ Done.→ Done.
244,56,64140,6,0,B|304:48|340:116|304:164|304:164|384:144,1,240,0|8,0:0|0:0,0:0:0:0:
01:45:485 (1) - silence the spinner end sounds better (apply to all diffs) → Done.
01:49:519 - drag the break to start here (apply to all diffs) → Done. (even I can't understand why, since the spinner ends 4 beats earlier... it'll do impact on score?)
[Touchin']
00:11:704 (3) - stack perfectly with 00:10:191 (1) → Done.
00:36:914 (1) - extend to 00:39:939 sounds better to me (or 00:39:687 for instrumental halt) → Done.
01:09:183 (2) - put NC here instead of 01:07:670 (1) (for consistency with symmetry you can NC on 01:11:704 (5) as well) → Added NC on the first one.
02:37:922 (1) - left 1 grid for symmetry → Done.
02:46:998 (4) - ^ → Done.
[Kissin']
00:36:914 (1) - same as Touchin' → Done in the same fashion.
00:53:552 (4) - stack on start of 00:51:535 (1) → Done.
01:27:334 (6) - NC → Done.
01:31:367 (9) - position is kinda weird, why not place it at the center of the "oval"? → Done. Additionaly improved symmetry of the pattern.
01:34:897 (7) - stack on position of 01:32:880 (2,3,4) (previous notes have extended spacing)
01:38:930 (1) - touching hp bar (new default skin), please lower the curve a bit → Done by rotating the whole pattern 01:38:930 (1,2,3,4) by 10º clockwise (this pattern is a tenderness gesture with the video, unless player use HR)
02:34:393 (1) - move 1 grid down (or move the latter notes 1 grid up) to fix spacing → Done.
[Deep Love]
How bout HP-1 since note density is not very high → Done.
00:04:519 (1,2,3,4,5,6,7,1,2,3,4,5,6) - whole thing should go 1 grid right and 00:06:409 (6) another grid right to get symmetry on y-axis → Done.
00:22:544 (2) - NC here so 00:21:788 (1) has a NC slowdown indicator (since no ticks are present) → Done.
00:36:914 (1) - same as Touchin' → Done.
01:06:914 (1) - Take NC off, kinda random here → Done.
01:11:956 (4,5,6,7,8) - how bout a jump pattern here? → Done.
01:23:804 (2,2) - make them symmetrical across the y-axis → Done.
01:37:166 (7,8) - not stacked properly → Done.
01:47:124 (7) - silence the slider end (like the spinners in other diffs) → Done.02:03:510 (1) - deja vu Basara streams→![]()
02:28:594 - add a note here with NC, if not then NC on 02:28:720 (12), numbers got really scary here → Added NC on (12), no additional note.
02:37:670 (15) - if ur NCing by vocals then NC should be here instead of 02:37:796 (1) → Done.
02:52:292 (4) - how bout this? (if you dont like the repeat you can take it off, lands on a better beat than originally imo → Done.
That's about all, nice mapset (though Deep Love may get some critics about the overly spaced streams)! Here is a star and good luck~
By the FULL version you said, I feel it's like this one, no? → http://www.youtube.com/watch?v=2tFj9jLxkSo ← Highly recommended!jonathanlfj wrote:
oh man this song...i will probably map it in the future too, the FULL version that is
Yes that is what i plan to do, but i dunno if it will actually happen or not xDAlarido wrote:
By the FULL version you said, I feel it's like this one, no? → http://www.youtube.com/watch?v=2tFj9jLxkSo ← Highly recommended!
You could make with this video (:
the BETTER mapset ever!
and you maybe start a Collab on the Insane diff too (→ in this case, can I take part on it?)
A Full version with a Collab diff will be great imo (on diversity too) ^^
that was just my comment on the stream reminding me of streams in http://osu.ppy.sh/s/13019, just ignore that xDjonathanlfj wrote:
02:03:510 (1) - deja vu Basara streams
Feel free to call me anytime C:jonathanlfj wrote:
Yes that is what i plan to do, but i dunno if it will actually happen or not xD
All righe (: that's nice ^^jonathanlfj wrote:
.that was just my comment on the stream reminding me of streams in http://osu.ppy.sh/s/13019, just ignore that xDjonathanlfj wrote:
02:03:510 (1) - deja vu Basara streams
Thanks ^^jonathanlfj wrote:
Good luck~
pimpG wrote:
mod4mod da queue da azu-nyan14
geralstartin'
- bom, eu gosto/uso bastante simetria e gostei das que voce fez e tudo mais, mas tenho que dizer que voce nao esta usando corretamente, isso pra maioria do beatmap.
ano passado eu tive um problema parecido com esse na minha guest diff/collab. eu basicamente tentei manter simetria o maximo possivel e ate ignorei a musica em si pra manter isso em alguns casos. no fim, a simetria acabou limitando o ritmo da minha diff e tambem me forçou a usar mais simetria. no fim eu nao tive outra saida tive q consertar e mudar oq eu nao queria, meu trabalho perdeu a qualidade...
(Hm... é por isso que muitos preferim deixar a simetria de lado... como grumd (Goreshit - o'er the flood)...
e simetria (ainda mais a "totalista" como tentei aqui) também provoca muito jump, deixa o mapa mais difícil, mesmo em HT (ex.: Capital Inicial - Natasha)
de volta a seu map... sugiro q vc remapeie ele : (
tem varios problemas de estetica, ritmo etc.
nao cometa o mesmo erro q eu, forçar simetria vai ter um retorno ruim.
...........- retire sword art online da source. ela pertence as tags porque a musica em si nao é ost desse anime, sendo apenas um amv. as verçoes ranked dessa musica nao estao usando na source tambem → Feito.
- use as tags "1 year 2 months 20 days" e retire "1year2months20days" de la. tags sao feitas para serem encontradas, duvido q alguem vai pesquisar por essas palavras juntas → Feito.
- por que esta usando 4 bg's ? → Uma para cada diff -- outros mapset da mesma música mantêm a mesma em todos. Contudo, talvez eu mude isso enquanto remapeio, etc.
00:14:729 - imo esse tick é importante
00:21:788 (1,2,3,4,1,2,3) - otimo trabalho aki. forma e ritmo muito bem expressas
00:46:493 (3) - esse slider tem um final nao tao bom pra o ritmo anterior, e começa o novo ritmo incorretamente tambem. o melhor é fazer o slider durar metade do tempo imo
touchin'
00:52:796 (2,3,4) - esse tipo de overlap é bem feio, eu acho que nao combina com a diff em geral
02:08:426 (5) - new combo seria aki e nao na proxima nota. essa mudança arruinaria a simetria aki. mas esse é um dos casos q falei la em cima no geral.
02:46:998 (4) - 3 repeats nao faz sentido aki
kissin'
o ritmo aki ta meio simples em algumas partes, é importante escolher os ritmos mais adequados para as dificuldades e manter a dificuldade em geral balanceada e combinando com a intensidade ritmica durante a musica.
00:15:233 (1,2,3,4,5,6,1,2,3) - nao faz sentido se focar em apenas 3 pontos assim
00:17:250 (5,6,1) - esse ritmo artificial em 5 e 1 nao me soa bem, e tb nao acho que essa ponte entre o ritmo anterior e o novo nao "pedem" pra ser simetricos
00:52:544 (3,4,5) - o mesmo que falei de overlap na diff anterior
02:41:704 (1,2,3,4,5,1,2,3) - legal![]()
deep love
00:06:662 (1,2,3,4,5,6) - definitivamente nao é insane
00:12:712 (5,6,7,1,2,3,4) - ja que voce seguiu o piano em 5 6 7 voce deveria seguir ate o final
00:17:628 (6,7,8) - um pouco estranho as notas coladinhas assim
00:30:611 (1,2,3,4,5,6,7,8) - forma irregular, e o flow em si nao é o mais adequado pra musica imo
01:42:460 (5) - duas repeats nao funcionam aki
01:43:468 (1,2,3,4,5,6,7) - slider shape meio incomum, usando tantas vezes assim me chamou a atençao.. sei la
02:03:510 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,1,2,3,4,5,6,7,1,2,3,4,5,6,7) - meio complexo de mais pra essa diff imo
ta começando a parecer overmapeado desde esse ponto
02:37:922 (3,1,2,1,2,1,2,1,2,3,4,5,6,7,8,9,10) - mesmo que precise de uns ajustes, fez bom uso de simetria aki
mod superficial ja que eu prefiro q vc remapeie, espero q tenha sido util. boa sorte
[ Sana ] wrote:
Random modding~~
[Insane]
00:23:552 (5) - NC → Done.
00:26:704 (2) - place it between 00:26:577 (1) and 00:26:830 (3) - → Done.
00:35:653 (5) - NC → Done.
00:36:662 (5) - reverse i and start slider 1/4beat later → No change here because I'm following the voice here.
00:43:972 (3,4) - make it like this -> http://puu.sh/3015M.jpg → Done.
00:44:981 (6) - NC → Done.
00:55:821 (1,2,3) - remove it and make slider like -> http://puu.sh/3018r.jpg → Done.
01:09:183 (3) - NC → Done.
01:13:216 (8) - NC → Done.
go go~
Alarido wrote:
Mapset is currently WIP, diffs being remapped, please don't mod.
Acho que ele (o [ Sana ]) está ávido por moddarpimpG wrote:
Alarido wrote:
Mapset is currently WIP, diffs being remapped, please don't mod.
Thanks in advance \:D/bokito wrote:
Hi~ from your modding queue
[Love]
00:17:502 (8,9) - In blue line? I feel very strange (remove) 00:17:502 - add slider end in 00:17:754 ► Done.Rhythm Change00:25:569 - I feel so strange
Do you like this? ► Done.► Done.
Rhythm Change00:20:779 - ► Done.► Done.
Rhythm Change00:43:720 (1,2,3) - DC? ► Changed.00:30:863 - strange iom (when I play in here)
try to 00:30:863 - add slider end in 00:31:115 ► Changed too.Rhythm Change01:09:687 - about the flow I think there is good http://osu.ppy.sh/ss/791263 ► Done.00:47:754 - ► Changed..► Done.
01:33:888 (6,7) - 7 blanket 6 don't forget 8 blanket 7 ► Done.
[kiss]
00:11:956 (3,4) - 3 blanket 4 ► Sorry, no change here due to whole pattern around.
[Tou]
00:19:267 (2,3) - It have a little overlapping ► Done by Blanketing.
00:28:846 (5) - x192 y152 ► Done.
00:48:510 (2,3) - 3 blanket 2 ► Done.
00:49:519 (3,4) - 4 blanket 3 ► Done.
00:49:519 (3,1) - overlap ► Done.
00:52:544 (2,3) - 3 blanket 2 ► Done. Additionaly, I did Ctrl+G here to eliminate a 1.6x jump
02:36:409 (2,3,4) - remove finish it no strong voice in here ► Done. and by hitsound consistency, I removed finished from (2,3,4) in all patterns like this one.
02:39:939 (1) - x188 y204 ► Done.
[Starin]
00:06:662 (1) - x436 y220 ► Done.
00:08:175 (2) - x352 y236 ► Done.
00:08:679 (3) - x360 y152 ► Done.
00:55:569 (2,3,4) - remove finish ► Done. and I did the same like explained at [Tou] ^^
Good luck
Melt wrote:
Hi
M4M
[General]
- combo colour 8 are too bright for me,try to use colour like (220,220,220)? ► Ok.
[Starin']
- i think the hitclap in prelude are a little noisy,try to reduce the volume? ► Ok. Lowered the prelude notes to 30% - it may change depending on further modding.
- 00:04:645(1)finish? ► Ok.
- 01:11:704(1)spin may start at 01:11:451 ► Ok.
- 01:29:855(2)finish,and reduce the volume of note 1 ► Ok.
- 02:04:140(2)^ ► Ok.
[Touchin'][Kissin']
- 00:34:393(1)not perfect stack ► Ok.
- 00:36:914(1)spin move to 00:37:040 and add a circle here ► No change here, because of not enough space between the proposed note and the spinner begin, which sounds me kinda hard to a kinda normal diff. Sorry... Remember it can be changed on later mods if pointed by others.
- 01:07:670(1,2)just a suggestion
SPOILER► Ok.► Ok.
- 01:39:435(1)x:331 y:98
SPOILER► Ok.► Ok.
- 02:52:292(1)try this rhythm? ► Ok.
[Deep Love]
- 00:18:006(6)add a circle here? ► Ok.
- 00:56:830(5)stack under the 00:56:073(3)'s tail ► Done.
- 01:09:183(1,3,5)i think put them in same place will be better to play these notes belong to jonathanlfj part
- 02:17:754(1,3,5)^ these notes belong to jonathanlfj part
- 01:29:351(1,4)finish ► Done.
- 02:52:544(2)nazi o.o this slider belongs to jonathanlfj part
nice song,star~
- 00:26:577(1,2,3)a suggestion here
SPOILER► Done.► Done.
- 00:34:140(9)why 0.4ds ;w; ► Done by pattern rearrangement.
- 00:49:267(1)move to x:284 y:128 to stack under 00:48:006(2)? dont forget to fix the distance of follow notes ► Done.
- 01:05:149(6)x:328 y:290 ► Sticked the note to x:328 y:288 due to grid snapping.
- 02:22:166(2,3)wrong distance? ► Fixed.
good luck :3
Mod Applier 1.0 wrote:
Deep Blue - Mod Applied as Stated
Pale Blue - Mod Applied on my own way
Pale Rose - Reason for no change on that point
Green - Just comments
Thank you Very much for the mod, my dearMako Sakata wrote:
Hi random mod
[General]
Hitsound kinda inconsistent in some diff imo ► Well, it'll being fixed through next days... it'll take some time from me. I'm likely doing this at next Saturday.
[Starin']
HP-1 ► Done.
AR+1 ► Done.
OD+1 ► Done.
02:42:964 (2) - ctrl+h? and move to x:456 y:116 ► Done.
[Touchin']
HP-2 ► Done.
AR+1 ► Done.
02:53:552 Add a circle? I think you missed one here ► Added.
[Kissin']
HP-2 ► Done.
AR+1 ► Done.
02:29:351 (9) - Reduce 1 repeat, you put too many ► Done.
[Deep Love]
HP-1 ► Done. (I got surprised how it reduced the maximum scoreit was 10.6M, now it's 8M)
02:50:023 (1,2,3,1) - This overlap, maybe you can fix it? ► Fixed in part: This is an Insane diff, and I feel these notes flew well... I hope they flow better now than before.
Overall It's a good map ♥ Thanks ^^
--
That's all, sorry for poor mod![]()
I like this song, go for ranked XD
Updated !jonathanlfj wrote:
done everything on my part~ Thanks alot
http://puu.sh/3ez9g.zip
Alarido wrote:
Mod Applier 1.0 wrote:
Deep Blue - Mod Applied as Stated
Pale Blue - Mod Applied on my own way
Pale Rose - Reason for no change on that point
Green - Just comments
Thanks for this part, I'll be waiting your remaining mod (and I'll kd when you finish the mod).TheVileOne wrote:
Starin'
00:40:947 - Not going to start with a finish? ► Added finish, fits well.
00:57:082 - ^ ► ^.
02:05:653 - You started this kiai with hitsounds. Why did you start adding hitsounds on every beat for the end part of the song? ► As a result of remapping, some hitsounds got crucnhed, messy and awkward, so I fixed them, making consistent (e.g., finish as you pointed and claps on the 2nd and 4th white ticks as jonathanlfj suggested before -- with an exception at the prelude, where I made hitsounds more quiet to fit that song part.).
02:37:922 - Finish? ► Added, fits well and consistent with other parts.
02:39:939 (1,1) - This blanket is closer than the other blankets. ► Fixed (:
Touchin'
00:40:947 - Missing a hitsound like Starin' ► Added.
00:57:082 - ^? ► ^ .
01:00:107 (1) - Kind of wish this was a tad lower to complement the triple, but this is probably inconsistent with your other blankets. ► So I checked the rhythm and seems fiting well. On note positioning I'll think about tomorrow (and maybe change later), I need find a way to do it without mess with further patterns.
02:05:653 - Finish? Also this doesn't have the same hitsound spam as Starin'. Perhaps the spam was a mistake in starin' or why do you have differing hitsound approaches? ► You're right. Feel the same explanation on [Starin'] applies here too, so I fixed them.
02:37:922 - Finish? ► Added, fits well and feels consistent.
Kissin'
I'm going to mod the rest tomorrow. I will not be able to give the harder difficulties a proper mod right now.
Alarido wrote:
Mod Applier 1.0 wrote:
Deep Blue - Mod Applied as Stated
Pale Blue - Mod Applied on my own way
Pale Rose - Reason for no change on that point
Green - Just comments
Thank you very much, DakeDekaaneDakeDekaane wrote:
Hi
Modding here because you requested it :3
[General]
In some diffs you use a whitish color or a light gray one, in kiai time those colors get even more brighter, and may hurt some people's eyes. ► Done. Deleted the white one (it was Combo Color 8) and darkened a bit the gray (Combo Color 7).
[Starin']
Increase AR to 3, AR2 seems slow for me, having a slow AR may cause beginners hit before time. ► Done.
02:05:653 - 02:17:754 - Your hitsounding is a bit inconsistent in comparison with the other parts, keep using the claps only in 2nd and 4th beat. ► Done. I'll follow this clap pattern at all std diffs (jonathanlfj-- my collab partner at [Kissin'] -- gave the same idea in this map and also on Sade - Smooth Operator).
02:37:922 (1,1,1,1) - I don't think this NC spam is good, all these four are would fit in one single combo. ► Done.
02:45:989 (1,1,1,1) - ^Same here. ► Done.
[Touchin']
01:49:519 - Drag the break here, as in Starin' ► Done.
02:37:922 (1,1,1,1) - Same as Starin' ► Done.
[Kissin']
I think AR7 would fit better here, the streams will be a bit easier to read in my opinion, but if you do, increase the AR in Touchin' to 5, for a nice spread. ► Done, changed here and there as you said.
01:49:519 - Drag the break here. ► Done.
[Deep Love]
Looks fine, but I have some small complains here, maybe it's just a personal distaste though
00:35:149 (2,3,4) - This and all similar patterns are hard to read and play as they're clustered and somehows break the flow of the map. ► Changed to well playable forms.
00:53:300 (1,2,3,4,5,6) - I'd unstack the circles from the end of the sliders, I felt them a bit unconfortable while playing ► Done. Really, I don't like them too.
01:49:519 - Drag the break here. ► Done.
I had some troubles with some streams involving sliders, but I won't say anything there as it may be my lack of skill.
I have to say that I loved the heart stream :3 ► Thanks ♥.
Edit: Could you fix the tags in my diffs? My name is missing in them >-< ► Fixed.
I was a bit short, but this indeed is a good mapset, it's what I could call a "tasty mapset", good job in all diffs, very fun and nice patterns
Just let's wait and gather some mods for my diffs >-<
Good luck o/
Thanks for modding :3mingmichael wrote:
hey Alaridohere the mods that you requested to me~
btw, I LOVE THIS SONG! <3 GREAT QuQ
okay, here the mods XD
[Muzu][Oni]
- 00:26:073 (59) - d, for the lower vocal sound than (58) and (60). if you use k too there, the sound will be flat. /*I'm following the percusions in this part, you can notice the intensity justifies a kat there :3
- 00:39:183 (3) - change to be d /*Ok
- 01:34:645 (45) - d, for the lower vocal sound there. (44) and (46) already use k, if you use k in (45) the sound will be flat. same like 00:26:073 (59) - /*The same :3
let's make a good pattern here~ /*Ok, all done here :3
00:26:073 (59) - move to 01:52:040 (7) - and change k if you want.
01:53:552 (11) - d
01:53:804 (12) - move to 01:54:056 (12) - and then change to be k
01:54:309 (13) - change to be d
01:57:082 (21) - k, to follow the vocal soundlet's make a good pattern again here~ using /*Ok, I liked, done.
01:58:090 (24) - k
01:58:846 (26,27) - d k
01:59:603 (28) - d
01:59:855 (29) - move to 02:00:107 (29) -
02:00:863 (31,32) - d k
02:01:872 (34) - move to 02:02:124 (34) -
02:02:880 (36,37) - d khope this map will be ranked soon!!! i will wait >,<
- 01:16:493 (184) - still low vocal sound there, how about d? d is better than k /*Ok
- 02:37:670 (7,8) - how about k D or d D? /*Used d D
Mod Applier1.0 wrote:
Deep Blue - Mod Applied as Stated
Pale Blue - Mod Applied on my own way
Pale Rose - Reason for no change on that point
Green - Just comments
♥ Thank you very much, TheVilleOne !TheVileOne wrote:
(...)
Kissin'
00:04:645 - Not going to hitsound the intro? There are parts that could be accented with a clap here and there. Your parts are missing hitsounds in general. How have people not noticed this? ► Fixed hitsounding at all.
00:20:779 (1,3) - Whistle or some other hitsound? The beat should be more accented here. ► Added soft whistles
00:26:830 (1,2,3,4) - The gaps between each slider are at different lengths. The gap between 3,4 is especially short. <Would not have noticed this the other night x.x ► belongs to jonathanlfj part
00:40:947 - My finish suggestions will apply to this difficulty as well. ► Added finish.
00:53:300 (5,6,7,8,9,10) - Fun pattern. ♥ Thanks ^^
01:00:359 (8) - Looks and plays better blanketed around 7. ► belongs to jonathanlfj part
02:06:157 (2,3,4) - Such an imperfect transition. I don't know how to fix it though. >.< ► belongs to jonathanlfj part
02:21:283 (5,1) - Seems to play best as a single slider. It would mess with your next pattern though. Well not necessarily actually. It depends on how you map it. ► belongs to jonathanlfj part
02:29:351 (9,1) - A bit too close don't you think? ► Yes, since a repeat was removed from (9) and I don't how fix. The extra repeat does not feels good here. And three hitcircles should a bit more spaced if were placed here due to "tum-tum-tum" strong drums. Thence I'll wait for further suggestions about this.
02:31:619 (2,3,4) - Misleading disguising 1/2th notes in a 1/4th note pattern. ► Changed into a repeating 1/2 repeating slider.
02:35:653 (1,2,3,4,5,6,7,8,9) - Add curves to the sliders? The stream might be able to be touched up, but not entirely sure. Curving the sliders to complement the stream might be enough. ► Changed.
02:45:989 (1,2,3,1,2,3) - Good flow here. ♥ Thanks to jonathanlfj ^.^
02:53:300 (3) - The volume of the ends of this are a tad high for the beat. At least lower the end, because it ends on a blue tick. ► belongs to jonathanlfj part
Deep Love
Intro lacks hitsounds. ► Fixed as well.
00:06:662 - I just realized that a finish could work here. Add it to the other difficulties as well if you agree. ► Added.
00:09:435 (6,7,8) - Good pattern choice. ♥ Thanks
00:13:468 (7,8,9,10,11) - ^ ♥ ^
00:14:729 (1,2,3,4) - Unusual but works.
00:17:502 (8,1) - These sliders aren't the same shape. I think a symmetry pattern here would work better. ► Well, I spare symmetry since the remap -- old version was fully symmetrical, but flow was horrible. I'll change under further suggestions if next modders point it and show how to do.
00:19:771 (7,8) - Is this overlap really necessary? ► Fixed, unoverlapped.
00:21:788 (1) - Start with clap. ► Added.
00:30:611 (1,2,3) - Not the best transition. It is satisfactory for lining up the next part though. Not sure if it should be changed. ► Me too... let's wait for more suggestions. In truth, I tried something like a folded 1/1 slider, but flow felt a bit abrupt too.
00:34:140 (9) - End with clap. ► Added.
00:40:947 - Finishes in the same spots as was suggested in the other difficulties. ► Added.
00:40:947 (1,2) - Blanket looks imperfect to me. The spacing shows 0.98. ► Fixed.
01:13:216 (1,2,3,4,5,6,7,8) - Increase spacing to 0.9? I don't like the angle of 3. ► Fixed.
01:29:351 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - Inconsistent spacing. ► Fixed.
01:33:132 (4,5) - Not the best angle IMO. But my mood to determine for sure whether it should be changed has faded. ► Fixed a bit by touching only (4), making it land on (5)'s head.
02:12:460 (10) - New combo. ► Added.
02:13:972 (16,17,18) - Inconsistent shape compared to the other triples. ► Fixed.
02:24:561 (4,5,6,7,8,9,10) - >.< I prefer consistent spacing. It's distracting to me, but it may be fine. ► Fixed the spacing inside the stream.
I can't mod the last part. I can't concentrate anymore. Good luck.
Very helpful mod thanks!Alarido wrote:
Kissin'
00:26:830 (1,2,3,4) - The gaps between each slider are at different lengths. The gap between 3,4 is especially short. <Would not have noticed this the other night x.x fixed
01:00:359 (8) - Looks and plays better blanketed around 7. true
02:06:157 (2,3,4) - Such an imperfect transition. I don't know how to fix it though. >.< managed to make it look more pleasing
02:21:283 (5,1) - Seems to play best as a single slider. It would mess with your next pattern though. Well not necessarily actually. It depends on how you map it. i needed a note at 02:21:788 to stress the heavy down beat in the music instead of a slider end
02:45:989 (1,2,3,1,2,3) - Good flow here. Thanks![]()
02:53:300 (3) - The volume of the ends of this are a tad high for the beat. At least lower the end, because it ends on a blue tick. lowered to 30%
Thanks, dear <3jonathanlfj wrote:
and Alarido nice sb u got there just noticed it xD
Mod Applier 1.0 wrote:
Deep Blue ► Fixed as stated.
Green ► My comments.
And Good Luck for your maps too, Sieg!Sieg wrote:
Hallo, sorry for dealy ;_;
Starin':
clear :3 ♥ Thanks !
Touchin':
no point to keep HP on 2, +1 ► Done.
BG quality is horrible :\ ► Changed.
00:58:090 (2) - for better flow you can make something like http://puu.sh/3in0z.jpg ► Good ideaDone.
Kissin':
oh... that "beating" in sb is so annoying, consider to remove this ► Really. Removed that pulsing effect.
00:20:905 (2,3) - with slider this will play definitely better http://puu.sh/3ingg.jpg especially this is hard diff ►too! Done!
Deep Love:
00:27:208 (2,4,6,8,10) - just my note that such start on blue is hated by majority of players, moreover this is considered as jump here but blue don't have any heavy noticed sound ► Removed the notes.
01:13:972 (4,5,6,7) - this rhythm seems little random ► Changed into a better fitting one
02:20:023 (1,2) - this stack seems unnecessary and random after 02:17:502 (7,2,4,6), music wise stack 02:19:771 (6,1) would be better ► Hum, right! Changed too.
everything else seems fine![]()
Good Luck!
Let's go!Mod Applier 1.0 wrote:
Deep Blue ► Changed as told.
Pale Blue ► Changed on my own.
Rose ► No change (and why)
Green ► Comments From The Friends
Bold Purple is jonathanlfj collab part (for [Kissin'] diff only)
Ah... your mod is very helpful, buddyAnreFM wrote:
Hey there Alarido! Free mod from me becausei love you~![]()
Can't help really much here i think, coz I've mod this map before orz
Anyway, hope this mod helps you![]()
- Starin'
- 00:18:258 (4) - NC for different beat on song ► Done.
- 00:36:914 (1) - End the spinner here? The background music is all faded out at this point ► Made the spinner ends a bit earlier by 1/2 .
- 02:49:014 (4) - Make this into a slider that extend to 02:49:519, fit to the song and plays better in my opinion orz ► Done.
- Touchin'
- 00:30:359 (1) - If you're following the vocal here, I suggest you to change these two into a note instead. Because the vocal started at 00:30:611 -, and if you're using slider at 00:30:359 -, it doesn't sound really fit actually. Anyway, it's only my opinion orz ► No changes because I'm following drums here.
- Kissin'
- For the name SB, you may want to move Jonathanlfj's name image more to the left a bit. The current one is a bit too on the edge and I almost can't recognize the j orz ► Done.
- 00:50:275 (7) - Change this into a short triplet stream? just like the one in 00:47:250 (3,4,5) -. Plays better and make it harder, the repeat is kinda too easy for hard imo ► Kept the repeating slider for consistence with 00:49:267 (5). But changed the patterns a bit here.
- 00:59:855 (7) - NC here for different beat of song and then remove the NC here 01:01:115 (1) -. The current combo division at this part isn't really fit with the song @ jonathanlfj collab part
- 01:04:645 (1,2) - Why NC? doesn't really necessary :v @ jonathanlfj collab part
- 01:27:334 (1) - Make it like this? http://osu.ppy.sh/ss/820856 the addition of notes(please don't mind the placement lol), I think the current one is too easy to play on Hard orz ► Added the notes, but made them a star (feels better and harder too)
- 02:16:493 (7) - NC? different beat @ jonathanlfj collab part
- 02:51:535 (4) - ctrl + G? This slider is really fit for a jump (especially because of finish hitsound
) @ jonathanlfj collab part
- Deep Love
I guess that's all, sorry for the short mod really
- 00:17:880 - Add note here? fit for the current song. make it like this for better play http://osu.ppy.sh/ss/820872 ► I added a note, but changed the pattern in order to avoid Highlander-like jumps that song clearly don't suggest.
- 00:21:788 (1) - Why don't stack with the (8) slider at 216/256? ► Done.
- 01:30:359 (7) - NC here to avoid too long combos (15 isn't short lol) ► Done.
Nice map already and Good Luck!
Espero não decepcionar dessa vez, pimp .pimpG wrote:
ja faz um mês que passei por aki...
vo fazer a recheck em breve
nao vi o map re-feito ainda mas tenho boas expectativas
Thank you Verlaren! Good luck for your maps tooVerlaren wrote:
Hi, m4m. I'll try to give you as much valuable advice and don't kill your style
[General]
all fine, but IMO will be better if you start mapping from 00:04:645 ► Fixed on Deep Love, looks fine at others.
[Deep Love]
00:06:409 (1) - here it would be much better if there had two notes instead of a slider. and NC on 00:06:662 rather than 00:06:409. I do focus on it, because you haven't correct sequence of new combo. ► Done by pattern rearranging on timeline and some on screen too.
00:12:712 (6) - NC ► Added.
00:14:729 (1) - nice slider, but IMO clear simple slider better :p ► Deleted unnecessary dots from all these 4 sliders. I'll keep them as is, waiting for further mods to decide on it.
00:17:502 (8) - remove second slider point and make a simple slider. ► Done.
00:21:535 (3) - move on one grid left, for symmetry between patterns ► Done. ► Done.
00:30:863 (2) - move on one grid right ► Done.
00:31:367 (3) - ^ on one grid up ► Done.
00:36:157 (2) - move on xy 44|200 IMO looks better ► Done.
01:09:687 - add note, sounds is really good. ► Done.
01:10:443 - ^ ► Done.
01:11:199 - ^ ► Done.
01:14:729 (6) - 1/2 slider looks much better; reduce slider to 01:14:981 and add one repeat aaand add finish on tail~ sounds is really good ► True
02:26:073 (1) - move NC on previous pattern ► I couldn't understand![]()
02:35:653 - missed note ► and pattern correctness toThanks for pointing it ^^ pattern rearranged into a better look too (:
[Kissin']SPOILER01:38:678 (1,2,3) - regular spacing looks much better ► but I did't want destroy the patterns. I've tried you said here, but I regretted, so I kept it, sorry. ► Buuuuut.... The spacing inside the "aparent triplets" was increased a bit.00:26:830 (1,2,3,4) - this shape looks much better - please wait for jonathanlfj response
01:40:695 (5,6,7) - ^ ► ^ ► ^
01:42:712 (1,2,3) - ^ ► ^ ► ^
[Touchin']
All diffs of have to start and end the same way.
00:19:267 (2,3) - spacing error ► spacing with previous note was not fixed because the current blanket looks better here, and it'll not so difficult for beginners imo ► but spacing with next was fixed by changing further patterns.
02:50:779 (2,3) - ^ ► I made Ctrl+G on (2) here.
01:09:183 (1,2) - change on slider pls, your variant too hard for normal diff ► changed.
01:09:939 (3,4) - ^ ► changed.
01:10:695 (5,6) - ^ ► changed.
[Starin']
00:40:947 (1,2) - spacing error ► fixed, even though is minimal
00:42:460 (2,3) - ^ ► ^
00:42:964 (3,4) - ^ ► ^
00:50:023 (2,3) - ^ ► ^
02:06:662 (2,3) - ^ ► ^
That's all, I hope this can help you.
Thanks in advance, HelloSCV ! Good luck on your maps, especially Higurashi Moratorium! The song is so awesome, and the 'spell-casting moment' is so Epic *.*HelloSCV wrote:
as m4mGeneral
- Taiko BG is unrankable please delete that ► Deleted and replaced with the same BG of [Deep Love].
Starin'
00:23:804 (3) - delete clap on start ► Deleted, this clap was really a mistake.Touchin'
- i recommend you to re-arrange NCs, add them every second long white tick, i mean like this http://puu.sh/3lu2N.jpg ► I did my best here, tried follow this NC change pattern with some exceptions due to voice/pattern and so on.
00:56:577 (4) - clap? ► Added.
01:11:704 (1) - move this spinner 01:11:451 - by here ► Done.
02:37:418 (4) - clap ► Added.
02:37:922 (1) - change NC color plz ► Changed.Kissin'
01:04:645 (4) - how about NC?
01:44:981 (6) - maybe a note with clap here? feels much better ► Added.
02:31:619 - why are you using 0.9x SV? just curious ► Fixed.
02:37:418 (9) - clap ► Added.Deep Love
00:17:502 (8,9,1) - this pattern can cause confusing for players like 1/4 beat so how about changing DS? ► Fixed/rearranged.
01:34:897 (8) - missed clap on start ► Added.
02:05:653 (1) - why don't you add finish here? ► Added.
Good luk~
sorry orzAlarido wrote:
C'mon, Modders! (especially Taiko, Dekaane's diffs needs Taiko mod!)
Brigadãããão pimp! Valeu!pimpG wrote:
starin'
02:06:662 (2,3) - quebrou o ds por causa da forma imagino.. não recomendado pra easy ► certamente, meu caro. Aqui fiz o melhor que pude (if anyone has better suggestion here, please tell me -- and explain with images plz)
02:45:989 (1) - esse combo tem a mesma cor do anterior. remove nc e adicione de novo ► feito.
touchin'
00:18:258 (4) - faltando clap ► feito.
01:09:183 (3,4,5) - faltando finish no começo dos sliders ► feito.
02:17:754 (1,2,3,4,5,6) - ^ ► idem.
02:32:376 (2,3,4,5,6) - não entendi porque usou ritmo mais complexo nessa parte ► pois é... Removi o (3) e estiquei o (2) até o tick branco. O (2) agora é slider 1/1.
kissin'
00:20:779 (1) - remove whistle, probably drum sampleset clap with reduced volume would fit better this sounds ► removed whistle.
01:23:300 (1,1) - rhythm is not apropriate for a hard ► True. Added sliders in the vain space between the notes.
01:42:712 (1,2,3,4) - remove the 1st note. its inconsistent to main vocal ► removed.
02:03:384 (1,2) - remove this notes, the drums at the background are 1/8, sounds weird actually (*)
deep love
00:06:662 (1) - mova o finish para o começo do slider ► opa! feito.
00:31:619 (4,5,6,7,8,9,1,2,3,4,5,6) - aqui seria mais interessante seguir o vocal a risca imo. ► Fiz algo aqui, mas eu não fiquei muuuito assim, tão contente... pelo menos, ficou melhor que antes e segue melhor as vocais.
02:17:754 (1,3,5) - faltando finish no começo ► feito.
02:23:048 (7,8,9) - melhor as notas não encostarem assim ► feito.
02:27:081 (7,8,9) - ^ ► feito.
conclusão. esta bem melhor que antes!
a única coisa que me chamou a atenção é que a 1a vista a dificuldade kissin pareceu mais difícil que a deep love. pois tem muito mais jumps, imo uma dificuldade insane tem que ter dificuldade superior em tudo.
► pois é, pimp... Posso dizer que devo essa dificuldade extra ao meu caro parceiro de collab.
Se bem que eu consigo passar [Kissin'] tranquilo (com 2~4 misses), mas não consigo passar[Deep Love] .... ainda!. (digo: passar sem HT/NF)
mas vc tem razão. Uma Insane tem que ser uma Insane. Hard, hard; normal, normal.
mais alguns mods e ja da pra chamar um bat ► opa!!! Mas... no meu caso, tem que ser um que também saiba tudo de Taiko, acho que nem todos sabem.
boa sorte![]()
Everything else was fixed. Thanks for modding >-<Light Usagi wrote:
hello /*Hi o/
Oni
00:35:905 - d, vocal has lower pitch than previous note /*Made something else there, d sounds a bit plain there imo
Muzukashii
00:26:073 - d? pitch is lowering here /*The percusions are in the same pitch for those 3 kat
UpdatedDakeDekaane wrote:
Everything done, thanks CQ :3
Oni: http://pastebin.com/raw.php?i=0V12Xs6F
Muzu: http://pastebin.com/raw.php?i=a46cVcLQ
Thanks for the mod too (: and...CoroQuetz wrote:
Modding for M4M~
[General]
Your tags and source are still broken, by the way. Sword Art Online as source, remove unnecessary tags etc. etc. ► I can't set 'Sword Art Online' as source because the song is not part of the anime's OST. The video is an AMV too.
Thanksokamiratsu wrote:
you don't have to kudos this
offset 6658
DakeDekaane wrote:
If it's only the offset, you can fix it for me :p
Thanks in advance, Andrea !Andrea wrote:
I'll mod the highest difficulties.
~Kissin'~
- HP Drain and OD +1 please, they're too low right now. ► Changed (*)
- 01:04:641 (1) - This NC is not necessary here, just remove it. ► I'll ask jonathanlfj about it, later we'll tell you about. asked him; he told me to change it, then changed.
- 01:29:347 (1,2,3,4,5,6,7,8,9,10,11) - These streams have a weird curve, I think it would be better if you just make them straight. ► Changed
- 01:38:674 (1,2,3,4,5,6,7,8) - Make the spacing of this pattern equal, otherwise it will look and play weird. ► True. Changed
- 02:30:103 - It feels like you're missing a note here. ► Added
~Deep Love~Good map!
- 00:29:347 (6,1) - NC should go on (6) and not on (1). ► Changed both
- 00:36:910 (1) - Adding a whistle at the end of this spinner would give a really nice effect. ► Changed
- 01:13:590 (3,4) - Spacing, they feels too close each other. ► Changed
- 02:06:405 (5) - This slider has a really weird shape compared to the others. ► True. Changed
Thank you Lunar for the modding and star icon ^^LunarSakuya wrote:
hi
General
- Delete "taiko" from tags, it's unnecessary ► Done.
- Delete "SliderBorder : 255,255,255" under Colours in all .osu files if you are not going to add a custom hitcircle. ► Done.
Starin'
00:06:658 (1) - Finish on head would sound nice ► Done.
00:21:784 (1) - Finish on tail, watch out for cymbals in the bgm ► Done.
00:40:943 (1) - NC ► Done.
01:09:179 (1,2,3) - perhaps make these 1/2 sliders like you did at 02:17:750 (1,2,3) - , the sliders will create more leniency for beginners so they don't get confused at an "irregular" rhythm ► Done.
01:11:447 (1) - Finish ► Done.
01:31:363 (1) - ^ on head ► Done.
02:21:784 (1) - ^ ► Done.
02:37:918 (1) - ^ ► Done.
just small things, great diff! ♥
Touchin'
00:06:658 (1) - Finish on head ► Done.
00:22:792 (1) - ^ ► Done.
Basically, check similar spots as in Easy and place Finishes where there are cymbals in the bg music. That would be awesome. (I'll stop mentioning them now xD) Right ♥
01:01:111 (1) - forgot clap on tail ► Done. (I forgot clap in (2)'s tail too >< so added now too)
01:09:179 (3) - NC, to stay consistent with your other kiai ► Done.
02:04:136 (2) - Finish ► Done.
02:06:910 (3) - i'd prob delete this note. if it's following anything, it's really subtle and you seem to use these mini streams mainly for following vocals ► Done.
02:09:179 (7,8) - Try moving them down here http://osu.ppy.sh/ss/873747 This direction will make a nice oval flow from (5,6) imo ► Done.
02:36:405 (2) - Finish ► Done.
Kissin'
00:40:943 (1) - NC ► Done.
00:55:061 (1,2) - Finishes on the heads of these ► Done.
01:42:960 (1,2) - you could pull these up here http://osu.ppy.sh/ss/873787 so it doesn't feel as linear when going off from 01:41:447 (8) -, also avoids unnecessary overlap with 01:44:221 (4) - ► Done.
i can feel the love in this collab ♥ Surely I love him (:
Deep Love
00:31:363 (3) - Clap on head? ► Done.
00:55:061 (1,5) - Finishes ► Done.
01:09:179 (1,3) - Finish on heads ► Done.
01:14:725 (6) - Finish on tail, again listen for the cymbals please ► Done.
I feel like there's a little overuse of triplet patterns. I'm pretty sure you can create some variety using the vocals also instead of following the percussion, especially during the exciting kiai times. For example, 00:51:784 (1,2,3,4,5,6) - here feels redundant after playing the previous combo. I'd use more 1/2 sliders or something to follow the flow of the vocals. The previous combo is also more okay since the vocals are held out, giving you room to create the triplets. So yeah, I suggest you go through some parts and consider this~ ► Changed and re-worked some patterns. Changed some triplets into other things more fitting the song (: .
02:52:288 (1) - i think you can make a more challenging rhythm/pattern out of thatUse the vocals ► Sure! Now ~500% more challenging ^^ (Just used the same idea at Rihanna - Diamonds [Diamond] and felt good here... ).
Lovely map~
If you can get a BAT that knows taiko to confirm the taiko diffs as well as another mod or 2, feel free to call me back
Thanks for modding :3toara_fict wrote:
Hi~ :3/
Taiko mod ~ from #modreq
[General]
D (Big don)
d (don)
K (Big kat)
k (kat)
[Dekaane's Muzukashii]
OD 5→4 ?/*Done
00:09:557 (9) - → 00:09:683 (9) - /*This is to make a simple pattern with drums, look at Oni
00:09:809 (10) - del /*^
00:25:565 (57) - → k /*I remapped a bit of my diff and now this feels better as a d imo
00:26:321 (60) - → d /*Done
00:29:094 (70) - del /*It'd feel empty
00:55:313 (53) - → k /*While remapping I put ddd here, I don't like to put ddk patterns in a Muzu too often.
01:06:910 (89) - → k /*It feels better as d imo
02:15:229 (75) - → d /*Done
02:15:481 (76) - → k /*Feels better if the whole pattern is ddkkd
[Dekaane's Oni]
00:09:557 (11) - → 00:09:431 (11) - /*The drums are hitting in the spot I have it
00:13:464 (27) - → 00:13:464 (27) - /* ^
00:44:094 (26) - → d /*Done
00:44:221 (27) - → k /*Sounds better ddkdd here.
※ 02:54:052 (1) - Vol good idea!! /*:3
Good Map! Go!!Ranked~
brigadããããõ pimp ♥pimpG wrote:
ja ganhou star icon !!
bom trabalho
Pois é...pimpG wrote:
no kudosu
nao chega a ser um problema, mas o jonathanflj da sb vai ficar meio overlapeado pelos mods
só comentando
AnreFM wrote:
yay! go! go! alarido!
as good as perfect![]()
starrrr
Thank you for modding :3Marcin wrote:
Oh god, this, I don't even...
Anyway I've seen taiko mod request (do you also need osu!standard mod? if so PM me in-game/forum) and I'm gonna do some, even though I'm still new to taiko modding thing.
[Muzukashii]
00:46:994 (25,26,27) - ddk? the kdk pattern is in my opinion overused, and ddk would fit here because of no vocal being here, as opposed to kdk before. /*Why did I put kdk here? Done.
01:03:129 (79,80,81) - ^ /*^
01:09:179 (99,100,101,102,103,104) - For me KK DD KK doesn't feel right here, because of the repeating of the word in lyrics she is singing, I think a KD KD KD would be easier, and nicer for this part. /*Done
02:17:750 (286,287,288,289,290,291) - Same as the previous, but more like DK DK DK because of the pattern before used (one d, and before there was 2 d's) /*Done
01:15:733 (124,125,126) - why using dons for clap? maybe k k k ? /*Done
01:15:733 (124,125,126,127,128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,144,145,146,147) - the whole part, it's a slow part, i know, but not using kats for claps, seems wrong for me (especially, when there is ONLY claps for example like above). /*You're right, done.
02:23:044 (303,304,305,306) - kdk k? I think it would fit - both claps in music, and the singing. /*I think I got this.
Oh god, let's hope that wasn't shit mod
[Oni]
01:18:254 (171,172) - Isn't it a little bit undermapped? It's pretty the same as in Muzukashii, but oni is supposed to be harder right? Even putting dons on red lines makes it alot better IMO. /*Well, the song has beats yeah, but the rhythm is a bit more calm here, so the map should be the same way, that's what I try to do not only in my Taiko maps, but in general, so I think it's ok.
Also, as in Muzukashii, but here is even more weird - because claps are followed partially, I know it's not like osu!standard, where hitsounding isn't not followed 1:1, but even though, I find it strange (that's still just a opinion).
Since I'm not very good at taiko, I don't find any patterns weird here, except said before.
The ones not replied was fixed. Thank you very much >.<MMzz wrote:
Hi. /*Hi~
[Oni]
OD 6, HP 7. /*Increased both to 6, HP7 would be a bit far as Muzukashii has 5.
00:59:094 (91) - d, to maintain rhythm /*Keeping as kat for vocals.
01:03:128 (107) - d ^ /*^
02:07:666 (338) - k, to maintain rhythm. /*^
02:11:700 (355) - k ^ /*^
02:14:221 (366,367,368,369) - Try k dkd? Maintains the rhythm and flow much better. k ddk works too if you don't want to use dkd. /*Made ddk for the triple
The placement of the notes was very good, the rhythm just needs some fixing up! It felt very random and unnatural. A major improvement from the last map I modded from you though. Good job! Next time try to make a really strong rhythm from the song's beat/vocals first, then add the 1/4 in where it feels natural. /*Thanks, also I've made some other improvements due this.
Thanks for the mod Tasha :3Tasha wrote:
Here with a Taiko mod for you
[Dekaane's Muzukashii]
01:18:758 (123) - Would recommend a kat here. Not a big deal if you don't though. /*Done
01:21:531 (127) - I'd say delete this note to make the buildup you're doing consistent. /*Done
Add a don to 01:28:338 and 01:28:590 for more buildup into 01:29:347. /*Both added.
01:49:515 (200,201,202,203,204) - This and the repeat sections at 01:51:531 (205,206,207,208,209) and 01:53:548 (210,211,212,213,214) - Would probably play better as d kd dk repeated through these 3 bars. I realize you're trying to do colour switching patterns here but I just don't really feel it fits this case. /*Done
01:56:826 (219,220,221,222) - If you apply the above mod, definitely make this dkkd because the colour switch on the kddk before it actually does work quite well here if you use it in conjunction with the kd dk patterns, as its a variation of them. If it's not clear what I mean by variation here, feel free to ask me in game and I'll give a better explanation. /*Done
[Dekaane's Oni]
01:18:758 (172) - Use a kat here to keep consistency. You use a kat every 2 white ticks everywhere else between 01:23:296 to 01:29:347, so this is very out of place /*Done
01:52:792 (287) - Unless you want to switch 01:51:531 (283,284,285,286) - to be ddkd like you used before, I'd recommend making this a kat /*Done
01:57:582 (303,304,305) - I'd recommend using d kd here. That way you start off the bar / measure with a strong downbeat (the don) and you keep consistency with previous patterns (that d kd dk pattern you use here) /*Added a don between (303) and (304) instead, following the piano better.
02:01:868 (315) - Delete for consistency as mentioned above. /*Made a don instead.
02:25:817 (418,419,420,421,422,423,424) - This section's rhythm seems really jerky to me. Perhaps try something like this instead? /*Done
02:33:884 (454) - Considering you've been using a don for every other part just like this, perhaps you should use a don here too? If you do this though, I'd highly suggest changing the notes up at 02:34:136 (455,456). My suggestion would be to remove 455 and make 456 a kat, but other things could work too. /*Done
[Comments]
Everything is looking pretty solid here. PM me for a recheck once you've done the mod here and we'll see about a Taiko approval mark.
Brigadãããão Wolf ^^ Thank you very much ^.^Wolf wrote:
This is awesome.
Here:
Go!