Well, I'm focusing in some mappers' laziness instead mapping quality, my point of view is if a mapper doesn't contribute too much to his/her own mapset, why is that person taking the credit of the mapset as uploader?
But this made beginner mappers for hard work and stressmancusojuanmattos wrote:
And, yes it has. It'll help the main mapper to put more effort in their map and don't be ''lazy'' in some way
mapping isn't mandatoryKawayi Rika wrote:
hard work and stress
I mean to take care of beginners,nothing other.those wrote:
mapping isn't mandatory
If we're lenient with newbie mappers they won't learn how to make a proper spread or how to map certain difficulties, as they'll keep depending on other people.Kawayi Rika wrote:
But this made beginner mappers for hard work and stress
Probably this is a problem,less than 2 minutes song = 2diff ? not sure.DakeDekaane wrote:
unless it's a really long song.
It's your map and you make the majority of it. I think that way explains it the best than deciding a certain numberShiro wrote:
I would honestly like to restrict this to at least 50% of the mapset, rather than two difficulties. I don't think I need to explain my reasoning again ?
If it has low bpm, then why not? It's not like all of TV Size mapper are so lazy or something.Kawayi Rika wrote:
Probably this is a problem,less than 2 minutes song = 2diff ? not sure.DakeDekaane wrote:
unless it's a really long song.
fix one problem before you fix anotherDakeDekaane wrote:
Well, I'm focusing in some mappers' laziness instead mapping quality, my point of view is if a mapper doesn't contribute too much to his/her own mapset, why is that person taking the credit of the mapset as uploader?
mappers do not need to contribute to others' sets on a mandatory basis. as long as the ratio is fit, then the map is fit for rank.those wrote:
mapping isn't mandatoryKawayi Rika wrote:
hard work and stress
Someone has to be in charge, why not the uploader?Mr Color wrote:
If a map has 1 difficulty by the uploader and all the other ones are guest diffs, I don't see why the uploader should be the owner of the map. At this point it's a collaborative effort between how many people mapped the diffs.
New mappers actually are way more diligent with this, they make all their diffs themselves.
thisdkun wrote:
mappers do not need to contribute to others' sets on a mandatory basis. as long as the ratio is fit, then the map is fit for rank.
why impose a rule like this?
It's not unnecessary. It just prevents certain people (not looking at anyone) from having stupid 1/1/1/1 mapsets with thousands of guestmappers where the creator just maps one diff and then gets his mapset ranked in a short time. And it's there to prevent mappers from being lazy and that is a good thing.Kawayi Rika wrote:
This rule is to have any meaning? I think it's unnecessary.
It's not unnecessary because it's a good thing, good argument, let's see, if you'll play a map, do you put attention on who did it?, if they're guest difficulties you're not going to enjoy?, if a mapper only wants to do the insane difficulty then it is fine, because if he is forced to do the other difficulties, they will be wrong.vipto wrote:
It's not unnecessary. It just prevents certain people (not looking at anyone) from having stupid 1/1/1/1 mapsets with thousands of guestmappers where the creator just maps one diff and then gets his mapset ranked in a short time. And it's there to prevent mappers from being lazy and that is a good thing.Kawayi Rika wrote:
This rule is to have any meaning? I think it's unnecessary.
Very good rule.
Support.
The point about encouraging the mapper to do the work is largely the point. Moreover, it's about enabling those who enjoy specific mappers' work to find proper demonstrations of their work, instead of something which merely has their name on it and a load of work which isn't there. In that sense, it's also a moral thing, but really, if one person's made a full set on their own and another's barely scraped together one playable difficulty, I'd much prefer to see the full set.CXu wrote:
I don't really see the point of this rule.So, I did read the whole thread, but I don't really remember exactly what points were discussed, but I think I covered my thoughts on some of them atleast.
- Anyone who uploads the map also need to put in the effort to get that map modded and ranked, while guest mappers mostly can just sit and wait for mods, so the uploader still does the most work.
- A guest mapper that maps for someone already knows the implication of making a GD, and does so by his/her own will. That usually means that yes, they don't think it's unfair that someone else gets the "credit" for the mapset. And most of these maps get named accordingly anyway.
- To be fair, for the average player, who created the map is irrelevant; only the end-product is. So if a map is good enough, no matter the amount of GDs or whatever, it doesn't really make a difference anyway.
- Enforcing a rule like this fixes absolutely nothing. On the contrary, it forces mappers to map something they might not want to map, decreasing the overall quality of the mapset as a whole. Is this a result of "mapper laziness"? Well, maybe, maybe not, but that doesn't change the fact that the GD'd mapset is probably going to be of higher quality. Why should we care about how lazy a mapper is? People are different, so how much time they're willing to spend on a mapset is different.
Anyhow, can someone explain to me why we need such a rule? (like benefits and stuff.) I mean, it's probably good to encourage the creator to do most of the work on his mapset, but a rule like this is kinda silly.
Well yeah, the Guest Mapper(s) doesn't look around for Mods to the Mapset. That's the Job of the Uploader. We often have the case that the Mapper itself is doing the Storyboard or rendering the Video for the Song. It's not that this should be counted or so.. well, it needs to be to say "This person gave effort into his work."DakeDekaane wrote:
it's just making the mapper put more effort in his own mapset (specifically, mapping 1 diff more).
Well, things like that will still work but causing at all still Two-Standard Diff-Mapsets.You must fully map at least two difficulties of a mapset if you are the person who is uploading it. For collaborated beatmap sets, the uploader must be a part of every difficulty. Also, no guest mapper should have more content in the mapset than the creator. It makes no sense to upload a map if you barely contributed to it.
The most obvious reasons are consistence and actually getting a set that's been made by the creator. It's not "arrogance." Consistence should be enough of a reason on its own, since a collab set will invariably have a load of different styles across the difficulties.Loctav wrote:
Why is it wrong to host a map set where each diff is mapped by someone else?
I don't understand this irrational idealism. This rule appears to be a social norm that has no apparent reason despite from the fact that the people who do everything by their own put their ideals above those, who are either lazy or simply want to do a set with a couple of people (as social collaboration)
For me, the map self should be the focus, not the name written on it.
If people do not contribute or work for their mapset or diffs, they don't get it ranked for poor quality anyways.
This rule only serves for recognition and fame purposes, not for any quality assurance. And as long as you just want to fight for some social norm you dislike for irrational emotional disapproval towards lazy people, this shouldn't be a rule in the first place.
Actually only the outturn counts. And if the outturn is a good map on a nice song, you should overcome your arrogance and ignore the names written on each difficulty
The creator of a beatmap must have fully (no collaborations) mapped at least 2 difficulties within the mapset, so as to provide a basic level of consistency across the mapset. You may request as many guest difficulties as you like, but you must have made at least two difficulties by yourself.
I would say yes. As there can be different situation such as song length, mapping style diversity etc.Ephemeral wrote:
Would this be better suited as a guideline?
Indeed, fits better.Ephemeral wrote:
Would this be better suited as a guideline?
guideline seems OK enough..popner wrote:
But note that this will bring no increase in map quality(even a drop because mapper are forced to map something they don't want to, with their creativity exhausted)
You should map at least two (2) difficulties of a mapset you are submitting. While mapping with other users is encouraged, the person submitting the beatmap should attempt to provide a solid, consistent grounding for the set with their own difficulties, with the guest difficulties acting to supplement that initial set.