Just waiting for Mods/M4M (osu! Standard) and waiting for the Dekaane's Muzu and Oni (Taiko)
244,56,64140,6,0,B|304:48|340:116|304:164|304:164|384:144,1,240,0|8,0:0|0:0,0:0:0:0:
Thank yooooou Very Much ^w^ for the Star and mod too (:jonathanlfj wrote:
From my modding queue~
oh man this song...i will probably map it in the future too, the FULL version that is
Black is suggestion
Blue is highly recommended
Red is unrankable
[General]
Good
[Starin']
How bout change sv to 0.8 in .osu and resnap all notes? 0.799999 looks kinda meh → Fixed.
Would like to see more finishes used like the other diffs → Done.
00:12:208 (3) - clap on slider end → Done.
00:23:300 (2) - clap? → Done.
00:25:317 (4) - ^ (and some others after, might want to get them claps consistent on the 2nd and 4th beat) → Done. I can remember -- as happened yesterday -- someone suggested me the same on Sade - Smooth Operator, and I felt hitsounds just got High quality (:
00:53:552 (5) - NC → Done.
01:04:140 (1) - looks kinda awkward, how bout like this?SPOILER→ Done.→ Done.244,56,64140,6,0,B|304:48|340:116|304:164|304:164|384:144,1,240,0|8,0:0|0:0,0:0:0:0:
01:45:485 (1) - silence the spinner end sounds better (apply to all diffs) → Done.
01:49:519 - drag the break to start here (apply to all diffs) → Done. (even I can't understand why, since the spinner ends 4 beats earlier... it'll do impact on score?)
[Touchin']
00:11:704 (3) - stack perfectly with 00:10:191 (1) → Done.
00:36:914 (1) - extend to 00:39:939 sounds better to me (or 00:39:687 for instrumental halt) → Done.
01:09:183 (2) - put NC here instead of 01:07:670 (1) (for consistency with symmetry you can NC on 01:11:704 (5) as well) → Added NC on the first one.
02:37:922 (1) - left 1 grid for symmetry → Done.
02:46:998 (4) - ^ → Done.
[Kissin']
00:36:914 (1) - same as Touchin' → Done in the same fashion.
00:53:552 (4) - stack on start of 00:51:535 (1) → Done.
01:27:334 (6) - NC → Done.
01:31:367 (9) - position is kinda weird, why not place it at the center of the "oval"? → Done. Additionaly improved symmetry of the pattern.
01:34:897 (7) - stack on position of 01:32:880 (2,3,4) (previous notes have extended spacing)
01:38:930 (1) - touching hp bar (new default skin), please lower the curve a bit → Done by rotating the whole pattern 01:38:930 (1,2,3,4) by 10º clockwise (this pattern is a tenderness gesture with the video, unless player use HR)
02:34:393 (1) - move 1 grid down (or move the latter notes 1 grid up) to fix spacing → Done.
[Deep Love]
How bout HP-1 since note density is not very high → Done.
00:04:519 (1,2,3,4,5,6,7,1,2,3,4,5,6) - whole thing should go 1 grid right and 00:06:409 (6) another grid right to get symmetry on y-axis → Done.
00:22:544 (2) - NC here so 00:21:788 (1) has a NC slowdown indicator (since no ticks are present) → Done.
00:36:914 (1) - same as Touchin' → Done.
01:06:914 (1) - Take NC off, kinda random here → Done.
01:11:956 (4,5,6,7,8) - how bout a jump pattern here? → Done.
01:23:804 (2,2) - make them symmetrical across the y-axis → Done.
01:37:166 (7,8) - not stacked properly → Done.
01:47:124 (7) - silence the slider end (like the spinners in other diffs) → Done.02:03:510 (1) - deja vu Basara streams→
02:28:594 - add a note here with NC, if not then NC on 02:28:720 (12), numbers got really scary here → Added NC on (12), no additional note.
02:37:670 (15) - if ur NCing by vocals then NC should be here instead of 02:37:796 (1) → Done.
02:52:292 (4) - how bout this? (if you dont like the repeat you can take it off, lands on a better beat than originally imo → Done.
That's about all, nice mapset (though Deep Love may get some critics about the overly spaced streams)! Here is a star and good luck~
By the FULL version you said, I feel it's like this one, no? → http://www.youtube.com/watch?v=2tFj9jLxkSo ← Highly recommended!jonathanlfj wrote:
oh man this song...i will probably map it in the future too, the FULL version that is
Yes that is what i plan to do, but i dunno if it will actually happen or not xDAlarido wrote:
By the FULL version you said, I feel it's like this one, no? → http://www.youtube.com/watch?v=2tFj9jLxkSo ← Highly recommended!
You could make with this video (:
the BETTER mapset ever!
and you maybe start a Collab on the Insane diff too (→ in this case, can I take part on it?)
A Full version with a Collab diff will be great imo (on diversity too) ^^
that was just my comment on the stream reminding me of streams in http://osu.ppy.sh/s/13019, just ignore that xDjonathanlfj wrote:
02:03:510 (1) - deja vu Basara streams
Feel free to call me anytime C:jonathanlfj wrote:
Yes that is what i plan to do, but i dunno if it will actually happen or not xD
All righe (: that's nice ^^jonathanlfj wrote:
.that was just my comment on the stream reminding me of streams in http://osu.ppy.sh/s/13019, just ignore that xDjonathanlfj wrote:
02:03:510 (1) - deja vu Basara streams
Thanks ^^jonathanlfj wrote:
Good luck~
pimpG wrote:
mod4mod da queue da azu-nyan14
geralstartin'
- bom, eu gosto/uso bastante simetria e gostei das que voce fez e tudo mais, mas tenho que dizer que voce nao esta usando corretamente, isso pra maioria do beatmap.
ano passado eu tive um problema parecido com esse na minha guest diff/collab. eu basicamente tentei manter simetria o maximo possivel e ate ignorei a musica em si pra manter isso em alguns casos. no fim, a simetria acabou limitando o ritmo da minha diff e tambem me forçou a usar mais simetria. no fim eu nao tive outra saida tive q consertar e mudar oq eu nao queria, meu trabalho perdeu a qualidade...
(Hm... é por isso que muitos preferim deixar a simetria de lado... como grumd (Goreshit - o'er the flood)...
e simetria (ainda mais a "totalista" como tentei aqui) também provoca muito jump, deixa o mapa mais difícil, mesmo em HT (ex.: Capital Inicial - Natasha)
de volta a seu map... sugiro q vc remapeie ele : (
tem varios problemas de estetica, ritmo etc.
nao cometa o mesmo erro q eu, forçar simetria vai ter um retorno ruim.
...........- retire sword art online da source. ela pertence as tags porque a musica em si nao é ost desse anime, sendo apenas um amv. as verçoes ranked dessa musica nao estao usando na source tambem → Feito.
- use as tags "1 year 2 months 20 days" e retire "1year2months20days" de la. tags sao feitas para serem encontradas, duvido q alguem vai pesquisar por essas palavras juntas → Feito.
- por que esta usando 4 bg's ? → Uma para cada diff -- outros mapset da mesma música mantêm a mesma em todos. Contudo, talvez eu mude isso enquanto remapeio, etc.
00:14:729 - imo esse tick é importante
00:21:788 (1,2,3,4,1,2,3) - otimo trabalho aki. forma e ritmo muito bem expressas
00:46:493 (3) - esse slider tem um final nao tao bom pra o ritmo anterior, e começa o novo ritmo incorretamente tambem. o melhor é fazer o slider durar metade do tempo imo
touchin'
00:52:796 (2,3,4) - esse tipo de overlap é bem feio, eu acho que nao combina com a diff em geral
02:08:426 (5) - new combo seria aki e nao na proxima nota. essa mudança arruinaria a simetria aki. mas esse é um dos casos q falei la em cima no geral.
02:46:998 (4) - 3 repeats nao faz sentido aki
kissin'
o ritmo aki ta meio simples em algumas partes, é importante escolher os ritmos mais adequados para as dificuldades e manter a dificuldade em geral balanceada e combinando com a intensidade ritmica durante a musica.
00:15:233 (1,2,3,4,5,6,1,2,3) - nao faz sentido se focar em apenas 3 pontos assim
00:17:250 (5,6,1) - esse ritmo artificial em 5 e 1 nao me soa bem, e tb nao acho que essa ponte entre o ritmo anterior e o novo nao "pedem" pra ser simetricos
00:52:544 (3,4,5) - o mesmo que falei de overlap na diff anterior
02:41:704 (1,2,3,4,5,1,2,3) - legal
deep love
00:06:662 (1,2,3,4,5,6) - definitivamente nao é insane
00:12:712 (5,6,7,1,2,3,4) - ja que voce seguiu o piano em 5 6 7 voce deveria seguir ate o final
00:17:628 (6,7,8) - um pouco estranho as notas coladinhas assim
00:30:611 (1,2,3,4,5,6,7,8) - forma irregular, e o flow em si nao é o mais adequado pra musica imo
01:42:460 (5) - duas repeats nao funcionam aki
01:43:468 (1,2,3,4,5,6,7) - slider shape meio incomum, usando tantas vezes assim me chamou a atençao.. sei la
02:03:510 (1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,1,2,3,4,5,6,7,1,2,3,4,5,6,7) - meio complexo de mais pra essa diff imo
ta começando a parecer overmapeado desde esse ponto
02:37:922 (3,1,2,1,2,1,2,1,2,3,4,5,6,7,8,9,10) - mesmo que precise de uns ajustes, fez bom uso de simetria aki
mod superficial ja que eu prefiro q vc remapeie, espero q tenha sido util. boa sorte
[ Sana ] wrote:
Random modding~~
[Insane]
00:23:552 (5) - NC → Done.
00:26:704 (2) - place it between 00:26:577 (1) and 00:26:830 (3) - → Done.
00:35:653 (5) - NC → Done.
00:36:662 (5) - reverse i and start slider 1/4beat later → No change here because I'm following the voice here.
00:43:972 (3,4) - make it like this -> http://puu.sh/3015M.jpg → Done.
00:44:981 (6) - NC → Done.
00:55:821 (1,2,3) - remove it and make slider like -> http://puu.sh/3018r.jpg → Done.
01:09:183 (3) - NC → Done.
01:13:216 (8) - NC → Done.
go go~
Alarido wrote:
Mapset is currently WIP, diffs being remapped, please don't mod.
Acho que ele (o [ Sana ]) está ávido por moddar (Se depender só dessa vontade, ele vira BAT antes do Pereira006 ~.~ )pimpG wrote:
Alarido wrote:
Mapset is currently WIP, diffs being remapped, please don't mod.
Thanks in advance \:D/bokito wrote:
Hi~ from your modding queue
[Love]
00:17:502 (8,9) - In blue line? I feel very strange (remove) 00:17:502 - add slider end in 00:17:754 ► Done.Rhythm Change00:25:569 - I feel so strange
Do you like this? ► Done.
► Done.Rhythm Change00:20:779 - ► Done.
► Done.Rhythm Change00:43:720 (1,2,3) - DC? ► Changed.00:30:863 - strange iom (when I play in here)
try to 00:30:863 - add slider end in 00:31:115 ► Changed too.Rhythm Change01:09:687 - about the flow I think there is good http://osu.ppy.sh/ss/791263 ► Done.00:47:754 - ► Changed.. ► Done.
01:33:888 (6,7) - 7 blanket 6 don't forget 8 blanket 7 ► Done.
[kiss]
00:11:956 (3,4) - 3 blanket 4 ► Sorry, no change here due to whole pattern around.
[Tou]
00:19:267 (2,3) - It have a little overlapping ► Done by Blanketing.
00:28:846 (5) - x192 y152 ► Done.
00:48:510 (2,3) - 3 blanket 2 ► Done.
00:49:519 (3,4) - 4 blanket 3 ► Done.
00:49:519 (3,1) - overlap ► Done.
00:52:544 (2,3) - 3 blanket 2 ► Done. Additionaly, I did Ctrl+G here to eliminate a 1.6x jump
02:36:409 (2,3,4) - remove finish it no strong voice in here ► Done. and by hitsound consistency, I removed finished from (2,3,4) in all patterns like this one.
02:39:939 (1) - x188 y204 ► Done.
[Starin]
00:06:662 (1) - x436 y220 ► Done.
00:08:175 (2) - x352 y236 ► Done.
00:08:679 (3) - x360 y152 ► Done.
00:55:569 (2,3,4) - remove finish ► Done. and I did the same like explained at [Tou] ^^
Good luck
Melt wrote:
Hi
M4M
[General]
- combo colour 8 are too bright for me,try to use colour like (220,220,220)? ► Ok.
[Starin']
- i think the hitclap in prelude are a little noisy,try to reduce the volume? ► Ok. Lowered the prelude notes to 30% - it may change depending on further modding.
- 00:04:645(1)finish? ► Ok.
- 01:11:704(1)spin may start at 01:11:451 ► Ok.
- 01:29:855(2)finish,and reduce the volume of note 1 ► Ok.
- 02:04:140(2)^ ► Ok.
[Touchin'][Kissin']
- 00:34:393(1)not perfect stack ► Ok.
- 00:36:914(1)spin move to 00:37:040 and add a circle here ► No change here, because of not enough space between the proposed note and the spinner begin, which sounds me kinda hard to a kinda normal diff. Sorry... Remember it can be changed on later mods if pointed by others.
- 01:07:670(1,2)just a suggestion
SPOILER► Ok.► Ok.- 01:39:435(1)x:331 y:98
SPOILER► Ok.► Ok.- 02:52:292(1)try this rhythm? ► Ok.
[Deep Love]
- 00:18:006(6)add a circle here? ► Ok.
- 00:56:830(5)stack under the 00:56:073(3)'s tail ► Done.
- 01:09:183(1,3,5)i think put them in same place will be better to play these notes belong to jonathanlfj part
- 02:17:754(1,3,5)^ these notes belong to jonathanlfj part
- 01:29:351(1,4)finish ► Done.
- 02:52:544(2)nazi o.o this slider belongs to jonathanlfj part
nice song,star~
- 00:26:577(1,2,3)a suggestion here
SPOILER► Done.► Done.- 00:34:140(9)why 0.4ds ;w; ► Done by pattern rearrangement.
- 00:49:267(1)move to x:284 y:128 to stack under 00:48:006(2)? dont forget to fix the distance of follow notes ► Done.
- 01:05:149(6)x:328 y:290 ► Sticked the note to x:328 y:288 due to grid snapping.
- 02:22:166(2,3)wrong distance? ► Fixed.
good luck :3
Mod Applier 1.0 wrote:
Deep Blue - Mod Applied as Stated
Pale Blue - Mod Applied on my own way
Pale Rose - Reason for no change on that point
Green - Just comments
Thank you Very much for the mod, my dearMako Sakata wrote:
Hi random mod
[General]
Hitsound kinda inconsistent in some diff imo ► Well, it'll being fixed through next days... it'll take some time from me. I'm likely doing this at next Saturday.
[Starin']
HP-1 ► Done.
AR+1 ► Done.
OD+1 ► Done.
02:42:964 (2) - ctrl+h? and move to x:456 y:116 ► Done.
[Touchin']
HP-2 ► Done.
AR+1 ► Done.
02:53:552 Add a circle? I think you missed one here ► Added.
[Kissin']
HP-2 ► Done.
AR+1 ► Done.
02:29:351 (9) - Reduce 1 repeat, you put too many ► Done.
[Deep Love]
HP-1 ► Done. (I got surprised how it reduced the maximum score it was 10.6M, now it's 8M)
02:50:023 (1,2,3,1) - This overlap, maybe you can fix it? ► Fixed in part: This is an Insane diff, and I feel these notes flew well... I hope they flow better now than before.
Overall It's a good map ♥ Thanks ^^
--
That's all, sorry for poor mod
I like this song, go for ranked XD
Updated !jonathanlfj wrote:
done everything on my part~ Thanks alot
http://puu.sh/3ez9g.zip
Alarido wrote:
Mod Applier 1.0 wrote:
Deep Blue - Mod Applied as Stated
Pale Blue - Mod Applied on my own way
Pale Rose - Reason for no change on that point
Green - Just comments
Thanks for this part, I'll be waiting your remaining mod (and I'll kd when you finish the mod).TheVileOne wrote:
Starin'
00:40:947 - Not going to start with a finish? ► Added finish, fits well.
00:57:082 - ^ ► ^.
02:05:653 - You started this kiai with hitsounds. Why did you start adding hitsounds on every beat for the end part of the song? ► As a result of remapping, some hitsounds got crucnhed, messy and awkward, so I fixed them, making consistent (e.g., finish as you pointed and claps on the 2nd and 4th white ticks as jonathanlfj suggested before -- with an exception at the prelude, where I made hitsounds more quiet to fit that song part.).
02:37:922 - Finish? ► Added, fits well and consistent with other parts.
02:39:939 (1,1) - This blanket is closer than the other blankets. ► Fixed (:
Touchin'
00:40:947 - Missing a hitsound like Starin' ► Added.
00:57:082 - ^? ► ^ .
01:00:107 (1) - Kind of wish this was a tad lower to complement the triple, but this is probably inconsistent with your other blankets. ► So I checked the rhythm and seems fiting well. On note positioning I'll think about tomorrow (and maybe change later), I need find a way to do it without mess with further patterns.
02:05:653 - Finish? Also this doesn't have the same hitsound spam as Starin'. Perhaps the spam was a mistake in starin' or why do you have differing hitsound approaches? ► You're right. Feel the same explanation on [Starin'] applies here too, so I fixed them.
02:37:922 - Finish? ► Added, fits well and feels consistent.
Kissin'
I'm going to mod the rest tomorrow. I will not be able to give the harder difficulties a proper mod right now.
Alarido wrote:
Mod Applier 1.0 wrote:
Deep Blue - Mod Applied as Stated
Pale Blue - Mod Applied on my own way
Pale Rose - Reason for no change on that point
Green - Just comments
Thank you very much, DakeDekaaneDakeDekaane wrote:
Hi
Modding here because you requested it :3
[General]
In some diffs you use a whitish color or a light gray one, in kiai time those colors get even more brighter, and may hurt some people's eyes. ► Done. Deleted the white one (it was Combo Color 8) and darkened a bit the gray (Combo Color 7).
[Starin']
Increase AR to 3, AR2 seems slow for me, having a slow AR may cause beginners hit before time. ► Done.
02:05:653 - 02:17:754 - Your hitsounding is a bit inconsistent in comparison with the other parts, keep using the claps only in 2nd and 4th beat. ► Done. I'll follow this clap pattern at all std diffs (jonathanlfj-- my collab partner at [Kissin'] -- gave the same idea in this map and also on Sade - Smooth Operator).
02:37:922 (1,1,1,1) - I don't think this NC spam is good, all these four are would fit in one single combo. ► Done.
02:45:989 (1,1,1,1) - ^Same here. ► Done.
[Touchin']
01:49:519 - Drag the break here, as in Starin' ► Done.
02:37:922 (1,1,1,1) - Same as Starin' ► Done.
[Kissin']
I think AR7 would fit better here, the streams will be a bit easier to read in my opinion, but if you do, increase the AR in Touchin' to 5, for a nice spread. ► Done, changed here and there as you said.
01:49:519 - Drag the break here. ► Done.
[Deep Love]
Looks fine, but I have some small complains here, maybe it's just a personal distaste though
00:35:149 (2,3,4) - This and all similar patterns are hard to read and play as they're clustered and somehows break the flow of the map. ► Changed to well playable forms.
00:53:300 (1,2,3,4,5,6) - I'd unstack the circles from the end of the sliders, I felt them a bit unconfortable while playing ► Done. Really, I don't like them too.
01:49:519 - Drag the break here. ► Done.
I had some troubles with some streams involving sliders, but I won't say anything there as it may be my lack of skill.
I have to say that I loved the heart stream :3 ► Thanks ♥.
Edit: Could you fix the tags in my diffs? My name is missing in them >-< ► Fixed.
I was a bit short, but this indeed is a good mapset, it's what I could call a "tasty mapset", good job in all diffs, very fun and nice patterns
Just let's wait and gather some mods for my diffs >-<
Good luck o/
Thanks for modding :3mingmichael wrote:
hey Alarido here the mods that you requested to me~
btw, I LOVE THIS SONG! <3 GREAT QuQ
okay, here the mods XD
[Muzu][Oni]
- 00:26:073 (59) - d, for the lower vocal sound than (58) and (60). if you use k too there, the sound will be flat. /*I'm following the percusions in this part, you can notice the intensity justifies a kat there :3
- 00:39:183 (3) - change to be d /*Ok
- 01:34:645 (45) - d, for the lower vocal sound there. (44) and (46) already use k, if you use k in (45) the sound will be flat. same like 00:26:073 (59) - /*The same :3
let's make a good pattern here~ /*Ok, all done here :3
00:26:073 (59) - move to 01:52:040 (7) - and change k if you want.
01:53:552 (11) - d
01:53:804 (12) - move to 01:54:056 (12) - and then change to be k
01:54:309 (13) - change to be d
01:57:082 (21) - k, to follow the vocal sound
let's make a good pattern again here~ using /*Ok, I liked, done.
01:58:090 (24) - k
01:58:846 (26,27) - d k
01:59:603 (28) - d
01:59:855 (29) - move to 02:00:107 (29) -
02:00:863 (31,32) - d k
02:01:872 (34) - move to 02:02:124 (34) -
02:02:880 (36,37) - d khope this map will be ranked soon!!! i will wait >,<
- 01:16:493 (184) - still low vocal sound there, how about d? d is better than k /*Ok
- 02:37:670 (7,8) - how about k D or d D? /*Used d D
Mod Applier1.0 wrote:
Deep Blue - Mod Applied as Stated
Pale Blue - Mod Applied on my own way
Pale Rose - Reason for no change on that point
Green - Just comments
♥ Thank you very much, TheVilleOne !TheVileOne wrote:
(...)
Kissin'
00:04:645 - Not going to hitsound the intro? There are parts that could be accented with a clap here and there. Your parts are missing hitsounds in general. How have people not noticed this? ► Fixed hitsounding at all.
00:20:779 (1,3) - Whistle or some other hitsound? The beat should be more accented here. ► Added soft whistles
00:26:830 (1,2,3,4) - The gaps between each slider are at different lengths. The gap between 3,4 is especially short. <Would not have noticed this the other night x.x ► belongs to jonathanlfj part
00:40:947 - My finish suggestions will apply to this difficulty as well. ► Added finish.
00:53:300 (5,6,7,8,9,10) - Fun pattern. ♥ Thanks ^^
01:00:359 (8) - Looks and plays better blanketed around 7. ► belongs to jonathanlfj part
02:06:157 (2,3,4) - Such an imperfect transition. I don't know how to fix it though. >.< ► belongs to jonathanlfj part
02:21:283 (5,1) - Seems to play best as a single slider. It would mess with your next pattern though. Well not necessarily actually. It depends on how you map it. ► belongs to jonathanlfj part
02:29:351 (9,1) - A bit too close don't you think? ► Yes, since a repeat was removed from (9) and I don't how fix. The extra repeat does not feels good here. And three hitcircles should a bit more spaced if were placed here due to "tum-tum-tum" strong drums. Thence I'll wait for further suggestions about this.
02:31:619 (2,3,4) - Misleading disguising 1/2th notes in a 1/4th note pattern. ► Changed into a repeating 1/2 repeating slider.
02:35:653 (1,2,3,4,5,6,7,8,9) - Add curves to the sliders? The stream might be able to be touched up, but not entirely sure. Curving the sliders to complement the stream might be enough. ► Changed.
02:45:989 (1,2,3,1,2,3) - Good flow here. ♥ Thanks to jonathanlfj ^.^
02:53:300 (3) - The volume of the ends of this are a tad high for the beat. At least lower the end, because it ends on a blue tick. ► belongs to jonathanlfj part
Deep Love
Intro lacks hitsounds. ► Fixed as well.
00:06:662 - I just realized that a finish could work here. Add it to the other difficulties as well if you agree. ► Added.
00:09:435 (6,7,8) - Good pattern choice. ♥ Thanks
00:13:468 (7,8,9,10,11) - ^ ♥ ^
00:14:729 (1,2,3,4) - Unusual but works.
00:17:502 (8,1) - These sliders aren't the same shape. I think a symmetry pattern here would work better. ► Well, I spare symmetry since the remap -- old version was fully symmetrical, but flow was horrible. I'll change under further suggestions if next modders point it and show how to do.
00:19:771 (7,8) - Is this overlap really necessary? ► Fixed, unoverlapped.
00:21:788 (1) - Start with clap. ► Added.
00:30:611 (1,2,3) - Not the best transition. It is satisfactory for lining up the next part though. Not sure if it should be changed. ► Me too... let's wait for more suggestions. In truth, I tried something like a folded 1/1 slider, but flow felt a bit abrupt too.
00:34:140 (9) - End with clap. ► Added.
00:40:947 - Finishes in the same spots as was suggested in the other difficulties. ► Added.
00:40:947 (1,2) - Blanket looks imperfect to me. The spacing shows 0.98. ► Fixed.
01:13:216 (1,2,3,4,5,6,7,8) - Increase spacing to 0.9? I don't like the angle of 3. ► Fixed.
01:29:351 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15) - Inconsistent spacing. ► Fixed.
01:33:132 (4,5) - Not the best angle IMO. But my mood to determine for sure whether it should be changed has faded. ► Fixed a bit by touching only (4), making it land on (5)'s head.
02:12:460 (10) - New combo. ► Added.
02:13:972 (16,17,18) - Inconsistent shape compared to the other triples. ► Fixed.
02:24:561 (4,5,6,7,8,9,10) - >.< I prefer consistent spacing. It's distracting to me, but it may be fine. ► Fixed the spacing inside the stream.
I can't mod the last part. I can't concentrate anymore. Good luck.
Very helpful mod thanks!Alarido wrote:
Kissin'
00:26:830 (1,2,3,4) - The gaps between each slider are at different lengths. The gap between 3,4 is especially short. <Would not have noticed this the other night x.x fixed
01:00:359 (8) - Looks and plays better blanketed around 7. true
02:06:157 (2,3,4) - Such an imperfect transition. I don't know how to fix it though. >.< managed to make it look more pleasing
02:21:283 (5,1) - Seems to play best as a single slider. It would mess with your next pattern though. Well not necessarily actually. It depends on how you map it. i needed a note at 02:21:788 to stress the heavy down beat in the music instead of a slider end
02:45:989 (1,2,3,1,2,3) - Good flow here. Thanks
02:53:300 (3) - The volume of the ends of this are a tad high for the beat. At least lower the end, because it ends on a blue tick. lowered to 30%
Thanks, dear <3jonathanlfj wrote:
and Alarido nice sb u got there just noticed it xD
Mod Applier 1.0 wrote:
Deep Blue ► Fixed as stated.
Green ► My comments.
And Good Luck for your maps too, Sieg!Sieg wrote:
Hallo, sorry for dealy ;_;
Starin':
clear :3 ♥ Thanks !
Touchin':
no point to keep HP on 2, +1 ► Done.
BG quality is horrible :\ ► Changed.
00:58:090 (2) - for better flow you can make something like http://puu.sh/3in0z.jpg ► Good idea Done.
Kissin':
oh... that "beating" in sb is so annoying, consider to remove this ► Really. Removed that pulsing effect.
00:20:905 (2,3) - with slider this will play definitely better http://puu.sh/3ingg.jpg especially this is hard diff ► too! Done!
Deep Love:
00:27:208 (2,4,6,8,10) - just my note that such start on blue is hated by majority of players, moreover this is considered as jump here but blue don't have any heavy noticed sound ► Removed the notes.
01:13:972 (4,5,6,7) - this rhythm seems little random ► Changed into a better fitting one
02:20:023 (1,2) - this stack seems unnecessary and random after 02:17:502 (7,2,4,6), music wise stack 02:19:771 (6,1) would be better ► Hum, right! Changed too.
everything else seems fine
Good Luck!
Let's go!Mod Applier 1.0 wrote:
Deep Blue ► Changed as told.
Pale Blue ► Changed on my own.
Rose ► No change (and why)
Green ► Comments From The Friends
Bold Purple is jonathanlfj collab part (for [Kissin'] diff only)
Ah... your mod is very helpful, buddyAnreFM wrote:
Hey there Alarido! Free mod from me becausei love you~
Can't help really much here i think, coz I've mod this map before orz
Anyway, hope this mod helps you
- Starin'
- 00:18:258 (4) - NC for different beat on song ► Done.
- 00:36:914 (1) - End the spinner here? The background music is all faded out at this point ► Made the spinner ends a bit earlier by 1/2 .
- 02:49:014 (4) - Make this into a slider that extend to 02:49:519, fit to the song and plays better in my opinion orz ► Done.
- Touchin'
- 00:30:359 (1) - If you're following the vocal here, I suggest you to change these two into a note instead. Because the vocal started at 00:30:611 -, and if you're using slider at 00:30:359 -, it doesn't sound really fit actually. Anyway, it's only my opinion orz ► No changes because I'm following drums here.
- Kissin'
- For the name SB, you may want to move Jonathanlfj's name image more to the left a bit. The current one is a bit too on the edge and I almost can't recognize the j orz ► Done.
- 00:50:275 (7) - Change this into a short triplet stream? just like the one in 00:47:250 (3,4,5) -. Plays better and make it harder, the repeat is kinda too easy for hard imo ► Kept the repeating slider for consistence with 00:49:267 (5). But changed the patterns a bit here.
- 00:59:855 (7) - NC here for different beat of song and then remove the NC here 01:01:115 (1) -. The current combo division at this part isn't really fit with the song @ jonathanlfj collab part
- 01:04:645 (1,2) - Why NC? doesn't really necessary :v @ jonathanlfj collab part
- 01:27:334 (1) - Make it like this? http://osu.ppy.sh/ss/820856 the addition of notes(please don't mind the placement lol), I think the current one is too easy to play on Hard orz ► Added the notes, but made them a star (feels better and harder too)
- 02:16:493 (7) - NC? different beat @ jonathanlfj collab part
- 02:51:535 (4) - ctrl + G? This slider is really fit for a jump (especially because of finish hitsound ) @ jonathanlfj collab part
- Deep Love
I guess that's all, sorry for the short mod really
- 00:17:880 - Add note here? fit for the current song. make it like this for better play http://osu.ppy.sh/ss/820872 ► I added a note, but changed the pattern in order to avoid Highlander-like jumps that song clearly don't suggest.
- 00:21:788 (1) - Why don't stack with the (8) slider at 216/256? ► Done.
- 01:30:359 (7) - NC here to avoid too long combos (15 isn't short lol) ► Done.
Nice map already and Good Luck!
Espero não decepcionar dessa vez, pimp .pimpG wrote:
ja faz um mês que passei por aki...
vo fazer a recheck em breve
nao vi o map re-feito ainda mas tenho boas expectativas