-Bakari- wrote:
yo
[General][Normal]
- Try to enable letterboxes, there's absolutely no reason to keep them disabled. sure, why not.
- I guess you forgot to add tag reconnect.People may look for it, y'know yep~
- Try to use slider tick rate 2, sounds much better and fits with music quite good good idea!
- Colours don't really fit with BG/ What's more bright colours may hurt players' eyes. Consider fading them a bit! nah, I don't agree here. The colors have a beautiful effect in my opinion.
colours[Colours]
Combo1 : 132,226,234
Combo2 : 230,155,163
Combo3 : 173,222,165- Consult a BAT, this BG may be unacceptable for young players. Asked a bunch of BATs and noone saw a problem.
[Hard]
- Try to use Distance Snap x1.2 to avoid overlaps. You use a lot of 1/2 patterns and they look much nerater with DS x1.2. You use a lot of 1/2s and it looks really messy because they're overlapped! Many Easy/Normal diffs work like this, and I like it lol. I dont see a problem.
- 00:09:273 (3) - nazi - consider changing your curvew a bit, so you'll make your flow smoother + it looks a bit neater. sure example
- 00:28:533 (4,5,6) - nazi - straight line here looks a bit awkward after all these curvy sliders, just move (5) a little bit, so your flow will look more consistent! examplei good point, fixed.
Note: if you agree, curve 00:30:014 (1,2) - as well! nah, not this one. It's a new combo, so here starts a new flow- 01:08:533 (3) - that slider sounds a bit confusing because vocals appear in the middle of it. I understand that you wanty to keep it symmetrical, so here's tweo variants how to change it. variant one (slider's shape isn't changed)/ (variant two)better rhythm, but you'll have to change that symmetrical pattern this pattern is focusing on the instruments, not on the vocals. I see your point but I somewhat like to keep it :c
- 01:17:422 (1) - consider avoiding loop sliders, because they may confuse beginners. This is the easiest diff, so you should think about beginners a bit! hm yeah, but I'd like an awesome shape to start the KIAI.
- 01:24:459 (2,4) - angle here looks kinda rough, that'd be great if you make shape smoother. example yup, changed.
- 01:44:829 - drag your break here? Looks like a good idea + it will improve your map visually :V And then, drag end of your break to 01:51:496 - seems good, fixed~
- 02:10:385 - you'd better not to ignore that sound, because it sounds really awkward if you ignore it. Sound becomes louser and stops at big white line. You can try to use slider like you did it at 00:58:903 (1) - . It will fiot with music much better, imo. hm, I find this sound is good to make a break, I wouldn't like mapping it :<
- 02:43:348 - start spinner here and map previous part with curvy and tricky slider. example Spinner start is consistent with the previous one.
- 03:13:718 - 03:30:755 - drag start/end of your breaks top these ticks. It'll look really good! yep~
- 04:21:125 (1) - place a finish. It'd fit with music + it will make end of this map more enjoiyable for players! cool, added~
- Song is relaxing, but AR7 fitw with this diff much better. Anyway, AR7 will also help you to keep diff settings balanced! Try AR7 and if you don't like it -set AR6 back! AR 7 is too fast for me ><
- 01:44:829 - drag your break here? Looks like a good idea + it will improve your map visually :V And then, drag end of your break to 01:51:496 -
Note: do it ONLY if you agree to do the same on [Normal].- 00:23:348 - end spinner here, please! That sounds and looks much better! + object after spinner appears too fast and players have no time to focus on it! Remember, SONG IS RELAXING< so we don't expect something that fast here!
- 00:26:557 (6) - this slider should 1/6 later. It will sound MUCH, MUCH better! All fixed, and fixed some other vocal snapping.
00:35:940 (1,2) - it starts on music and ends on vocal. That sounds pretty bad to me, what about some mixing? that'd fit perfectly here, imo. hmm, okay, changed in another way~
00:55:199 (3) - I'm not sure, but I'd add a new combo here. It'll look awesome + fit with cute sound here. yea, but it'd break my consistency ><
01:03:718 (3) - i guess it's easy to hear that beat at 01:04:088 - what if we'll try to emphasize it? Try to place a red dot on slider exactly at the place where beat appears, it'll look like this. (example is ugly, tho) there is a bunch of drum beats there, no point in emphasizing one imo :3
01:12:236 (2,1) - nazi - try to stack them? Not a big deal, but it'll improve your flow a bit. nope, intentionally done so it's easier to read :>
01:58:533 - have you missed a circle here? Sounds quite empty without it. :< if you place it, it will improve your rhythm consistency! added
02:21:125 (4,5,6,7,1,2,3) - song is relaxing, so it may annoy players o click that much. Consider adding more sliders to this pattern? it won't hurt your rhythm,anyway. I think this flows awesome ~
02:42:607 (1,1) - try to remove one of these NCs? SLooks like they're not really needed here! yep, right~
03:17:915 (5) - nazi - all your previous sliders in this combo were curved, consider curving this one as well. It'll fit with your flow better + looks cute! example Fixed~
Thanks A LOT for mod and the many stars o//o