還有另外 Blood Leopard 難度
00:59:822 (5) - 在01:00:328就停止比較合適0.0 ?
01:28:301 (1) - 轉圈是不是紅線開頭好點
00:59:822 (5) - 在01:00:328就停止比較合適0.0 ?
01:28:301 (1) - 轉圈是不是紅線開頭好點
目前難度數量沒有限制, 要說最高應該是在12Blackshane wrote:
这个oni留下来的话就8个难度了,unrankableMamosora wrote:
http://puu.sh/1ZGCL
Muzu圖做好了~
至於我的Oni圖可留可不留啦(笑
新年快樂^^
新年快乐~
0,0,"Burst The Gravity BG.jpg"to
0,0,"Burst The Gravity BG.jpg",0,75
0,0,"Burst The Gravity BG.jpg"to
0,0,"Burst The Gravity BG.jpg",0,75
Snowy Dream wrote:
Mod request from Snowy Dream's Queue[General]
- Red - Important or Issue
- Blue - You'd better fix them
- Black - Normal Suggestions
[Ash Roller]
- Missing Skin Files:
spinner-background.png- Skin Dimensions
spinner-circle.png's dimensions must be exactly 666x666 (currently 50x50).- Unused Image Files:
spinner-background.jpg k now i can't find probable skin file.. i will fixed it this weekend- BTW, this BG is a bit HHHH > < (要考虑到家长冲进房门的时别人的感受..当然不换完全没问题)
[Lime Bell]
- 00:18:470 and 00:18:572 - Two needless green timing sections, just remove them :3 k
- 00:42:389 (2) - Move it 1 grid left will be better, since it can overlap the tail of 00:39:551 (3), looks better then.k
- 01:09:551 (2) - Maybe there is a missing whistle on the start of slider? I guess it is necessary, it can keep consistent for these whistle.k
- 01:16:443 (2) - Make the beginning of this slider overlap on the beginning of 01:14:416 (3) - , I guess it will look better.k
[Blood Leopard]
- 00:00:734 - It can be merged to the previous red timing section, since you only change the volume. i think it is ok
- 00:03:876 (1) - According to the music, I think putting a slider here is the best way. So why not prepose the next slider here? And also do not forget to put this circle to 00:05:092.k
00:18:470 and 00:18:572 - Two needless green timing sections, just remove them :3k- 00:33:065 (3) - Also according to the music, why not draw a slider such as below? It fits the music better imo.k
- 00:43:605 - Since vocal "a" here, so I suggest resolve this slider into a circle and a 1/2 slider.k
- 01:18:774 - Wait.. It is a bit difficult to some beginners, and it is discordant in the whole "Lime Bell" diff. 01:18:470 (4) - so it should be a 1/1 slider and following a circle.k
[Black lotus]
- Try CS+1? This is a Hard diff but its settings are so low.. You'd better also HD6 AR7 OD5 :<k
- 00:03:470 (2) - I feel a bit weird about this slider, a 1/2 slider is enough to map here in my view. Tripple 1/4 sounds really strange here.k
- 00:14:619 - Needless green timing sections, just remove itk
[Sky Raker]
- 00:09:754 (4) - Overlapping on the (3) is better in my view, then (2) and (5) can keep symmetrical.k
- 00:21:916 (1) - I think newcombo here is better than yours, since it can show the newcombo clearly and it is close to 00:21:714 (9).k
- 00:46:849 (6,7,8,9,10,11,12,13,1) - Since when you overlap something, it will have skewing. (You can push F5 to inspect this). So move them to x:304 y:136 to correct this.k
--------------------------------------------------------------------------------------------------
- 00:07:119 (1) - Try jump since the vocal has emphasis.k
- 01:20:092 (6) - Tooooo close ! Where is your spacing? I would rather do jump on this :<k
Wonderful!
Very big thanks for moddingFrostmourne wrote:
hi
as request from a new mapper
General
would like to know what do the diffs' name mean ? .. it would be nice if you just can follow the formal patter "Easy normal hard insane" something like this is definitely acceptable more than this, if you have the reason , please let me know
My diffs include no GD in osu mode so I decided to use this diffs' name
There is one ranked song of Accel World use diffs' name like this: http://osu.ppy.sh/s/48438
I choose these diff's name because characters correspond to those diff: 1.They are all appear in anime. 2. They are all Sliver Crow's good friends. 3. They are all girls in reality. Then I roughly place them with levels from novels and animes mentioned
wonder why spinner-background.jpg has this resolution. I think it should be 1024x768 to make it proper ratio (because you will see some blank black color on the top and bottom of the screen
Well, all skins made by Ts8zs and i change little about them.
I also find it unsuitable about spinner's skin so I decided to delete spinner's part
Now i turn to Kuria for a permission of using his spinner's skin from his ranked copy of the same song
You have the video in the folder but you haven't added it. Please add it properly to all osu standard diff (don't add into Taiko diffs)
fixed
change Accel world to Accel World in the source for every diff
fixed
Ash Roller
01:07:119 (1) - remove NC here , it's too short compared to the rest in this diff
01:20:092 (1) - ^
All fixed
Lime Bell
00:11:984 (1) - should have finish sound here as you add in Ash Roller
00:33:065 (3) - clap on the first point of slider plzz , this feels empty cuz you add on every first down beat before
01:02:254 (1,2) - ,00:46:038 (4) - , 01:15:227 (1,2,3) - some sliders like this are hard to read by beginner (the spinner that has repeat more than one)
I hope you will not bring this kind of sliders into the next map in the future
All fixed
Blood Leopard
change to HP 5 , it's quite unbalance here
00:48:268 (2,3,4) - these notes are under the hitburst of stream from 00:46:849 (1,2,3,4,5) - , and it looks really hard to read, hopefully see you avoid something like this in the future too
All fixed
Black Lotus
this diff is overmapped , it's bad thing when you put something like
00:23:437 (2) -
00:23:639 (4) -
00:24:247 (7) -
00:24:653 (10) -
00:26:882 (3) -
00:27:288 (5) -
00:35:396 (3) -
and so many on the point that the music doesn't sound in the reality
keep in mind that I'm not sure if you can get ranked with this overmapping but I know this is the first map and Insane+
hope you won't do something like this in the future
01:07:119 (5,6) - this distance is just ridiculous , you have to move 01:07:119 (5) - and 01:07:322 (6) - to other position far away from this right now because it is confusing , as you see , (5) is really close to (4) which has the almost same distance as (3) to (4)
I do this diff for stream so maybe it has many overmapped parts
I would change some part I also fell not suitable.. But others I want to remain
Others all fixed
Sky Raker
HP-1 OD-1 , as this diff is supposed to be an Insane , Black Lotus should have the greater setting of difficulty
00:45:430 (2,3) - similar problem to the Black Lotus diff , the distance looks totally the same as 00:44:416 (4,5) - so it is really confusing you should move 00:45:835 (3) - far away from (2) to adjust the proper spacing
01:26:578 (1,2,3,4) - move these whole notes to x:180 y:224 , 01:26:578 (1) - this note will completely stack with 01:25:565 (3) - and the overlapping at 01:26:984 (3) - will look better
All fixed
for all Taiko diffs
reduce all volume in the timing mode to around 60-70 % because the music is not that loud but the whole notes sound really noisy if you compare them
Fixed
It's good enough for the 1st map.. , let me know when you're done fixing!
Colin Hou wrote:
rebubbled, 元宵节快乐
3Q~raririn wrote:
哎 真是好长时间了呢
加油
Tachibana Kanade wrote:
..
好..
好事多磨
Thank you all. But I maynot repending it soon, just because my study...Zeroarg wrote:
Go ranked *w*
Middle of June is comingOniJAM wrote:
Thank you all. But I maynot repending it soon, just because my study...
I will try to remap this beatmap.
I want to fix two Insane diffs into one. and add Futsuu and Kantan diff for Taiko, 7K EZ NM HD SHD for mania.
so it will be 12 diffs then.
But just wait until middle of June.
Nearly all fixed, thanks for modding~!mingmichael wrote:
hey Oni here the mods that you requested to me~
[Muzukashii]
- Muzukashii diff isn't allowed use different triplet, like ddk dkd dkk kkd kdk kdd. it must same, like ddd or kkk only. you must change it, for the example like 00:16:253 (66,67,68) -
[Oni]
- 00:32:266 (131) - d, because you can hear if 00:32:266 (131) - has a same pitch sound like 00:32:063 (130) - right? better use the same note like
- 00:32:063 (130) -
- 00:33:685 (135) - try this~ http://puu.sh/3jTbO.jpg
- 00:40:374 (161,162,163) - k d d. you can hear the pitch sounds there (background sounds). the pitch sounds are getting low from 00:40:374 (161) until 00:40:780 (163) -
- 00:41:489 (166) - k, becuase 00:41:489 (166) - has same pitch sound like 00:41:185 (165) - (hear it again carefully). and you use 00:41:185 (165) - k. so it's better use the same note at 00:41:489 (166) -
- 00:46:861 (188) - try this~ http://puu.sh/3jTj1.jpg
- 01:27:199 (351) - try this~ http://puu.sh/3jToI.jpg
goodluck!
- 00:14:631 (67) - change this to be d
- 00:30:442 (159) - d
- 00:59:834 (311) - try this~ http://puu.sh/3jTA1.jpg
- 01:15:847 (402,403) - why you use finishes here........ remove the finishes please
不好意思没和包子你和@Mamosora 说就把你们俩的Oni和我remake的だ部分拼成了Collab Oni...ts8zs wrote:
没我事真是太好了……不想重新做了……随便你们改吧……
……表示一年上不了线也怨我,没关系,collab也行wwwOniJAM wrote:
不好意思没和包子你和@Mamosora 说就把你们俩的Oni和我remake的だ部分拼成了Collab Oni...ts8zs wrote:
没我事真是太好了……不想重新做了……随便你们改吧……
“だが、すべて、私の私利私欲のために”
电脑被小学生占领了一天今晚改图还有包子放心不会没你事的……
Andrea wrote:
~General~~Ash Roller~
- It would be nice to use same kiai and colours on the whole mapset, though it's not necessary if you don't want.
~Lime Bell~
- 01:13:617 (2) - This slider could be stacked better with the previous one.
~Sky Raker~
- 00:25:780 (2) - Too many slider repeats might be confusing and hard to read for beginners, I suggest you to remake this pattern.
- 00:40:374 (4) - Same as above for the same reason.
- 00:41:185 (1,2,3,4,5,6,7,1) - This whole pattern seems a bit too hard compared to the rest of the whole difficulty if you ask me.
- 01:07:131 (4) - Again, please don't use too many repeats since they only cause confusion to beginners.
- 01:10:374 (1) - Same as above, once again.
- 01:17:672 (5) - ^
- 01:19:293 (3) - ^
- 01:23:347 (1) - ^
- Increase HP and OD by 1 tick at least, it's way too low for this kind of difficulty right now.
~Black Lotus~
- 00:21:726 (5) - This note feels too loud compared to the rest.
- 00:59:023 (1,2,3,4) - These notes feels too close each other, make the spacing bigger perhaps? Would play better and also easier to read.
- 01:01:455 (9) - Add a new combo here, otherwise it will be too long.
All fixed, thanks for modding!tetsutaro wrote:
***中文開首語還沒有寫好,就只放banner算了***
[基本]
<太鼓> 因為黃色連打、旋轉音符不是必須打擊的元素,所以用法與應援團滑條有不同。下面再作詳細的解說。
使用衝衝時間煙火不當:Offset 71996 的調時區間改至 75238 (比下一區間差1毫秒)
[太鼓梅級] 目測難度:梅級1星
音符總體以2拍分隔為主實在太稀疏。開首時 (00:15:239 前) 這樣還OK,但是衝衝時間 (01:02:266~ )麻煩再加強。以下附上本家コネクト譜面作參考用:
00:33:077 (20) - 黃色連打提早1/2 ~ 1拍完結,原終結點 00:34:699 放音符
00:46:050 (32) - 黃色連打提早1/2 ~ 1拍完結,原終結點 00:47:672 放音符
01:00:644 (1) - 旋轉音符提早1/2 ~ 1拍完結,原終結點 01:02:266 放音符
[太鼓竹級] 目測難度:竹級3星
00:33:888 (35) - 黃色連打提早1/2 ~ 1拍完結,原終結點 00:34:699 放音符
00:46:050 (56) - 黃色連打提早1/2 ~ 1拍完結,原終結點 00:47:672 放音符
01:00:644 (1) - 旋轉音符提早1/2 ~ 1拍完結,原終結點 01:02:266 放音符
[太鼓松級] 目測難度:松級7星
00:00:645 ~ 00:15:239 - 開首開太猛,衝衝時間被比下去了。建議只跟鋼琴音
[太鼓鬼級] 目測難度:鬼級8星
[Ash Roller]
除了總體1拍節奏悶得很之外都沒有問題
[Lime Bell]
也是悶。A段建議採用完全歌詞取向
00:36:320 (3) - 前移1/2拍; 00:37:131 (4) - 前移至00:36:726開始,延長成2拍長; 00:37:739 (5) - 改成2個單體音符
00:39:361 (3) - 前移1/2拍,延長成1.5拍長或是00:39:969加單體音符
不好意思没有提前告知很抱歉……为了凑4O4T必须要把两个Oni合起来- -本来还打算做4个Mania但是精神力不足= =Mamosora wrote:
嘛... 上傳者是你 給你的.osu檔也是你的財產了w
remap辛苦了 有甚麼需要幫助的可以隨時PM我~
Thanks for modding~[ Sana ] wrote:
Hi~ from my queue
please tell me what did you fix and did not fix.
Sky RakerBlack Lotus
- 00:56:185 (2) - ctrl + g Nope
- 01:10:374 (1,2,3,4) - it can be boring to player. change like -> Nice idea
- 01:27:401 (5) - make reverse slider -> Okay
- 01:28:212 - add circle here Okay
GL
Some fixed[Seraphin] wrote:
From Cat and Frog's modding queue~ \w
This is one of my favorite OPs.
Unrankable
Strong suggestion
Suggestion
[General]
Hitsound volume -5%
[Ash Roller]
00:46:050 (3) - uncurve, leads into (4) better
00:42:807 (3,4) - combine into 1 3-repeat slider?
[Lime Bell]
01:24:563 (2,3) - unstack?
[Sky Raker]
00:07:131 (1,3) - try making these curves a little smoother?
00:19:293 (2,3,4) - doesn't really feel in place
00:20:915 (1,2,3,4,5) - stream, slider, or remove. it sounds weird
00:24:361 (1,2,3) - make into slider
00:56:996 (4) - make like (2)
01:03:280 (5) - remove
[Black Lotus]
ok
Sorry about small mod ;w;
The map is practically perfect
BAT, come here.
Expect 2 "ofc"suggestions, all fixedpieguy1372 wrote:
hi, from my queue
[General]
kiai - have you considered soft whistle instead of normal whistle? it has a really nice effect imo ~ ofc, it's completely up to you
[Ash Roller]
00:08:753 (3) - missing whistle
00:42:807 (3) - add clap on end
[Lime Bell]
fine
[Sky Raker]
00:38:753 (3,4,5) - make it equidistant plz
00:42:807 (1) - add finish to match cymbal
00:44:428 (1) - add finish same idea as before
00:47:672 - maybe continue the same clap pattern as before up till here? ofc it's up to you
[Black Lotus]
00:37:435 (6,7,8) - maybe make curve leading into (1) is better flow
00:38:753 (3,4,5) - maybe curve? same idea as before
00:42:807 (1) - add finish on start to match cymbal
00:44:428 (1) - add finish on start
01:26:388 (6) - maybe x:320 y:292?
solid map
good luck
Nearly all fixed, thank you very muchKanaRin wrote:
好~
這圖開很久了吧. 一聽上就忍不住空耳了
~高帥富~
[Kantan]
Mod info:
KAT / K = Blue note ( Big KAT = Big notes , same of DON)
DON / D= Red note
- SV 1.6 太高了吧. 改做1.2吧
- 01:23:347 (32,33,34) - Big Kat?
- 大致沒問題, 很好
[Fuutsu]
- SV 1.6 改做 SV 1.4吧, Oni的話沒問題, Fuutsu和Kantan的確不用這麼高, 新手開個HR可能什麼都看不到了
- 00:11:185 (x) - 加個k在這裡吧 鋼琴音做支持 這樣聽上去不錯
- < 00:28:212 (24) - 這裡是bass drum, 再該加上finish, 下Big Don會好一點.
- 00:47:672 (58,59,60,61,62,63,64,65,66,67) - 這段, 有明顯的重低音鼓. 我建議的下法如下: >
<*> 即 dk k k k ddk k k kD- 其他沒大問題
[Mamo's Muzu'][Taiko Oni]
- 同樣的, SV 1.6 改做 SV 1.4吧
- 00:21:726 (85) - Big Don
- 00:28:212 (109) - 同理, 這裡都是大鼓+ fin, 即是Big Don
- 00:28:212 (24) - 這裡是bass drum, 再該加上finish, 下Big Don會好一點.
- 因為我發現太多沒下fin的地方了, 最後下不下的決定權交回你手上, 總結來說這跟vocal的譜還是可以的
不過漏太多fin有點不帶感就是了- 同樣沒大問題
- 00:20:712 (104) - 你這段在跟鼓的話, 就用d吧.
- 00:21:422 (110) - Del
- 00:21:523 (110,111) - 改做kk
- (*) 總合上段 , pattern更改為 ddddk kkd.
- < 00:27:705 (143) - 這個不是k啊. 細心一聽這裡是兩個連續的低音 意思是在00:27:807 (x) - 加個d
- 00:28:009 (145) - d
- 00:28:212 (146) - Big Don
- 00:28:313 (147) - del >
- <*> 上段, 總結-> dd d D
- 00:28:415 (147) - 這裡換做ddk吧
- 01:22:739 (449) - k
- 01:23:144 (452) - ^