This map has been deleted on the request of its creator. It is no longer available.
Thanks for the mod+star.Remco32 wrote:
[size=85]
General
Make the ending of the storyboard a little later, so you fade out AFTER you see the logo at the end of the movie. Hmm... I made the statusbar fade at the end. But I want to see what happens when someone's death clock runs out to make a fail section, and a pass section where it goes back up.
I like this ending more then the current:
All with whistle hitsounds, except the last one, which has a finish hitsound. You mean remove the spinner? :\ I need to break ties, especially on Easy/Normal.
Easy
00:38:56 (2) - spacing fixed, the lazy way
Insane
00:29:57 (1,1,1,1) - I prefer a more ordered way of note placing, instead of just randomly trowing them somewhere - ? changed, and feck the spacing to the next note
Thanks again for mod+BAT star.Saturos-fangirl wrote:
[Easy]
00:23:57 (5) - the whistle at the end sounds a bit off The whole slider does... Do I have to use 1/8th again? :'(
any particular reason you used no claps at all? Well, I clapped on a certain sound I heard in the music, and I started on Normal. So swapped some out and added in some.
[Normal]
00:41:55 (3,4,5) - hitsound the beginning of each Hmm... I hope I did this right.
[Hard]
00:36:76 (1,4,8) - hitsound the start ;o Used the sounds sounds as in Normal, hopefully good. ^^
just as a side note i think it would sound better if you used a few more hitsounds, since you seem to be using them properly ;o thanks...(taking this as a compliment) I never thought I was was good. But added some more
[Insane]
00:36:76 (2) - ;o ._.
00:50:70 (3,4) - just a thought, but if youre going to do an epic slowdown at the end these are kinda disrupting it Removed
starr'd thanks!
Thanks again for mod+star!ignorethis wrote:
<Normal>
00:19:67 (4,5,6) - Triplets are not allowed in Normal, change into a slider.
They're fine.
<Hard>
00:40:95 (1) - Overlapped.
Fixed.
Creative SBing Star'd. Thanks!
Thanks again for mod+star!alvisto wrote:
HARD
00:12:632 - lol, I have nothing to pick on, so I pick on small trivial stuff.... The alignment is not straight here, or do you intend to make it that way ? Purposely
INSANE
00:35:559 - add a whistle ? Because a whistle in early part that doesn't get followed is weird to me Added.
00:51:143 - Since all your ending sounds similar in all the difficulties, why not make this one more special ? Add a note 1/4 after each note. Maybe delay the spinner by 2 ticks and add a whistle beat at 00:52:941. K
Good map ! Star ! Thanks!
Sorry. I have to say something here.MetalMario201 wrote:
Sweet map. Starred.
Discussed some of this on IRC, but posting for completeness.
Timing:Any chance of finding a better mp3? This one has a very poor samplerate and all sorts of skips and pops all over the place. (The timing sections here reflect that.)
- Offset: BPM
- 807: 100.150
- 8,002: 100.150
- 40,334: 100.150
- 46,348: 100.150
The video is causing serious performance issues on my machine. Lower the complexity/bitrate if you can.
The tick rate on Insane was something really low. It works much better if all difficulties have a tick rate of 2 or even 4.
Hard:Insane:
- 00:44:70 (2,3,4) - Works better if you have two 1/3s here instead.
Rest is perfect
- 00:43:95 (10) - New Combo.
Thanks for mod+star!MetalMario201 wrote:
Sweet map. Starred.
Discussed some of this on IRC, but posting for completeness.
Timing:Yes, as Vexed said, I'll wait for a BAT. Sorry... Or just maybe BAT can confirm these or use them as a guideline.
- Offset: BPM
- 807: 100.150
- 8,002: 100.150
- 40,334: 100.150
- 46,348: 100.150
Any chance of finding a better mp3? This one has a very poor samplerate and all sorts of skips and pops all over the place. (The timing sections here reflect that.)
It's a direct rip(sort of, yay for CamStudio)from the game. The emulator was going 100% all the time. Sadly I don't know the software to cut the full length using the BPM. Or does Audacity have this hidden somewhere?
The video is causing serious performance issues on my machine. Lower the complexity/bitrate if you can.
._. Sadly I don't know what that is. It used to be 256x192, but it lagged at the beginning and took a while to start, so I used AnyVideoConvertor to expand it. u.u
The tick rate on Insane was something really low. It works much better if all difficulties have a tick rate of 2 or even 4.
Fixed.
Hard:Alright, I guess
- 00:44:70 (2,3,4) - Works better if you have two 1/3s here instead.
Insane:Alright.
- 00:43:95 (10) - New Combo.
Rest is perfect
peppy wrote:
READ THIS: All guidelines are exactly that: GUIDELINES. They are NOT rules and may be broken in special cases. If you are wanting to break a guideline, ask yourself only this: Does what I'm doing make sense? Is it more fun to play like this compared to if i had to stick to the guidelines? If you answer yes to both these questions then it is probably OK.
Thanks again for mod+star.minyeob wrote:
[Easy]
00:51:59 (1,2,3) - I think this part is hard to beginners.(Timing is little hard to notice =) )
I have a suggestion.
00:51:59 (1) - 1/4 beat later(To white tick)
00:52:04 (2) - 1/2 beat later(To white tick)
00:52:49 (3) - 3/4 beat later(To white tick)
00:53:54 (1) - This spinner should be started from 53:28 ( ).
I know how this fits, but I think changing it to a slider is the better solution.
Cool map! Starred Thanks!
Haha, at least you tried. Kudos for the effort.Mafiamaster wrote:
Wow, this is great~ Nice SB Thanks!
Normal~
00:04:39 (7) - It's not much but stack on the fading 3. ;_; Moved the 3 instead(symmetrical now).
It isn't TOO noticeable is it? D: (the jumpiness/bad audio)Starrodkirby86 wrote:
I've been looking around...only other source I can find it ripping from the Atlus trailer... dun really want to have to change it
http://www.youtube.com/watch?v=ZzNhVB41Dk0 good find
The volume's horrible on this. ==; I'm sure it can amplified a bit up, but what do you think? I can take care of whatever, as long as you just give me the A-OK, haha. Don't waste your time, I think I can do it myself. (EDIT IN: ON second thought >_>)
I'm also going to check the timing on this. Be right back. yay
Thanks for the mod+star!Mystearica wrote:
You should consider making a skin for the spinner to fit the rest of your stuff. I wouldn't really know how to make one that fits. u.u
[Easy]
00:52:94 (1) - This spinner could be removed, instead you can end at 00:55:945 by adding notes/fading them out. Alternatively you can just end your spinner here if you really want to keep it, but don't forget the note above. (This goes for Normal and Hard as well since they have the same spinner) I need the spinner there, IMO. [Easy] is very easy to SS, so this is a tiebreaker.
[Hard]
00:44:99 (3) - Spacing is wrong here, just stack it onto 4 and it'll be alright. Ha, oops, that was the part MM201 told me to place on 1/3. I forgot about it when I resnapped. ><
fartownik wrote:
[Hard]SPOILERThis was purposely done.00:12:745 (9) - Move 1 tick down.
[Insane]SPOILERtried, hope I didn't overdo it.00:53:54 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5) - This section sounds really weird. Maybe add more whistles?
~Starry
btw, 0_o, I like it those patterns ;pAlace wrote:
Rechecker is coming
<Hard>
00:44:74 (2,3) - I suggest don`t use 1/3 snap here Yeah, MM suggested this, I don't know why. >_>
Add a single note on 00:44:485 IMO sure, done
btw you really eed a image for spinner suggestions? .-.
star
Thanks, and I trust your offset a bit. (Although it may be my UO, it sounds early) A BAT will come soon, and check. Thanks for the mod+star!v2b wrote:
offset 735 feels better for me
nice map
star
All done, and thank you for showing me why it should be a finish sound, all changes done. Thanks for the mod+star!DJPop wrote:
Just suggestion
~Easy~
00:52:94 (1) - remove spinner, then...
00:51:59 (1) - extend repeat 1 time
00:53:545 - add spinner
00:55:945 - end spinner here with hitfinish
~Normal~
00:52:94 (1) - remove spinner, then...
00:52:945 - add note
00:53:245 - add note or not, up2u
00:53:545 - add spinner
00:55:945 - end spinner here with hitfinish
~Hard~
Same as Normal.
~Insane~
Fine.
+Star
how rude.Harris73 wrote:
o.o Why is this thing +51...