pimpG
Thanks for the mod and stars!pimpG wrote:
better quality bg Changed
other beatmaps of the same artist are using "Panic! at the Disco" http://osu.ppy.sh/p/beatmaplist?q=Panic ... he%20Disco I have some proves about this, the following quotes were taking from the map.Panic! at the Disco - MercenaryThe underlined are keywords, lets following with that:Gonzvlo wrote:
Metadata: Use "Panic at the Disco!" as the artist in order to keep the consistency with the previous ranked maps.dkun wrote:
The artist is supposed to be capitalized Panic! At The Disco.
and the final response by Gonz was the following:Here you have my proves, I can show you some other websites if you guys are still unsure or some, feel free to talk to me in-game about thatGonzvlo wrote:
I knooooooow. I blame Krisom for this D:
I asked Kyshiro to use "at the" just to keep the consistency with the other maps, for now. We'll fix all the maps once osz2 arrives
relaxingaverage
- 01:14:428 (2,3) - looks much better like that imo http://puu.sh/2YI3x.jpg Re-arranged a bit.
- 01:15:966 - 01:16:735 - consider using this custom for that beats on sliderticks http://puu.sh/2YI7S.wav there is more places that you could use it too ofc Nooo.. I don't want sliderticks claps in this map.
challenging
- 00:21:351 (5) - this slider placement looks to be forced since you wanted to keep simmetry on next sliders, but imo it looks a bit better llike this http://puu.sh/2YJ5f.jpg or something like 02:53:274 (2,3) - I moved just a bit, I didn't make the same that you showed me on the BG
- 00:43:274 (1,2,3,4,5) - this simple pattern sounds strange with the fast guitar. try this http://puu.sh/2YJgz.jpg Okey
tough
- 00:13:274 (4) - dont like how this slider looks in this combo being the same shape as 00:12:697 (2) - . imo a straight slider like 00:14:428 (7) - would look better But I like it
- 00:13:658 (5) - why 0.9x? you are not using something that small even in slow parts like 00:55:966 (1,2,3) - that was not intentional, fixed.
- 01:04:620 (1) - spacing could be better here. or is it intentional? 2nd point 368 y344 3rd point x264 y208 for 1.10x True, fixed.
- 01:08:274 - its the only diff with a different clap, intentional? Intentional, I did that in this pattern because follow fine the drums
- 01:10:389 - circle here? i know its much lower than the other sounds but feels more natural like that imo I prefer to leave it without the note, because it gives a little reset to the little jump between (8,9,1).
gangnam stacks!! :> XDD
00:51:735 (2,3,4,5) - looks a bit random made Emm.. I don't think so.
thats all
i'm not happy with this mod, i dont have enough time to mod it as i want today, its fine if its not good enough for a m4m
star
Sieg
Sometimes you abused a bit with the nazi mod, but it helped me to fix aesthetic things, so thanks for that Sieg wrote:
Hello :3
General:
Here your bg without watermark http://puu.sh/2YHic.jpg I've already fixed that in pimpG's mod, but thanks anyways :3
Relaxing:
00:23:658 (4,5) - fix spacing What's happened here? meh.. fixed -.-
00:52:505 (1,2,3) - blanket http://puu.sh/2YHmt.jpg Nice :3. Fixed
208,180,52505,6,0,P|148:117|54:140,1,180,6|2,0:0|0:0,0:0:0:0:
120,204,53658,1,8,0:0:0:0:
32,224,54043,2,0,P|86:288|178:274,1,180,2|2,0:0|0:0,0:0:0:0:
01:04:812 (1) - rotate this -10 looks better imo http://puu.sh/2YHnD.jpg Sure thing
01:19:043 (4,1) - not a big deal but http://puu.sh/2YHpC.jpg I prefer to leave that as it is, I don't want a really curved pattern
88,316,79043,2,0,P|157:324|211:287,2,135,0|2|2,1:0|0:0|0:0,0:0:0:0:
136,240,80581,6,0,P|211:202|292:267,1,180,0|0,1:0|1:0,0:0:0:0:
01:39:043 (2,3) - you know I love this things http://puu.sh/2YHsU.jpg Fixed this one
300,116,99043,2,0,P|382:88|451:160,2,180,8|8|8,0:0|0:0|0:0,0:0:0:0:
364,178,100966,2,0,P|302:203|234:177,1,135,2|2,0:0|0:0,0:0:0:0:
Average:
00:20:197 (4,5,1) - I suggest here to move 00:20:197 (4) - to 364x320 and stack 00:21:351 (5) - on 00:19:812 (3) - and curve a little to something like http://puu.sh/2YHBw.jpg I did another thing in pimpG's mod.
01:06:735 (2) - rotate this a bit left http://puu.sh/2YHFw.jpg looks good imo Hmm.. k
01:29:428 (1) - 200x244 http://puu.sh/2YHI9.jpg much better flow and stacked with 01:30:966 (3) - Flows fine as it is, the Slider (5) goes till (1) is placed
02:50:966 (4) - to center? 256x176 I didn't notice that xDD. Fixed.
Challenging:
00:54:620 (2,3,5) - you can move all this like http://puu.sh/2YHRi.jpg and 00:55:966 (1) - http://puu.sh/2YHRT.jpg to make 00:55:389 (5,2) - stacked not a big deal but feels good imo Nah..It doesn't make any effect during the gameplay
01:09:043 (3) - better flow and blanket http://puu.sh/2YHXF.jpg Alright
92,168,69043,2,0,P|68:140|56:100,1,80,0|0,0:0|0:0,0:0:0:0:
02:42:889 (8) - http://puu.sh/2YI58.jpg to avoid overlap with 02:44:428 (2) - Don't be so nazi sometime pls, it is only overlapped in the editor but not in the gameplay
Tough:
00:16:735 (5) - maybe move 00:16:351 (4) - little further to stack 00:16:158 (3,5) - I prefer to keep that as it is, since it flows properly
00:18:658 (1,2) - add jump here too plays better http://puu.sh/2YI9E.jpg k
00:20:005 (7) - 256x184 to center oh.. yes.
01:08:658 (5,4) - stack? Nah
01:10:581 (9,10) - this jump feels sudden no strong sound on 01:10:774 (10) - no NC, hard to read Fixed the comboing to make the pattern more readable
01:10:966 (1) - move a little bit http://puu.sh/2YIfr.jpg to unstack under 01:11:735 (3) - Let me keep the symetry here
02:58:658 (9) - NC :3 Nope.
Good Luck
Zero__wind
Thanks, I had to keep some things in Tough, because I'm pretty sure what I'm doing, hope you can understand, helpful mod anyways Zero__wind wrote:
Hi :3 m4m here
General
02:27:889 (1) - 70% volume while spinning at a soft part like this is too loud, turn it down in all diffs plz I tried something different, sounds better now
Insane
adjust the placing of 00:16:351 (4) - a bit to make 00:16:158 (3,5) - stack at the same place may be better This is a 'manual stack', you should know them. During the gameplay, it looks like they are stacked
00:27:889 (3) - add NC here, or move the NC on 00:26:928 (1) - to 00:27:889 (3) - I prefer to use the comboing following the patterns instead of doing 100% in the music, anyways follow properly the jump usage and with the jump usage the high pitches in the music
00:46:351 (3) - why isn't there a finish sound on head? I forget it
00:47:697 (6) - why don't make with same distance between the former and latter
00:49:812 (2) - ^
00:51:735 (2) - ^ Due to the changes in the vocal, I found a proper place to add jumps
00:54:620 (2,3) - considering the vocal, I think a rhythm like this may be better, (exchanging their oderd) I prefer to keep that, the long sections of the vocals are placed where I put the sliders imo.
00:59:620 (2,4) - maybe make them blancket each other ? just like 01:30:005 (4,5) - these Because flows better as it is (?
01:41:543 (1) - why is it so far from the former note, there isn't a heave beat on the slider's head Check the vocals change, the long vocal and that 1/1 usage need some emphasize
01:43:274 (6) - make it at (200,48) or somewhere likethat, because jumps set at heavy beat fits better as I suppose The vocals please. VOCALS!!
01:44:812 (1) - finish on head? Ok
01:47:889 (1,2) - move the NC form 1 to on may be better to show that 1 is a part of the former notes
01:50:966 (1) - ^ and other similar ones No, due to the stanzas change + the jumpy pattern
01:53:658 (7,8) - line up accurately ?Nuuu...
02:05:581 (3) - 3/4 slider doesn't fit the vocal well Oh.. true, I used a 1/2 instead
02:08:851 (4) - really confusing rhythm. recommend to change it like this I tried a 3/4 but it doesn't fit at all, sounds pretty bad, btw.. What is confusing here? it is a simple slider with a repetition, pretty easy to follow that especially if you have the capabilities to play that kind of diffs.
02:40:197 (1) - finish on head ? Added.
02:52:505 (1) - I think the vocal starts at 02:52:312 - , so the rhythm should be changed imo. also, the finish on 02:52:312 (6) - is not needed As I said you to a previous modder, you need to listen the music in 25% playback to notice that
Hard
00:13:658 (5) - equal distance Yes, fixed in a previous mod
00:43:274 (1) - the starting place is too far from the center, which is not prefered for players haha, yes.. Hmm.. I'll consider that in the near future anyways
00:46:351 (1) - finish, as I mentioned in Insane diff. Akso in Normal and Easy diff Added
01:04:620 (1) - rmove the whistle on body ? Just like what you did in Easy diff I prefer to leave that as it is because follow pretty fine the vocals.
01:06:735 (3,1) - Are you sure you didn't misused the drum clap as drum finish ? No xD.
01:12:312 (5) - maybe only add whistle on haed and tell, but not on body, I think it's noisy I like it, this just a personal like somebody like it but not to other, so I'll follow my personal like in that kind of things
02:09:043 (9) - finish at end not needed ? Replaced with a whistle
02:40:197 (1) - finish on head ? Added
Normal
01:04:620 (1) - remove the whistle on body ? No, as I said in challenging
01:06:735 (2) - are you sure to use drum clap at end? Yes.
01:10:966 (1,2) - 0.90x, too close fixed
move 01:26:351 (1) - to 01:26:543 - fits the vocal better Nice catch :3
01:28:274 (4,5,6) - not recommended to stack notes in Normal like this I don't think so..
01:38:658 (1) - finish Added, and added in Relaxing too.
Easy sees fine except the similar issues in other diffs, like finish sound and spinner volume
That's all
good luck
RikiH_
Thanks! :3RikiH_ wrote:
m4m from your queue
General
Uh, the BG seems to be a bit low-quality, maybe you can find something better I fixed that in pimpG's mod
Relaxing
00:23:658 (4,5) - Spacing says 1.11x I think this is an error, they should be 1.00x far Fixed in Sieg's mod
00:34:043 (1) - I think that the whistle on the repeat is a bit loud, it'd be better if you remove it Hmm.. Ok
00:43:274 (1) - Uhm, I think you forgot a finish here Added
00:46:351 (1) - Finish at the beginning Added on Zero__wind's mod
00:48:274 (2) - 122|155 would be better because the spacing in the pattern is not the same... I don't know how to explain, sorry I didn't understand this really well, anyways I think that pattern looks and flow well.
01:10:197 (2) - 256|24 would flow better maybe I moved to 256|20
01:56:351 (3) - I'm not sure about the clap on the repeat I did that in the other diffs. I think that follow fine the music
02:10:966 (3) - I think it should end 1/2 later... It follow fine the music as it is, but I'll consider that in the future
02:27:889 (1) - I'd add a note with finish here and start the spinner 1/4 later Nah.. I prefer to follow the vocals especially just with the spinner, I think the note is not necessary
02:31:735 (1) - Finish at the end? I also think the sliderticks are a bit noisy The Sliderticks make a good ssound following the battery, and I found a finish at the end useless
Average
00:21:351 (5) - Isn't this supposed to be under the previous (5)? It's not important, anyways I did another thing in pimpG's mod
01:00:581 (4) - I'm not sure about this... It breaks the symmetry of the previous pattern, I'd change it somehow No more symetry, it's ok as it is.
01:20:966 (2,3,4,1) - Uhm, I'd straighten it by rotating the whole pattern 10° Clockwise (Selection Centre) Sure, why not?
02:03:658 (1) - I'd move it away from the centre, it can confuse newbs First off all, this is a Normal diff. In addition, if I want to add a note 1/1 after the spinner, the best way is a note in the middle of the screen, while they spinning, the will percive the approach circle and the note better than if I place it on other place.
02:08:658 (5) - This is strange, theorically there should be a finish also in 02:09:139 but you didn't put any note there. You should rearrange the pattern somehow to include that part of the song. Actually it's odd without it!
02:11:735 (4) - The same happens here
02:14:812 (6) - And here If I add notes over blue ticks, the pattern will be really difficult for this difficulty, I don't find any problem with that really, especially for the usage of these 1/2 sliders
02:27:889 (1) - I'd add a note with finish and start the spinner 1/4 later Same as relaxing
02:33:274 (5) - Finish at the end? Cymbals are not acting, the music disappear completely, why should I add a Finish?
02:50:966 (4) - Put it in the center! Fixed on a previous mod
Challenging
01:25:774 (7) - I'd prefer a ctrl+g with a little jump I don't want jumps here, the flow is proper in this section as it is.
01:53:658 (5,6) - 3 grids left for symmetry Meh.. ok
02:09:043 (9) - The finish you put here is 1/4 earlier! Please fix it Fixed, added a little jump between this slider and the next note (1) to emphasize the high pitch
02:27:889 (1) - I'd add a note with finish and start the spinner 1/4 later Same as previous diffs.
02:46:158 (5) - 256|8 would flow better maybe Yes..
02:53:658 (2) - I'd prefer ctrl+g with a little jump But I don't :/
Tough
00:16:735 (5) - Isn't this supposed to be stacked with the previous (3)? No big deal anyways NOOO!!
01:57:889 (4) - NC? oh.. nice!
02:05:966 (4) - Uhm, I'd put a 1/4 slider with one repeat, since there is a sound on the blue tick I used 3 notes in 1/4, because I changed a previous pattern in zero__wind's mod
02:27:889 (1) - I'd add a note with finish and start the spinner 1/4 later Same as previous diffs.
02:58:658 (1) - NC like you did in Challenging diff? Oh.. Ok, I didn't percive that before
_________________________________
Nothing else, nice map, good luck
Thanks a lot guys, I'll mod your maps as soon as I can! Updated!!