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ErunamoJAZZ

SatoXYN wrote:

....osu! opengl is broken in latest versions. It works only in d3d mode....
._. i don't can change to de OpenGL render. I have Debian wheezy, Intel i3 (Graphics 1º Generation).

EDIT: added that, i have the current Osu update (b20121221), and wine 1.4.1 (from repo).
Edit2: My cousin has a mac, and can not switch to OpenGL.
BloodCat2789

SatoXYN wrote:

Hello!
ArchLinux users can now install osu! from AUR
https://aur.archlinux.org/packages/osu/

BloodCat2789, take a look at new osulauncher.
Ok. I applied your script in new version.
But I couldn't test it, cause I've left ubuntu since Sep. 2012..
So, I made two test versions of new script.
Someone please get a test and say which version is nice to you.


Back soon. after I test the new version.

osu! debian package dl links
FileName: osu-1.0-6_all.deb
MD5: 4152c4615542f1fee022564febb8a7d2
http://bloodcat.com/_data/static/osu-1.0-6_all.deb

FileName: osu-1.0-5_all.deb
MD5: ea9ab50ab5a148db26176f80794cb02f
http://bloodcat.com/_data/static/osu-1.0-5_all.deb
http://www.datafilehost.com/download-a9f35d12.html

It is completely based on SatoXYN's.
ieb
it's too slow = =
muahmuhmih
Hello guys, I tried to install on my Ubuntu, I succeeded, but it was quite laggy. So I updated wine, got new drivers for my ati graphics card and when I tried running osu, it just says Opening osu!.exe... in the panel which after a while disappears and nothing happens. I tried running osume.exe but when i click Start osu! it just disappears and nothing happens. When I type in
wine osu\!.exe
here is what it says:
fixme:advapi:RegisterTraceGuidsW (0x9a471e, 0x1333e0, {e13c0d23-ccbc-4e12-931b-d9cc2eee27e4}, 9, 0xd60368, (null), (null), 0xd5d250,): stub
fixme:thread:SetThreadStackGuarantee (0x32fc68): stub
err:ole:CoGetContextToken apartment not initialised
fixme:process:SetProcessPriorityBoost (0x4,0): stub
fixme:process:FlushProcessWriteBuffers : stub
fixme:winediag:AUDDRV_GetAudioEndpoint Winepulse is not officially supported by the wine project
fixme:winediag:AUDDRV_GetAudioEndpoint For sound related feedback and support, please visit http://ubuntuforums.org/showthread.php?t=1960599
X Error of failed request: BadRequest (invalid request code or no such operation)
Major opcode of failed request: 139 (ATIFGLEXTENSION)
Minor opcode of failed request: 66 ()
Serial number of failed request: 468
Current serial number in output stream: 468

Hope you guys can help me out.
m42a
Are you running 32-bit or 64-bit Ubuntu, and are you running osu! in 32-bit wine or 64-bit wine? If I had to guess, you probably either have badly configured drivers or 32/64-bit issues. Does running "fglrxinfo" give the same bad request, or does it work fine?
muahmuhmih
running "fglrxinfo" gives
X Error of failed request:  BadRequest (invalid request code or no such operation)
Major opcode of failed request: 139 (ATIFGLEXTENSION)
Minor opcode of failed request: 66 ()
Serial number of failed request: 13
Current serial number in output stream: 13

I'm running 32 bit ubuntu and I reinstalled wine, made sure it 32 bit.
m42a
If fglrxinfo is failing too, it means there's something wrong with your video drivers. I don't know how you installed the drivers, but try reinstalling them following this guide: https://help.ubuntu.com/community/BinaryDriverHowto/ATI and if that doesn't work you'll have better luck asking in an Ubuntu-centric place: http://www.ubuntu.com/support/community
Meikyuuiri Tsumi
I have Linux Mint 14 and I followed the steps on first page, installed wine, winetricks and then when I tried to install .net framework 2.0, it said "This product is not supported on x64 operating systems". Then I went and tried to install .net framework 2.0 x64, same message appeared. I don't get it.
m42a
You need to use a 32-bit wine prefix. You can either type "WINEARCH=win32" before all of your wine and winetricks commands or use a pre-packaged install like http://bloodcat.com/_data/static/osu-1.0-5_all.deb
Meikyuuiri Tsumi

m42a wrote:

You need to use a 32-bit wine prefix. You can either type "WINEARCH=win32" before all of your wine and winetricks commands or use a pre-packaged install like http://bloodcat.com/_data/static/osu-1.0-5_all.deb
I let it install. I run "osu.install.exe", it seems that it installed it in "Program Files (x86). So, I go in there, into osu folder, and all the files are there (dll's, xna framework etc.). When I try to run either "osu.exe" or "osume.exe", it doesn't seem to respond.
BloodCat2789

Meikyuuiri Tsumi wrote:

m42a wrote:

You need to use a 32-bit wine prefix. You can either type "WINEARCH=win32" before all of your wine and winetricks commands or use a pre-packaged install like http://bloodcat.com/_data/static/osu-1.0-5_all.deb
I let it install. I run "osu.install.exe", it seems that it installed it in "Program Files (x86). So, I go in there, into osu folder, and all the files are there (dll's, xna framework etc.). When I try to run either "osu.exe" or "osume.exe", it doesn't seem to respond.
just type "osu" in terminal. that will run osu!.
and you'd better use 1.0-6 version.
Meikyuuiri Tsumi
When simply typing "osu" in terminal, a message that I need to install Mono for windows was shown. So I went and installed Mono. But that didn't seem to work. First, I ran the update for linux. After that, I installed a new wine version (1.5) because I had the 1.4 version and osu package doesn't seem to install if you don't have >= 1.5wine. I let the package install, and it works now.

Thank you both.
AutumnalRiver

BloodCat2789 wrote:

SatoXYN wrote:

Hello!
ArchLinux users can now install osu! from AUR
https://aur.archlinux.org/packages/osu/

BloodCat2789, take a look at new osulauncher.
Ok. I applied your script in new version.
But I couldn't test it, cause I've left ubuntu since Sep. 2012..
So, I made two test versions of new script.
Someone please get a test and say which version is nice to you.


Back soon. after I test the new version.

osu! debian package dl links
FileName: osu-1.0-6_all.deb
MD5: 4152c4615542f1fee022564febb8a7d2
http://bloodcat.com/_data/static/osu-1.0-6_all.deb

FileName: osu-1.0-5_all.deb
MD5: ea9ab50ab5a148db26176f80794cb02f
http://bloodcat.com/_data/static/osu-1.0-5_all.deb
http://www.datafilehost.com/download-a9f35d12.html

It is completely based on SatoXYN's.
I managed to install osu! using your .deb file.
But I can't seem to find the directory to put beatmaps to
Could you please show me where osu! has been installed to using your method?
I'm using Ubuntu 12.04, 64-bit
BloodCat2789

AutumnalRiver wrote:

I managed to install osu! using your .deb file.
But I can't seem to find the directory to put beatmaps to
Could you please show me where osu! has been installed to using your method?
I'm using Ubuntu 12.04, 64-bit
osu! is installed at /opt/osu/ :)
sasukeskapa
I could install it with the .deb and also could import my beatmaps, but the sound is horrible, it's 100% unbearable. I'm using Kubuntu 12.04, so I think that most likely the different audio parts causes the fail in the audio, but I don't know how to repair it. Does anyone know a solution for it???
m42a
What about the audio specifically is horrible? Is it laggy, is it grainy, does it skip, etc?
sasukeskapa

m42a wrote:

What about the audio specifically is horrible? Is it laggy, is it grainy, does it skip, etc?
It's grainy and it's cracking like hell. It sounds like the interfaces doesn't match or something like that.
m42a
This smells like a pulseaudio problem. Try running task manager and killing pulseaudio before running osu! Also, if you've setup any customized audio interfaces disable them see if it works (if you're unsure about this, you didn't set up any).
sasukeskapa

m42a wrote:

This smells like a pulseaudio problem. Try running task manager and killing pulseaudio before running osu! Also, if you've setup any customized audio interfaces disable them see if it works (if you're unsure about this, you didn't set up any).
THANK YOU!!!! :)
Killing pulseaudio made it run perfectly :)
Thaaaaannk you :)
AutumnalRiver
Hey guys, it's me again.
I'm running Ubuntu x64 on a Dell Vostro 3550 laptop with specs like this: intel core i5 2410M, 4GB RAM, 500GB HDD, AMD Mobility Radeon HD 6630M + Integrated Intel HD 3000 graphics cards.
I managed to install osu! by the .deb file provided by BloodyCat.
My problem is that whenever I try to open osu! the graphics messes all up that I can't even see anything clearly, I don't even know how to describe it clearly either.
I took a screenshot but I do not know how to upload it on here for you to see what it's like.
Is there anyone who has experienced this problem before? Or is there anyone who has similar graphics cards like me and has solved the problem? If yes please show me how to fix this.
Also I want to ask how to upload images on here so that everyone could see my problem.
Sorry if my English is bad. I'm not a native speaker
m42a
You can upload images to a third-party host like http://puu.sh or http://imgur.com and link to them.

Also, are you running osu on the Intel or AMD card, and what drivers do you have?
AutumnalRiver

m42a wrote:

You can upload images to a third-party host like http://puu.sh or http://imgur.com and link to them.

Also, are you running osu on the Intel or AMD card, and what drivers do you have?
Here it is the image I uploaded to imgur:


I really have no idea whether osu is running on the Intel card or the AMD card. I don't know how to check this so I really can't tell. My graphics driver is AMD Radeon 6600M and 6700M Series. I checked and didn't find any drivers for the Intel card anywhere here. So I think normally apps should run on the AMD card.
m42a
Running "grep LoadModule /var/log/Xorg.0.log" will tell you what drivers you've loaded and (if you haven't loaded both sets of drivers) will tell you what card you're using.
AutumnalRiver
I did and this is what terminal says:

[ 29.153] (II) LoadModule: "extmod"
[ 29.188] (II) LoadModule: "dbe"
[ 29.188] (II) LoadModule: "glx"
[ 29.189] (II) LoadModule: "record"
[ 29.189] (II) LoadModule: "dri"
[ 29.189] (II) LoadModule: "dri2"
[ 29.189] (II) LoadModule: "fglrx"
[ 29.206] (II) LoadModule: "fglrxdrm"
[ 29.216] (II) LoadModule: "intel"
[ 37.272] (II) LoadModule: "fb"
[ 37.272] (II) LoadModule: "dri2"
[ 37.273] (II) LoadModule: "fglrxdrm"
[ 37.582] (II) LoadModule: "fb"
[ 37.582] (II) LoadModule: "ddc"
[ 37.639] (II) LoadModule: "ramdac"
[ 37.639] (II) LoadModule: "glesx"
[ 37.717] (II) LoadModule: "amdxmm"
[ 37.811] (II) LoadModule: "evdev"
[ 37.815] (II) LoadModule: "synaptics"

Does it mean I have loaded both sets of drivers?
m42a
That's very odd. It means it tried to load both sets of drivers, although it's possible only 1 set worked. Could you upload the "/var/log/Xorg.0.log" to somewhere like http://pastebin.com so I can see the whole thing? Also post the output of "glxgears -info | grep -v EXT" if you can. Also also, you did install version 1.0-6 of the deb, right?
foxitu
hi everyone i have a little problem... i have installed everything and when i run osu it's run but screen is all black or some times red, have any solution?
AutumnalRiver

m42a wrote:

That's very odd. It means it tried to load both sets of drivers, although it's possible only 1 set worked. Could you upload the "/var/log/Xorg.0.log" to somewhere like http://pastebin.com so I can see the whole thing? Also post the output of "glxgears -info | grep -v EXT" if you can. Also also, you did install version 1.0-6 of the deb, right?
Yes I installed the 1.0-6 version of the deb.
This is the Xorg.0.log file: http://pastebin.com/qsmJfFXt
There is also the Xorg.1.log file here, I uploaded it too: http://pastebin.com/MgcGvX61

And here's the output of glxgears -info | grep -v EXT:

GL_RENDERER = AMD Radeon 6600M and 6700M Series
GL_VERSION = 4.2.11631 Compatibility Profile Context
GL_VENDOR = ATI Technologies Inc.
5312 frames in 5.0 seconds = 1062.364 FPS
5370 frames in 5.0 seconds = 1073.874 FPS
5451 frames in 5.0 seconds = 1090.020 FPS
m42a
Well, you're definitely using the AMD drivers then. You could try switching to the d3d renderer instead of the OpenGL one. Go into the file "/opt/osu/osu!.AutumnalRiver.cfg". There will be a line that says "Renderer = opengl"; change it to "Renderer = d3d".
AutumnalRiver
The line says "Renderer = d3d" actually..
I once tried to switch to opengl but it seems opengl does not work, it automatically switched back to d3d
AutumnalRiver
Can someone please help me? I've been stuck with this graphics thing for days
I wanna play osu so bad,,
mmstick
I wish we could just get actual support for Linux instead of having to worry about workarounds and fatal performance issues. It's just not worth the hassle of installing Osu! on Linux without an official Linux binary. It's sad that everyone still needs a partition of shame (Microsoft Windows) to infect their partition tables for any sort of gaming.
ErunamoJAZZ

AutumnalRiver wrote:



I really have no idea whether osu is running on the Intel card or the AMD card. I don't know how to check this so I really can't tell. My graphics driver is AMD Radeon 6600M and 6700M Series. I checked and didn't find any drivers for the Intel card anywhere here. So I think normally apps should run on the AMD card.
LOL, really looks ugly :P

Indeed you are using the Radeon graphics, what you could do is use the Intel graphics. I use only Intel (laptop), and only nVidia (Desktop), so I'm not sure how you would do, but research found this: http://ubuntuforums.org/showthread.php?t=1930450

For now, that's the best you can do. Too bad there is not even native linux port, but in the future "not too far" will be done. coffcoff!

:roll:
Irelito
So after a bunch of mind-duckery I have finally managed to launch osu! in wine, but the problem I get is the game is incredibly laggy. It seems to happen whenever there is a new element to be rendered, so switching between songs, menus and other things are incredibly slow. FPS when everything is up is fine though.

And yes, the game is not playable due to this at all, I've ran many other games in the past and I know stuff like WoW has been working, so it's definitely not related to performance.

Any thoughts?
ErunamoJAZZ

Irelia Lito wrote:

So after a bunch of mind-duckery I have finally managed to launch osu! in wine, but the problem I get is the game is incredibly laggy. It seems to happen whenever there is a new element to be rendered, so switching between songs, menus and other things are incredibly slow. FPS when everything is up is fine though.

And yes, the game is not playable due to this at all, I've ran many other games in the past and I know stuff like WoW has been working, so it's definitely not related to performance.

Any thoughts?
That's because for some months (for some unknown reason) osu in wine is not able to run with OpenGL. Only DirectX renderer.
Games such as WoW, OpenGL may be used, so there is no wrapper with DirectX graphics, so work as in winbug.

Pls, try the BloodCat package (for debianLike distro): http://blog.bloodcat.com/207
Install 1.0.5 version, and then install 1.0.6.
Espionage724
Got osu! running again for the most part on Ubuntu 13.04 (yesterday's daily build).

  1. First, you'll need a 32-bit Wine prefix
    WINEARCH=win32 winecfg
  2. At the bare minimum, you need dotnet20 to even start the installer or game, but gdiplus also helps fonts look nicer (but not required; may want to skip gdiplus for now if your internet connection is slow)
    winetricks dotnet20 gdiplus
    (it does not appear you can use Mono as a replacement to dotnet20)
  3. Next, you want to download and start osu!'s installer
    wget 'http://osu.r-a-d.io/osu!install.exe'
    wine osu!installer.exe
  4. On the installer, you want to press Next, Next, and then you want to stop (the installer should throw an error or something, don't click Don't Send)
  5. Go to your Wine's Program Files folder
    /home/USERNAME/.wine/dosdevices/c:/Program Files
    (replace USERNAME with your username)
  6. Take the osu! folder and drag it to your Desktop or somewhere safe
  7. Now go back to osu!'s installer and hit Don't Send, Close, and then Finish
  8. Now put the osu! folder you put somewhere safe, back in Wine's Program Files folder
  9. Go into the osu! folder (either GUI or Terminal) and run osume.exe
    wine osume.exe
  10. Quickly uncheck the Automatically start osu! after updating box (you might not have to do this anymore; might be unchecked by default)
  11. Wait for it to get done, then hit the start osu! button
  12. From here, I've had very inconsistent results. Sometimes osu! would just crash on first startup, other times it would start fine the first time. If it doesn't start successfully the first time, go back and try it again.
  13. osu! should now be opened, in a borderless fullscreen mode. You should be prompted to login, but the login box is behind osu!. If this happens, you want to just press esc to skip the login.
  14. Now go into Options, and set a Windowed resolution. Your screen may then just lock up, but osu! should still be active. You want to press Esc, Esc, 1 in that order (back out of Options to Main Menu, then Exit Game confirm).
  15. Re-open osu!, it should be windowed, and you should be able to login just fine now.
  16. From here, osu! is pretty playable for me in this state, aside from two problems (and a third that rarely happens). The problems are:

    1. Combo Fire renders weird (wrong colors, faded, etc.)
    2. Usernames on the in-game scoreboard (while you're actually playing a song) show as corrupted, along with the song title when it first appears
    3. Combo popouts (pipi) appear garbled (this is the rare one)
  17. I've been messing with osu! for a few hours, and have no idea how to consistently fix all three issues, but I managed to randomly fix the last two issues (not combo fire). It involves basically re-doing osu's settings until it "just" works (deleting your user cfg, re-opening osu!, and doing the resolution stuff). Hoping it just doesn't break again later though.

    OpenGL mode still doesn't appear to work either.

    I also have a Radeon HD 7850 GPU and I'm using AMD's 13.3 Beta 3 drivers.
Some random additional notes:
- The messed up scoreboard seems to have to do with the score filter thing (Global, Global with Mods, Friends, Local). Local seems to work the best.
- Xubuntu (13.04) 4/7/13 daily had slightly worse results with osu!. Screen would have some random glitch every minute or so, and there was some slight hitching (disabling Fast TLS might of fixed the hitching though)
- CTB person is an entire corrupted block; I'm thinking some skin elements just might have issues loading? (related to the corrupted combo popout thing)
iceandele
After installing osu-1.0.6_all.deb on Linux Mint 14 and running it i get the following:
/usr/games/osu: line 55: [: missing `]'
/usr/games/osu: line 55: -e: command not found
Installing osu!

Creating wineprefix...
Do NOT install Mono (press cancel)!
Installing .NET 2.0 and gdi...
Executing w_do_call dotnet20
Executing load_dotnet20
Executing w_do_call remove_mono
Executing load_remove_mono
------------------------------------------------------
Mono does not appear to be installed.
------------------------------------------------------
Executing w_do_call fontfix
Executing load_fontfix
Setting Windows version to win2k
Executing winetricks_early_wine regedit C:\windows\Temp\_dotnet20\set-winver.reg
Current wine does not have wine bug 10467, so not applying workaround
Created new window in existing browser session.
------------------------------------------------------
Please download dotnetfx.exe from http://download.cnet.com/Microsoft-NET-Framework-Redistributable-Package-x86/3000-10250_4-10726028.html, place it in /home/iceandele/.cache/winetricks/dotnet20, then re-run this script.
------------------------------------------------------
I see that it says Mono is not installed, but i checked the software manager, and mono is installed.
A popup window appeared for Microsoft .Net Frame Work, but i get " this product is not supported on the 64 bit operating system, help?
Espionage724

iceandele wrote:

...A popup window appeared for Microsoft .Net Frame Work, but i get " this product is not supported on the 64 bit operating system, help?
Sounds like the Wine prefix was created for x64, instead of x86 (32-bit). I have no idea how the deb handles it, but you'll want to use WINEARCH=win32
Espionage724
So does anyone happen to have any issue with in-game (actually playing a beatmap) fonts for the song title and scoreboard? corefonts nor fixfonts via winetricks helps, and I'm lost as to what would cause it even. Happens on both 1.4.1 and 1.5.27 (latest) Wine also.

I also became a Super maintainer on the Wine AppDB page for osu! and fixed it up a bit (added links, changed description, added install notes, and recent Wine/Ubuntu testing). Instead of individual version numbers, I just made a version for both Public and Test builds of osu! (should cut down on "clutter" a good bit).

http://appdb.winehq.org/objectManager.p ... n&iId=9581

Edit: According to a friend with Intel and NVIDIA hardware, his scoreboard looks fine, along with Combo Fire. If that's true, then it looks like it might be a fglrx (AMD/ATI) specific issue :/ Need more feedback though.
mmstick
You mustn't forget that a lot of issues with fglrx is because AMD codes the drivers properly to spec, and buggy code doesn't play well with spec. NVIDIA drivers are programmed buggy to compensate for buggy code.

Overall, this is still a pretty worthless attempt. It's better to just sit and wait until official Linux binaries are created.
zral
how about an official linux port with steam migration? :3 would be nice
mmstick
The problem with that is peppy sees no value in porting to Linux and insists that Wine is the solution even though Wine will never be the solution. He should really ditch the whole .NET thing as well and replace it with the universally loved Qt framework which is a lot easier to code and is portable to every OS.
Espionage724

mmstick wrote:

The problem with that is peppy sees no value in porting to Linux and insists that Wine is the solution even though Wine will never be the solution. He should really ditch the whole .NET thing as well and replace it with the universally loved Qt framework which is a lot easier to code and is portable to every OS.
While that may be the best choice, I don't believe it's just as simple as "ditching .NET".

If anything, should use Mono, but once again it's not a simple .NET-to-Mono thing.
mmstick
It's not as hard as you think. This isn't a very complex program anyway. I'm assuming most of the .NET code is the GUI updater which wouldn't take long to make a C++/Qt GUI replacement. I can't think of any sane person on Linux that would want Mono on their system.

Other than that, Osu! is already capable of OpenGL, so there is practically little need to add code, just delete the DirectX stuff. All it needs is to just be refurbished a bit to run cleanly in a Linux environment, and if it is using any Windows-specific libraries, replace them with open source Linux libraries (which I doubt is necessary).

Not only do users on Linux need Osu!, but Linux needs Osu!
MillhioreF

mmstick wrote:

The problem with that is peppy sees no value in porting to Linux and insists that Wine is the solution even though Wine will never be the solution. He should really ditch the whole .NET thing as well and replace it with the universally loved Qt framework which is a lot easier to code and is portable to every OS.
Completely wrong - peppy would love to port to Linux and Mac. The problem is that it's so ingrained in XNA and .NET that it's a herculean task to port it over, and it'll probably take a couple of years if not more to make native ports a reality. Wine is the solution for the foreseeable future because of this.
m42a

MillhioreF wrote:

Completely wrong - peppy would love to port to Linux and Mac. The problem is that it's so ingrained in XNA and .NET that it's a herculean task to port it over, and it'll probably take a couple of years if not more to make native ports a reality. Wine is the solution for the foreseeable future because of this.
Completely wrong - .NET code will run using Mono, and MonoGame implements the XNA framework. Both of those work on Linux.
mmstick

MillhioreF wrote:

mmstick wrote:

The problem with that is peppy sees no value in porting to Linux and insists that Wine is the solution even though Wine will never be the solution. He should really ditch the whole .NET thing as well and replace it with the universally loved Qt framework which is a lot easier to code and is portable to every OS.
Completely wrong - peppy would love to port to Linux and Mac. The problem is that it's so ingrained in XNA and .NET that it's a herculean task to port it over, and it'll probably take a couple of years if not more to make native ports a reality. Wine is the solution for the foreseeable future because of this.
That is most definitely wrong on every possible level, especially to say a port 'takes a couple of years'. XNA is hardly a problem, just ditch the XNA code and rewrite it with open standards for all platforms. That's the biggest improvement that could possibly be made for Osu! from here on out. Once again, it's not that hard at all. There used to be a single man who would solo port entire commercial games to Linux by himself, and he didn't need 'a couple of years' to do it.
MillhioreF

peppy wrote:

The eventual mono-compatible version will happen, at some point.

Ephemeral wrote:

after having seen the source code for osu!, I can safely say that attempting to port osu! at all would be a herculean task
p/2055253
I'm sure peppy could port it all over in just a few months (less?) if he dropped everything and worked on nothing but porting it. Keep in mind that he's regularly updating and maintaining the game though, and since wine works so well it's not huge on his to-do list.
mmstick

MillhioreF wrote:

peppy wrote:

The eventual mono-compatible version will happen, at some point.

Ephemeral wrote:

after having seen the source code for osu!, I can safely say that attempting to port osu! at all would be a herculean task
p/2055253
I'm sure peppy could port it all over in just a few months (less?) if he dropped everything and worked on nothing but porting it. Keep in mind that he's regularly updating and maintaining the game though, and since wine works so well it's not huge on his to-do list.
What? Wine doesn't work so well at all, it's completely broken. I guess a ton of people getting black screens, openGL doesn't work, there's a crap ton of input lag, low framerates even with high end machines like my 4Ghz FX-8120 and Radeon HD 7950, seizure inducing flicker garbage, and corrupted textures is your definition of 'works well'.
Allyoutoo
Not mentioning the problems with multiplayer, like pressing "Donwload map" causes osu to freeze on top and force you to kill it before you can see the browser opened on the background. Its near impossible to try play anything even slightly fast since if you move mouse enough fast you get lag in movement making the cursor jump, playing with any effects (even the background video sometimes) can cause major frame drops depending on map even freeze the game for a while.. It looks like its playable and works well on some slow Easy maps with no video or heavy storyboard, but it really isn't working well enough for anything else.

Osu on wine can't be in anyway considered as the official Linux support and it never should.
computerex
There are so many threads about linux, because people want to play Osu! in it! It was never difficult to get the game running in linux, it is difficult to get it to run well. I had it running okay and now I am getting an unhandled exception in .NET. I really wish Osu was available in my primary OS. I hate having to boot in Windows just so that I can play Osu, especially when my other games such as League of Legends/Portal 2/Skyrim run fine with Wine..

I get that Osu is free software. But I'd definitely pay for the game if it means that it will be available in linux.

Edit:

The unhandled exception was due to me having dual monitors. Apparently launching the game on anything but the primary monitor causes it to crash (with Wine).
mmstick

computerex wrote:

There are so many threads about linux, because people want to play Osu! in it! It was never difficult to get the game running in linux, it is difficult to get it to run well. I had it running okay and now I am getting an unhandled exception in .NET. I really wish Osu was available in my primary OS. I hate having to boot in Windows just so that I can play Osu, especially when my other games such as League of Legends/Portal 2/Skyrim run fine with Wine..

I get that Osu is free software. But I'd definitely pay for the game if it means that it will be available in linux.

Edit:

The unhandled exception was due to me having dual monitors. Apparently launching the game on anything but the primary monitor causes it to crash (with Wine).
It's also a good idea to make your wine prefix use ALSA.

winetricks sound=alsa

Also to run wine games with pasuspender

pasuspender wine <game>

I personally made a script in /usr/bin named osu that does this + kills composition. It runs okayish but sometimes there's reliably random input lag and choppiness in some beatmaps.
Allyoutoo
I can confirm that the game runs smoother and with lot less flickering on Crossover on ubuntu 13.04, but has still lower fps then windows and some graphics are distorted.
ZedCraftOnline
I have Ubuntu 13.04 Raring Ringtail 64-bit and everything was working perfectly until it said: This product is not supported by 64-bit, the installer will now exit" what should i do?!
Espionage724

ZedCraftOnline wrote:

I have Ubuntu 13.04 Raring Ringtail 64-bit and everything was working perfectly until it said: This product is not supported by 64-bit, the installer will now exit" what should i do?!
You have to use a 32-bit Wine prefix

Try checking out: p/2227460
SpaghettiMaster
The .net installer crashes when I start installing.
Any help?
Espionage724

xSpacex wrote:

The .net installer crashes when I start installing.
Any help?
Are you installing to a clean 32-bit Wine prefix and using a modern version of Wine (at least 1.4)
SpaghettiMaster

Espionage724 wrote:

xSpacex wrote:

The .net installer crashes when I start installing.
Any help?
Are you installing to a clean 32-bit Wine prefix and using a modern version of Wine (at least 1.4)
Not sure about the 32-bit wine prefix, but I do have updated wine.
Espionage724

xSpacex wrote:

Not sure about the 32-bit wine prefix, but I do have updated wine.
Hmm; if you get complaints about the architecture not being compatible or anything along those lines, you're likely not using a 32-bit prefix. If you're using a x86_64 Linux distro, and Wine 1.5, it defaults to a 64-bit prefix.

One pretty easy way to actually check though; look in your .wine (or wherever the prefix is) folder and check for a Program Files (x86) folder. If it exists, it's a 64-bit prefix, and won't work.
SpaghettiMaster

Espionage724 wrote:

xSpacex wrote:

Not sure about the 32-bit wine prefix, but I do have updated wine.
Hmm; if you get complaints about the architecture not being compatible or anything along those lines, you're likely not using a 32-bit prefix. If you're using a x86_64 Linux distro, and Wine 1.5, it defaults to a 64-bit prefix.

One pretty easy way to actually check though; look in your .wine (or wherever the prefix is) folder and check for a Program Files (x86) folder. If it exists, it's a 64-bit prefix, and won't work.
It's a 32-bit wine prefix.
This is the response I get when I run it.
Espionage724
Hmm, not entirely sure what's up. Do you have any other applications installed to the prefix? Could always just start fresh, either in the default .wine prefix or a new one just for osu!.

You just need the 32-bit prefix, and from there, you can install dotnet20 (you don't absolutely need gdiplus, and it seems the download size for it increased significantly).

I can't think of any reason in particular why it would fail on a clean prefix, but I can see how it would fail if there's other things installed in the prefix; especially if something else messed with .NET at all, or if Mono was messed with in Wine.
SpaghettiMaster

Espionage724 wrote:

Hmm, not entirely sure what's up. Do you have any other applications installed to the prefix? Could always just start fresh, either in the default .wine prefix or a new one just for osu!.

You just need the 32-bit prefix, and from there, you can install dotnet20 (you don't absolutely need gdiplus, and it seems the download size for it increased significantly).

I can't think of any reason in particular why it would fail on a clean prefix, but I can see how it would fail if there's other things installed in the prefix; especially if something else messed with .NET at all, or if Mono was messed with in Wine.
How do I start fresh?
Sorry about all this, I don't use ubuntu too much.
Espionage724

xSpacex wrote:

How do I start fresh?
Sorry about all this, I don't use ubuntu to much.
Essentially, just delete the .wine folder from your home folder, either via GUI (Ctrl + H on Ubuntu) or command (rm -rf .wine from /home/username directory).

From there, just re-create the prefix in 32-bit mode from Terminal (can use WINEARCH=win32 winecfg command and then close the cfg window), install dotnet20 from winetricks, and then proceed to the fun of installing osu! (start the installer, copy the folder somewhere, close installer, put folder back, run osume, win)

I have a guide here for it: p/2227460

It'll become second nature after doing it a lot 8-)
SpaghettiMaster

Espionage724 wrote:

xSpacex wrote:

How do I start fresh?
Sorry about all this, I don't use ubuntu to much.
Essentially, just delete the .wine folder from your home folder, either via GUI (Ctrl + H on Ubuntu) or command (rm -rf .wine from /home/username directory).

From there, just re-create the prefix in 32-bit mode from Terminal (can use WINEARCH=win32 winecfg command and then close the cfg window), install dotnet20 from winetricks, and then proceed to the fun of installing osu! (start the installer, copy the folder somewhere, close installer, put folder back, run osume, win)

I have a guide here for it: http://osu.ppy.sh/forum/p/2227460

It'll become second nature after doing it a lot 8-)
The same error occurred.
Why must everything I do always go wrong? ;_;
Edit: Nevermind it worked for some reason.
Thank you so much!
Espionage724

xSpacex wrote:

The same error occurred.
Why most everything I always do go wrong? ;_;
Hmm, that is pretty troubling :/

What version of Ubuntu are you running? And how did you install Wine?
SpaghettiMaster

Espionage724 wrote:

xSpacex wrote:

The same error occurred.
Why most everything I always do go wrong? ;_;
Hmm, that is pretty troubling :/

What version of Ubuntu are you running? And how did you install Wine?
Never mind, I found out I was using the wrong command to install .net.
It is working now, thanks!
MarioErmando
osu! lags like hell on my Ubuntu 13.04. Any solutions? :(
petterroea
Well, this would work well for me if it wasnt for that THE LINUX DRIVERS DONT WORK WELL WITH MY TITAN.
(Firstworldproblems to the max).

But this sullotion is great, and i am glad it exists, will use it when my cards works on linux :P
Espionage724

MarioErmando wrote:

osu! lags like hell on my Ubuntu 13.04. Any solutions? :(
What graphics card do you have and what drivers are you using? I for example have a Radeon HD 7850 and use fglrx (13.8 Catalyst Beta)
TKowl13

MarioErmando wrote:

osu! lags like hell on my Ubuntu 13.04. Any solutions? :(
These winetricks settings worked for me on Ubuntu 13.04, and don't forget to enable Virtual Desktop on winecfg (Very important).
winetricks gdiplus ddr=opengl fontsmooth=rgb glsl=disabled multisampling=disabled
rtlm=disabled strictdrawordering=disabled orm=fbo
Espionage724
Hmm, so https://osu.ppy.sh/p/download mentions you now need .NET Framework 3.5. Doing winetricks dotnet35 however installs 2.0, 2.0SP1, 3.0, and 3.0SP1 .NET Frameworks. And even after doing this, the installer still complains of the need of .NET 3.5. In other words, the new installer doesn't work at all it seems (using wine1.6 from Ubuntu's repositories).

My recommendations are to either use the old installer (perhaps someone could mirror it?), or just grab osume.exe and run that to grab the files. If you use osume, grab it from here, make the osu! folder in Program Files, run osume, let it update, then proceed as normal (my full instructions a page or two back still work; still required to use 32-bit wine prefix)

Both osume.exe and osu!.exe run just fine with just dotnet20 still, so I wonder about the 3.5 reliance. Can still use gdiplus if you want the fonts to look nicer, but note you need to download about 1GB or so now when using winetricks (wtf?).

Same old Combo Fire and scoreboard name glitch still exists it seems on my hardware (Lubuntu 13.04 + fglrx (13.8 beta)).
imagaK
I've successfully installed osu on ubuntu with the bloodcat deb package, however when i try to run osu it crashes immediatly (main menu does not show up, only the crash reporter appears).

System.TypeInitializationException: The type initializer for 'Microsoft.Xna.Framework.Graphics.GraphicsAdapter' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object.
at Microsoft.Xna.Framework.Graphics.GraphicsAdapter.InitializeAdapterList()
at Microsoft.Xna.Framework.Graphics.GraphicsAdapter..cctor()
--- End of inner exception stack trace ---
at Microsoft.Xna.Framework.Graphics.GraphicsAdapter.get_Adapters()
at #Yc.#ed.#Pu()
at #Yc.#ed.#Ou(Boolean )
at #Yc.#ed.#Iu()
at #Yc.#4c.#It()
at #Wo.#Vo.#0qb(String , Boolean )

This is the osu crash report output.
Looks to me like my graphics card is causing the problem but I dont know what the actual problem is.
Anyone got an idea?
Espionage724
What graphics card do you have and what driver are you using?
imagaK
I'm using a notebook with sandy bridge onboard graphic.
And now that you say that I noticed that it wasnt recognized by ubuntu. :?
The support for the linux drivers has been cut for 12.04, so I'm Upgrading right now.
I'll post if it works under 13.04 with drivers installed.


UPDATE:
With 13.04 and drivers it works fine.
Kurokami
I recently want to run osu! under Ubuntu 10.04, but it is just not starting. I dunno what is the problem, but I really want to play osu! under ubuntu. :3
Espionage724

Kurokami wrote:

I recently want to run osu! under Ubuntu 10.04, but it is just not starting. I dunno what is the problem, but I really want to play osu! under ubuntu. :3
As long as you have drivers, wine, and a clean win32 prefix with only dotnet20 on it, I don't really see why it wouldn't work. Is there any way you could update your OS though? Perhaps Wine is too old in 10.04's repositories.

12.04.2 is the current LTS version.
m42a

Kurokami wrote:

I recently want to run osu! under Ubuntu 10.04, but it is just not starting. I dunno what is the problem, but I really want to play osu! under ubuntu. :3
Please post the entire output of osu! when you try to run it.
Kurokami
I downloaded ubuntu 10.04 lts and I don't really want to update it. I able to update it through updater but... I only have 6GB space. Wine is 1.2.2 if I remember right so I don't think its old. osume.exe is working but osu! couldn't start. There is really no other way except update?

m42a wrote:

Please post the entire output of osu! when you try to run it.
How?
Espionage724

Kurokami wrote:

I downloaded ubuntu 10.04 lts and I don't really want to update it. I able to update it through updater but... I only have 6GB space. Wine is 1.2.2 if I remember right so I don't think its old. osume.exe is working but osu! couldn't start. There is really no other way except update?

m42a wrote:

Please post the entire output of osu! when you try to run it.
How?
The latest version of Wine currently is 1.6 (stable) and 1.7 (development). Prior to that, Wine 1.4 was the stable version for I believe two years. Wine 1.2.2 seems "really" old in-comparison.

If osume runs, then dotnet20 seems to be ok, but I'm thinking it's graphics driver-related. What graphics hardware do you have, and are you using FOSS drivers or proprietary?

I would of course also recommend updating the OS itself to at least LTS 12.04.2 (there's non LTS 13.04 and also 13.10 daily images too); almost certain 10.04 isn't supported at all anymore for the most part.

Edit: As for how to get the output; open a Terminal window, type "wine " and drag osu!'s exe to the window. Everything that occurs should be outputted to that window. From there, just select all that text, and put it here.
bahamete
Hello all,

I just saw this thread and I can't help much but osu! runs perfect for me on Arch Linux (I know this is an Ubuntu thread but I can't find somewhere else this would fit) without any lag or crashing or anything - using wine-1.7.0 on kernel 3.10.3-1-ARCH. If you build the latest wine from source (or the release candidate) for Ubuntu it might just work, who knows.

My graphics card is some ancient thing.

bahamete@arch ~> lspci | grep VGA
01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] R580 [Radeon X1900 XT]

If I can assist in some way (winecfg or something else) please PM me though I don't know what makes my build able to work.
I know that many in this thread have said they have gotten it working for them but with issues, yet for me it runs the same as on Windows. Hmm. I hope an official port to Linux will occur at some point.
Kurokami
Then I guess there is no other way just an update. q.q
Anyways here is what terminal says:
SPOILER
kurokami@kurokami-laptop:~$ wine
Usage: wine PROGRAM [ARGUMENTS...] Run the specified program
wine --help Display this help and exit
wine --version Output version information and exit
kurokami@kurokami-laptop:~$ '/media/Stuffs/osu!/osu!.exe'
fixme:actctx:parse_manifest_buffer root element is L"asmv1:assembly", not <assembly>
fixme:advapi:RegisterTraceGuidsW (0x79fd471e, 0x125500, {e13c0d23-ccbc-4e12-931b-d9cc2eee27e4}, 9, 0x7a390368, (null), (null), 0x7a38d250,)
fixme:sync:CreateMemoryResourceNotification (0) stub
fixme:service:QueryServiceConfig2W Level 6 not implemented
fixme:service:QueryServiceConfig2W Level 6 not implemented
fixme:shell:URL_ParseUrl failed to parse L"Microsoft.Xna.Framework"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing"
fixme:shell:URL_ParseUrl failed to parse L"System"
fixme:shell:URL_ParseUrl failed to parse L"msvcm80"
fixme:shell:URL_ParseUrl failed to parse L"System.Windows.Forms"
fixme:process:SetProcessPriorityBoost (0x1b8,0): stub
fixme:shell:URL_ParseUrl failed to parse L"osu"
err:ntdll:RtlpWaitForCriticalSection section 0x7bca5e20 "virtual.c: csVirtual" wait timed out in thread 0023, blocked by 0009, retrying (60 sec)
fixme:shell:URL_ParseUrl failed to parse L"System.Configuration"
fixme:shell:URL_ParseUrl failed to parse L"System.Xml"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing.resources"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing.resources"
fixme:shell:URL_ParseUrl failed to parse L"osu!framework"
fixme:shell:URL_ParseUrl failed to parse L"osu!.resources"
fixme:shell:URL_ParseUrl failed to parse L"osu!.resources"
fixme:shell:URL_ParseUrl failed to parse L"{91ca184b-6868-4d57-a19a-79a3c2217c13}"
fixme:shell:URL_ParseUrl failed to parse L"System.resources"
fixme:shell:URL_ParseUrl failed to parse L"System.resources"
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x1fc278,0x2069d0): stub
bt_audio_service_open: connect() failed: Connection refused (111)
bt_audio_service_open: connect() failed: Connection refused (111)
bt_audio_service_open: connect() failed: Connection refused (111)
bt_audio_service_open: connect() failed: Connection refused (111)
bt_audio_service_open: connect() failed: Connection refused (111)
bt_audio_service_open: connect() failed: Connection refused (111)
bt_audio_service_open: connect() failed: Connection refused (111)
bt_audio_service_open: connect() failed: Connection refused (111)
Segmentation fault
kurokami@kurokami-laptop:~$

After I updated only my wine into 1.4 which was hard to find osu! crashed with this error:
SPOILER
System.NullReferenceException: Object reference not set to an instance of an object.
at #Aj.#dm.#F8(String )
at #Aj.#dm.#G8(String )
at #Qj.#Qo.#bqb(String , Boolean )
at #Qj.#Qo.#bqb(String )
at #Ai.#Go.#6ob(Boolean )
at #Ai.#Go.#Br()
at #Yc.#4c.#Br()
at #Wo.#Xo.#Br()
at #Yc.#4c.#It()
at #Wo.#Vo.#0qb(String , Boolean )
Samidare
I'm on a i5 with Intel graphics running Ubuntu 13.04. Osu works pretty well using the Bloodcat package. But I've had one very specific, consistent problem, and I'm curious if other people were experiencing it.

If I select a Taiko map, then attempt to return to the menu by hitting Escape, Osu invariably hangs (I was only able to terminate it with a SIGKILL). However, if I select a regular map and then do the same thing (hit Escape, select Return to Menu) then nothing bad happens. I haven't tested playing through a Taiko map and seeing if the score menu still works.

Kind of a shame, since everything else works super smoothly. Are other people getting this problem too?
ErunamoJAZZ
The Bloodcat deb package no works for me. u.u
nightbane112

ErunamoJAZZ wrote:

The Bloodcat deb package no works for me. u.u
Ever since I upgraded Wine from 1.6 to 1.7, Bloodcat packages stop working. Previously, on 1.6, it worked smoothly :(
Espionage724
Just a quick status report: osu! seems to run nicely in Wine 1.7.1 (CSMT-patched) with fglrx (13.8b2) on Xubuntu 13.10 (saucy daily). No FPS drops, and the graphic glitches I reported before are gone. This is in DirectX mode. OpenGL mode still appears unselectable currently (via in-game or .cfg modifying).
Espionage724
Newer guide: p/3822351

(last updated September 7th, 2014)

Imgur album breifly describing my process: http://imgur.com/a/7JEig (do not rely on this alone as it isn't up-to-date with latest changes; refer to text guide below for updates)

Here's some detailed instructions for getting osu! on Ubuntu (tested on 13.04, 13.10, and 14.04 (x86_64)):

1. Add the Wine PPA
System Settings > Software & Updates > Other Software > Add... > ppa:ubuntu-wine/ppa > Close
or
Terminal > sudo add-apt-repository ppa:ubuntu-wine/ppa

2. Update Software Sources
Terminal > sudo apt-get update

3. Install Wine
Terminal > sudo apt-get install wine1.7
- Should install around 230 or so MB of archives
- At the time of writing, wine1.7 will give you the latest Wine, 1.7.9. If you specify just wine, it will give you 1.6.
- Accept the license for the fonts package (well, read it first of course 8-); may have to click the Terminal window and use Tab and Arrow Keys to navigate)

4. Set up a 32-bit Wine Prefix
Terminal > WINEARCH=win32 winecfg
- This implies you want your main Wine prefix to be 32-bit. If you want osu! to be in it's own prefix, make a folder somewhere and use WINEPREFIX=[location] to specify it)
- Feel free to just close the configuration window afterwards

5. Install .NET Framework 2.0
Terminal > winetricks dotnet20
- You do not need any other dotnet. People seem to feel the need to install dotnet30 and 40, but I'm unsure why...

6. Download osume.exe
Terminal > wget http://osu.ppy.sh/release/osume.exe

7. Create a osu! folder in the Program Files folder in your Wine prefix, move osume.exe to it, and start osume.exe
Terminal > mkdir '.wine/drive_c/Program Files/osu!' && mv osume.exe '.wine/drive_c/Program Files/osu!' && cd '.wine/drive_c/Program Files/osu!' && wine osume.exe
- Long command that creates the directory, moves osume.exe to it, puts the Terminal into that folder, and runs osume.exe
- You can manually create the folders and move osume.exe with GUI also (just create an osu! folder in Program Files and drag osume.exe to it and right-click it to run it with Wine Windows Program Loader)

8. Wait for osu! update to completely download osu!
- If you have a beatmap and/or skin library backup somewhere, now would be a good time to restore it.

9. Start osu!
- If you cannot start osu! at this point, it is likely because of graphics drivers. If this is the case, you have to either install proprietary drivers, update the open-source drivers, or install 32-bit OGL libraries.
- Run osu! from Terminal via wine 'osu!.exe' and try checking for any specific errors if issues appear.

10. Do any initial in-game setup you want
- Includes logging-in, setting a resolution, changing keybinds, etc.
- If you cannot see the login prompt (likely the osu! game window will be above it), you'll have to exit osu! and either try disabling compositing, or setting osu!'s resolution lower in its cfg file
- If setting a fullscreen resolution causes osu! to crash and you cannot close it, see additional notes.

11. Exit osu!

At this point, you should have osu! on your computer, congratulations :)

Additional Notes:

- From this point on, the only thing you need to do to run osu! is just run the osu!.exe binary (double-click it or use the wine command from Terminal).

- If you want a Desktop and/or Menu shortcut to osu!, you'll have to either do this manually (really easy once you get the hang of it), or use something like wine-launcher-creator (that program is pretty helpful, especially if you have/want osu! on it's own prefix easily)
My XFCE icon for reference: http://pastebin.com/R6sM63ju (use it as a guideline)

- .osz downloads should automatically just work (did for me anyway; otherwise, just drag them to the Songs folder manually)

- You do not need gdiplus, but it is optional if you really want the few things it affects to look better. If you do opt for this, be prepared to download 538M, and run winetricks gdiplus and also note I cannot vouch for how compatible gdiplus is currently.

- I cannot vouch for how well osu! runs in a Wine prefix with other things installed, but I imagine it would be fine for most things (if any problems occur, do try it from a clean prefix if you didn't already)

- Choosing OpenGL mode in osu!'s Options will likely not work (osu! restarts back to DirectX mode). The reasoning for this is unknown.

- You cannot use the current osu! Installer from the Download page unless you install .NET Framework 3.0 (3.5?), and even then I'm not too sure if that works. As-per the guide above, you shouldn't need to do this at all though, but should you try it, be prepared for a troubleshooting process if things go wrong.

- If you have the older osu! installer that relies on .NET Framework 2.0 instead, you can use it, but last I tried it, it would crash during install. If this happens, do not re-run the installer, and copy osume.exe to the osu! folder and run it. You should have all the needed shortcuts if using this method.

- The reason for a 32-bit Wine Prefix is because of the dotnet20 installer. If you want a multiarch prefix (32/64 bit), you'll have to modify the dotnet20 installer package to accept 64-bit OSes. There are very few situations I can think of where this would be wanted... (you're better off putting osu! in a separate 32-bit prefix)

- If you have a Program Files (x86) folder present in the Wine prefix you tried installing osu! to, you have a multiarch prefix, which (for sake of simplicity) you don't want. You'll want to start over from Step 4.

- Should osu! crash or lock-up, you can try one of the following commands after pressing Alt + F2:
wineserver -k
killall wineserver
xkill > *click on osu!*
- If none of that works, try bringing up Terminal instead (Ctrl + Alt + T is default in most DEs) and trying the command(s) there
- If all else fails, do REISUB (be prepared for reboot)
- You may wish to try different video drivers (like going from fglrx to radeon) or other driver-specific troubleshooting (like --tls=0 on fglrx) if a crash or lock-up occurs

- If you have in-game scoreboard, combo popup, or other graphical corruption, a solution may be to enable StrictDrawOrdering (Terminal > winetricks strictdrawordering=enabled) but this can drop performance (your experience may vary). Another option is to use a d3d command stream-patched Wine and enable it (CSMT=enabled). Here's a PPA for such a version of Wine (do not submit AppDB results with this version of Wine). Do either one or the other. If going from StrictDrawOrdering to CSMT though, make sure to remove the StrictDrawOrdering setting, or set it back to disabled. Using gallium-nine also fixes corruption. Be sure to only choose one of these methods though (don't use more than one at a time).

- If you use a fullscreen resolution other than your native resolution, osu! may scale strangely in some cases. A quick fix I found was to just go under Options and set the frame limit to Unlimited (gameplay). Another option is to disable the window decorator from controlling windows (under winecfg)

- You may have to look into some hardware-specific stuff to get everything working good with your setup (such as setting a primary screen for multi-monitor setups, setting tablets to only hook to one screen, switching your touchpad to absolute mode, etc.)

- You may have to alter some commands slightly if you happen to use another desktop environment, distro of Linux, or some non-standard Ubuntu setup.

Here is the Wine AppDB entry for osu!.

And if all of that is seemingly too complicated, you could try PlayOnLinux. boat wrote a pretty nice guide here. I can't vouch for how well it may work or offer support about it directly, but I'm sure others can.

Good luck :)

Random Tips:

- If your tablet is experiencing strange behavior (see my thread here for reference), try removing xserver-xorg-input-wacom (and it's dependency xserver-xorg-input-all).

- If using open-source graphics drivers, it is recommended to have the latest Kernel you feel comfortable with. When using radeon, it is also recommended you manually enable DPM (radeon.dpm=1 as a kernel parameter; unless it's automatically enabled). If using Saucy Salamander (13.10) or feel brave with another similar distro (Mint, Debian, etc;) you should also consider adding Oibaf's Updated and Optimized Open Graphics Drivers PPA.

- Setting the environment variable vblank_mode=0 (either via EXPORT or just run it like vblank_mode=0 wine 'osu!.exe') disables vsync, and may lessen input delay. Only applicable to open-source graphics drivers.

- Disabling PulseAudio may lessen audio delay and issues. Use pasuspender, as removing PulseAudio is generally a bad idea. You may have to go through winecfg or winetricks to set ALSA to be used.

- Use of a Realtime Kernel may also further lessen any latency.
uzzi
Thanks for the explanation! I managed to get osu! to work after having to alter my wine to set the prefix to 32-bit, but after that it worked just fine. The only thing wrong now is that the frames seem to cap out at 60ish, even with the frame limiter off. I'm not sure if it's my hardware, because when I play on my Windows installation i get anywhere from 200-400fps, and anything under 140fps seems to delay my cursor. Have any idea as to what I can do?
Espionage724

- [ U z z I ] - wrote:

Thanks for the explanation! I managed to get osu! to work after having to alter my wine to set the prefix to 32-bit, but after that it worked just fine. The only thing wrong now is that the frames seem to cap out at 60ish, even with the frame limiter off. I'm not sure if it's my hardware, because when I play on my Windows installation i get anywhere from 200-400fps, and anything under 140fps seems to delay my cursor. Have any idea as to what I can do?
Hmm, are you using the open-source included drivers, or proprietary?

Could try using Terminal to start osu! with a environment variable to disable vsync:

Terminal > cd (wherever osu! is) > vblank_mode=0 wine 'osu!.exe'

(if it mentions some bash error or doesn't like osu!'s "!", then try dragging osu!.exe to the Terminal window instead of typing the exe (type the vblank_mode=0 wine part first, and leave a space after wine before dragging))
uzzi

Espionage724 wrote:

- [ U z z I ] - wrote:

Thanks for the explanation! I managed to get osu! to work after having to alter my wine to set the prefix to 32-bit, but after that it worked just fine. The only thing wrong now is that the frames seem to cap out at 60ish, even with the frame limiter off. I'm not sure if it's my hardware, because when I play on my Windows installation i get anywhere from 200-400fps, and anything under 140fps seems to delay my cursor. Have any idea as to what I can do?
Hmm, are you using the open-source included drivers, or proprietary?

Could try using Terminal to start osu! with a environment variable to disable vsync:

Terminal > cd (wherever osu! is) > vblank_mode=0 wine 'osu!.exe'

(if it mentions some bash error or doesn't like osu!'s "!", then try dragging osu!.exe to the Terminal window instead of typing the exe (type the vblank_mode=0 wine part first, and leave a space after wine before dragging))
I gave your suggestion a shot, and it seems to have rid of the frame cap, but the fps doesn't even pass 70 while playing, and the highest I saw out of the game was around 80-90. Not sure what to do at this point.

Oh and I'm not entirely sure which drivers I am using, as it has been a long time since I installed Ubuntu (not sure how to find out D;)
Espionage724
What GPU do you have?

If it's AMD or ATI, try typing fglrxinfo in Terminal and see if it reports something (if it gives a OpenGL version, you have AMD's proprietary driver). If it doesn't work, you likely have the open-source driver (radeon)

If it's NVIDIA, try typing nvidia-settings in Terminal and see if it opens anything (if a control panel opens, you have NVIDIA's proprietary driver). If it doesn't work, you likely have the open-source driver (nouveau)

If it's Intel, you likely have the open-source driver (there is a driver you can download from Intel, but it came out rather recently, and you'd probably know if you've did this).

Could also try using glxinfo | grep render from Terminal but this requires mesa-utils to be installed.
Fenek Alfa
Did exactly as you wrote, Everything worked except for the game itself.

fenek@fenek-MS-7693:~/.wine/drive_c/Program Files/osu!$ err:ole:CoGetContextToken apartment not initialised
fixme:shell:URL_ParseUrl failed to parse L"Microsoft.Xna.Framework"
fixme:shell:URL_ParseUrl failed to parse L"System.Drawing"
fixme:shell:URL_ParseUrl failed to parse L"msvcm80"
fixme:shell:URL_ParseUrl failed to parse L"System"
fixme:shell:URL_ParseUrl failed to parse L"System.Windows.Forms"
fixme:shell:URL_ParseUrl failed to parse L"System.Xml"
fixme:shell:URL_ParseUrl failed to parse L"mscorlib.resources"
fixme:shell:URL_ParseUrl failed to parse L"mscorlib.resources"
fixme:process:SetProcessPriorityBoost (0x228,0): stub
fixme:shell:URL_ParseUrl failed to parse L"osu"
fixme:shell:URL_ParseUrl failed to parse L"System.Configuration"
fixme:shell:URL_ParseUrl failed to parse L"Accessibility"
fixme:win:EnumDisplayDevicesW ((null),0,0x33df30,0x00000000), stub!
fixme:shell:URL_ParseUrl failed to parse L"System.resources"
fixme:shell:URL_ParseUrl failed to parse L"System.resources"
fixme:ole:RemUnknown_QueryInterface No interface for iid {00000019-0000-0000-c000-000000000046}
fixme:shell:URL_ParseUrl failed to parse L"osu!framework"
fixme:shell:URL_ParseUrl failed to parse L"osu!.resources"
fixme:shell:URL_ParseUrl failed to parse L"osu!.resources"
fixme:shell:URL_ParseUrl failed to parse L"{9ef86bea-cd1d-4cfd-a8e2-db51e2cb25c1}"
fixme:process:FlushProcessWriteBuffers : stub
fixme:winediag:AUDDRV_GetAudioEndpoint Winepulse is not officially supported by the wine project
fixme:winediag:AUDDRV_GetAudioEndpoint For sound related feedback and support, please visit http://ubuntuforums.org/showthread.php?t=1960599
err:winediag:X11DRV_WineGL_InitOpenglInfo Direct rendering is disabled, most likely your 32-bit OpenGL drivers haven't been installed correctly (using GL renderer "Gallium 0.4 on llvmpipe (LLVM 0x300)", version "1.4 (2.1 Mesa 8.0.4)").
err:d3d:test_arb_vs_offset_limit >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from ARB vp offset limit test cleanup @ directx.c / 478
fixme:d3d:wined3d_guess_card No card selector available for card vendor 0000 (using GL_RENDERER "Gallium 0.4 on llvmpipe (LLVM 0x300)").
err:d3d:match_fbo_tex_update FBO status 0
err:d3d:match_broken_arb_fog FBO status 0
fixme:shell:URL_ParseUrl failed to parse L"osu!.resources"

And then it gives this line every few seconds:
fixme:thread:NtQueryInformationThread info class 16 not supported yet
Espionage724

Fenek Alfa wrote:

Did exactly as you wrote, Everything worked except for the game itself.

And then it gives this line every few seconds:
fixme:thread:NtQueryInformationThread info class 16 not supported yet
err:winediag:X11DRV_WineGL_InitOpenglInfo Direct rendering is disabled, most likely your 32-bit OpenGL drivers haven't been installed correctly (using GL renderer "Gallium 0.4 on llvmpipe (LLVM 0x300)", version "1.4 (2.1 Mesa 8.0.4)").
err:d3d:test_arb_vs_offset_limit >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from ARB vp offset limit test cleanup @ directx.c / 478
fixme:d3d:wined3d_guess_card No card selector available for card vendor 0000 (using GL_RENDERER "Gallium 0.4 on llvmpipe (LLVM 0x300)").
You either need proper graphics drivers, or 32-bit OGL driver libraries installed. That shows that you're falling back to software acceleration via llvmpipe, which may not include some required features to get osu! running.

What's your GPU? (the post above should give you some ideas as to how to find out specifically along with what driver is in-use)
Marcin
Nice guide Espionage724, I'll add it into OP!
boat
I'm no good at this, I don't understand what went wrong :-(

I'd appreciate some help on this.



Doing it manually doesn't work for me either. Nothing happens when I open osume with the wine windows program loader.

Re-doing it gave me this

boat@theboat:~$ mkdir '.wine/drive_c/Program Files/osu!' && mv osume.exe '.wine/drive_c/Program Files/osu!' && cd '.wine/drive_c/Program Files/osu!' && wine osume.exe

Unhandled Exception:
System.InvalidProgramException: Invalid IL code in #ryb.#syb:#Zqb (string[]): IL_0165: stloc.3


[ERROR] FATAL UNHANDLED EXCEPTION: System.InvalidProgramException: Invalid IL code in #ryb.#syb:#Zqb (string[]): IL_0165: stloc.3
Espionage724
Hmm, what version of Wine are you using boat?
boat
Should be whatever the latest one is as this is a fresh install from just a day or so ago, although I'm on ubuntu 12.04, not 13.

Wine configuration says it's at 1.6
Espionage724
Hmm, not too sure what was done wrong on the second attempt to throw a FATAL UNHANDLED EXCEPTION.

Could you give the terminal output for what happens when you try running osume.exe?
boat
I'm sorry but I don't even really know how I'd run it through the terminal. Right clicking the file and trying to open it with wine windows program launcher doesn't do anything at all.
Espionage724

boat wrote:

I'm sorry but I don't even really know how I'd run it through the terminal. Right clicking the file and trying to open it with wine windows program launcher doesn't do anything at all.
Either open a Terminal at the osu! folder location (Xfce and KDE has a right-click Action for it; Nautilus I believe has it on the top-bar menu somewhere), or cd into it manually. Then type wine osume.exe
boat
boat@theboat:~/.wine/drive_c/Program Files/osu!$ wine osume.exe

Unhandled Exception:
System.InvalidProgramException: Invalid IL code in #ryb.#syb:#Zqb (string[]): IL_0165: stloc.3


[ERROR] FATAL UNHANDLED EXCEPTION: System.InvalidProgramException: Invalid IL code in #ryb.#syb:#Zqb (string[]): IL_0165: stloc.3
Espionage724

boat wrote:

boat@theboat:~/.wine/drive_c/Program Files/osu!$ wine osume.exe

Unhandled Exception:
System.InvalidProgramException: Invalid IL code in #ryb.#syb:#Zqb (string[]): IL_0165: stloc.3


[ERROR] FATAL UNHANDLED EXCEPTION: System.InvalidProgramException: Invalid IL code in #ryb.#syb:#Zqb (string[]): IL_0165: stloc.3
Try doing winetricks dotnet20 if you haven't already
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