well i update my wine to 1.5.11 and a get this

and after
http://www.foxitu.com/Captura_de_tela-3.png
and after
http://www.foxitu.com/Captura_de_tela-3.png
hey please tell me exactly what you did what install first step by step pleasekillmiguel wrote:
BloodCat2789 TANKS !!! you are awesome!!!! work for me very well i have dotnet 1.1 and sp1 donet 20 and 30 with all the fonts on my distro Mint13 and all Directx DLL too.... i feel a little laging wen i'm clic it, and i have frams 120fbs so i dont know what's happening
EDIT:
Guys remember open yours "osu!.USSERGAME.cfg" and modify this lines
(Renderer = opengl)
(FrameSyncGl = 4)
(Offset = -80) -> on my pc doesn't works 80 but 40 yes, just test and you'll found the perfect f Offset for your machine...
Espionage724 wrote:
Was able to play osu! on Ubuntu 12.04 x64 + AMD Catalyst 12.8 + latest version of Wine (1.5, or whatever is listed on the site), without much issue at all.
I first did a 32-bit arch of Wine, installed dotnet20, did gdi and fonts, started osu! installer and let it fail, backed up the osume.exe file, started installer again (makes desktop shortcut I think), ran osume.exe, started osu! I also was using Gnome Classic with no effects.
I had the Shader box unchecked in options, resolution at 1024x768, FPS at 120 (menu and game), and I was able to play just fine for the most part. I say for the most part, because there was times where the entire game would hitch/pause for about a half a second, and then I would fail. Not sure if this was the game itself, Wine, something with my GPU/drivers, or maybe I had a spike in system activity...
osu! also worked fine with no corruption in DirectX mode, and had some minor border issue I think (not really a big deal at all) in OpenGL. Performance (aside from that hitching issue above) was great though in both modes.
Unhandled Exception: System.IO.FileNotFoundException: Could not load file or assembly 'System.Windows.Forms,Anyone have any idea?
Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' or one of its dependencies. Exception from HRESULT: 0x80070002
File name: 'System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'
at #96b.#fs.#eo(String[] )
I indeed have that dll in the .NET assemblies folder, and the global assemblies cache. I checked the assemblies path and everything worked alright. However, I WAS able to get osu working by copying all of the .NET2.0 assemblies into the same folder as osu! (Though this is hardly ideal) Which promptly ran at 5FPS.peppy wrote:
You need the windows forms dll. This is likely an issue with your .net install. You may be able to just find the forms dll and add it to the .net assemblies path.
@peppy Yes, the rapidshare's link are broken.peppy wrote:
Which link are we talking about (not the one in your avatar i hope).
Unhandled Exception: System.IndexOutOfRangeException: Index was outside the bounds of the array.
at System.Security.Principal.SecurityIdentifier.TranslateToNTAccounts(IdentityReferenceCollection sourceSids, Boolean& someFailed)
at System.Security.Principal.SecurityIdentifier.Translate(IdentityReferenceCollection sourceSids, Type targetType, Boolean& someFailed)
at System.Security.Principal.SecurityIdentifier.Translate(IdentityReferenceCollection sourceSids, Type targetType, Boolean forceSuccess)
at System.Security.Principal.SecurityIdentifier.Translate(Type targetType)
at #Gn.#In.#lkb(Boolean )
at #Gn.#Fn.#Tjb()
wine: Unhandled exception 0xe0434f4d at address 0x7b83a372 (thread 002c), starting debugger...
Use .deb packages. You can get them on blood cat's site.DroidApkk wrote:
So, I've tried to move to Ubuntu 12.10 (or Debian sid, same problem on both)
Basically, osu! installs perfectly, but crashes at the end of the installer. It won't run from ~/.wine/drive_c/Program Files/osu!/osu.exe
I've got a few images, I was wondering if anyone could lend a hand.
Sorry for uncropped images.
Note: Could it be something to do with the DE, Unity?
Use .deb packages. You can get them on blood cat's site.slight problem there...
http://bloodcat.com/_data/static/osu-1.0-5_all.deb
winetricks gdiplus ddr=opengl dsoundhw=Full fontsmooth=rgb glsl=disabled multisampling=disabled
rtlm=disabled strictdrawordering=disabled orm=fbo
xinit /full/path/of/osu/command -- :1
Really nice guide! First time I have been able to play Osu on Ubuntu without any loss in performance!Espionage724 wrote:
- Installed normal Wine 1.5
- winetricks installed gdiplus, and .NET 3.0 (also included 2.0)
- Ran osu! installer
- Let installer fail
- Went to osu!'s directory and got osume.exe
- Closed installer
- Re-created osu! folder in Program Files
- Dropped osume.exe in osu! folder
- Ran osume.exe
- Let it download everything
- Ran it
l
Ah, haven't tried that, but it appears someone else reported a similar issue only happening after they updated to Ubuntu 12.10, so maybe it's some issue only related to that distro.m42a wrote:
Have you tried running osu! fullscreen in a separate X session? That might help with your resolution issues.xinit /full/path/of/osu/command -- :1
Hmm, can't say I tried changing the sensitivity in-game (I use a tablet), I might suggest trying to adjust the sensitivity on the OS itself, and keep osu!'s to 1.0Raychalye wrote:
Unfortunately I have found a problem that I wonder if you or anyone can help me fix. When I change my mouse sensivity from 1,0x to 1,5x the mouse starts to lag really bad, choppy moments. I am pretty new to Linux so if anybody knows a fix, please explain it to me like I am a potato.
I'm back on arch now, I installed it from the AUR - using pacaur, and I can't find it, once it's installed. Nothing in DMenu, nothing from the terminal. If someone could hit me back, that'd be great.SatoXYN wrote:
Hello!
ArchLinux users can now install osu! from AUR
https://aur.archlinux.org/packages/osu/
BloodCat2789, take a look at new osulauncher.
If only it was that simple for me..m42a wrote:
I think that package only makes a desktop shortcut instead of putting something in your $PATH. You should either run "/opt/osu/osulauncher" directly, or copy it to your $PATH.
._. i don't can change to de OpenGL render. I have Debian wheezy, Intel i3 (Graphics 1º Generation).SatoXYN wrote:
....osu! opengl is broken in latest versions. It works only in d3d mode....
Ok. I applied your script in new version.SatoXYN wrote:
Hello!
ArchLinux users can now install osu! from AUR
https://aur.archlinux.org/packages/osu/
BloodCat2789, take a look at new osulauncher.
wine osu\!.exehere is what it says:
fixme:advapi:RegisterTraceGuidsW (0x9a471e, 0x1333e0, {e13c0d23-ccbc-4e12-931b-d9cc2eee27e4}, 9, 0xd60368, (null), (null), 0xd5d250,): stub
fixme:thread:SetThreadStackGuarantee (0x32fc68): stub
err:ole:CoGetContextToken apartment not initialised
fixme:process:SetProcessPriorityBoost (0x4,0): stub
fixme:process:FlushProcessWriteBuffers : stub
fixme:winediag:AUDDRV_GetAudioEndpoint Winepulse is not officially supported by the wine project
fixme:winediag:AUDDRV_GetAudioEndpoint For sound related feedback and support, please visit http://ubuntuforums.org/showthread.php?t=1960599
X Error of failed request: BadRequest (invalid request code or no such operation)
Major opcode of failed request: 139 (ATIFGLEXTENSION)
Minor opcode of failed request: 66 ()
Serial number of failed request: 468
Current serial number in output stream: 468
X Error of failed request: BadRequest (invalid request code or no such operation)
Major opcode of failed request: 139 (ATIFGLEXTENSION)
Minor opcode of failed request: 66 ()
Serial number of failed request: 13
Current serial number in output stream: 13
I let it install. I run "osu.install.exe", it seems that it installed it in "Program Files (x86). So, I go in there, into osu folder, and all the files are there (dll's, xna framework etc.). When I try to run either "osu.exe" or "osume.exe", it doesn't seem to respond.m42a wrote:
You need to use a 32-bit wine prefix. You can either type "WINEARCH=win32" before all of your wine and winetricks commands or use a pre-packaged install like http://bloodcat.com/_data/static/osu-1.0-5_all.deb
just type "osu" in terminal. that will run osu!.Meikyuuiri Tsumi wrote:
I let it install. I run "osu.install.exe", it seems that it installed it in "Program Files (x86). So, I go in there, into osu folder, and all the files are there (dll's, xna framework etc.). When I try to run either "osu.exe" or "osume.exe", it doesn't seem to respond.m42a wrote:
You need to use a 32-bit wine prefix. You can either type "WINEARCH=win32" before all of your wine and winetricks commands or use a pre-packaged install like http://bloodcat.com/_data/static/osu-1.0-5_all.deb
I managed to install osu! using your .deb file.BloodCat2789 wrote:
Ok. I applied your script in new version.SatoXYN wrote:
Hello!
ArchLinux users can now install osu! from AUR
https://aur.archlinux.org/packages/osu/
BloodCat2789, take a look at new osulauncher.
But I couldn't test it, cause I've left ubuntu since Sep. 2012..So, I made two test versions of new script.
Someone please get a test and say which version is nice to you.Back soon. after I test the new version.osu! debian package dl linksFileName: osu-1.0-6_all.deb
MD5: 4152c4615542f1fee022564febb8a7d2
http://bloodcat.com/_data/static/osu-1.0-6_all.deb
FileName: osu-1.0-5_all.deb
MD5: ea9ab50ab5a148db26176f80794cb02f
http://bloodcat.com/_data/static/osu-1.0-5_all.deb
http://www.datafilehost.com/download-a9f35d12.html
It is completely based on SatoXYN's.
osu! is installed at /opt/osu/AutumnalRiver wrote:
I managed to install osu! using your .deb file.
But I can't seem to find the directory to put beatmaps to
Could you please show me where osu! has been installed to using your method?
I'm using Ubuntu 12.04, 64-bit
It's grainy and it's cracking like hell. It sounds like the interfaces doesn't match or something like that.m42a wrote:
What about the audio specifically is horrible? Is it laggy, is it grainy, does it skip, etc?
THANK YOU!!!!m42a wrote:
This smells like a pulseaudio problem. Try running task manager and killing pulseaudio before running osu! Also, if you've setup any customized audio interfaces disable them see if it works (if you're unsure about this, you didn't set up any).
Here it is the image I uploaded to imgur:m42a wrote:
You can upload images to a third-party host like http://puu.sh or http://imgur.com and link to them.
Also, are you running osu on the Intel or AMD card, and what drivers do you have?
Yes I installed the 1.0-6 version of the deb.m42a wrote:
That's very odd. It means it tried to load both sets of drivers, although it's possible only 1 set worked. Could you upload the "/var/log/Xorg.0.log" to somewhere like http://pastebin.com so I can see the whole thing? Also post the output of "glxgears -info | grep -v EXT" if you can. Also also, you did install version 1.0-6 of the deb, right?
LOL, really looks uglyAutumnalRiver wrote:
I really have no idea whether osu is running on the Intel card or the AMD card. I don't know how to check this so I really can't tell. My graphics driver is AMD Radeon 6600M and 6700M Series. I checked and didn't find any drivers for the Intel card anywhere here. So I think normally apps should run on the AMD card.
That's because for some months (for some unknown reason) osu in wine is not able to run with OpenGL. Only DirectX renderer.Irelia Lito wrote:
So after a bunch of mind-duckery I have finally managed to launch osu! in wine, but the problem I get is the game is incredibly laggy. It seems to happen whenever there is a new element to be rendered, so switching between songs, menus and other things are incredibly slow. FPS when everything is up is fine though.
And yes, the game is not playable due to this at all, I've ran many other games in the past and I know stuff like WoW has been working, so it's definitely not related to performance.
Any thoughts?
WINEARCH=win32 winecfg
winetricks dotnet20 gdiplus(it does not appear you can use Mono as a replacement to dotnet20)
wget 'http://osu.r-a-d.io/osu!install.exe'
wine osu!installer.exe
/home/USERNAME/.wine/dosdevices/c:/Program Files(replace USERNAME with your username)
wine osume.exe
/usr/games/osu: line 55: [: missing `]'I see that it says Mono is not installed, but i checked the software manager, and mono is installed.
/usr/games/osu: line 55: -e: command not found
Installing osu!
Creating wineprefix...
Do NOT install Mono (press cancel)!
Installing .NET 2.0 and gdi...
Executing w_do_call dotnet20
Executing load_dotnet20
Executing w_do_call remove_mono
Executing load_remove_mono
------------------------------------------------------
Mono does not appear to be installed.
------------------------------------------------------
Executing w_do_call fontfix
Executing load_fontfix
Setting Windows version to win2k
Executing winetricks_early_wine regedit C:\windows\Temp\_dotnet20\set-winver.reg
Current wine does not have wine bug 10467, so not applying workaround
Created new window in existing browser session.
------------------------------------------------------
Please download dotnetfx.exe from http://download.cnet.com/Microsoft-NET-Framework-Redistributable-Package-x86/3000-10250_4-10726028.html, place it in /home/iceandele/.cache/winetricks/dotnet20, then re-run this script.
------------------------------------------------------
Sounds like the Wine prefix was created for x64, instead of x86 (32-bit). I have no idea how the deb handles it, but you'll want to use WINEARCH=win32iceandele wrote:
...A popup window appeared for Microsoft .Net Frame Work, but i get " this product is not supported on the 64 bit operating system, help?
While that may be the best choice, I don't believe it's just as simple as "ditching .NET".mmstick wrote:
The problem with that is peppy sees no value in porting to Linux and insists that Wine is the solution even though Wine will never be the solution. He should really ditch the whole .NET thing as well and replace it with the universally loved Qt framework which is a lot easier to code and is portable to every OS.
Completely wrong - peppy would love to port to Linux and Mac. The problem is that it's so ingrained in XNA and .NET that it's a herculean task to port it over, and it'll probably take a couple of years if not more to make native ports a reality. Wine is the solution for the foreseeable future because of this.mmstick wrote:
The problem with that is peppy sees no value in porting to Linux and insists that Wine is the solution even though Wine will never be the solution. He should really ditch the whole .NET thing as well and replace it with the universally loved Qt framework which is a lot easier to code and is portable to every OS.
Completely wrong - .NET code will run using Mono, and MonoGame implements the XNA framework. Both of those work on Linux.MillhioreF wrote:
Completely wrong - peppy would love to port to Linux and Mac. The problem is that it's so ingrained in XNA and .NET that it's a herculean task to port it over, and it'll probably take a couple of years if not more to make native ports a reality. Wine is the solution for the foreseeable future because of this.
That is most definitely wrong on every possible level, especially to say a port 'takes a couple of years'. XNA is hardly a problem, just ditch the XNA code and rewrite it with open standards for all platforms. That's the biggest improvement that could possibly be made for Osu! from here on out. Once again, it's not that hard at all. There used to be a single man who would solo port entire commercial games to Linux by himself, and he didn't need 'a couple of years' to do it.MillhioreF wrote:
Completely wrong - peppy would love to port to Linux and Mac. The problem is that it's so ingrained in XNA and .NET that it's a herculean task to port it over, and it'll probably take a couple of years if not more to make native ports a reality. Wine is the solution for the foreseeable future because of this.mmstick wrote:
The problem with that is peppy sees no value in porting to Linux and insists that Wine is the solution even though Wine will never be the solution. He should really ditch the whole .NET thing as well and replace it with the universally loved Qt framework which is a lot easier to code and is portable to every OS.
peppy wrote:
The eventual mono-compatible version will happen, at some point.
p/2055253Ephemeral wrote:
after having seen the source code for osu!, I can safely say that attempting to port osu! at all would be a herculean task
What? Wine doesn't work so well at all, it's completely broken. I guess a ton of people getting black screens, openGL doesn't work, there's a crap ton of input lag, low framerates even with high end machines like my 4Ghz FX-8120 and Radeon HD 7950, seizure inducing flicker garbage, and corrupted textures is your definition of 'works well'.MillhioreF wrote:
peppy wrote:
The eventual mono-compatible version will happen, at some point.p/2055253Ephemeral wrote:
after having seen the source code for osu!, I can safely say that attempting to port osu! at all would be a herculean task
I'm sure peppy could port it all over in just a few months (less?) if he dropped everything and worked on nothing but porting it. Keep in mind that he's regularly updating and maintaining the game though, and since wine works so well it's not huge on his to-do list.
It's also a good idea to make your wine prefix use ALSA.computerex wrote:
There are so many threads about linux, because people want to play Osu! in it! It was never difficult to get the game running in linux, it is difficult to get it to run well. I had it running okay and now I am getting an unhandled exception in .NET. I really wish Osu was available in my primary OS. I hate having to boot in Windows just so that I can play Osu, especially when my other games such as League of Legends/Portal 2/Skyrim run fine with Wine..
I get that Osu is free software. But I'd definitely pay for the game if it means that it will be available in linux.
Edit:
The unhandled exception was due to me having dual monitors. Apparently launching the game on anything but the primary monitor causes it to crash (with Wine).
You have to use a 32-bit Wine prefixZedCraftOnline wrote:
I have Ubuntu 13.04 Raring Ringtail 64-bit and everything was working perfectly until it said: This product is not supported by 64-bit, the installer will now exit" what should i do?!