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Solution: Running osu! In Ubuntu or Xubuntu

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lemonadejuice_old
I was able to run Osu in Ubuntu 12.04 too, well if i count it.. it has been 2-3 months, i play osu in ubuntu from first xDD

First all i install what in the first post said but it's still very lagging, than i install OpenGl and change the render to OpenGL and it works almost perfectly.

I still have some issues but it's just a very little issues and don't bother me at all. Well, new start to make Osu version in ubuntu xDD
Blade of Revolution
umm anoo..
can i get some short guide to install in ubuntu 10.00?

and if i must download something to di it. please give me a link.
i cant play for a while TT_TT
S4suk3
thanks ;) good info
Sodomia
The link has broken. Please renove it.
peppy
Which link are we talking about (not the one in your avatar i hope :P).
MillhioreF
I think he means the rapidshare link near the top of the first post (it redirects to file not found)
Switch OFF
I think need windows dll package convert in Ubuntu :)

OSU Programming by Microsoft .NET Framework
Sodomia

peppy wrote:

Which link are we talking about (not the one in your avatar i hope :P).
@peppy Yes, the rapidshare's link are broken.
herochao
I just wanted to note something to maybe help people experiencing lag :!: :
I'm using Ubuntu 12.04 with gnome-shell and the experimental wine package (at the moment 1.5.14) with a nvidia geforce gtx 275 (Zotac)

Recently i noticed my gnome-shell being a bit choppy, osu! always had a choppy performance :( , while running perfectly on Windows. I did some research and found http://askubuntu.com/questions/125797/choppy-window-movement-in-gnome-3-4.

One of the answers told me to edit /etc/environment ( " gksudo gedit /etc/environment ") and place the line
CLUTTER_PAINT=disable-clipped-redraws:disable-culling

somewhere in it. After a reboot, my Gnome-shell ran flawlessly, and osu! (as far as i tested it now) too! :) I don't know if this helps any other people, but i guess it should, so i'm sharing it with you all, maybe someone can tell me what it does, or how it does nothing?


I've been using Ubuntu for about a year now as my main OS, more and more abadonning Windows. (Booting Windows after using Ubuntu for one month i experience so much lag i'm scared to use it. :? xD)

I love osu and now that it runs perfectly in ubuntu i'm finally able to enjoy it the way it was on windows! Thanks a lot to this topic, helped me with a lot of problems over the last (two to three?) years :) . Hope my english isn't that bad to read... (would be pretty embarassing :o )

Thanks for reading! :)
GSU
Just updated osu! now, and I can't play it anymore D:

Game runs perfectly, but as soon as the first hit circle appears, everything gets slow and skippy. Tried changing renderer, deactivating effects, different skin - nothing different.

I've been running it on a 64-bit arch w/KDE system, by installing all the winetricks packages mentioned in previous posts. With this setup, I could play without issues, even with video.
I did update the system recently (miscellaneous packages and kernel) - so I'm not sure what really is behind this issue. I did not update Wine though, as I keep it with a static version that works well with the other games I have. So I'm at a dead end now...

Is anyone else experiencing these hit-circle-slowdown issues on their linux systems?

EDIT[14-10]: I tried a few other maps and found out that the slowdown starts right before the first slider of the song appears. Until that moment, regular hit circles work fine.

EDIT2[14-10]: Aaaaaaaaaaaand I've fixed it! Using offscreen rendering mode=backbuffer gives the lag issue. Using the default option =fbo, it works perfectly.

So if anyone has these slowdown issues, try setting offscreen rendering to fbo in winetricks. :)
CyberKitsune
Osu won't install/run on Ubuntu 12.10 with Wine 1.5.15

Crash is as follows:
Unhandled Exception: System.IndexOutOfRangeException: Index was outside the bounds of the array.
at System.Security.Principal.SecurityIdentifier.TranslateToNTAccounts(IdentityReferenceCollection sourceSids, Boolean& someFailed)
at System.Security.Principal.SecurityIdentifier.Translate(IdentityReferenceCollection sourceSids, Type targetType, Boolean& someFailed)
at System.Security.Principal.SecurityIdentifier.Translate(IdentityReferenceCollection sourceSids, Type targetType, Boolean forceSuccess)
at System.Security.Principal.SecurityIdentifier.Translate(Type targetType)
at #Gn.#In.#lkb(Boolean )
at #Gn.#Fn.#Tjb()
wine: Unhandled exception 0xe0434f4d at address 0x7b83a372 (thread 002c), starting debugger...

Maybe peppy could shed some light on this situation? :3 if only I knew what #Gn.#ln.#lkb was actually named X3
lemonadejuice_old
My osu become so lagging and slow after update few weeks ago (when osu!mania came). It change the render back to directX and won't go to openGL anymore. Anyone has solved this one?
altee
Hello everybody. I'm trying to make it run smoothly on Arch 32bit with XFCE4. Specs are P4, 2GB RAM and HD 4650. I didn't find tar.gz so I took latest .deb package by blood cat and converted it with deb2targz, then took the game out. Right now I have ddr=opengl fontsmooth=rgb glsl=disabled mwo=force rtlm=disabled sound=alsa, I have dotnet20, gdiplus and d3dx9 dlls. In game I have severe lags, i.e. aproach circles are verry choppy and there's a delay in sounds. Another problem a can't change renderer to OpenGL. Is wine itself sets it? In options if I try to change renderer it just keeps using Direct and the same thing with osu!.nickname.cfg. Is there anything more I can do to run it smoothly?
doid
So, I've tried to move to Ubuntu 12.10 (or Debian sid, same problem on both)
Basically, osu! installs perfectly, but crashes at the end of the installer. It won't run from ~/.wine/drive_c/Program Files/osu!/osu.exe
I've got a few images, I was wondering if anyone could lend a hand.
Sorry for uncropped images.



Note: Could it be something to do with the DE, Unity?
altee

DroidApkk wrote:

So, I've tried to move to Ubuntu 12.10 (or Debian sid, same problem on both)
Basically, osu! installs perfectly, but crashes at the end of the installer. It won't run from ~/.wine/drive_c/Program Files/osu!/osu.exe
I've got a few images, I was wondering if anyone could lend a hand.
Sorry for uncropped images.



Note: Could it be something to do with the DE, Unity?
Use .deb packages. You can get them on blood cat's site.
http://bloodcat.com/_data/static/osu-1.0-5_all.deb
doid
Use .deb packages. You can get them on blood cat's site.
http://bloodcat.com/_data/static/osu-1.0-5_all.deb
slight problem there...
SatoXYN
Hello BloodCat2789, peppy.

Peppy: osu! opengl is broken in latest versions. It works only in d3d mode. And osu is totally broken in wine 1.5.16, while other applications works.

BloodCat2789: there are some bugs in my osulauncher, will fix it shortly.

All: How can you play osu? I mean, to play strangeprogram or something that not easy, I've patched wines' alsalib to decrease audio latency, added some keys to registry and configured alsa buffers. And of course suspended compositing. But you, who play in ubuntu, there is no way to suspend compositing, and I'm pretty sure you're using pulseaudio which adds a lot of latency. So, how do you play!? Do you run osu in another Xserver or something?

And another message for all: If you use opensource drivers, don't use MESA 9.0, use MESA 8.0.4, or wait for MESA 9.0.1 (I hope they will fix bugs)
SatoXYN
Hello!
ArchLinux users can now install osu! from AUR
https://aur.archlinux.org/packages/osu/

BloodCat2789, take a look at new osulauncher.
lemonadejuice_old
since it's seems the opengl still broken in thel latest version, i think i should make my directx work. How to make the osu with directx render not lagging in ubuntu 12.04?
karinou
Hey,

I have installed BloodCats .deb and it works mostly perfect, but there are 2 bugs that really annoy me.
Above osu! there are many weird bars and I think it seems that they move to the beat (or I'm just hallucinating) and unfortunately they get too much attention from me. :/
Also, sometimes osu! just crashes when I win a beatmap so I can't see how I played (the ranking thingy). What really bugs me is that I have to restart my computer because nothing works anymore. After I restarted my PC (and osu! of course) the game hasn't even recorded my play. This doesn't happen every time I play osu! but I never do know when it happens - sometimes after my first beatmap, sometimes after hours of playing.

Sorry if my English is bad - it's not my native language at all.
Posting here because I got redirected
WiseSaje
Hi guys recently I decided to use Ubuntu due to a keylogger being installed by a family member. Because of that I cannot use normal methods to use my computer. I use Ubuntu to watch anime, (try to) play osu!, and other stuff I intend to hide from my family.

I was wondering if there is a way to not make osu! lag? I understand it's a stupid question. I've only been using ubuntu for 2 weeks so not very experienced with it, just getting the hang of using terminal and other stuff in Ubuntu.

I am aware that other people are experiencing issues trying to activate OpenGL rendering. I was wondering if there is a possibility to dedicate RAM and Video Ram to osu like using Task Manager then opening up Resource Montior (in Windows). I was also wondering if my osu! song database may be the cause of the lag.

I have provided the relevant details that may be needed.

I use Ubuntu 12.04 LTS on a Live USB(Fat32) with persistance (ext4 partition) of 7GB. The USB port and the USB itself I use is USB 2.0

My specs are:
Intel i3 Dual Core 2.3 Ghz processor (can boost upto 2.9 Ghz)
Intel Graphics 3000 HD (Integrated GPU)
6 GB RAM

My osu! song database exceeds 40 GB of space.

If there is further information I may be needed to provide to get a possible answer please inform me.

Many Thanks,
GSU
@Khaleel78:

That is a big song folder, but I doubt that would effect general performance. I run osu with a 1.83 dual core CPU, GM965 integrated Intel GPU and 3 GB of RAM... so there's got to be a way to fix that. First of all, are you using compositing? (aka desktop effects?)
Turn off compositing and see if that helps. Also, open a terminal and run winetricks with the commands previous posts mention:

I could never get opengl to activate properly on Wine, but that's not needed because intel (thankfully) provides good drivers for linux, so DX mode is quite effective actually.

winetricks gdiplus ddr=opengl dsoundhw=Full fontsmooth=rgb glsl=disabled multisampling=disabled
rtlm=disabled strictdrawordering=disabled orm=fbo

Oh wait a second... You're running Ubuntu on a Live USB environment? That might have something to do with it... Is the system performance good enough for wine running osu?
Aka
_
Espionage724
Just installed osu! on my desktop with the following specs:

Radeon HD 7850 (2GB) + Catalyst 12.11 Beta 11 Drivers
Ubuntu 12.10 32-bit (latest updates)
- Using Gnome Classic (No Effects)
- Latest Wine (1.5)

Here's what I noticed:

- Plays without hitches (haven't had any issues with about 10 minutes of gameplay anyway), Consistent 120 FPS (at 120 FPS cap :p)
- Cannot switch to OpenGL (I don't get an error or anything though; I choose OGL in options, restart osu!, and it's always on D3D still; is there another way to switch?)
- Resolutions don't seem to switch nicely under Fullscreen (trying to go to 1024x768 with my native res at 1600x900 will basically result in osu! being 1600x900, but with the 1024x768 top-corner being shown on my screen; solution is to switch Desktop resolution to 1024x768 prior to starting osu!)

And here's how I installed it:

- Installed normal Wine 1.5
- winetricks installed gdiplus, and .NET 3.0 (also included 2.0)
- Ran osu! installer
- Let installer fail
- Went to osu!'s directory and got osume.exe
- Closed installer
- Re-created osu! folder in Program Files
- Dropped osume.exe in osu! folder
- Ran osume.exe
- Let it download everything
- Ran it

The thing to take note of is, if you can get a hold of osume.exe, it'll allow you to cleanly install osu! :) Alternatives is to also backup and recopy the osu! folder before closing the failed installer, or to copy over the osu! folder from another install.

But just to restate the issues I'm having:

- Can't switch to OpenGL
- Non-desktop resolution in fullscreened osu! doesn't work welll
m42a
Have you tried running osu! fullscreen in a separate X session? That might help with your resolution issues.

xinit /full/path/of/osu/command -- :1
Raychalye

Espionage724 wrote:

- Installed normal Wine 1.5
- winetricks installed gdiplus, and .NET 3.0 (also included 2.0)
- Ran osu! installer
- Let installer fail
- Went to osu!'s directory and got osume.exe
- Closed installer
- Re-created osu! folder in Program Files
- Dropped osume.exe in osu! folder
- Ran osume.exe
- Let it download everything
- Ran it
l
Really nice guide! First time I have been able to play Osu on Ubuntu without any loss in performance!

Unfortunately I have found a problem that I wonder if you or anyone can help me fix. When I change my mouse sensivity from 1,0x to 1,5x the mouse starts to lag really bad, choppy moments. I am pretty new to Linux so if anybody knows a fix, please explain it to me like I am a potato.
Espionage724

m42a wrote:

Have you tried running osu! fullscreen in a separate X session? That might help with your resolution issues.

xinit /full/path/of/osu/command -- :1
Ah, haven't tried that, but it appears someone else reported a similar issue only happening after they updated to Ubuntu 12.10, so maybe it's some issue only related to that distro.

Raychalye wrote:

Unfortunately I have found a problem that I wonder if you or anyone can help me fix. When I change my mouse sensivity from 1,0x to 1,5x the mouse starts to lag really bad, choppy moments. I am pretty new to Linux so if anybody knows a fix, please explain it to me like I am a potato.
Hmm, can't say I tried changing the sensitivity in-game (I use a tablet), I might suggest trying to adjust the sensitivity on the OS itself, and keep osu!'s to 1.0
m42a
Is anyone else getting an issue where osu! will freeze for a second or two about 2 minutes into a song, but only when using the flashlight mod?
doid

SatoXYN wrote:

Hello!
ArchLinux users can now install osu! from AUR
https://aur.archlinux.org/packages/osu/

BloodCat2789, take a look at new osulauncher.
I'm back on arch now, I installed it from the AUR - using pacaur, and I can't find it, once it's installed. Nothing in DMenu, nothing from the terminal. If someone could hit me back, that'd be great.
m42a
I think that package only makes a desktop shortcut instead of putting something in your $PATH. You should either run "/opt/osu/osulauncher" directly, or copy it to your $PATH.
doid

m42a wrote:

I think that package only makes a desktop shortcut instead of putting something in your $PATH. You should either run "/opt/osu/osulauncher" directly, or copy it to your $PATH.
If only it was that simple for me..
m42a
Either run "/opt/osu/osulauncher install" first or remove your "~/.osu" directory and try again.
SatoXYN
That's strange, I've included .desktop files to run osu windowed or fullscreen. Maybe I screwed something but it works for me in KDE.
m42a
I'm fairly sure DroidApkk doesn't have a desktop in the first place, so those would be of no use to them.
SatoXYN
Just tested on a neighbor's laptop with arch. The installation is not so simple as winetricks opens browser window for dotnet20 and you should download file and put it in winetricks cache folder. I think I'll make script to download all the needed files into winetricks cache.
ErunamoJAZZ

SatoXYN wrote:

....osu! opengl is broken in latest versions. It works only in d3d mode....
._. i don't can change to de OpenGL render. I have Debian wheezy, Intel i3 (Graphics 1º Generation).

EDIT: added that, i have the current Osu update (b20121221), and wine 1.4.1 (from repo).
Edit2: My cousin has a mac, and can not switch to OpenGL.
BloodCat2789

SatoXYN wrote:

Hello!
ArchLinux users can now install osu! from AUR
https://aur.archlinux.org/packages/osu/

BloodCat2789, take a look at new osulauncher.
Ok. I applied your script in new version.
But I couldn't test it, cause I've left ubuntu since Sep. 2012..
So, I made two test versions of new script.
Someone please get a test and say which version is nice to you.


Back soon. after I test the new version.

osu! debian package dl links
FileName: osu-1.0-6_all.deb
MD5: 4152c4615542f1fee022564febb8a7d2
http://bloodcat.com/_data/static/osu-1.0-6_all.deb

FileName: osu-1.0-5_all.deb
MD5: ea9ab50ab5a148db26176f80794cb02f
http://bloodcat.com/_data/static/osu-1.0-5_all.deb
http://www.datafilehost.com/download-a9f35d12.html

It is completely based on SatoXYN's.
ieb
it's too slow = =
muahmuhmih
Hello guys, I tried to install on my Ubuntu, I succeeded, but it was quite laggy. So I updated wine, got new drivers for my ati graphics card and when I tried running osu, it just says Opening osu!.exe... in the panel which after a while disappears and nothing happens. I tried running osume.exe but when i click Start osu! it just disappears and nothing happens. When I type in
wine osu\!.exe
here is what it says:
fixme:advapi:RegisterTraceGuidsW (0x9a471e, 0x1333e0, {e13c0d23-ccbc-4e12-931b-d9cc2eee27e4}, 9, 0xd60368, (null), (null), 0xd5d250,): stub
fixme:thread:SetThreadStackGuarantee (0x32fc68): stub
err:ole:CoGetContextToken apartment not initialised
fixme:process:SetProcessPriorityBoost (0x4,0): stub
fixme:process:FlushProcessWriteBuffers : stub
fixme:winediag:AUDDRV_GetAudioEndpoint Winepulse is not officially supported by the wine project
fixme:winediag:AUDDRV_GetAudioEndpoint For sound related feedback and support, please visit http://ubuntuforums.org/showthread.php?t=1960599
X Error of failed request: BadRequest (invalid request code or no such operation)
Major opcode of failed request: 139 (ATIFGLEXTENSION)
Minor opcode of failed request: 66 ()
Serial number of failed request: 468
Current serial number in output stream: 468

Hope you guys can help me out.
m42a
Are you running 32-bit or 64-bit Ubuntu, and are you running osu! in 32-bit wine or 64-bit wine? If I had to guess, you probably either have badly configured drivers or 32/64-bit issues. Does running "fglrxinfo" give the same bad request, or does it work fine?
muahmuhmih
running "fglrxinfo" gives
X Error of failed request:  BadRequest (invalid request code or no such operation)
Major opcode of failed request: 139 (ATIFGLEXTENSION)
Minor opcode of failed request: 66 ()
Serial number of failed request: 13
Current serial number in output stream: 13

I'm running 32 bit ubuntu and I reinstalled wine, made sure it 32 bit.
m42a
If fglrxinfo is failing too, it means there's something wrong with your video drivers. I don't know how you installed the drivers, but try reinstalling them following this guide: https://help.ubuntu.com/community/BinaryDriverHowto/ATI and if that doesn't work you'll have better luck asking in an Ubuntu-centric place: http://www.ubuntu.com/support/community
Meikyuuiri Tsumi
I have Linux Mint 14 and I followed the steps on first page, installed wine, winetricks and then when I tried to install .net framework 2.0, it said "This product is not supported on x64 operating systems". Then I went and tried to install .net framework 2.0 x64, same message appeared. I don't get it.
m42a
You need to use a 32-bit wine prefix. You can either type "WINEARCH=win32" before all of your wine and winetricks commands or use a pre-packaged install like http://bloodcat.com/_data/static/osu-1.0-5_all.deb
Meikyuuiri Tsumi

m42a wrote:

You need to use a 32-bit wine prefix. You can either type "WINEARCH=win32" before all of your wine and winetricks commands or use a pre-packaged install like http://bloodcat.com/_data/static/osu-1.0-5_all.deb
I let it install. I run "osu.install.exe", it seems that it installed it in "Program Files (x86). So, I go in there, into osu folder, and all the files are there (dll's, xna framework etc.). When I try to run either "osu.exe" or "osume.exe", it doesn't seem to respond.
BloodCat2789

Meikyuuiri Tsumi wrote:

m42a wrote:

You need to use a 32-bit wine prefix. You can either type "WINEARCH=win32" before all of your wine and winetricks commands or use a pre-packaged install like http://bloodcat.com/_data/static/osu-1.0-5_all.deb
I let it install. I run "osu.install.exe", it seems that it installed it in "Program Files (x86). So, I go in there, into osu folder, and all the files are there (dll's, xna framework etc.). When I try to run either "osu.exe" or "osume.exe", it doesn't seem to respond.
just type "osu" in terminal. that will run osu!.
and you'd better use 1.0-6 version.
Meikyuuiri Tsumi
When simply typing "osu" in terminal, a message that I need to install Mono for windows was shown. So I went and installed Mono. But that didn't seem to work. First, I ran the update for linux. After that, I installed a new wine version (1.5) because I had the 1.4 version and osu package doesn't seem to install if you don't have >= 1.5wine. I let the package install, and it works now.

Thank you both.
AutumnalRiver

BloodCat2789 wrote:

SatoXYN wrote:

Hello!
ArchLinux users can now install osu! from AUR
https://aur.archlinux.org/packages/osu/

BloodCat2789, take a look at new osulauncher.
Ok. I applied your script in new version.
But I couldn't test it, cause I've left ubuntu since Sep. 2012..
So, I made two test versions of new script.
Someone please get a test and say which version is nice to you.


Back soon. after I test the new version.

osu! debian package dl links
FileName: osu-1.0-6_all.deb
MD5: 4152c4615542f1fee022564febb8a7d2
http://bloodcat.com/_data/static/osu-1.0-6_all.deb

FileName: osu-1.0-5_all.deb
MD5: ea9ab50ab5a148db26176f80794cb02f
http://bloodcat.com/_data/static/osu-1.0-5_all.deb
http://www.datafilehost.com/download-a9f35d12.html

It is completely based on SatoXYN's.
I managed to install osu! using your .deb file.
But I can't seem to find the directory to put beatmaps to
Could you please show me where osu! has been installed to using your method?
I'm using Ubuntu 12.04, 64-bit
BloodCat2789

AutumnalRiver wrote:

I managed to install osu! using your .deb file.
But I can't seem to find the directory to put beatmaps to
Could you please show me where osu! has been installed to using your method?
I'm using Ubuntu 12.04, 64-bit
osu! is installed at /opt/osu/ :)
sasukeskapa
I could install it with the .deb and also could import my beatmaps, but the sound is horrible, it's 100% unbearable. I'm using Kubuntu 12.04, so I think that most likely the different audio parts causes the fail in the audio, but I don't know how to repair it. Does anyone know a solution for it???
m42a
What about the audio specifically is horrible? Is it laggy, is it grainy, does it skip, etc?
sasukeskapa

m42a wrote:

What about the audio specifically is horrible? Is it laggy, is it grainy, does it skip, etc?
It's grainy and it's cracking like hell. It sounds like the interfaces doesn't match or something like that.
m42a
This smells like a pulseaudio problem. Try running task manager and killing pulseaudio before running osu! Also, if you've setup any customized audio interfaces disable them see if it works (if you're unsure about this, you didn't set up any).
sasukeskapa

m42a wrote:

This smells like a pulseaudio problem. Try running task manager and killing pulseaudio before running osu! Also, if you've setup any customized audio interfaces disable them see if it works (if you're unsure about this, you didn't set up any).
THANK YOU!!!! :)
Killing pulseaudio made it run perfectly :)
Thaaaaannk you :)
AutumnalRiver
Hey guys, it's me again.
I'm running Ubuntu x64 on a Dell Vostro 3550 laptop with specs like this: intel core i5 2410M, 4GB RAM, 500GB HDD, AMD Mobility Radeon HD 6630M + Integrated Intel HD 3000 graphics cards.
I managed to install osu! by the .deb file provided by BloodyCat.
My problem is that whenever I try to open osu! the graphics messes all up that I can't even see anything clearly, I don't even know how to describe it clearly either.
I took a screenshot but I do not know how to upload it on here for you to see what it's like.
Is there anyone who has experienced this problem before? Or is there anyone who has similar graphics cards like me and has solved the problem? If yes please show me how to fix this.
Also I want to ask how to upload images on here so that everyone could see my problem.
Sorry if my English is bad. I'm not a native speaker
m42a
You can upload images to a third-party host like http://puu.sh or http://imgur.com and link to them.

Also, are you running osu on the Intel or AMD card, and what drivers do you have?
AutumnalRiver

m42a wrote:

You can upload images to a third-party host like http://puu.sh or http://imgur.com and link to them.

Also, are you running osu on the Intel or AMD card, and what drivers do you have?
Here it is the image I uploaded to imgur:


I really have no idea whether osu is running on the Intel card or the AMD card. I don't know how to check this so I really can't tell. My graphics driver is AMD Radeon 6600M and 6700M Series. I checked and didn't find any drivers for the Intel card anywhere here. So I think normally apps should run on the AMD card.
m42a
Running "grep LoadModule /var/log/Xorg.0.log" will tell you what drivers you've loaded and (if you haven't loaded both sets of drivers) will tell you what card you're using.
AutumnalRiver
I did and this is what terminal says:

[ 29.153] (II) LoadModule: "extmod"
[ 29.188] (II) LoadModule: "dbe"
[ 29.188] (II) LoadModule: "glx"
[ 29.189] (II) LoadModule: "record"
[ 29.189] (II) LoadModule: "dri"
[ 29.189] (II) LoadModule: "dri2"
[ 29.189] (II) LoadModule: "fglrx"
[ 29.206] (II) LoadModule: "fglrxdrm"
[ 29.216] (II) LoadModule: "intel"
[ 37.272] (II) LoadModule: "fb"
[ 37.272] (II) LoadModule: "dri2"
[ 37.273] (II) LoadModule: "fglrxdrm"
[ 37.582] (II) LoadModule: "fb"
[ 37.582] (II) LoadModule: "ddc"
[ 37.639] (II) LoadModule: "ramdac"
[ 37.639] (II) LoadModule: "glesx"
[ 37.717] (II) LoadModule: "amdxmm"
[ 37.811] (II) LoadModule: "evdev"
[ 37.815] (II) LoadModule: "synaptics"

Does it mean I have loaded both sets of drivers?
m42a
That's very odd. It means it tried to load both sets of drivers, although it's possible only 1 set worked. Could you upload the "/var/log/Xorg.0.log" to somewhere like http://pastebin.com so I can see the whole thing? Also post the output of "glxgears -info | grep -v EXT" if you can. Also also, you did install version 1.0-6 of the deb, right?
foxitu
hi everyone i have a little problem... i have installed everything and when i run osu it's run but screen is all black or some times red, have any solution?
AutumnalRiver

m42a wrote:

That's very odd. It means it tried to load both sets of drivers, although it's possible only 1 set worked. Could you upload the "/var/log/Xorg.0.log" to somewhere like http://pastebin.com so I can see the whole thing? Also post the output of "glxgears -info | grep -v EXT" if you can. Also also, you did install version 1.0-6 of the deb, right?
Yes I installed the 1.0-6 version of the deb.
This is the Xorg.0.log file: http://pastebin.com/qsmJfFXt
There is also the Xorg.1.log file here, I uploaded it too: http://pastebin.com/MgcGvX61

And here's the output of glxgears -info | grep -v EXT:

GL_RENDERER = AMD Radeon 6600M and 6700M Series
GL_VERSION = 4.2.11631 Compatibility Profile Context
GL_VENDOR = ATI Technologies Inc.
5312 frames in 5.0 seconds = 1062.364 FPS
5370 frames in 5.0 seconds = 1073.874 FPS
5451 frames in 5.0 seconds = 1090.020 FPS
m42a
Well, you're definitely using the AMD drivers then. You could try switching to the d3d renderer instead of the OpenGL one. Go into the file "/opt/osu/osu!.AutumnalRiver.cfg". There will be a line that says "Renderer = opengl"; change it to "Renderer = d3d".
AutumnalRiver
The line says "Renderer = d3d" actually..
I once tried to switch to opengl but it seems opengl does not work, it automatically switched back to d3d
AutumnalRiver
Can someone please help me? I've been stuck with this graphics thing for days
I wanna play osu so bad,,
mmstick
I wish we could just get actual support for Linux instead of having to worry about workarounds and fatal performance issues. It's just not worth the hassle of installing Osu! on Linux without an official Linux binary. It's sad that everyone still needs a partition of shame (Microsoft Windows) to infect their partition tables for any sort of gaming.
ErunamoJAZZ

AutumnalRiver wrote:



I really have no idea whether osu is running on the Intel card or the AMD card. I don't know how to check this so I really can't tell. My graphics driver is AMD Radeon 6600M and 6700M Series. I checked and didn't find any drivers for the Intel card anywhere here. So I think normally apps should run on the AMD card.
LOL, really looks ugly :P

Indeed you are using the Radeon graphics, what you could do is use the Intel graphics. I use only Intel (laptop), and only nVidia (Desktop), so I'm not sure how you would do, but research found this: http://ubuntuforums.org/showthread.php?t=1930450

For now, that's the best you can do. Too bad there is not even native linux port, but in the future "not too far" will be done. coffcoff!

:roll:
Irelito
So after a bunch of mind-duckery I have finally managed to launch osu! in wine, but the problem I get is the game is incredibly laggy. It seems to happen whenever there is a new element to be rendered, so switching between songs, menus and other things are incredibly slow. FPS when everything is up is fine though.

And yes, the game is not playable due to this at all, I've ran many other games in the past and I know stuff like WoW has been working, so it's definitely not related to performance.

Any thoughts?
ErunamoJAZZ

Irelia Lito wrote:

So after a bunch of mind-duckery I have finally managed to launch osu! in wine, but the problem I get is the game is incredibly laggy. It seems to happen whenever there is a new element to be rendered, so switching between songs, menus and other things are incredibly slow. FPS when everything is up is fine though.

And yes, the game is not playable due to this at all, I've ran many other games in the past and I know stuff like WoW has been working, so it's definitely not related to performance.

Any thoughts?
That's because for some months (for some unknown reason) osu in wine is not able to run with OpenGL. Only DirectX renderer.
Games such as WoW, OpenGL may be used, so there is no wrapper with DirectX graphics, so work as in winbug.

Pls, try the BloodCat package (for debianLike distro): http://blog.bloodcat.com/207
Install 1.0.5 version, and then install 1.0.6.
Espionage724
Got osu! running again for the most part on Ubuntu 13.04 (yesterday's daily build).

  1. First, you'll need a 32-bit Wine prefix
    WINEARCH=win32 winecfg
  2. At the bare minimum, you need dotnet20 to even start the installer or game, but gdiplus also helps fonts look nicer (but not required; may want to skip gdiplus for now if your internet connection is slow)
    winetricks dotnet20 gdiplus
    (it does not appear you can use Mono as a replacement to dotnet20)
  3. Next, you want to download and start osu!'s installer
    wget 'http://osu.r-a-d.io/osu!install.exe'
    wine osu!installer.exe
  4. On the installer, you want to press Next, Next, and then you want to stop (the installer should throw an error or something, don't click Don't Send)
  5. Go to your Wine's Program Files folder
    /home/USERNAME/.wine/dosdevices/c:/Program Files
    (replace USERNAME with your username)
  6. Take the osu! folder and drag it to your Desktop or somewhere safe
  7. Now go back to osu!'s installer and hit Don't Send, Close, and then Finish
  8. Now put the osu! folder you put somewhere safe, back in Wine's Program Files folder
  9. Go into the osu! folder (either GUI or Terminal) and run osume.exe
    wine osume.exe
  10. Quickly uncheck the Automatically start osu! after updating box (you might not have to do this anymore; might be unchecked by default)
  11. Wait for it to get done, then hit the start osu! button
  12. From here, I've had very inconsistent results. Sometimes osu! would just crash on first startup, other times it would start fine the first time. If it doesn't start successfully the first time, go back and try it again.
  13. osu! should now be opened, in a borderless fullscreen mode. You should be prompted to login, but the login box is behind osu!. If this happens, you want to just press esc to skip the login.
  14. Now go into Options, and set a Windowed resolution. Your screen may then just lock up, but osu! should still be active. You want to press Esc, Esc, 1 in that order (back out of Options to Main Menu, then Exit Game confirm).
  15. Re-open osu!, it should be windowed, and you should be able to login just fine now.
  16. From here, osu! is pretty playable for me in this state, aside from two problems (and a third that rarely happens). The problems are:

    1. Combo Fire renders weird (wrong colors, faded, etc.)
    2. Usernames on the in-game scoreboard (while you're actually playing a song) show as corrupted, along with the song title when it first appears
    3. Combo popouts (pipi) appear garbled (this is the rare one)
  17. I've been messing with osu! for a few hours, and have no idea how to consistently fix all three issues, but I managed to randomly fix the last two issues (not combo fire). It involves basically re-doing osu's settings until it "just" works (deleting your user cfg, re-opening osu!, and doing the resolution stuff). Hoping it just doesn't break again later though.

    OpenGL mode still doesn't appear to work either.

    I also have a Radeon HD 7850 GPU and I'm using AMD's 13.3 Beta 3 drivers.
Some random additional notes:
- The messed up scoreboard seems to have to do with the score filter thing (Global, Global with Mods, Friends, Local). Local seems to work the best.
- Xubuntu (13.04) 4/7/13 daily had slightly worse results with osu!. Screen would have some random glitch every minute or so, and there was some slight hitching (disabling Fast TLS might of fixed the hitching though)
- CTB person is an entire corrupted block; I'm thinking some skin elements just might have issues loading? (related to the corrupted combo popout thing)
iceandele
After installing osu-1.0.6_all.deb on Linux Mint 14 and running it i get the following:
/usr/games/osu: line 55: [: missing `]'
/usr/games/osu: line 55: -e: command not found
Installing osu!

Creating wineprefix...
Do NOT install Mono (press cancel)!
Installing .NET 2.0 and gdi...
Executing w_do_call dotnet20
Executing load_dotnet20
Executing w_do_call remove_mono
Executing load_remove_mono
------------------------------------------------------
Mono does not appear to be installed.
------------------------------------------------------
Executing w_do_call fontfix
Executing load_fontfix
Setting Windows version to win2k
Executing winetricks_early_wine regedit C:\windows\Temp\_dotnet20\set-winver.reg
Current wine does not have wine bug 10467, so not applying workaround
Created new window in existing browser session.
------------------------------------------------------
Please download dotnetfx.exe from http://download.cnet.com/Microsoft-NET-Framework-Redistributable-Package-x86/3000-10250_4-10726028.html, place it in /home/iceandele/.cache/winetricks/dotnet20, then re-run this script.
------------------------------------------------------
I see that it says Mono is not installed, but i checked the software manager, and mono is installed.
A popup window appeared for Microsoft .Net Frame Work, but i get " this product is not supported on the 64 bit operating system, help?
Espionage724

iceandele wrote:

...A popup window appeared for Microsoft .Net Frame Work, but i get " this product is not supported on the 64 bit operating system, help?
Sounds like the Wine prefix was created for x64, instead of x86 (32-bit). I have no idea how the deb handles it, but you'll want to use WINEARCH=win32
Espionage724
So does anyone happen to have any issue with in-game (actually playing a beatmap) fonts for the song title and scoreboard? corefonts nor fixfonts via winetricks helps, and I'm lost as to what would cause it even. Happens on both 1.4.1 and 1.5.27 (latest) Wine also.

I also became a Super maintainer on the Wine AppDB page for osu! and fixed it up a bit (added links, changed description, added install notes, and recent Wine/Ubuntu testing). Instead of individual version numbers, I just made a version for both Public and Test builds of osu! (should cut down on "clutter" a good bit).

http://appdb.winehq.org/objectManager.p ... n&iId=9581

Edit: According to a friend with Intel and NVIDIA hardware, his scoreboard looks fine, along with Combo Fire. If that's true, then it looks like it might be a fglrx (AMD/ATI) specific issue :/ Need more feedback though.
mmstick
You mustn't forget that a lot of issues with fglrx is because AMD codes the drivers properly to spec, and buggy code doesn't play well with spec. NVIDIA drivers are programmed buggy to compensate for buggy code.

Overall, this is still a pretty worthless attempt. It's better to just sit and wait until official Linux binaries are created.
zral
how about an official linux port with steam migration? :3 would be nice
mmstick
The problem with that is peppy sees no value in porting to Linux and insists that Wine is the solution even though Wine will never be the solution. He should really ditch the whole .NET thing as well and replace it with the universally loved Qt framework which is a lot easier to code and is portable to every OS.
Espionage724

mmstick wrote:

The problem with that is peppy sees no value in porting to Linux and insists that Wine is the solution even though Wine will never be the solution. He should really ditch the whole .NET thing as well and replace it with the universally loved Qt framework which is a lot easier to code and is portable to every OS.
While that may be the best choice, I don't believe it's just as simple as "ditching .NET".

If anything, should use Mono, but once again it's not a simple .NET-to-Mono thing.
mmstick
It's not as hard as you think. This isn't a very complex program anyway. I'm assuming most of the .NET code is the GUI updater which wouldn't take long to make a C++/Qt GUI replacement. I can't think of any sane person on Linux that would want Mono on their system.

Other than that, Osu! is already capable of OpenGL, so there is practically little need to add code, just delete the DirectX stuff. All it needs is to just be refurbished a bit to run cleanly in a Linux environment, and if it is using any Windows-specific libraries, replace them with open source Linux libraries (which I doubt is necessary).

Not only do users on Linux need Osu!, but Linux needs Osu!
MillhioreF

mmstick wrote:

The problem with that is peppy sees no value in porting to Linux and insists that Wine is the solution even though Wine will never be the solution. He should really ditch the whole .NET thing as well and replace it with the universally loved Qt framework which is a lot easier to code and is portable to every OS.
Completely wrong - peppy would love to port to Linux and Mac. The problem is that it's so ingrained in XNA and .NET that it's a herculean task to port it over, and it'll probably take a couple of years if not more to make native ports a reality. Wine is the solution for the foreseeable future because of this.
m42a

MillhioreF wrote:

Completely wrong - peppy would love to port to Linux and Mac. The problem is that it's so ingrained in XNA and .NET that it's a herculean task to port it over, and it'll probably take a couple of years if not more to make native ports a reality. Wine is the solution for the foreseeable future because of this.
Completely wrong - .NET code will run using Mono, and MonoGame implements the XNA framework. Both of those work on Linux.
mmstick

MillhioreF wrote:

mmstick wrote:

The problem with that is peppy sees no value in porting to Linux and insists that Wine is the solution even though Wine will never be the solution. He should really ditch the whole .NET thing as well and replace it with the universally loved Qt framework which is a lot easier to code and is portable to every OS.
Completely wrong - peppy would love to port to Linux and Mac. The problem is that it's so ingrained in XNA and .NET that it's a herculean task to port it over, and it'll probably take a couple of years if not more to make native ports a reality. Wine is the solution for the foreseeable future because of this.
That is most definitely wrong on every possible level, especially to say a port 'takes a couple of years'. XNA is hardly a problem, just ditch the XNA code and rewrite it with open standards for all platforms. That's the biggest improvement that could possibly be made for Osu! from here on out. Once again, it's not that hard at all. There used to be a single man who would solo port entire commercial games to Linux by himself, and he didn't need 'a couple of years' to do it.
MillhioreF

peppy wrote:

The eventual mono-compatible version will happen, at some point.

Ephemeral wrote:

after having seen the source code for osu!, I can safely say that attempting to port osu! at all would be a herculean task
p/2055253
I'm sure peppy could port it all over in just a few months (less?) if he dropped everything and worked on nothing but porting it. Keep in mind that he's regularly updating and maintaining the game though, and since wine works so well it's not huge on his to-do list.
mmstick

MillhioreF wrote:

peppy wrote:

The eventual mono-compatible version will happen, at some point.

Ephemeral wrote:

after having seen the source code for osu!, I can safely say that attempting to port osu! at all would be a herculean task
p/2055253
I'm sure peppy could port it all over in just a few months (less?) if he dropped everything and worked on nothing but porting it. Keep in mind that he's regularly updating and maintaining the game though, and since wine works so well it's not huge on his to-do list.
What? Wine doesn't work so well at all, it's completely broken. I guess a ton of people getting black screens, openGL doesn't work, there's a crap ton of input lag, low framerates even with high end machines like my 4Ghz FX-8120 and Radeon HD 7950, seizure inducing flicker garbage, and corrupted textures is your definition of 'works well'.
Allyoutoo
Not mentioning the problems with multiplayer, like pressing "Donwload map" causes osu to freeze on top and force you to kill it before you can see the browser opened on the background. Its near impossible to try play anything even slightly fast since if you move mouse enough fast you get lag in movement making the cursor jump, playing with any effects (even the background video sometimes) can cause major frame drops depending on map even freeze the game for a while.. It looks like its playable and works well on some slow Easy maps with no video or heavy storyboard, but it really isn't working well enough for anything else.

Osu on wine can't be in anyway considered as the official Linux support and it never should.
computerex
There are so many threads about linux, because people want to play Osu! in it! It was never difficult to get the game running in linux, it is difficult to get it to run well. I had it running okay and now I am getting an unhandled exception in .NET. I really wish Osu was available in my primary OS. I hate having to boot in Windows just so that I can play Osu, especially when my other games such as League of Legends/Portal 2/Skyrim run fine with Wine..

I get that Osu is free software. But I'd definitely pay for the game if it means that it will be available in linux.

Edit:

The unhandled exception was due to me having dual monitors. Apparently launching the game on anything but the primary monitor causes it to crash (with Wine).
mmstick

computerex wrote:

There are so many threads about linux, because people want to play Osu! in it! It was never difficult to get the game running in linux, it is difficult to get it to run well. I had it running okay and now I am getting an unhandled exception in .NET. I really wish Osu was available in my primary OS. I hate having to boot in Windows just so that I can play Osu, especially when my other games such as League of Legends/Portal 2/Skyrim run fine with Wine..

I get that Osu is free software. But I'd definitely pay for the game if it means that it will be available in linux.

Edit:

The unhandled exception was due to me having dual monitors. Apparently launching the game on anything but the primary monitor causes it to crash (with Wine).
It's also a good idea to make your wine prefix use ALSA.

winetricks sound=alsa

Also to run wine games with pasuspender

pasuspender wine <game>

I personally made a script in /usr/bin named osu that does this + kills composition. It runs okayish but sometimes there's reliably random input lag and choppiness in some beatmaps.
Allyoutoo
I can confirm that the game runs smoother and with lot less flickering on Crossover on ubuntu 13.04, but has still lower fps then windows and some graphics are distorted.
ZedCraftOnline
I have Ubuntu 13.04 Raring Ringtail 64-bit and everything was working perfectly until it said: This product is not supported by 64-bit, the installer will now exit" what should i do?!
Espionage724

ZedCraftOnline wrote:

I have Ubuntu 13.04 Raring Ringtail 64-bit and everything was working perfectly until it said: This product is not supported by 64-bit, the installer will now exit" what should i do?!
You have to use a 32-bit Wine prefix

Try checking out: p/2227460
SpaghettiMaster
The .net installer crashes when I start installing.
Any help?
Espionage724

xSpacex wrote:

The .net installer crashes when I start installing.
Any help?
Are you installing to a clean 32-bit Wine prefix and using a modern version of Wine (at least 1.4)
SpaghettiMaster

Espionage724 wrote:

xSpacex wrote:

The .net installer crashes when I start installing.
Any help?
Are you installing to a clean 32-bit Wine prefix and using a modern version of Wine (at least 1.4)
Not sure about the 32-bit wine prefix, but I do have updated wine.
Espionage724

xSpacex wrote:

Not sure about the 32-bit wine prefix, but I do have updated wine.
Hmm; if you get complaints about the architecture not being compatible or anything along those lines, you're likely not using a 32-bit prefix. If you're using a x86_64 Linux distro, and Wine 1.5, it defaults to a 64-bit prefix.

One pretty easy way to actually check though; look in your .wine (or wherever the prefix is) folder and check for a Program Files (x86) folder. If it exists, it's a 64-bit prefix, and won't work.
SpaghettiMaster

Espionage724 wrote:

xSpacex wrote:

Not sure about the 32-bit wine prefix, but I do have updated wine.
Hmm; if you get complaints about the architecture not being compatible or anything along those lines, you're likely not using a 32-bit prefix. If you're using a x86_64 Linux distro, and Wine 1.5, it defaults to a 64-bit prefix.

One pretty easy way to actually check though; look in your .wine (or wherever the prefix is) folder and check for a Program Files (x86) folder. If it exists, it's a 64-bit prefix, and won't work.
It's a 32-bit wine prefix.
This is the response I get when I run it.
Espionage724
Hmm, not entirely sure what's up. Do you have any other applications installed to the prefix? Could always just start fresh, either in the default .wine prefix or a new one just for osu!.

You just need the 32-bit prefix, and from there, you can install dotnet20 (you don't absolutely need gdiplus, and it seems the download size for it increased significantly).

I can't think of any reason in particular why it would fail on a clean prefix, but I can see how it would fail if there's other things installed in the prefix; especially if something else messed with .NET at all, or if Mono was messed with in Wine.
SpaghettiMaster

Espionage724 wrote:

Hmm, not entirely sure what's up. Do you have any other applications installed to the prefix? Could always just start fresh, either in the default .wine prefix or a new one just for osu!.

You just need the 32-bit prefix, and from there, you can install dotnet20 (you don't absolutely need gdiplus, and it seems the download size for it increased significantly).

I can't think of any reason in particular why it would fail on a clean prefix, but I can see how it would fail if there's other things installed in the prefix; especially if something else messed with .NET at all, or if Mono was messed with in Wine.
How do I start fresh?
Sorry about all this, I don't use ubuntu too much.
Espionage724

xSpacex wrote:

How do I start fresh?
Sorry about all this, I don't use ubuntu to much.
Essentially, just delete the .wine folder from your home folder, either via GUI (Ctrl + H on Ubuntu) or command (rm -rf .wine from /home/username directory).

From there, just re-create the prefix in 32-bit mode from Terminal (can use WINEARCH=win32 winecfg command and then close the cfg window), install dotnet20 from winetricks, and then proceed to the fun of installing osu! (start the installer, copy the folder somewhere, close installer, put folder back, run osume, win)

I have a guide here for it: p/2227460

It'll become second nature after doing it a lot 8-)
SpaghettiMaster

Espionage724 wrote:

xSpacex wrote:

How do I start fresh?
Sorry about all this, I don't use ubuntu to much.
Essentially, just delete the .wine folder from your home folder, either via GUI (Ctrl + H on Ubuntu) or command (rm -rf .wine from /home/username directory).

From there, just re-create the prefix in 32-bit mode from Terminal (can use WINEARCH=win32 winecfg command and then close the cfg window), install dotnet20 from winetricks, and then proceed to the fun of installing osu! (start the installer, copy the folder somewhere, close installer, put folder back, run osume, win)

I have a guide here for it: http://osu.ppy.sh/forum/p/2227460

It'll become second nature after doing it a lot 8-)
The same error occurred.
Why must everything I do always go wrong? ;_;
Edit: Nevermind it worked for some reason.
Thank you so much!
Espionage724

xSpacex wrote:

The same error occurred.
Why most everything I always do go wrong? ;_;
Hmm, that is pretty troubling :/

What version of Ubuntu are you running? And how did you install Wine?
SpaghettiMaster

Espionage724 wrote:

xSpacex wrote:

The same error occurred.
Why most everything I always do go wrong? ;_;
Hmm, that is pretty troubling :/

What version of Ubuntu are you running? And how did you install Wine?
Never mind, I found out I was using the wrong command to install .net.
It is working now, thanks!
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