Grazie per il mod! o3o/
[Events]Change da 1,1 to 0,0 pls. 1,1 will get some displacement while gameplaying
//Background and Video events
0,0,"BG.jpg",1,1
M,0,179096,,319,239
Sieg wrote:
Calm:
01:21:476 (1) - this slider is not follow anything, sounds really out of rhythm, you can follow piano here Listen the music carefully, it is following something.
01:27:667 (1) - 2x repeat, yes music is calm but such 2x repeats really boring even for such slow song 2x repeat fits here since the song repeats itself.
01:35:286 (1) - ^ and again ^
Relaxing:
00:24:810 (3) - I think you should avoid this http://puu.sh/2JA8w.jpg ... cs6 you have a lot of space no need to make some parts of gameplay out of screen It's not offscreen, even with easy mod enabled it's still not offscreen.
01:24:810 (2) - this circle is not follow anything, remove? Same as above, listen the music carefully.
LunarSakuya wrote:
hi what a beautiful song~
General
- Isn't the Source supposed to be Morenatsu like the rest of your maps? If it is, don't forget to delete from tags This song is not in the game but it's almost identical to the one used, listen.
- Not sure if this is an issue but the first note/preview point is 00:11:476 (1) - but the offset is 11477. Something's unsnapped? Afaik no, even If I set offset 11476 the first note will be at 00:11:475 so I guess this is ok.
Calm
00:49:572 (1,2) - maybe you should stick with Distance snap since this is the easiest diff anyway Meh, there are almost 2 seconds between the end of the slider and the circle so it's not necessary to use distance snap.
Relaxing
01:25:762 (4) - maybe a little stiff-looking compared to the rest of the map's sliders, you could add a slider point right in the middle to curve it more http://osu.ppy.sh/ss/754794 Done.
01:41:953 (7) - NC, indicates the special spacing vs. rhythm change Ok, done.
02:27:667 (6) - Use 1/6 rhythm http://osu.ppy.sh/ss/754806 i feel like the piano is dominating over the beats in this case. Wouldn't hurt to get some variety Alright, done.
02:36:238 (1) - Clap, but not that important since it's really soft lol Done lol
Wonderful SB , I loved this!! xD
Good luck.
What about all the Touhou maps lol (assuming this is a remix, a pretty similar one in fact, as well). I don't see how this is different muchLunarSakuya wrote:
General
- Isn't the Source supposed to be Morenatsu like the rest of your maps? If it is, don't forget to delete from tags This song is not in the game but it's almost identical to the one used, listen.
HeatKai wrote:
My reactionlol, glad you liked it
When it's raining
[General]
- Is that rain really from the mp3? so cool *-* yup, this song is beautiful.
[Calm]
- Merp! Merp!
- Wondering maybe you should enable for that "Display epilepsy warning" ? There are just 2 sb pulses in this map and these flashes aren't so bright, a warning isn't really necessary imo.
[Relaxing]
- 00:34:334 (1,2,3,4) - I don't really like the stacking here :/ might make it move somewhere? follow the song ~~ follow the rain drops flow~~~
I want to keep using simmetry here, also a stack emphasize the piano.- 01:04:810 (1,2,3,4) - ^ ^
- 01:56:238 (4) - why don't you just make it at the middle of the line? so it looks like it's reflect for that circle (1) Oh god this is hard to explain, I'll just put this.
- 02:05:762 (1) - move it lower a little bit. so it become straight Same as above, I'm following a specific geometry here.
- When I see the circle size, it's not that relaxing after all xD lol maybe you're right but small circles fit such a relaxing song.
- 01:42:429 () - don't want to add a circle here and the next 1/4? I prefer following only the piano here, it also build up a bit of... uh, "tension" to the next part of the diff which is harder.
- I don't really agree with this spacing
- 01:50:286 (1) - are you really going to put this circle so near? o.o it's quite confusing you know because just now got 1/4 with the same spacing as this. I made these spacings on purpose. The first time I listened to this song all these "tunz" sounds reminded me of an heart beating, such a reduced spacing emphasize the feeling that the song gave me. Also I asked for some testplays and nobody missed here.
- 01:54:096 (1) - ^
- 01:57:905 (1) - ^
- you can find more because it's nearby lol.
Kei wrote:
- [Calm]
- 00:19:096 (1) - How about adding a whistle at the end of this slider to follow the piano? sounds too empty now imo.
- 00:49:572 (1) - ^
- 01:09:572 (5) - ^ This note sounds empty, the piano can be heard perfectly for whistle so consider adding it.
- 01:21:000 (1) - ^ At the repeat.
- 02:11:476 (4) - ^ At the start. Sounds too empty for being the slider previous to the chorus.
- 02:35:286 (5) - And here too (already explained in [Relaxing]):3?
There's not much to say, only few whistle suggestions!
Added more whistles to the whole diff.
- [Relaxing]
*I agree with HeatKai. Such small hitcircles aren't relaxing to play nor see imo. ;_; Consider using a bigger circle size. Clicking bigger circles is much more relaxing than smaller circles imo. Circle size was 6 before LunarSakuya's mod, I increased it more because a lot of patterns are much more sexy with small circles, just look at 01:42:905~end with CS 6 and CS 7.I think I'll check this after you look at my mod. Really interesting map and song. The SB fits quite a lot and gives the mapset a good atmosphere.. but I repeat myself o3o what it ruins it a bit is the circle size of [Relaxing] (and again, imo).
- 00:24:810 (3) - Isn't it an issue to place an slider out of the grid? I've never seen this, so that's why I'm wondering about it. This slider is perfectly visible while playing so yeah, it's fine.
- 02:10:524 (4,5) - This pattern can flow slightly better if you flip horizontally 02:10:524 (4) and place it more like this. What changes is that (4)'s curve is more over 02:11:238 (5)'s start, that's why it feels a bit more natural imo. Looks different but plays differnt too o3o
I prefer keeping my "windmill" pattern, I like it more.- 02:12:191 (5) - I suggest you to add a nc here to emphasize the start of the chorus and change of melody. Fits with the piano imo, but it's up to you. I was undecided here but in the end I decided not to add it, I don't like having a really short combo.
- 02:27:667 (6) - How about adding a whistle to follow the piano sound here at the repeat of this slider? (not sure if it's a piano sound but, yeah, you can understand me o3o) A whistle there sounds really weird to me, it's kinda forced imo.
- 02:35:286 (8) - Whistle at the start of this slider to follow the piano? this is the last piano sound you mapped so it would be good, I think. Added to keep a consistency with 01:33:381 (9).
Same with this difficulty. Nice job. I just don't like the small notes. They're too small and I personally find them annoying to play and watch instead of relaxing, but it may be just me..
____________________
Thaaanks! \:D/Miya wrote:
Hi :3/
GeneralNormal
- Offset is a bit late imo. I always got 15ms early when testplaying in editor. So i think -15ms is more better. -15ms is a bit too much imo, I'm going to ask some more timing checks since I'm not 100% sure about it.
- Wow, what a big rain PNG. 1mb each. Here i have compress all the PNG from 1mb each to 280kb each. http://puu.sh/38Id7.zip Thanks!
Hard
- 01:21:000 (1) - How about adding a whistle at this slider repeat? It will be more consistent and this part doesnt feel empty anymore. This part is really calm and I don't like a whistle there, I prefer to keep adding a whistle every 4 white ticks.
- 02:11:476 (4) - Forgot a whistle at this slider repeat? You always do clap+whistle at previous rhythm, but not on this one >< Made this on purpose, rhythm is different here and I used a different hitsounds pattern.
That'a all i think ><
- AR +1 for more better readability? I find this diff is more enjoyable with AR 7 too. With such a low BPM AR 7 doesn't fit at all imo.
- 00:24:810 (3) - You may want to move this slider a bit to right since its almost touch the border screen and key overlay in 4:3 ratio. Already suggested but I don't want to break spacing consistencies, even if this slider overlaps key overlay you can still see/play this slider without problems.
Call me back :3
ahaha xDxxheroxx wrote: