All modder THX >W</
Azer wrote:
Hi, from my queue.Azmato's Hard
- 00:05:375 (3) - Move third point to x:273 y:163 O
- 00:18:106 - Break O
- 00:21:711 (1,2,3) - Make this more linear O
- 00:22:397 (4,5,6) - Distance O
- 00:24:454 (6,7,8) - ^ O
- 00:43:654 (1,2,3,4) - Space apart O
- 00:44:854 (5,6) - Overlap looks bad O
- 00:46:397 (1,2) - Snap properly O
- 00:49:825 (2) - ^ O
- 00:55:140 (2,3,4) - Distance O
- 00:57:711 (1,2,3) - ^ O
- 00:59:083 (1,1,2) - Too far apart O
- 01:04:911 - Add a note here O
- 01:05:940 (1,2) - Snap properly O
- 01:16:054 (3,3) - Stack together O
- 01:23:082 (5) - Snap properly O
- 01:24:797 (1,2,3) - Distance O
- 01:25:654 (1,3,1,2,3) - Stack together I don't know what you mean
Thx !! for looking at my diffs as wellMineC24 wrote:
PM request~ (Azmato)0gre's Taiko MuzukashiiKiai part : same as Easy plz
nice pattern0gre's Taiko Onid=don, k=kat
Kiai part : same as Easy plz
00:21:111 (2) - kChocochip00:38:168 (6) - x:320 y:300 으로 이동 (더 자연스럽게..)
01:11:082 (1) - remove NCGLzx_baka_0502442 wrote:
Muzukashii
none
Oni
00:53:082 - d or D
00:57:111 - d
end
=w=
nice map、song~
go go rank :3
424,100,57711,6,0,P|380:68|344:68,2,90* 01:04:397 (2,1,2) - separate them from each other! :3
384059043 wrote:
I don't know if chocoliti have update your diff Azmato. This mod is for current Hard diff.
No kudosu.
[Hard]
-Setting-
Clear!
-Hitsounding-
* You can check your hitsound via 'Mute Music' (View - Mute Music)
* 00:23:425 - clap O
* 00:23:768 - clap O
* 00:27:540 - 00:30:454 - Add some hitsounds here! O
* 00:43:654 - 00:49:140 - Add some hitsounds here! Oe.g.* 01:07:997 - clap O* 00:44:340 - whistle O
* 00:45:711 - whistle O
* 00:46:397 - finish O
* 00:47:082 - whistle O
* 00:47:597 - finish O
* 00:48:454 - whistle O
* 01:11:082 - clap O
* 01:17:597 - clap O
* 01:18:282 - clap O
* 01:18:968 - clap O
* 01:22:397 - clap O
* 01:22:740 - clap O
* 01:24:111 - 01:27:882 - Add some hitsounds here! Don't be lazy :3 O lol
-Mapping-
* 00:29:940 (1,2) - I prefer to separate them from each other. O
* 00:34:397 (6) - Since you use zigzag sliders, I suggest you changing this slider like others. O
* 00:48:111 (4,5) - move them farther away from the previous slider O
* 00:49:482 (1) - try this! O
[code284,128,49482,6,0,P|336:144|372:168,1,90[/code]
* 00:57:711 (1) O424,100,57711,6,0,P|380:68|344:68,2,90* 01:04:397 (2,1,2) - separate them from each other! :3 O
That's all. Good luck!
모딩 감사합니다ㅎㅎHabiHolic wrote:
IRC Modding~log01:02 Azmato: 혹시
01:02 Azmato: 모딩 가능하신가용?
01:02 HabiHolic: 모딩이요?
01:02 HabiHolic: 어느곡이죠?
01:02 Azmato: 넹
01:02 HabiHolic: 일단 어느곡이죠?
01:02 *Azmato is listening to [http://osu.ppy.sh/b/226363 Mu - Panorama chime (Short Ver.)]
01:02 Azmato: 이거요
01:02 Azmato: ㅇ.ㅇ...
01:03 Azmato: 가능하신가요??
01:03 HabiHolic: 가능해요
01:03 HabiHolic: 대신에
01:03 HabiHolic: 조건이 있습니다
01:03 Azmato: 넵?
01:03 HabiHolic: 제맵도 모딩해주셔야 합니다
01:04 Azmato: 음... 뭐 제가 가능한한 해드릴게요 ㅇㅂㅇ...
01:04 HabiHolic: 님난이도는
01:04 HabiHolic: 지금 여기서IRC 모딩으로 진행하겠습니다
01:04 Azmato: 네
01:04 Azmato: 아
01:04 Azmato: 혹시
01:04 HabiHolic: 네
01:04 Azmato: 맵 업뎃 안됬을수도 있으니까
01:05 Azmato: 포럼에서 제가 올린 파일로
01:05 HabiHolic: 네네
01:05 Azmato: 진행해 주시면 감사하겠습니다.
01:05 HabiHolic: 그렇게 하는중
01:05 HabiHolic: 이지 여세요
01:05 Azmato: 아
01:05 Azmato: Azmato's Hard
01:05 Azmato: 만 해주셔도 됩니다.
01:05 Azmato: 겟난이라서 ㅎㅎ
01:05 HabiHolic: 아 겟난이라..
01:06 HabiHolic: 하드만 핡]ㅔ요
01:06 HabiHolic: 할게요
01:06 Azmato: 넹
01:06 HabiHolic: 하드 여세요
01:06 Azmato: 열었어욤
01:06 HabiHolic: 하드가 HP가 왜이리 높아요
01:06 HabiHolic: -1 하세요
01:06 HabiHolic: OD -1
01:06 HabiHolic: 이거 지적할수 있으니 줄이세요
01:06 HabiHolic: 7은 인센수준이예요..
01:07 Azmato: 네
01:07 HabiHolic: 그리고
01:07 HabiHolic: 인센도아닌 하드인데
01:07 HabiHolic: 슬라속도 1.8?
01:07 HabiHolic: 이건 인센에서 쓰는 속도인데;;
01:07 Azmato: 킁...
01:07 HabiHolic: 가급적이면
01:07 HabiHolic: 속도
01:07 HabiHolic: 하드 1.3~1.6
01:07 HabiHolic: 이렇게
01:07 HabiHolic: 됩니다
01:07 Azmato: 네... 이따 고쳐봐야겠네요
01:08 HabiHolic: 00:22:225 -
01:08 HabiHolic: 여기 노트추가
01:08 HabiHolic: 여기 노트가 없다보니까 어색한거 같아요
01:09 HabiHolic: 00:22:911 (6) - 이노트를 지우고
01:09 HabiHolic: 00:23:254 - 여기까지 슬라이더를 만드시는걸 추천합니다
01:09 HabiHolic: 00:22:911 - 시작지점은 여기
01:10 HabiHolic: 00:28:225 (3) - 지우고00:28:225 - 여기에 서클추가
01:10 HabiHolic: 00:28:397 - 여기부터00:28:568 - 여기까지 슬라이더 늘릴것
01:11 Azmato: 넵
01:11 HabiHolic: 00:30:282 (2) - 흠..
01:11 HabiHolic: 이상해보이는데
01:12 HabiHolic: 따로 빼서 배치하세요
01:12 Azmato: 그 겹쳐진건가요??
01:12 HabiHolic: 네네
01:12 HabiHolic: ]따로 빼세요
01:12 Azmato: 그거라면
01:12 Azmato: 바꿧어욤..
01:12 HabiHolic: 다음
01:13 Azmato: http://osu.ppy.sh/ss/750410
01:13 HabiHolic: 00:38:511 (1) - 피니쉬 추가
01:13 HabiHolic: 옳지
01:13 HabiHolic: 그렇게요
01:13 Azmato: ㅎㅎ
01:13 HabiHolic: 00:41:768 - 노트 추가
01:13 HabiHolic: 00:41:940 - ^
01:14 HabiHolic: 00:42:282 - ^
01:14 HabiHolic: ]00:42:625 (2) - 1번이랑 겹치기
01:14 HabiHolic: 00:43:139 (2) - ^
01:14 HabiHolic: 00:43:654 (1,2,3,4,5,6) - 디스턴스 맞추기
01:16 Azmato: 00:41:768
01:16 Azmato: 아
01:16 Azmato: 아니에요
01:16 HabiHolic: ?
01:16 HabiHolic: 다 수정?
01:18 Azmato: 00:40:911 (1,2,3,1,2,3) - 요렇게 되는것 같은데
01:18 Azmato: 약간 이상하지 않나요??
01:19 HabiHolic: 7?
01:19 HabiHolic: 그거
01:19 HabiHolic: 긴 슬라 아닌지?
01:19 Azmato: 00:43:654 (1,2,3,4,5,6) 이부분은 디스탠스 맞아욤
01:19 Azmato: 맞아요
01:19 HabiHolic: 읭?
01:19 HabiHolic: 00:45:368 (6) -
01:19 HabiHolic: 이거 안맞음
01:20 Azmato: 맞췄어요
01:20 HabiHolic: 00:53:082 (1) - 뉴콤 제거
01:21 HabiHolic: 01:01:140 - 여기에 노트 추가하면 리듬에 맞을거 같아요
01:21 Azmato: 난이도가 좀더 높아질듯 싶은데...
01:21 HabiHolic: 01:06:797 (4) - 머리부분 피니쉬 추가
01:21 HabiHolic: 그러세요 그럼 수정하지 마셔요 ㅎㅎ
01:21 HabiHolic: 제 의견이니까
01:21 Azmato: 넵
01:22 HabiHolic: 01:17:597 (4) - 슬라이더 끝에 피니쉬 추가
01:22 HabiHolic: 01:22:054 (1) - 피니쉬 추가
01:22 HabiHolic: 01:23:254 (4) - ^
01:22 HabiHolic: 01:27:539 (1,2,3) -
01:23 HabiHolic: 짧슬 하나 만들어서 배치하시길..
01:26 Azmato: http://puu.sh/2RixY.zip
01:26 Azmato: 확인 부탁드려욤 ><
01:28 HabiHolic: 오케이!
01:28 HabiHolic: 수고하셨습니다
01:28 HabiHolic: 첫맵이신가]요?
01:29 Azmato: 포럼에 업로드 해주시면 ㄳㄳ~
01:29 HabiHolic: 네
01:29 HabiHolic: 나머지 난이도는
01:29 Azmato: 넹 ㅋㅋ
01:29 HabiHolic: 내일하면 안되나요?
01:29 HabiHolic: ㅠㅠㅠ
01:29 Azmato: 감사합니당 ><
01:29 Azmato: 언제든 해두 상관없어요
01:29 HabiHolic: 피곤해]서요제가..]
01:29 HabiHolic: 아 네~
01:29 Azmato: (안하셔두 되요)
01:29 HabiHolic: 헐...
01:29 HabiHolic: 할게요
01:29 Azmato: ㅋㅋㅋㅋㅋ
01:29 HabiHolic: 조만간 리체크핡]ㅔ요
01:29 Azmato: 이미 완벽한 맵들이라...
01:29 HabiHolic: 이거 첫맵이신건가요?
01:29 Azmato: 피곤하시면
01:29 Azmato: 넹
01:29 Azmato: 주무세요~
01:29 HabiHolic: ]오호,,
01:30 HabiHolic: 첫맵치고는 양호한데요?
01:30 Azmato: 히힣
01:30 HabiHolic: 나중에 좀 크게될거같아요
01:30 *HabiHolic is editing [http://osu.ppy.sh/b/226363 Mu - Panorama chime (Short Ver.) [Azmato's Hard]]
01:30 Azmato: 대신 제작기간이
01:30 Azmato: 상당히 길었어요
01:30 Azmato: ㅠ
W h i t e wrote:
Request 해서 왔습니다.[Azmato's Hard]
우선 인세인하고 이 난이도하고 SV가 같네요... 겟난이라서 괜찮을지 모르겠지만 확인사항입니다. 넹...
01:01:311 (4,5) - 둘 다 디스턴스가 좀 짧습니다. 이정도는 무시해도 괜찮을것 같아요...
01:02:854 (1,2,1,2) - 하드에서는 좀 어려운 패턴입니다. 수정하시는게 좋을 것 같습니다. X
01:05:940 (1) - 디스턴스가 짧습니다. O
01:09:540 (3) - ^ O
01:15:368 (1) - ^ O
Good Luck
228,96,9375,2,0,B|388:112|356:240|356:240,1,200
348,308,10875,1,0,0:0:0:0:
275,254,11375,2,0,P|240:244|224:188,1,100
133,187,12375,2,0,P|117:243|81:253,1,100
184,112,56682,1,0,0:0:0:0:
184,112,57025,1,0,0:0:0:0:
168,200,57368,6,0,P|223:252|233:248,1,100
380,220,67997,1,0,0:0:0:0:
380,220,68340,6,0,L|480:220,2,100
212,252,84797,6,0,P|152:260|57:342,1,150
288,128,21025,2,0,L|320:176,3,45
292,205,21368,2,0,L|244:197,2,45
428,140,54968,6,0,B|452:100|452:100|436:52,1,90
352,96,55311,2,0,B|308:84|308:84|252:108,2,90
352,184,55825,2,0,B|392:206|392:206|401:249,1,90
256,192,80511,12,2,82054,0:0:0:0:
335,255,82397,2,0,B|356:168,1,90
268,188,82740,2,0,B|288:100,2,90,8|0|0,0:0|0:0|0:0,0:0:0:0:
36,116,22225,1,0,0:0:0:0:
136,52,22397,1,0,0:0:0:0:
252,64,22568,1,0,0:0:0:0:
368,128,57197,1,0,0:0:0:0:
396,241,57368,2,0,P|347:264|311:260,1,90
108,84,61997,6,0,P|196:40|256:64,1,135
227,46,62340,1,0,0:0:0:0:
244,144,62511,1,0,0:0:0:0:
244,144,62597,1,0,0:0:0:0:
244,144,62682,1,0,0:0:0:0:
244,92,77768,6,0,B|190:9|83:39|83:39,1,180
33,144,78282,1,0,0:0:0:0:
360,60,84797,5,2,0:0:0:0:
124,88,84968,1,2,0:0:0:0:
152,324,85140,1,2,0:0:0:0:
388,296,85311,1,2,0:0:0:0:
171,207,85654,5,2,0:0:0:0:
407,179,85997,1,2,0:0:0:0:
124,88,86340,1,2,0:0:0:0:
360,60,86682,1,2,0:0:0:0:
388,296,86854,2,0,L|480:246,1,90
388,87,87197,2,0,L|480:137,1,90
368,192,87540,5,0,0:0:0:0:
336,192,87625,1,0,0:0:0:0:
304,192,87711,1,0,0:0:0:0:
272,192,87797,1,0,0:0:0:0:
244,192,87882,1,0,0:0:0:0:
역시 힛사가 문제네요 ㅠ.. 모딩 정말 감사합니다!KRZY wrote:
[General]
[Azmato's Hard]
PatternsHitsounds
00:21:025 (3,4) - 00:21:282에 확실히 스네어 소리가 있는데 매핑을 하지 않으면 플레이할 때 조금 부자연스러워요. 이런 식으로 고쳐보는게 좋을 것 같아요. OSPOILER00:38:168 - 노트 추가. 피니시도 함께 추가 O288,128,21025,2,0,L|320:176,3,45
292,205,21368,2,0,L|244:197,2,45
00:44:682 (4,5,6) - 이전 3개의 노트랑 같이 더 보기 좋게 모두 선택한 후 (295, 285)로 옮겨보세요. O
00:46:397 (1,2,3,4,5) - 1,2에서는 슬라이더 반박자 후 노트가 나오고 4,5에서는 슬라이더 한박자 후 노트가 나오는데 두 패턴의 배치가 같으면 플레이할 때 헷갈리기 쉬워요. 5번 노트를 대충 이정도 밖으로 빼는게 좋을 것 같아요. O
00:54:968 (1,2,3) - 보컬이랑 패턴이 약간 안맞네요. 이렇게 한 번 해보세요. OSPOILER01:20:511 (1) - 이 스피너 앞부분(00:25:654 (1))에서는 다음 큰 흰틱까지 돌아가고 그 다음 노트가 한박자 후에 시작했었는데 여기서는 스피너가 큰 흰틱 한박자 전에 끝나버리고 그 다음 노트가 큰 흰틱에서 시작하네요. 일관성있게 둘 중 하나를 바꾸는 게 좋을 것 같네요. 후자를 바꿀 경우 이런 식으로 한 번 해보세요. O428,140,54968,6,0,B|452:100|452:100|436:52,1,90
352,96,55311,2,0,B|308:84|308:84|252:108,2,90
352,184,55825,2,0,B|392:206|392:206|401:249,1,90SPOILER256,192,80511,12,2,82054,0:0:0:0:
335,255,82397,2,0,B|356:168,1,90
268,188,82740,2,0,B|288:100,2,90,8|0|0,0:0|0:0|0:0,0:0:0:0:맵셋이 전체적으로 힛사운드에 조금 문제가 있는 것 같습니다. BAT부를 때 힛사운드를 중점적으로 봐달라고 해주세요. 그리고 힛음 죽인건 아무래도 다시 살리셔야 할 거에요.
00:00:375 ~ 00:16:375 - 이부분 슬라이더틱소리 죽이는게 나을 것 같네요. 들어보면 틱소리때문에 부자연스러워요. O
00:22:740 (5) - 클랩 추가 O
00:22:911 (6) - 시작에 클랩 제거하고 피니시 추가 O
00:25:140 (5) - 시작에 클랩 제거하고 끝에 클랩 추가 O
00:27:882 (3) - 시작에 클랩 제거 O
00:28:225 (4) - 클랩 추가 O
00:28:397 (5) - 시작에 클랩 제거하고 피니시 추가 O
00:29:940 (1,2) - 각 슬라이더 시작에 클랩 추가 O
00:32:340 (3) - 피니시 추가 O
00:33:025 (1) - 클랩 추가 O
00:33:368 (3) - 시작에 클랩 제거 O
00:38:511 (1) - 피니시 제거하고 클랩 추가 O
00:38:854 (3) - 시작에 클랩 제거 O
00:40:911 (1) - 시작에 클랩 제거하고 피니시 추가 O
00:46:397 (1) - 끝에 휘슬 제거하고 피니시 추가 O
00:51:882 (2) - 시작에 피니시 추가 O
00:53:082 (4) - 피니시 추가 O
00:53:768 (7) - 피니시 추가 O
00:54:968 (1) - 시작에 클랩 추가 O
00:55:482 (2) - 반복에 클랩 추가하고 끝에 피니시 추가 O
00:57:711 (1) - 시작에 클랩 추가 O
00:58:225 (2) - 끝에 클랩 추가 O
00:58:568 (3) - 시작에 피니시 추가 O
01:00:797 (3) - 시작에 클랩 제거 O
01:05:254 (2) - 끝에 피니시 추가 O
01:05:940 (1) - 끝에 클랩 제거 O
01:08:682 (1) - 시작에 클랩 추가하고 끝에 클랩 제거 O
01:09:025 (2) - 끝에 클랩 제거 O
01:09:540 (3) - 시작에 클랩 제거하고 피니시 추가 O
01:13:825 (1) - 시작에 피니시 추가 O
01:20:339 (6) - 피니시 제거 O
01:24:797 (1,2) - 각각 시작에 클랩 추가 O
-Bakari- wrote:
yo~
as requested.
[General][Azmato's Hard]
- Kiai on -RIKKA-'s diff should finish 6ms later, to be consistent with other diffs. on on 01:16:568 instead of 01:15:882
- You may add 祝福の鐘の音は、桜色の風と共に to tags (japanese title of this VN) also you can put visual novel in tags, too!
Map needs a lot of work, imo. Feel free to poke me if you'll need some help, tho.
- You're using the same velocity as [Insane] diff. It ruins dif balance. What's more this velocity is too fast for a [Hard] diff and dosn't fit with your AR. O
- At least increase AR by one tick (AR8) because current AR is tooo low and playfield is flooded with circles, what's more AR is MUCH slower than slider velocity and it looks weird here. O
Note: if you increase AR you should also increase OD and HP Drain to kee diff settings balanced. O- 00:21:025 (3,4) - it's simply impossible to guess how many repeats does each slider has. Try to remove second repeat from (3) because it's unreadable, anyway. And add a circle at 00:21:282 - instead! It'll make your sliders consistent and readable. O
Note: same happens to 01:15:368 (1,2,3) I can't imagine how to change...- 00:24:111 (1,2,3,4) - nazi - I don't like how you stack these notes. Music goes fast and players want to move! So, these stacks are a bit confusing for players, consider unstacking these patterns to keep flow consistent. it's quite clear that the same suggestion goes for almost every single stack in this diff, you'll fix them all if you agree. :3O
- 01:10:397 - I guess you've missed a circle here. It'd perfectly fit with music and vocals there. What's more - this beat is really loud, so you shouldn't ignore it.O
- 01:13:140 - previously you had some vocals mapped, what happened here? Map these vocals, too! It will make your rhythm more consistent and playable. (long empy spaces may kill players because of HP Drain)O
- 01:22:397 (1) - it's a bug. Place here a new combo, to fix this bug. As you can see NC is NOT enabled here.O
Diff itself is kinda messy, too. That's ok for first map but you can improve it a lot.
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Good luck!
Thanks <3<3Frostmourne wrote:
General
- inconsistent tag in Taiko diffs and Hard diff
Azmato's Hard
00:35:082 (8) - I suggest you use a slider here since at 00:35:254 , it does have necessary voice that it's along with 00:34:397 (6,7) - (based on vocal)
also move 00:35:425 (1) - a bit above like this screenshot O
Call me back, I think it should be ok enough.
Frostmourne wrote:
oh thanks for source! so I think it is now reliable enough to verify that short ver can be used now.
only stuff in Normal diff I still want you to fix though, don't forget to call me back
Frostmourne wrote:
Good luck
enjoy first bubble !? sorry for taking so long too
Zero__wind wrote:
I've got no knowledge about artist, sourc or tags
but I'd like to point out that
why is the artist of this map different from the one of this ?
I just hope this would be confirmed once again, before ranking it
merchat7 wrote:
Also the proper romanization of μ seems to be "myu"
Image from S inc. official website http://www.s-inc.jp/artist.html which according to wikipedia is "a talent management and music production agency." This also means that 佐藤ひろ美 should be romanized as Sato Hiromi, but that's a discussion for another time.