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nao - Kirihirake! Gracie*Star

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Kei
M4M'ing back. The song folder is all in order~ there's nothing "general" to say.

[Easy]
  1. 00:14:702 (2) - Here's an important beat, so consider adding finish at the start of this slider.
  2. 00:16:051 (4) - ^
  3. 00:17:399 (5) - This note sounds too monotonous imo, i think a whistle would fit perfectly! also to 00:18:073 (1)'s start.
  4. 00:19:421 (2) - ^ At the end?
  5. 01:11:332 (2) - Again, since it's an important beat here consider adding finish to emphasise.
  6. 01:14:028 (5) - Whistle~?
  7. 01:16:051 (2,3) - Well here i think it would sound much better with the music if you add whistle to (2), and then replace whistle of (3) with a hitfinish since it's another important beat that basically yells "PUT ME A FINISH HEREEE" :p also, i think you forgot to add a clap at 01:16:725 (3)'s end.
  8. 01:23:466 (4) - ^ Another important beat that needs to be emphasised with finish.
  9. 01:31:893 (1) - I don't like this spinner (I explained the reasons of it on your normal), but since this is an easy i don't have too many ideas of how to do this in another way. i could only think of this pattern (the spinner is shorter, it ends at 01:33:579)
[Normal]
  1. 00:12:006 (3,4) - How about adding whistle at the start of these two sliders? I think it sounds good with the melody. I'll suggest you some other whistles and some hitfinishes because I feel that this diff can have a slightly better hitsounding. It's good right now, but i think it can improve a bit.
  2. 00:16:051 (3,4) - Whistle at the start of (3) and to (4)?
  3. 00:18:073 (1) - Whistle at the start?
  4. 00:19:421 (3) - ^?
  5. 00:20:770 (1) - ^? Also, this melody is the same as the kiai so consider adding these whistles suggested above to the kiai time. This is so i don't repeat myself too. :P
  6. 00:23:803 (3) - This slider sounds too monotonous and hitsound-empty :c I think a hitfinish at the start of this slider sounds good.
  7. 00:38:635 (2,3) - IMO this pattern doesnt flow good nor look good. :< I suggest you to try this pattern instead, looks prettier and flows a bit better to me
  8. 00:42:006 (4) - Not really important nor an issue, but i personally preffer this slider curved to make a blanket since the previous notes are making an arc all together. If you like then try it out~
  9. 00:51:107 (1) - To emphasise the change of vocals, perhaps a finish?
  10. 00:57:848 (3) - Perhaps add a whistle at the repeat of this slider? sounds kinda empty imo :<
  11. 01:14:028 (4) - Hmmmmm how about moving this note to y192 y192? to make perfect symmetry?
  12. 01:21:781 (2) - Consider adding a finish since there's an important beat at the end of this slider. Also at 01:24:815 (3)'s start. Just a suggestion though :p
  13. 01:26:163 (3,4) - This rhythm doesn't follow properly the vocals. I suggest you to try this rhythm instead to follow better the vocals, if it sounds too boring for you, you could try instead a 1/2 sliders rhythm instead of this long slider but it's up to you!
  14. 01:31:893 (1) - - This spinner shouldn't end at 01:35:770. It's too long and might be tiring. You should map the instrumental at 01:34:253. I suggest a simple pattern, just to avoid ignoring the end of the song. Perhaps this, sounds good and doesn't look hard to play for beginners. Feel free to try anything else you like more! this is just a idea
[Hard]
  1. 00:07:961 (2,3,4,5) - I know it's very nazi and blah blah small details. To polish a bit the diff try improving the arc form made with (3,4,5) notes a bit, like this
  2. 00:12:006 (1) - The vocals sound emphasised, so you should emphasise as well with a hitfinish at the start of this slider imo.
  3. 00:14:702 (3) - ^
  4. 00:17:399 (5) - ^ how about here? (not sure about this one :p very optional)
  5. 00:39:815 (1) - More small details.. well i personally prefer this note over x352 y200 approximately, because when i played the diff it felt a bit umconfortable clicking this slider where it is currently.
  6. 00:43:523 (2,3,4) - ^ Something similar. Didn't like too much how this pattern plays, i tried to change a bit the positions of these notes like this and i preffered it in therms of flow. As always, imo~
  7. 00:50:601 (1) - This slider doesn't play well here since it's at a red tick. It felt awkward to click. I suggest you to replace it with a note at 00:50:601 and a 1/2 short slider at 00:50:770. I think your purpose was to make a small pause from so many 1/2.. but i think it doesn't play good a slider at a red tick there..
  8. 01:01:893 (1,2,3,4) - This looks visually good, but bad in therms of flow. Moving them over here or making symmetry like this would feel better to play imo. I personally prefer the symmetry way over these 2 ideas. :)
  9. 01:10:994 (4) - Since the melody and vocal change here, i suggest you to add nc.
  10. 01:11:163 (5) - When i tested the diff i didnt like how this note flows. It derails the pattern flow imo :< i rather suggest you to stack it with (4).
  11. 01:11:332 (6) - And to emphasise here an important beat and the vocals, i suggest a hitfinish.
  12. 01:14:028 (6) - Another important beat, another possible finish :p also at 01:24:815 (5)~
  13. 01:21:781 (4) - Due to change of melody and vocals, i suggest a nc here, and finish at 01:22:118 (6)'s start.

    Plays good at some parts, at others doesn't. Good difficulty, overall. Fun to play 1/2's patterns. Consider adding some whistles like i've suggested you for your other diffs! iimo it needs some flow improvement. Some blankets like at 01:11:163 (5) don't play that good and the note is like forced to be there just to make a blanket :< but it's just my opinion. Overall, as i've said, the difficulty is fine
That's all. As for insane, I played it and plays pretty good. It's fun and a bit challenging at the same time. Really loved the soft-whistles used in that diff! i didn't find anything to say or point out. Nothing seems to be out of place, the only thing i would suggest you is to add finishes at important beats such as at 01:11:332 (1) like i've suggested to Tari's difficulties. And one thing more, 01:06:275 (1,2,3,4,5,1,2,3) i tried the diff 2 times and i couldn't pass that jump. Perhaps it's just me, perhaps im not warmed up enough. Regardless of that, some jumps are too fast and might be a bit.. exaggerated but i guess its okay. Btw, you improved a lot since the last time I've modded one of your maps UnitedWeSin. I'm glad to see this big improvement!

Oh almost forgot this:

Sonnyc wrote:

Maybe add "Tari" in tags?

Since the current creater is marked as "Taris", searching with your id didn't lead to this map >~<
It would be better if Tari re-uploads the map with his/her new nickname as the creator's name, and adds Taris (the previous nickname) to tags. :)

Good luck ~~
Topic Starter
Tari
Kei's Mod

Kei wrote:

M4M'ing back. The song folder is all in order~ there's nothing "general" to say.

[Easy]
  1. 00:14:702 (2) - Here's an important beat, so consider adding finish at the start of this slider. k
  2. 00:16:051 (4) - ^ ok
  3. 00:17:399 (5) - This note sounds too monotonous imo, i think a whistle would fit perfectly! also to 00:18:073 (1)'s start. alright
  4. 00:19:421 (2) - ^ At the end? alright
  5. 01:11:332 (2) - Again, since it's an important beat here consider adding finish to emphasise.
  6. 01:14:028 (5) - Whistle~?
  7. 01:16:051 (2,3) - Well here i think it would sound much better with the music if you add whistle to (2), and then replace whistle of (3) with a hitfinish since it's another important beat that basically yells "PUT ME A FINISH HEREEE" :p also, i think you forgot to add a clap at 01:16:725 (3)'s end.
  8. 01:23:466 (4) - ^ Another important beat that needs to be emphasised with finish.
  9. 01:31:893 (1) - I don't like this spinner (I explained the reasons of it on your normal), but since this is an easy i don't have too many ideas of how to do this in another way. i could only think of this pattern (the spinner is shorter, it ends at 01:33:579) I agree with basically everything here, but I'm not sure what to do about the spinner, I believe there should be a spinner there though, it seems to fit well with the vocals, and the reason I don't want to add notes after the spinner is because its seems a little difficult, but if worst comes to worst I might just end the spinner earlier or somewhere else,
[Normal]
  1. 00:12:006 (3,4) - How about adding whistle at the start of these two sliders? I think it sounds good with the melody. I'll suggest you some other whistles and some hitfinishes because I feel that this diff can have a slightly better hitsounding. It's good right now, but i think it can improve a bit. Okay, I'll add more whistles, It wasn't my intentional to add any whistles when I first started hitsounding, but I guess it wouldn't be a problem to add in more whistles anyway in the song if it fits the music well
  2. 00:16:051 (3,4) - Whistle at the start of (3) and to (4)? Done
  3. 00:18:073 (1) - Whistle at the start? Not this one :<
  4. 00:19:421 (3) - ^? Sure!
  5. 00:20:770 (1) - ^? Also, this melody is the same as the kiai so consider adding these whistles suggested above to the kiai time. This is so i don't repeat myself too. :P k
  6. 00:23:803 (3) - This slider sounds too monotonous and hitsound-empty :c I think a hitfinish at the start of this slider sounds good. I decided to just add it on the red tick instead, thus changing this slider into a reverse slider to make finish possible.
  7. 00:38:635 (2,3) - IMO this pattern doesnt flow good nor look good. :< I suggest you to try this pattern instead, looks prettier and flows a bit better to me , I was told you to change this couple of times , guess its still bad , so I used your suggestion and hopefully the flow here is fine now
  8. 00:42:006 (4) - Not really important nor an issue, but i personally preffer this slider curved to make a blanket since the previous notes are making an arc all together. If you like then try it out~ I'll keep it for now
  9. 00:51:107 (1) - To emphasise the change of vocals, perhaps a finish? Finish seems a little awkward to put here , At least for me, I need to think about this one D:
  10. 00:57:848 (3) - Perhaps add a whistle at the repeat of this slider? sounds kinda empty imo :< , Yeah there is suppose to be a clap somewhere around there , so I added it instead to the tick.
  11. 01:14:028 (4) - Hmmmmm how about moving this note to y192 y192? to make perfect symmetry? Actually , Note 1 and 2 are symmetrical to note 3 and 4 already , if I move this note it won't be symmetrical , only the slider will be symmetrical when I want this whole combo to be symmetrical
  12. 01:21:781 (2) - Consider adding a finish since there's an important beat at the end of this slider. Also at 01:24:815 (3)'s start. Just a suggestion though :p , I added it to the current note , but I added add it to note 3's start , it sounds not so good for me.
  13. 01:26:163 (3,4) - This rhythm doesn't follow properly the vocals. I suggest you to try this rhythm instead to follow better the vocals, if it sounds too boring for you, you could try instead a 1/2 sliders rhythm instead of this long slider but it's up to you! Since this is normal, I really dislike using long sliders , plus they look really looomg and I've been using 1/2 rhythms the whole map, and it seems pretty easy if I use long slider, so I'll do something a little different for this
  14. 01:31:893 (1) - - This spinner shouldn't end at 01:35:770. It's too long and might be tiring. You should map the instrumental at 01:34:253. I suggest a simple pattern, just to avoid ignoring the end of the song. Perhaps this, sounds good and doesn't look hard to play for beginners. Feel free to try anything else you like more! this is just a idea I need some thought on this, because I did something like this but people said it didn't fit well, so I just extended the slider all the way to the end
[Hard]
  1. 00:07:961 (2,3,4,5) - I know it's very nazi and blah blah small details. To polish a bit the diff try improving the arc form made with (3,4,5) notes a bit, like this nice, done
  2. 00:12:006 (1) - The vocals sound emphasised, so you should emphasise as well with a hitfinish at the start of this slider imo. ahh okay
  3. 00:14:702 (3) - ^ Yup
  4. 00:17:399 (5) - ^ how about here? (not sure about this one :p very optional) No, sounds bad here
  5. 00:39:815 (1) - More small details.. well i personally prefer this note over x352 y200 approximately, because when i played the diff it felt a bit umconfortable clicking this slider where it is currently. Little position change should not hurt anyone
  6. 00:43:523 (2,3,4) - ^ Something similar. Didn't like too much how this pattern plays, i tried to change a bit the positions of these notes like this and i preffered it in therms of flow. As always, imo~ I don't really know how to change this, it seems to flow fine tried my best to follow the image, without so much reposition of notes
  7. 00:50:601 (1) - This slider doesn't play well here since it's at a red tick. It felt awkward to click. I suggest you to replace it with a note at 00:50:601 and a 1/2 short slider at 00:50:770. I think your purpose was to make a small pause from so many 1/2.. but i think it doesn't play good a slider at a red tick there..
    Well, I think its because there a clap hitsound I could of possibly put there, but since it doesn't feel right , I'll change it anyway now I can add the cllap that I missed in that part :>
  8. 01:01:893 (1,2,3,4) - This looks visually good, but bad in therms of flow. Moving them over here or making symmetry like this would feel better to play imo. I personally prefer the symmetry way over these 2 ideas. :) This led to a remap on this section D:
  9. 01:10:994 (4) - Since the melody and vocal change here, i suggest you to add nc. Okay
  10. 01:11:163 (5) - When i tested the diff i didnt like how this note flows. It derails the pattern flow imo :< i rather suggest you to stack it with (4). Alright, its stacked now
  11. 01:11:332 (6) - And to emphasise here an important beat and the vocals, i suggest a hitfinish. Sure
  12. 01:14:028 (6) - Another important beat, another possible finish :p also at 01:24:815 (5)~ Doesn't sound good here
  13. 01:21:781 (4) - Due to change of melody and vocals, i suggest a nc here, and finish at 01:22:118 (6)'s start. Yup~ for consistency obviously

    Plays good at some parts, at others doesn't. Good difficulty, overall. Fun to play 1/2's patterns. Consider adding some whistles like i've suggested you for your other diffs! iimo it needs some flow improvement. Some blankets like at 01:11:163 (5) don't play that good and the note is like forced to be there just to make a blanket :< but it's just my opinion. Overall, as i've said, the difficulty is fine
That's all. As for insane, I played it and plays pretty good. It's fun and a bit challenging at the same time. Really loved the soft-whistles used in that diff! i didn't find anything to say or point out. Nothing seems to be out of place, the only thing i would suggest you is to add finishes at important beats such as at 01:11:332 (1) like i've suggested to Tari's difficulties. And one thing more, 01:06:275 (1,2,3,4,5,1,2,3) i tried the diff 2 times and i couldn't pass that jump. Perhaps it's just me, perhaps im not warmed up enough. Regardless of that, some jumps are too fast and might be a bit.. exaggerated but i guess its okay. Btw, you improved a lot since the last time I've modded one of your maps UnitedWeSin. I'm glad to see this big improvement!

Oh almost forgot this:

Sonnyc wrote:

Maybe add "Tari" in tags?

Since the current creater is marked as "Taris", searching with your id didn't lead to this map >~<
It would be better if Tari re-uploads the map with his/her new nickname as the creator's name, and adds Taris (the previous nickname) to tags. :)

Good luck ~~

Thank you for your nice mod, I've applied most things you said but I feel its fine to keep the spinners like that in Easy and Normal because its suppose to be beginner-friendly diff (as already mentioned) , and about the tags , I think its fine either way :P

Should be updated now.
Topic Starter
Tari
double post >< sorry
LunarSakuya
hey

General
- Change the Creator of the map to "Tari"
- In tags, change tari to "taris"

Normal
01:28:185 (1,4) - it'd be cool if you can stack these perfectly

Sinful Stars
00:36:781 (3) - try bringing this up to avoid overlaps at the tail http://osu.ppy.sh/ss/716253
00:41:332 (3,1) - Reverse this rhythm http://osu.ppy.sh/ss/716254, you can stack the new (3) on (4)
01:14:365 (2,3,4) - Equalize spacing within this combo http://osu.ppy.sh/ss/716255 didn't see a reason not to

Really nice! :)
feel free to call me back
UnitedWeSin
Sakuya

LunarSakuya wrote:

hey
Sinful Stars
00:36:781 (3) - try bringing this up to avoid overlaps at the tail http://osu.ppy.sh/ss/716253
I'm sorry I prefer the way it is because I feel that flow is as smooth as possible this way. It's not the best placement, but at least this way we don't come into the 3 at too sharp of an angle.

00:41:332 (3,1) - Reverse this rhythm http://osu.ppy.sh/ss/716254, you can stack the new (3) on (4)
I'd like to stick with my original intentions and keep the rhythm the way it is here. Not really following the vocals here, moreso the drum transition I think. I could go around changing things all over this map, but because my mapping style is completely different now, I feel it's best to leave as much the same as possible.

01:14:365 (2,3,4) - Equalize spacing within this combo http://osu.ppy.sh/ss/716255 didn't see a reason not to
I feel that the jump out of linear spacing into the 4 fits really nice with the vocals as they start again. I'm sorry I'd rather stick to original intentions there. I changed the slider 4 though.

Thank you for modding! C:

http://puu.sh/2Fjni.osu
Topic Starter
Tari
Yup, since many people say that, I add my new username to Map Creator and put my old username to tags, now it should be fine.

The stack in the normal diff is fixed now, and I added a Finish to Easy in end of this slider : 00:23:129 (2) - . A finish was also added in Hard at the end of this slider : 00:19:421 (4) - because it felt missing to me. Nothing else was changed

All diffs are now updated!
LunarSakuya
gl
UnitedWeSin
oo Gratz Tari! <3
Cobra
Go Tari! :D
Niva
Hi Tari, actually I wanted to rank this but Sinful Stars diff is missing a video orz:

SPOILER


Video,0,"video.avi"

(also I don't think the clap on Hard's 00:59:534 (2) isn't necessary because a clap - if you want to add one - should be on 00:59:871 instead xD)

Umm, sorry but I have to pop it for now >_<

-------------------------------------------------------------

EDIT : All good now~ (I'm only sending this to rebubble state due to that unrankable missing video issue btw, however it's a good map and I feel it'll be ranked very soon by other BAT :3)

Good luck in the future Tari (:

Rebubbled ~
Topic Starter
Tari
Oh my.... I am going hurt you UWS.


Fixed it now!

and removed the clap as well.
UnitedWeSin
;_;
Nyquill
Tari
18:53 Nyquill: Hello, are you busy right now?
18:53 Tari: oh
18:54 Tari: yeah , I need to go soon, I won't be back till 1 hour :<
18:54 Nyquill: alright then, poke me when you're back
18:54 Nyquill: I'm about ready to rank your map, just need to touch up on some minor things
18:56 Tari: you'll be here still when I'm back correct?
18:56 Nyquill: most likely
18:56 Nyquill: unless a meteor falls on me
18:56 Tari: 2012 never happened
18:56 Tari: so your safe
18:56 Tari: lol
18:56 Nyquill: probably
18:56 Nyquill: or at least I hope
20:04 Tari: mkay
20:04 Tari: 1 sec
20:05 Tari: okqy
20:05 Tari: okay*
20:05 Nyquill: okay
20:06 Nyquill: one second
20:07 Nyquill: I changed when your title appears to the first break, is that okay?
20:08 Tari: yeah ~
20:08 Tari: You should also change the color of the text in the break too
20:08 Nyquill: I did
20:09 Tari: oh
20:09 Tari: Can you I see?
20:09 Nyquill: yes
20:09 Tari: Can I see*
20:09 Tari: bleh
20:09 *Nyquill is playing [http://osu.ppy.sh/b/210164 nao - Kirihirake! Gracie*Star (Short Ver.) [Sinful Stars]]
20:09 Nyquill: wait, do you want a different colour?
20:10 Nyquill: you can see the new colour by playing the map
20:10 Tari: I trust you can come up with a nice color o3o
20:10 Nyquill: well its just fitting
20:10 Nyquill: for the video right now
20:10 Nyquill: haha
20:11 Tari: well
20:11 Nyquill: if you want different colours I can change that
20:11 Nyquill: I just changed it to something general until I could contact you
20:11 Tari: as long as it doesn't blend in too much with the video I'm fine with any color
20:12 Nyquill: it stands out perfectly fine with both bg and video
20:12 Nyquill: okay, a couple of things
20:12 Tari: yup its fine with me
20:14 Nyquill: open up hard
20:15 Nyquill: 00:16:051 (1) - This is the only time in the entire map where you used this 1/1 stack, I'd strongly suggest just spacing this out normally
20:16 Nyquill: because as it is its very inconsistent, and isn't even teaching the player any sort of pattern that might be useful for the rest of the map
20:16 Tari: I can do that , but its pretty readable
20:16 Nyquill: Well, its just for the sake of consistency
20:16 Nyquill: not really readability
20:16 Nyquill: anyone can read 1/1 stacks, but is it always fun to?
20:17 Nyquill: for the record I love 1/1 stacks, its just that if you're going to only ever use it once in a map it loses any sort of meaning it might carry
20:17 Nyquill: might as well not have it
20:17 Tari: ahh , It will require me to change the whole combo
20:20 Nyquill: http://puu.sh/2H9CY.jpg perhaps something like this? preserves distance snap and keeps the original slider in place
20:21 Nyquill: I mean the (1) slider
20:21 Tari: oh no
20:21 Nyquill: so it leads into the next combo without having to change the next combo
20:21 Tari: I did something different
20:21 Nyquill: whatever works for you
20:21 Tari: I like circle mouse movement
20:21 Nyquill: I do too
20:22 Nyquill: good practice to use in hards as well
20:22 Nyquill: keeps things easy
20:24 Tari: I have one more thing to ask you in hard
20:24 Nyquill: go ahead
20:25 Tari: In hard, I'm not so sure about this slider 01:23:972 (4) -
20:25 Tari: I feel it misses so many beats xD
20:26 Nyquill: ah
20:26 Nyquill: you mean the hitsounds
20:26 Tari: yeah
20:26 Tari: but it follows vocals fine
20:26 Nyquill: I honestly think thats perfectly fine
20:26 Nyquill: no one's going to go after you for a missing hitsound
20:27 Nyquill: maybe I would have once upon a time haha
20:27 Tari: yeah , I wanted to do tick rate 2
20:27 Tari: but
20:27 Tari: it would be much too extreme , at least for the insane diff
20:27 Nyquill: well
20:28 Nyquill: damn puush is down
20:29 Nyquill: oh wait no its just laggy
20:29 Nyquill: a nice compromise would be to remove a repeat and do something like http://puu.sh/2H9TY.jpg
20:29 Nyquill: but yeah a rhythm like that would keep your hitsounds
20:29 Nyquill: and follow the vocals at the same time
20:29 Tari: well , usually when I map
20:30 Tari: hitsounds fit everytime
20:30 Nyquill: yup
20:30 Tari: I don't intend to make hitsounds fit rhythm
20:30 Tari: I just map it and then do hitsounds
20:30 Nyquill: honestly I've never done that in my life haha
20:30 Nyquill: but I think I'm the odd one out rather than you
20:31 Tari: oh yeah , please double check the changes I made lol
20:31 Tari: just in case I missed something
20:31 Nyquill: Of course I will
20:31 Nyquill: its what I'm supposed to do
20:31 Nyquill: haha
20:32 Nyquill: (or I get backlash for it orz)
20:33 Tari: and
20:33 Tari: this slider too 01:13:523 (5) -
20:33 Tari: It follows vocals really well
20:33 Tari: but misses clap in-between slider
20:33 Nyquill: yeah
20:34 Nyquill: do you want to change it?
20:34 Tari: yeah
20:34 Tari: if its fine to change it
20:34 Nyquill: then I think the rhythm of the combo you just linked should be http://puu.sh/2Ha4r.txt
20:35 Nyquill: to follow the vocals while keeping hitsounds
20:35 Nyquill: crap
20:35 Nyquill: bad puush
20:35 Nyquill: http://puu.sh/2Ha5l.txt
20:35 Nyquill: ...
20:35 Nyquill: http://puu.sh/2Ha6b.jpg
20:35 Nyquill: I like how broken puush is right now
20:36 Tari: I did it like this
20:36 Tari: http://puu.sh/2Ha6U.jpg
20:36 Tari: I want note 6 to hit the vocal point
20:36 Nyquill: well 1/2 spam works too
20:36 Tari: well
20:36 Tari: I think thats the best fix , unless I change the previous notes
20:37 Nyquill: alright
20:37 Tari: oh yeah I need that puush link for this slider : 01:23:972 (4) -
20:38 Tari: whatever you came up with
20:38 Nyquill: For that slider
20:38 Nyquill: you can remove the repeat and add a note and another 1/1
20:38 Nyquill: http://puu.sh/2Haav.jpg
20:38 Nyquill: disregard the pattern, just look at the timeline
20:41 Nyquill: also, you didn't change that 1/1 stack yet
20:41 Tari: didn't update
20:41 Nyquill: oh
20:41 Nyquill: osu told me there was an update
20:41 *Nyquill slaps osu
20:42 Tari: still trying to make it work
20:42 Tari: I might need to change the whole pattern in this combo 01:23:129 (1) -
20:42 Tari: LOL
20:43 Nyquill: thats the thing about completely distance snapping hards
20:43 Nyquill: rofl
20:43 Tari: ORZ
20:47 Tari: k
20:47 Tari: hopefully this works
20:47 Tari: here some images
20:47 Tari: http://puu.sh/2HasV.jpg
20:47 Tari: http://puu.sh/2Hatj.jpg
20:48 Nyquill: that works
20:49 Tari: oh and
20:49 Tari: 01:17:062 (5) -
20:49 Tari: Clap should be there?
20:49 Tari: honestly there was no sound
20:49 Nyquill: yes
20:49 Tari: but just curious what you think
20:49 Nyquill: I think there is a clap there
20:49 Nyquill: I hear the snare there
20:49 Nyquill: the percussion track has a snare there
20:50 Nyquill: also, any particular reason why 01:17:399 (6) - can't be snapped?
20:50 Nyquill: http://puu.sh/2Hazf.jpg
20:51 Tari: oh yeah
20:51 Tari: all notes should be snapped
20:51 Tari: but
20:51 Tari: there that taiko error
20:51 Tari: where snap leads to missing taiko tick
20:51 Tari: whatevers its called
20:51 Tari: unless its that idk
20:52 Nyquill: I mean distance snapped
20:52 Tari: but snapped anyway
20:52 Tari: oh
20:52 Tari: sorry , I didn't quite understand
20:52 Nyquill: haha
20:53 Nyquill: 01:26:332 (2) - also I think you meant to bump it up one grid to get this stacked
20:53 Nyquill: /nazi
20:53 Nyquill: /shame
20:53 Tari: its fine actually
20:53 Tari: 1.02x spacing for both
20:54 Tari: Prev and Next
20:54 Tari: if I move it up the prev will be 1.01
20:54 Nyquill: are you talking about 01:17:062 (5,6) - 1.02x spacing?
20:55 Nyquill: because I see 1.13
20:55 Nyquill: oh you meant the other one
20:55 Tari: http://puu.sh/2HaI6.jpg
20:55 Tari: ?
20:55 Tari: o.O
20:55 Nyquill: I'm talking about the previous
20:55 Nyquill: 01:17:062 (5,6) -
20:55 Nyquill: but anyways, .01 isn't going to madde
20:55 Nyquill: matter*
20:56 Nyquill: then again, 1 grid isn't either
20:56 Tari: what , I am confused
20:56 Nyquill: confused about?
20:56 Tari: you linked me to 01:26:332 (2) -
20:56 Tari: and said that was spacing issue
20:56 Tari: then change items o.o
20:56 Nyquill: no, I didn't say that was a spacing issue
20:57 Nyquill: its just not stacked
20:57 Nyquill: not stacked with 01:25:152 (6) -
20:57 Nyquill: but it doesn't matter
20:57 Tari: oh
20:58 Nyquill: anyways
20:58 Nyquill: are you done with all the changes in hard?
20:59 Tari: yeah
20:59 Nyquill: just one completely opinionated suggestion in insane then
20:59 Tari: wait let me update just in case lol
20:59 Nyquill: alright
21:01 Tari: k
21:01 Tari: ready
21:01 Nyquill: so the last note in insane, 01:35:770 (1) - I feel that the placement of this should be made more snappy as opposed to just repeating the same back and forth movement to finish off
21:01 Nyquill: so the last note in insane, 01:35:770 (1) - I feel that the placement of this should be made more snappy as opposed to just repeating the same back and forth movement to finish off
21:01 Nyquill: one sec let me show you what I mean
21:02 Nyquill: http://puu.sh/2HaVJ.jpg
21:02 Nyquill: completely my opinion, because it feels cool if you finish off with a very snappy jump
21:02 Tari: uh
21:03 Nyquill: because at the end of the map, your cursor is still going to be moving from the last note because of the snap
21:03 Nyquill: so it feels awesome d(o_o)b
21:03 Nyquill: just my opinion haha
21:03 Nyquill: anyways, if you don't want to do that its up to you
21:04 Tari: I don't know that cursor movement is suppose to be reflective
21:04 Tari: like in hard
21:04 Tari: but I'd like to keep it
21:04 Nyquill: osu is a very organic game, promoting freedom of movement to keep the game interesting
21:05 Nyquill: but if thats how you feel, then I wont stop you
21:05 Nyquill: its just my opinioni
21:05 Nyquill: opinion*
21:05 Tari: and UWS isn't on right now
21:05 Tari: :<
21:05 Nyquill: sadly
21:06 Nyquill: I half feel like UWS would agree
21:06 Nyquill: but maybe not
21:07 Tari: hmm
21:07 Tari: give me one sec to think about this
21:07 Nyquill: do you know when UWS would get on?
21:07 Tari: uh
21:07 Tari: not really
21:08 Tari: she's not online in-game ,
21:10 Nyquill: do you want to wait for her opinion?
21:10 Tari: I don't know
21:10 Nyquill: haha its okay
21:10 Tari: cause
21:10 Tari: this map would of been ranked , but there was missing video in her diff
21:10 Tari: so yeah
21:11 Tari: its kinda both of us to blame for that
21:11 Nyquill: well thats on the ranking side
21:11 Nyquill: but theres always things to be done to improve the map
21:11 Nyquill: if you really don't want to wait anymore, then I'll rank it right here right now
21:12 Tari: hmm
21:12 Tari: I've decided
21:12 Tari: to keep it
21:12 Nyquill: your call~
21:13 Tari: WAIT
21:13 Nyquill: hahaha
21:13 Nyquill: really if you don't want to wait anymore then its fine, its just a map
21:13 Nyquill: you're sure to get many more ranked
21:13 Nyquill: but if you really want to make your map the best it can be
21:13 Nyquill: who knows? maybe UWS wouldn't even agree with me
21:14 Nyquill: and this would be a waste of time
21:14 Tari: well
21:14 Tari: says she's online in site
21:15 Tari: so give me one sec lol
21:15 Nyquill: alright
21:15 Tari: I like to take in everyone consideration
21:17 Tari: honestly , do you strongly agree that should be changed
21:18 Nyquill: Well
21:18 Nyquill: I think it makes the ending very memorable
21:18 Nyquill: but its not necessary
21:18 Nyquill: if she gets on though, I would also like to ask her to change some stacks as a favor to HDHR players orz
21:18 Nyquill: haha
21:20 Tari: yeah , It would have been much better if UWS was on
21:21 Nyquill: her map is actually extrmely fun on HDHR
21:21 Nyquill: and many HDHR players will appreciate it greatly
21:21 Nyquill: trust me when I say that the most prevalent scores on this diff will be HDHR scores
21:24 Tari: now
21:24 Tari: you can check to UWS
21:24 Tari: talk to UWS*
21:24 Tari: I need to relog , don't mind me
UWS
21:24 Nyquill: hello!
21:24 UnitedWeSin: hi :3
21:24 *Nyquill is editing [http://osu.ppy.sh/b/210164 nao - Kirihirake! Gracie*Star (Short Ver.) [Sinful Stars]]
21:25 Nyquill: you have a very cool diffuculty here
21:25 Nyquill: I just want to pop one or two very quick suggestions
21:25 UnitedWeSin: oh, thank you :D
21:26 UnitedWeSin: i mapped this so long ago ><
21:26 Nyquill: I think the last note 01:35:770 (1) would be much more memorable if you made it more snappy than it is now, something similar to http://puu.sh/2HaVJ.jpg
21:26 UnitedWeSin: lol
21:26 Nyquill: 01:35:770 (1) -
21:26 Nyquill: yeah I can tell
21:26 Nyquill: its still a very cool map
21:27 Nyquill: and really fun on HDHR
21:28 Nyquill: 01:26:669 (2,4) - secondly, I would personally suggest unstacking these as a favor to HR players since reading 1/2 stacks on hr are quite honestly the most diffuclt thing about it, but its up to you since its a design choice
21:28 Nyquill: 01:26:669 (2,4) - secondly, I would personally suggest unstacking these as a favor to HR players since reading 1/2 stacks on hr are quite honestly the most diffuclt thing about it, but its up to you since its a design choice
21:29 Nyquill: thats it!
21:29 UnitedWeSin: ha
21:31 UnitedWeSin: hmm
21:36 UnitedWeSin: for the first suggestion, i sort of prefer the jump downwards
21:36 UnitedWeSin: instead of to the right
21:36 Nyquill: alright
21:37 Nyquill: I simply felt that the change in directioin forced the player to jump that note very fast, leaving a more significant impression as the map ends
21:37 Nyquill: but thats just my opinion
21:38 Nyquill: direction* I can't type tonight for my life
21:43 UnitedWeSin: :D
21:43 UnitedWeSin: I guess I can unstack
21:43 UnitedWeSin: no sure though wanna test?
21:43 Nyquill: sure
21:43 Nyquill: push the update?
21:43 UnitedWeSin: yea sec
21:44 UnitedWeSin: http://puu.sh/2Hcf7.osu
21:44 Nyquill: puush is down for me wat
21:44 Nyquill: rofl
21:44 UnitedWeSin: :D originally those were unstacked
21:44 UnitedWeSin: a mod suggested them to be stacked
21:44 UnitedWeSin: idk
21:44 UnitedWeSin: maybe I have old version lemme check
21:45 Nyquill: its okay
21:45 Nyquill: I got it
21:47 Nyquill: beautiful
21:47 UnitedWeSin: =w=
Topic Starter
Tari
After much discussion , map went through some changes (specifically Hard and Sinful Stars diff)

Removed (Short Ver.) from title also.

Updated!
Nyquill
We went ahead and changed the title to remove the short ver. But since that wasn't an unrankable issue and only a guideline, I am free to rank this.

And.

I will.

~

Excellent, EXCELLENT insane by UWS, as well as an amazing set to go with it. Good job to you both! Congratulations on your first rank tari!
NewRulerNA
gratz!!
UnitedWeSin
Tari sugoi! :3
Gratz!!
Lanturn
About time the best nao song outside of fripSide/DG got ranked. I've been addicted to this song ever since I heard it a year ago, and this mapset is wonderful. Grats Tari, and another amazing job UWS!

This map has earned one of my rare favorites. :)
Sonnyc
Gratz Tari~~~~~
jonathanlfj
gg Tari for first rank
and UWS amazing as always~
gratz for the rank!
creampuff
congratz~~
Topic Starter
Tari
Thanks everyone~
ychao
Gratz on first rank, Tari!

About time, I would say~
Broccoly
very very congratulation lol
LunarSakuya
Congrats!!

I was sure I mentioned the video...
KuroSaber
Awesome Song... Thanks for making it
Shigoto
good map with HR / HD :)
Virgo
Nice map
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