What no! It's only less than that number of 可. Look at the vid again, player got only 6 可 and unlocked Haya.
...unless I'm missing something here?
...unless I'm missing something here?
Here. Taiko-only maps aren't rankable yet, afaik.arken1015 wrote:
Yes :3aquabluu wrote:
Exactly that number of 可?
Crazy.
So that's why Hayasaitama is hard to unlock<
Anyway...
I made all diffs of EkiBEN2000.
Can I upload on BSS or here? :3
[upppy! URL doesn't work...]
Not only taiko diffs but also osu diffs :3aquabluu wrote:
Even if it wasn't exact, getting less than 15 可 on x4 speed Rotter is insane.
This is the kind of thing casual Taiko players will never be able to unlock...
Here. Taiko-only maps aren't rankable yet, afaik.
Taiko no Tatsujin - Tenjiku2000aquabluu wrote:
Well, okay, BSS then.
I've also done the third, fourth and sixth~MittenMasterzz wrote:
You all lost the game! =D
I'm gonna get Soroban2000 next ;3 Trials 1,2,5,8 are done weeeeee
Another osu! bug? or normal?...Zekira wrote:
Why is the graphline going above the chart? Only Roko can do that
New timing Soroban is more accurate, so it's a little harder.Rokodo [RL] wrote:
I've also done the third, fourth and sixth~MittenMasterzz wrote:
You all lost the game! =D
I'm gonna get Soroban2000 next ;3 Trials 1,2,5,8 are done weeeeee
But new timing soroban is hard.
Umm...MittenMasterzz wrote:
Toccata and Fugue and Rock and Kamakazi Remix are hard @_@ I can do Soroban and The Carnival Though
Some details of Taiko Wii 2[Japanese]aquabluu wrote:
Need more Taiko Wii 2 details.
I hope they have all those 12.5 Namco Originals.
Umm... 'Motteke Sailor-huku' is good song :3MittenMasterzz wrote:
You guys should map the Lucky Star theme for Taiko I saw it on youtube int he arcades^^
Let's play 'Mori no Kumasan'[INNER ONI] on Wii XD<<<Zekira wrote:
Kurenai isn't hard D:
You know what a good wish for home Taiko would be? The availability of the Inner Oni difficulties :\
Their tatacons are too weak...Rokodo [RL] wrote:
I've lost interest in the home console versions - ps2/wii...
tatacon is lame.
Reminds me,I gotta go buy a classic controller sooner or later.aquabluu wrote:
Personally I jam on the Wiimote. The Tatacon breaks easily.
Wiimote...crystalsuicune wrote:
Reminds me,I gotta go buy a classic controller sooner or later.
Playing taiko with the wiimote hurts me hands.
It doesn't, but the D-pad on mine already broke once. Good thing repairing it was cheap.crystalsuicune wrote:
Reminds me,I gotta go buy a classic controller sooner or later.aquabluu wrote:
Personally I jam on the Wiimote. The Tatacon breaks easily.
Playing taiko with the wiimote hurts me hands.
The difference is, the guitar controller is compulsory for Guitar Hero, but this isn't the case for Taiko. Since the drum accessories are so expensive and still break easily(for heavy Oni players), might as well stick to buttons, unless you play the arcade.Malajax wrote:
For me,playing Taiko no Tatsujin without a tatacon is like playing Guitar Hero without a guitar controller. It's pointless. For osu! I'm probably going to have to start playing with a controller or keyboard since the compatibility is crap, but I'll definitely stick with a tatacon for a home release,
lol Haya Saitama on WIP/Pending?Zekira wrote:
I just need the go signal of this:
http://osu.ppy.sh/s/9917
I mean I can't map the other diffs. if I'm not sure of where to base their charts on. Right now I just based Oni on the original but I'm not sure of the other diffs.
EDIT: Ow my hand OW
Do it :3aquabluu wrote:
Well, off it goes to the front page.
I'm also thinking of making a Taiko Trials ver.2 to accommodate new hard songs from Taiko 12 and up. Should I?
aquabluu wrote:
No mp3 = cannot map
NOOOOOOOO<<<Zekira wrote:
YESSSSSSSSSS
I'll wait for this song :3Zekira wrote:
Here's a bit faulty one: http://osu.ppy.sh/s/5325
I'll get around to fixing it as soon as I feel like it
My keyboard is a Razer Lycosa.Zekira wrote:
Damn it Roko you actually S'ed it >_> Can I borrow your keyboard since I blame my keyboard for having so high keys
lolRokodo [RL] wrote:
Video~
Those DKKKDKD parts are so hardRokodo [RL] wrote:
Video~
NamcoBandai really put their dicksFixed, and that's an understatement.
765's maps are starting to look like they come fromZekira wrote:
NamcoBandai really put their dicksFixed, and that's an understatement.
Or using Youtube is also good :3Rokodo [RL] wrote:
PS. How are we getting these high quality mp3s so quickly now? Leaks onto nico nico?
Rip off Youtube from things like these, then increase the volume on an audio editing software if it's not enoughRokodo [RL] wrote:
I love the song, but the difficulty sucks.
I think I should map a more sensible oni.
PS. How are we getting these high quality mp3s so quickly now? Leaks onto nico nico?
'Monster Hunter' 's maker is 'Capcom'Zekira wrote:
W-what?
Of all the Game Music to put in, why Monster Hunter o_O
You mean flyboyMittenMasterzz wrote:
X-Day O_O
/me needs to go practice.
Are you going to map X-Day or are we using the version EkiBEN Mapped?
You don't make money by music that you think fits (which is most music, actually).Zekira wrote:
Yes I know (Monster Hunter is very popular here in our country) but... why that? I'm pretty sure NB knows other games that have music more fitting for Taiko?
I can map Together very easily, but it won't be the Taiko cover version though.Ekaru wrote:
You don't make money by music that you think fits (which is most music, actually).Zekira wrote:
Yes I know (Monster Hunter is very popular here in our country) but... why that? I'm pretty sure NB knows other games that have music more fitting for Taiko?
You make money by putting in music from popular franchises.
I mean, they even put in Pokemon OPs, for crying out loud. Someone should totally map those, though. I <3 those tunes.
Yes, it's TV size mp3 :3Zekira wrote:
The TV Size will be fine (since I think it's just the same length anyway) for that, I guess.
Tatsh from 573._.