forum

Bermuda Loverz - My Girl (Nightcore Mix)

posted
Total Posts
56
show more
Kayano
M4M~

[General]
Maybe you need a blank sliderslide

[Xin's Easy]
00:29:376 (3) - whistle
00:30:090 (1,2,3) - whistle at sliders' end
00:41:519 (1) - clap
00:44:376 (3) - ^

[Normal]
00:42:590 - add a note below 00:41:876 (4) - ?
00:45:448 - ^?
00:51:519 (2,3,4) - change to this
SPOILER
http://puu.sh/22dix
00:55:269 - add a note
01:17:590 (1) - delete NC and NC at 01:17:233 (5) -

[Hard]
01:18:126 - add a note
01:20:983 - ^

[Insane]
this diff is pretty good and i can't find problems

Wonderful Storyboard, good luck~
Topic Starter
BounceBabe
Irreversible

Irreversible wrote:

Hallöchen ^^

[Xin's Easy]

00:24:376 (4) - this slider looks a bit weird
00:44:376 (3) - ctrl h, and then place it there, where it was xD
01:41:519 (2) - clap?
02:08:662 (1) - should the spinner end that late on purpose? o.o

Note: Nice diff~ Thanks, no changes here due to hitsounds following the rythm and the spinner stays because of it would be not ending like the other diffs

[Normal]

00:41:519 (3,4,5) - this seems kinda confusing for normal I asked jericho2442, he said it should be fine on normal
00:55:805 (3) - arrange it like this: http://puu.sh/21XPi (3 should be under 1)
00:58:662 (3) - o.o weird reverses, i wouldn't use it like this, it's not very fitting imo They do, players arent just used to repeats haha

Note: I don't always like the slider shapes, and how they're placed..01:40:090 (1,2) - for example this. I like the slider shape, but i don't really like how they're placed xD maybe change the second "thunder" into something different

[Hard]

00:17:769 (2) - make this slider curvy as well?
00:48:662 (1,2) - 1 more reserve each?
00:57:233 (1,2) - i love this placing xD
01:04:733 (2) - replace this thorugh a reverse rslider?
01:07:590 (2) - ^
01:19:733 (5) - nc i guess Yup
01:20:090 (1) - i feel like finish here O_O xD I dont ;w;
01:31:519 (1) - 01:47:948 (5) - this part is awesome! really love the hitsounds here.
02:08:305 (4) - i would stack this under 3. not under the nc Done

Note: It's ok imo :)

[Insane]

Why don't you put off the sliderslide in the first part? it seems a bit noisy Because i didnt put hitsounds there and i wanted to have something there too, and it does fit

00:43:483 (4) - i wouldn't use the same shape as 00:42:948 (3) - since it's the same .. background xD
01:04:376 (1,2) - make it like this maybe: http://puu.sh/21Y5i i think it fits the beat more
01:07:233 (1,2) - ^
01:21:519 (1,2,3,4,5) - i suggest a different pattern here: http://puu.sh/21Y6Q why? because the beat is like getting up, and i think this pattern fits more

Note: I like the flow in this map ! :D Thanks! To the other suggestions no sorry ;w; because i find these better how they are!


goood luck ^

Blackshane

Blackshane wrote:

M4M~

[General]
Maybe you need a blank sliderslide That is 1. unrankable 2. i like the sound of it :)

[Xin's Easy]
00:29:376 (3) - whistle
00:30:090 (1,2,3) - whistle at sliders' end
00:41:519 (1) - clap
00:44:376 (3) - ^

No to that, due to the rythm is similar with the other diffs, i tried to follow

[Normal]
00:42:590 - add a note below 00:41:876 (4) - ?
00:45:448 - ^?
00:51:519 (2,3,4) - change to this
SPOILER
http://puu.sh/22dix
00:55:269 - add a note
01:17:590 (1) - delete NC and NC at 01:17:233 (5) - Yep

No to others since i like it and the flow wouldnt be the same anymore!

[Hard]
01:18:126 - add a note
01:20:983 - ^

[Insane]
this diff is pretty good and i can't find problems

Wonderful Storyboard, good luck~ Thank you! >w<

pandaikon

pandaikon wrote:

yo

i'm sorry for the late mod, was a bit busy No big deal
suggestions galore!

[Xin's Easy]
really nice diff, lol. couldn't find much to fix
00:20:805 (2,3) - stacking in easy is not cool. here i guess it's not that much of a bother, though Changed
00:25:448 (5,1) - the blanket imo is not perfect. move the middle point to x:120, y: 92 and the last point of the slider at x:180, y:144.
01:45:448 - maybe add a note here? No, since it is ok how it is now, and that other one would be too close
02:00:090 (1) - really dumb suggestion, but you could place this up a little bit (x:256, y:250). it is slightly overlapping with 01:58:662 (3) , and by raising it up a bit will place it right between 01:57:948 (2,3) Placed the circle between the two circles

[Normal]
00:52:948 (3) - this sounds really, really strange because the sound that follows up at 00:53:483 is not mapped, leaving out the feeling that something is missing. you could either add one reverse more to this slider, or delete 00:53:662 (4) and make a slider that starts at 00:52:948 and has a reverse at 00:53:305 It does suit with the sound
00:52:948 (3) - what about a note here? No, since it is already hard enough and i think this circle would be too much
00:54:376 (1) - this slider should end at 00:55:090 . it sounds really strange as it is, breaks up the rhythm a bit. It does yes, but i also tried to put more variety into it :)
00:55:805 (3) - same Same too
01:36:251 (2) - i have to say, a note on a blue tick in a normal is definitely a bad idea. I asked jericho2442, he said its fine.
01:38:662 (3) - i'd rather replace this with two sliders which are placed on white ticks, since you miss 01:39:019 and 01:39:376 here. I always try to make a fitting rythm and in the normal it is too much then if id do this, i know but it is fine ;w;
01:41:519 (3) - same Same too
01:47:680 (2) - same Same too
01:50:090 (4) - same as 01:38:662 (3) . there are 3 more sliders like that till the end of the song This is fine due to the hitsounds

[Hard]
why are you using 1.30 slider velocity on a hard? it could be a little bit higher than that The hard is in a perfect spread, so i will keep this
00:30:983 - you could add a note here 00:28:662 - 00:34:376 I made a different rythm here, so it would break the rythm i tried to make
01:11:340 (6,1) - a bit of overlap, move 01:11:162 (5) and 01:11:340 (6) up a bit so they would form an arc together with 01:11:519 (1) It flows good how this is now
01:40:001 - add a note here and make a stream Added
01:42:769 (3) - same Same too
01:45:805 (1) - this sounds really strange Doesnt due to hitsounds (:

other than that, a pretty nice hard Thanks!

[Insane]
not really much, since it is a pretty good map. but once again, what's with the slider velocity? The velocity is fine? o.o
00:45:805 (2) - the slider here hits 00:45:805 (2) , which has no sound. though it's not really an issue, you could think about changing that slider Again trying to create always other rythms.
00:47:233 (1) - same Same too
01:04:376 (1,2) - this breaks up the rhythm a little bit, though, once again, it's not a real issue. same goes for 01:05:805 (1,2) and 01:07:233 (1,2) Same again

that's pretty much it.
nice map, good luck ranking it! Thanks for modding (:
Sieg
Hello M4M time

General:
Your BG may be considered as NSFW this is unrankable, just saying...

Skin:
When skinning gameplay elements, complete sets of elements must be skinned (also unrankable issue). You need hit50, hit100 etc
AIBat says that you have unused skin elements
SPOILER
default-comma.png
default-dot.png
default-percent.png
default-x.png
sb\girls.png

Xin's Easy:
00:25:448 (5,1) - you can make a better blanket here
01:31:519 (1,2) - same, look a bit awkward now

Normal:
consider to make 454 HPAROD more suitable for normal
00:25:447 (6,1) - make this blanket?
00:41:519 (3,5) - please avoid such overlaps they can be somehow difficult for normal players
00:44:376 (3,5) - ^
01:32:948 (1,3) - ^
01:34:376 (1,3) - ^

Hard:
HP+1 OD+1
00:00:091 (1,2) - I'm always complain against such placement not for insanes+ but eh.. this just plays bad imo
00:02:948 (1,2) - ^ you have only 2 spots with circle under slider end so you can easily avoid this

Insane:
00:00:091 (1,2) - blanket?
01:11:519 (1,1) - double spinners not fitting here imo
01:33:483 (2,3) - make a nice blanket here

Not so much map is almost perfect.
Topic Starter
BounceBabe
Sieg

Sieg wrote:

Hello M4M time

General:
Your BG may be considered as NSFW this is unrankable, just saying... The picture is fine, you can see nothing naughty here

Skin:
When skinning gameplay elements, complete sets of elements must be skinned (also unrankable issue). You need hit50, hit100 etc Ranked version is fine so no
AIBat says that you have unused skin elements
SPOILER
default-comma.png
default-dot.png
default-percent.png
default-x.png
sb\girls.png

Removed the girls

Xin's Easy:
00:25:448 (5,1) - you can make a better blanket here
01:31:519 (1,2) - same, look a bit awkward now Fixed

Normal:
consider to make 454 HPAROD more suitable for normal
00:25:447 (6,1) - make this blanket?
00:41:519 (3,5) - please avoid such overlaps they can be somehow difficult for normal players
00:44:376 (3,5) - ^
01:32:948 (1,3) - ^
01:34:376 (1,3) - ^

The diff spread is fine how it is, so no


Hard:
HP+1 OD+1
00:00:091 (1,2) - I'm always complain against such placement not for insanes+ but eh.. this just plays bad imo
00:02:948 (1,2) - ^ you have only 2 spots with circle under slider end so you can easily avoid this

Diff spread is fine again

Insane:
00:00:091 (1,2) - blanket?
01:11:519 (1,1) - double spinners not fitting here imo
01:33:483 (2,3) - make a nice blanket here

I dont change blanket stuff unless it really looks odd ;w;

Not so much map is almost perfect.

Thanks for modding!
Sieg

BounceBabe wrote:

I dont change blanket stuff unless it really looks odd ;w;
That's your business but I suggest to reconsider. Fix blankets requires some time but makes map much more attractive.
Verlaren
Hi~

General:
Check Letterbox during breaks and Display epilepsy warning, as in the map are many bright moments and is present Storyboard.


Easy:
CS: -1?
00:41:519(1) - move NC to 00:42:948(2)
01:35:626 - I think the spinner is too close to slider 01:34:376(2)
I propose to move the spinner to 01:35:805 and and shorten its duration by two ticks:

Normal:
it's a pretty good normal~


Hard:
00:42:948(1) - move NC to previous slider;
00:45:805(1) ^
00:54:376 - move NC to previous note;
00:57:233 - ^
01:37:055(4,5,1) - white border patterns merged:
I advise to place them on each other:

Insane:
00:21:787(2) - move to x:56 y:216
00:22:769(4,5,1) - place them on each other:
01:34:198(4,5,1) - place them on each other;


Simply smartly Map, specifically background~
Good luck~
Topic Starter
BounceBabe
@Verlaren: Changed everythin except from Insane and NC stuff
Stefan
Reiji-RJ
Hey!

General

  1. There are unused skin and sb files: default-comma.png, default-dot.png, default-percent.png, default-x.png, sb\girls.png. Remove them
  2. Sliderslide is too loud and noisy. Silence it!
  3. The start is too short, maybe audio lead in ~2-3?
Xin's Easy

  1. 00:11:519 ~ 00:22:948 - remove all claps. Sounds awful :<
  2. 00:51:519 ~ 01:14:376 - remove claps from downbeats in this part. Try to put them on every second beat:
    1. 00:51:519 (1) - in the end
    2. 00:52:233 (2) - ^
    3. 00:55:448 (2) - here
    4. 00:56:876 (4) - and here and so on
  3. 01:14:376 ~ 01:22:948 - you can alternate finish-clap on downbeats:
    1. 01:14:376 (1) - there is finish
    2. 01:15:805 (3) - put clap here
    3. 01:17:233 (1) - change clap to finish
    4. 01:20:090 (1) - ^
    Sounds really better
  4. 01:31:519 (1,2,3) - you can add claps to the end
  5. 01:35:805 (1) - remove clap from downbeat. Claps on downbeat sound bad!
  6. 01:39:376 (3) - same here
  7. 01:42:948 (1) - and here
  8. 01:45:805 (4) - ^
  9. 01:48:662 - 01:57:233 - why there are no claps on the end of this sliders?
  10. 02:08:662 (1) - end spinner at 02:10:090 - with soft finish
Normal

  1. HP -1
  2. 00:11:519 ~ 00:21:340 - remove claps from downbeats. Sounds bad :\
  3. 00:22:948 ~ 00:34:376 - how about claps on every second beat? Sounds better
  4. 00:51:519 ~ 01:14:376 - same here, please, put claps on every 2nd beat.
  5. 00:51:519 (1) - shorten or inscrease to white tick, would be better D: (and plays better too)
  6. 00:54:019 - this is normal, why not to add here a note?
  7. 00:54:376 (1) - again, end on white tick
  8. 01:14:376 (1,2,3,4) - soft whistle on reverses
  9. 01:22:769 (1) - start on 01:22:948 - please, plays better, look better and also, while playing in osu!mania, it's easier, cause spinner which is 1/2 after note is for hards
  10. 01:31:519 ~ 01:37:233 - why claps are not on every second beat? :O Add it to 01:32:590 (3) - 01:34:019 (3) - 01:35:448 (3) - and so on too
  11. 01:35:805 (1,2,3) - VERY bad rhythm for normal. Blue tick are not recommended for such a easy diff. Try this (pause sound really good in this moment)
  12. 01:37:233 ~ 01:46:876 - remove claps from downbeat. Add on every second beat.
  13. 01:47:233 (1,2,3) - again, such as on 01:35:805 (1,2,3) -
  14. 01:48:662 - put claps better :<
  15. 02:10:090 - maybe end map here?
Hard

  1. AR seemed too fast for this diff, while I was playing. So, AR -1
  2. Also, check out and fix your hitsounds here, like I suggested in easy and normal. I won't mention them here.
  3. 00:21:519 (4) - put nc here to emphasise this moment
  4. 00:30:090 (5) - new combo
  5. 00:30:090 (5) - don't like this blue tick, try to change it
  6. 00:30:805 (6) - move to 00:30:983 - to follow your rhythm before
  7. 01:37:055 (4) - add clap, sounds much better with it
  8. 02:00:090 - map this last break? It will be better, cause the end after it is short, so wait some seconds for this short end is boring
  9. 02:10:090 - end here
Insane

  1. AR - 1 too
  2. Again, fix all claps in this diff
  3. 00:34:465 - add spinner as in other diffs
  4. 01:11:519 (1) - finish
  5. 01:35:983 (5,6) - don't stack them, it's hard to read blue tick. Try this:
  6. 01:37:412 (5) - move nc here as this is the note which goes after downbeat
  7. 01:47:680 (3,4) - again, don't stack. Try make triange around the 01:47:233 (1) -
  8. 02:00:090 - map this break?
  9. 02:10:090 - end map here
That's all. Good luck!
Topic Starter
BounceBabe

Reiji-RJ wrote:

Hey!

General

  1. There are unused skin and sb files: default-comma.png, default-dot.png, default-percent.png, default-x.png, sb\girls.png. Remove them
  2. Sliderslide is too loud and noisy. Silence it!
  3. The start is too short, maybe audio lead in ~2-3?
Removed element and change audio lead in to 2. Wont silence the sliderslide because its part of my hitsounds

Xin's Easy

  1. 00:11:519 ~ 00:22:948 - remove all claps. Sounds awful :<
  2. 00:51:519 ~ 01:14:376 - remove claps from downbeats in this part. Try to put them on every second beat:
    1. 00:51:519 (1) - in the end
    2. 00:52:233 (2) - ^
    3. 00:55:448 (2) - here
    4. 00:56:876 (4) - and here and so on
  3. 01:14:376 ~ 01:22:948 - you can alternate finish-clap on downbeats:
    1. 01:14:376 (1) - there is finish
    2. 01:15:805 (3) - put clap here
    3. 01:17:233 (1) - change clap to finish
    4. 01:20:090 (1) - ^
    Sounds really better
  4. 01:31:519 (1,2,3) - you can add claps to the end
  5. 01:35:805 (1) - remove clap from downbeat. Claps on downbeat sound bad!
  6. 01:39:376 (3) - same here
  7. 01:42:948 (1) - and here
  8. 01:45:805 (4) - ^
  9. 01:48:662 - 01:57:233 - why there are no claps on the end of this sliders?
  10. 02:08:662 (1) - end spinner at 02:10:090 - with soft finish
No to these

Normal

  1. HP -1 No because the spread is fine
  2. 00:11:519 ~ 00:21:340 - remove claps from downbeats. Sounds bad :\
  3. 00:22:948 ~ 00:34:376 - how about claps on every second beat? Sounds better
  4. 00:51:519 ~ 01:14:376 - same here, please, put claps on every 2nd beat.
  5. 00:51:519 (1) - shorten or inscrease to white tick, would be better D: (and plays better too)
  6. 00:54:019 - this is normal, why not to add here a note?
  7. 00:54:376 (1) - again, end on white tick
  8. 01:14:376 (1,2,3,4) - soft whistle on reverses
  9. 01:22:769 (1) - start on 01:22:948 - please, plays better, look better and also, while playing in osu!mania, it's easier, cause spinner which is 1/2 after note is for hards
  10. 01:31:519 ~ 01:37:233 - why claps are not on every second beat? :O Add it to 01:32:590 (3) - 01:34:019 (3) - 01:35:448 (3) - and so on too
  11. 01:35:805 (1,2,3) - VERY bad rhythm for normal. Blue tick are not recommended for such a easy diff. Try this (pause sound really good in this moment)
    The rythm is ok and it plays fine too, i already asked jericho about it and he is also fine with it
  12. 01:37:233 ~ 01:46:876 - remove claps from downbeat. Add on every second beat.
  13. 01:47:233 (1,2,3) - again, such as on 01:35:805 (1,2,3) -
  14. 01:48:662 - put claps better :<
  15. 02:10:090 - maybe end map here?
No as well, also i wont end the map there because of the song itselfs not ending there yet. The hitsounds are taste, i like them

Hard

  1. AR seemed too fast for this diff, while I was playing. So, AR -1 Changed
  2. Also, check out and fix your hitsounds here, like I suggested in easy and normal. I won't mention them here.
  3. 00:21:519 (4) - put nc here to emphasise this moment Added
  4. 00:30:090 (5) - new combo Same
  5. 00:30:090 (5) - don't like this blue tick, try to change it
  6. 00:30:805 (6) - move to 00:30:983 - to follow your rhythm before
  7. 01:37:055 (4) - add clap, sounds much better with it
  8. 02:00:090 - map this last break? It will be better, cause the end after it is short, so wait some seconds for this short end is boring
  9. 02:10:090 - end here
No as well like before

Insane

  1. AR - 1 too No, it would make the map too slow
  2. Again, fix all claps in this diff
  3. 00:34:465 - add spinner as in other diffs
  4. 01:11:519 (1) - finish
  5. 01:35:983 (5,6) - don't stack them, it's hard to read blue tick. Try this: Changed
  6. 01:37:412 (5) - move nc here as this is the note which goes after downbeat Changed
  7. 01:47:680 (3,4) - again, don't stack. Try make triange around the 01:47:233 (1) - Changed
  8. 02:00:090 - map this break?
  9. 02:10:090 - end map here
Like i said above already

That's all. Good luck!
Thank you
ctyjason

[General]

this is a good map, so that I can only help you the hit sound

[Easy]

00:29:376 (3) - whistle
00:30:090 (1) - third sound add a whistle
00:31:519 (2) - ^
00:32:948 (3) - ^
00:34:019 (4) - whistle
01:04:376 (3) - change to whistle

[Normal]

00:58:662 (3) - remove the third whistle ,add at fourth
01:01:519 (3) - ^
01:08:662 (1) - remove the third whistle ,add at second
01:10:090 (2) - ^
01:12:590 (2) - clap should be better
01:14:019 (4) - ^
01:20:090 (1) - add a clap at fourth sound
01:21:519 (2) - ^
01:49:733 (3) - add whistle
01:52:590 (3) - ^
01:55:448 (3) - ^
01:58:305 (3) - ^
01:54:912 (2) - remove whistle
01:57:769 (2) - ^

[Hard]

00:29:733 (3,4) - remove the whistle at (3) and add at (4), it sounds more suitable
00:32:590 (3,4) - ^

[Insane]

01:00:626 (2) - remove all whistle, add at 01:00:805
01:01:162 (3) - whistle
Topic Starter
BounceBabe
@ctyjason: Changed your suggestions on Easy but not on the others because i want to keep this hitsound pattern. Thanks!
Totoro
Hi~~ M4M

Xin's Easy

AR-1

00:12:948 (1,2,3) - it would look better if you blanket these

00:17:948 (2) - 2nd dot move it to X:40 y:108

00:22:948 (1) - move it to x:437 y:233

00:32:948 (1) - NC

00:44:376 (2) - clap at the start

00:52:948 (3) - move the last dot to x:60 y:124 for better blanket

01:21:519 (2) - 1st dot move it to x:216 y:292

Normal

00:17:055 - add a circle here

00:42:590 - add a circle at 00:41:876 (4) - this spot

00:45:448 - ^ at 00:44:733 (4) - spot

00:52:590 (2,3,4) - perfect triangle would look better

01:14:376 (1) - clap at start

01:32:590 (3) - clap

01:32:233 (2,3,1) - perfect triangle

01:34:019 (3) - clap

01:35:448 (3) - clap

01:49:198 (2) - remove clap at the start

01:52:055 (2) - remove clap at the start

01:55:805 (4) - clap at repeat

Hard

00:17:233 (1,2) - too close

00:30:090 (1) - clap at the start

00:32:948 (5) - ^

00:41:519 (4) - clap at the start & NC

00:44:376 (4) - ^

01:15:805 (5) - NC

01:22:948 (8) - Clap

01:37:144 (5) - clap

01:39:912 (3,4) - Clap

01:42:769 (3,4) - Clap

00:01:698 (2,3,4) - perfect triangle

Insane

00:18:662 (4,5) - Not perfectly stacked

00:54:019 (4) - NC

00:54:376 (1) - Remove NC

01:02:948 (1) - Clap at the start

01:42:590 (6,7) - clap
Topic Starter
BounceBabe
@-iCo-: Changed everything on Easy except hitsouding, changed a few on Normal, changed the spacing on Hard, and stacked the slider perfect on Insane. Anyway on Insane the NC you suggested "00:54:019 (4) - NC" no to that because i did this for pattern, stanza and melody of the song. Thank you
Amainya
nice map~
Andrea
~General~
  1. You're missing the files hit50.png, hit100.png, hit100k.png, hit300.png, hit300k.png and hit300g.png in your beatmap folder.
~Xin's Easy~
  1. 02:00:090 (1) - You don't need this single combo here, just remove it.
  2. 02:08:662 (1) - If I were you I'd let this spinner end at 02:10:090 and add a finish, for a better ending.
~Normal~
  1. Increase OD by 1 tick to balance your difficulty and make a proper spread.
  1. 00:15:626 (3,4) - Wrong spacing, please make sure to fix it with using distance snap properly.
  2. 00:17:233 (1,2,3,4) - Again, there are some little spacing inconsistenties through this pattern, respace them correctly please.
  3. 00:41:519 (3,4,5) - I'd try to avoid to stack them this way, better making them this way instead.
  4. 00:44:376 (3,4,5) - Same thing for the pattern above.
  5. 01:32:590 (3) - Do not stack this note under the previous slider end, it's way too confusing to read for beginners, move it somewhere else.
  6. 01:32:948 (1,2,3) - Same goes for this one, make something else please.
  7. 01:34:376 (1,2,3) - And this one as well.
  8. 01:35:805 (1,2,3) - This pattern is way too tricky to read and play for a Normal difficulty, the slider repeats are just too confusing, what do you think about making a single slider instead? It would solve this problem.
  9. 02:10:090 (1) - I'd actually prefer if you add a circle here instead of this spinner, like this.
~Hard~
  1. Settings are way too low for a Hard difficulty, increase HP, OD and AR by 1 tick at least.
  1. 01:35:983 (4,5) - I'd actually prefer if you make these notes into a slider, it would be easier to read and better to play, like this.
~Insane~
  1. 00:07:233 (1,2,3) - I don't like how you spaced these notes together, it seems like a forced jump, make them this way instead for a better flow.
  2. 00:15:805 (1) - You should remove this new combo from here since you didn't add it on the other parts that are like this.
  3. 00:22:233 (1,2,3) - Inconsistent spacing, please make sure to fix it manually or through using the distance snap properly.
  4. 00:26:519 (3) - I didn't notice this circle under slider because of the blue approachcircle that it's almost hard to see with this background, think about moving it somewhere else to fix it please.
  5. 01:35:626 (4) - New combo due to the new stanza and spacing change.
  6. 01:37:055 (4) - This slider is touching the HP Bar, move it down a bit.
  7. 01:37:948 (3,4,5) - Wrong spacing, they're too far each other, please fix them with distance snap enabled.
Good job :3
Topic Starter
BounceBabe
@Andrea:

Easy: Fixed everything
Normal: Changed everything except from the stacking stuff
Hard: No change
Insane: Fixed everything except from the first thing, due to the jump suits the melody, the piano.

Thank you ♥
Diasios
Mod Infos:

Suggestion.
You should fix this.
______________________________________________
______________________________________________

General

  • You should use a silent sliderslide.wav, right now some slider are way too noisy.
    Increase audio lead-in a little, 2 seconds should be fine.
    00:22:677 (green timing section) - This section is unsnapped, move it at 00:22:680.
    01:14:287 (kiai) - I understand what you're trying to do here but I think it's better to start this kiai fountain 1/4 later to better follow the music.
    02:00:000 (break) - Having a break near the end is kinda pointless to me, you should delete it and map this little part.

Xin's Easy

  • 00:12:948 (1) - Remove the new combo here...
    00:14:376 (3) - ...and add it here.
    00:25:448 (5,1) - This blanket can be better, try to improve it.
    00:37:144 (green timing section) - Move this section at 00:37:233.
    01:02:948 (1) - Move this slider at x:363 y:163.
    01:31:519 (1,2,3) - I don't really like this pattern, try to do something like this:
    01:39:019 (2) - Move this circle at x:256 y:368.
    01:57:233 (1,2,3,4,5) - I don't like this pattern, try to make a pentagon.
    02:10:001 (green timing section) - Move this section at 02:10:090.

Normal

  • 00:37:144 (green timing section) - Move this section at 00:37:233.
    00:45:805 (1,2,3) - This blanket can be better, try to improve it.
    00:52:590 (2) - Move this circle 1/2 earlier then add a circle at 00:52:769.
    00:54:019 (x) - Add a circle.
    00:55:448 (2) - Same as 00:52:590.
    01:20:090 (1,2) - Try this pattern:
    02:10:001 (green timing section) - Move this section at 02:10:090.

Hard

  • HP Drain Rate: 6
    Overall Difficulty: 6
    00:28:662 (1,2,3,4,1,2,3,1,2,3,4,5,1,2,3) - You should keep using the same pattern as before, I mean long slider --> circle --> 1/2 slider with repeat, this change of rhythm kinda bothers me, if you want to do something different then try this:
    00:34:555 (x) - Add a spinner here like you did on Easy/Normal.
    01:11:340 (6) - Don't overlap this circle with the next slider, move it a bit up.
    02:10:001 (green timing section) - Move this section at 02:10:090.

Insane

  • HP Drain Rate: 8
    Overall Difficulty: 8
    00:34:555 (x) - Add a spinner here like you did on Easy/Normal.
    00:42:769 (2) - Move this circle at x:40 y:146.
    02:10:001 (green timing section) - Move this section at 02:10:090.

Nice patterns, cool storyboard and really nice hitsounds, good job. Call me after your fixes for a recheck.
Topic Starter
BounceBabe

xxheroxx wrote:

Mod Infos:

Suggestion.
You should fix this.
______________________________________________
______________________________________________

General

  • You should use a silent sliderslide.wav, right now some slider are way too noisy. Thats the effect i was after
    Increase audio lead-in a little, 2 seconds should be fine. Changed
    00:22:677 (green timing section) - This section is unsnapped, move it at 00:22:680. Changed
    01:14:287 (kiai) - I understand what you're trying to do here but I think it's better to start this kiai fountain 1/4 later to better follow the music. Changed
    02:00:000 (break) - Having a break near the end is kinda pointless to me, you should delete it and map this little part. Its on purpose, i wanted a Break there.

Xin's Easy

  • 00:12:948 (1) - Remove the new combo here... Changed
    00:14:376 (3) - ...and add it here.Changed
    00:25:448 (5,1) - This blanket can be better, try to improve it.Changed
    00:37:144 (green timing section) - Move this section at 00:37:144. It is o.o
    01:02:948 (1) - Move this slider at x:363 y:163.Changed
    01:31:519 (1,2,3) - I don't really like this pattern, try to do something like this Changed, i tried to recreate this pattern as good as i can!:
    01:39:019 (2) - Move this circle at x:256 y:368.Changed
    01:57:233 (1,2,3,4,5) - I don't like this pattern, try to make a pentagon.Changed
    02:10:001 (green timing section) - Move this section at 02:10:090.Changed

Normal

  • 00:37:144 (green timing section) - Move this section at 00:37:144. It is
    00:45:805 (1,2,3) - This blanket can be better, try to improve it.Changed
    00:52:590 (2) - Move this circle 1/2 earlier then add a circle at 00:52:769. No to this ><
    00:54:019 (x) - Add a circle. Changed
    00:55:448 (2) - Same as 00:52:590. Like above
    01:20:090 (1,2) - Try this pattern: No to this too
    02:10:001 (green timing section) - Move this section at 02:10:090.Changed

Hard

  • HP Drain Rate: 6 Changed
    Overall Difficulty: 6 Changed
    00:28:662 (1,2,3,4,1,2,3,1,2,3,4,5,1,2,3) - You should keep using the same pattern as before, I mean long slider --> circle --> 1/2 slider with repeat, this change of rhythm kinda bothers me, if you want to do something different then try this Changed:
    00:34:555 (x) - Add a spinner here like you did on Easy/Normal. Changed
    01:11:340 (6) - Don't overlap this circle with the next slider, move it a bit up. No change
    02:10:001 (green timing section) - Move this section at 02:10:090. Changed

Insane

  • HP Drain Rate: 8 Increased a little
    Overall Difficulty: 8 ^
    00:34:555 (x) - Add a spinner here like you did on Easy/Normal. Changed
    00:42:769 (2) - Move this circle at 00:42:323. What, this would be 1/4 o.O
    02:10:001 (green timing section) - Move this section at 02:10:090. Changed

Nice patterns, cool storyboard and really nice hitsounds, good job. Call me after your fixes for a recheck. Oh, thank you very much for these suggestions, about that kiai time i would of never noticed. Glad you like it too! ^-^
Diasios
Alright, good luck with ranking~
Makar
Before ranking:
Be sure to add a sliderborder color, since its unrankable to not have one if you have the hitcircle skinned (using white would be most fitting imo)
Girls.png doesnt seem to be used in the map, so removing it from the song folder is necessary

Nice SB btw~
Diasios
Makar is right, delete that image from your folder and use this sliderborder color: (yes, it's white, if you don't know how to add it just ask and I'll help you)

SliderBorder: 255,255,255

Make sure to fix these two things and call me back for a fast recheck, sorry for the trouble.
Topic Starter
BounceBabe
Huch, don't know why the sliderborder has to be changed but oh well... what a silly rule ._.
Diasios
Ok, say hi to your bubble again~
Makar

BounceBabe wrote:

Huch, don't know why the sliderborder has to be changed but oh well... what a silly rule ._.
It's so that the users custom skin doesn't get applied to the skin of the beatmap. For example. some users might have a yellow sliderborder to go with their own hitcircle. Without a sliderborder override, this would look bad when playing with your hitcircle :p. That's why complete sets of elements must be skinned.
Gero
La Di Da Da ~o3o~ GO GO BB Nice Map & Song *---*!
XinCrin
Oh wow BB , so fast ♥
mancuso_JM_
Hi BB! Random Bubble check! :) (And this is my 4th BAT mod)

[Xin's Easy:]

• 00:09:733 (2) - During the gameplay, it feels slighty better if you move this note down of the Sliders (1,3). I mean, move (2) to x:256 y:216
• 00:15:805 (2) - The high pitch in this part is in the Vocals, the instrumental sounds really slow in this part. In my opinion you should emphasize the Vocal here, to do that reduce the Slider length in 1/2 (your slider have to finish in 00:16:340 + Repetition). Plus, if you want you can add a Note in 00:17:233 and would be good if this Note has a New Combo
• 00:34:019 (4) - The whistle in this note doesn't sounds really fitting to me. Can be a good idea if you remove the Whistle and add a Clap instead if you want to have this note hitsounded.
• 00:34:376 (Spin) - This Spinner have to finish 1/2 back, because it is the place where ends one part of the voices and start the new one, check this properly and you will notice that. I highly suggest you to fix that
• 01:11:519 (1) - Reduce the Slider length in 1/2, will follow better the Instrumental. Remember that you can use the red (1/2) ticks in this kind of Sliders if you want, a fully 1/1, 2/1 easy it is kinda boring in general, then add a Note with New Combo in 01:12:948
• 01:20:090 (1,2) - Fits better with your symetry and with the music too, if you swap the combo placement in these Notes. I mean, Remove the New Combo in (1) and add it then in (2)
• 01:39:019 (2) - I think that you are missing a Clap in this Note.
• 01:45:805 (4,1) - The Spinner is pretty short to be placed in an Easy diff. I think new players will not the necessary time to react. I think is better if you remove the Note and move the Spinner till there. Then, your spinner have to finish in 01:47:233
• 01:48:305 (x) - Hmm.. Add a Note to follow better the Vocal?

[Normal:]

• 00:22:233 (2) - A Clap at the Slider end fits with everything in the music in my opinion. You should consider adding it. Btw, you did that in 00:50:805 (2), so would be consistent too.
• 00:34:555 (Spin) - Exactly the same as Easy, this Spinner have to finish 1/2 sooner.
• 01:11:519 (1,2,3) - This pattern flows bad to me, but I couldn't find a good suggestion. If you can do something by yourself would be great.
• 01:31:519 (1,2,3) - This reversed pattern can cause confusion in an average player, I think that they won't percive properly (3), because of the stack, so try moving (3) to other place
• 01:32:948 (1,2,3) - (^)
• 01:34:376 (1,2,3) - (^)
• 01:36:519 (3) - The Clap at the Slider end sounds bad to me, maybe you can remove it from there
• 01:44:376 (3) - Add a Clap at the Slider end, is necessary because appear in the music
• 01:45:805 (1,2) - And here, remove the Clap in (1) (it sounds pretty bad imo) and add it at the beginning of (2)

[Hard:]

Settings:
--> The Approach Rate looks kinda low at the time to play the map. Increase it by 1 Tick please (AR+1)

• 00:20:090 (1,2) - Increase a bit the flow if you try to do something like this:
• 00:34:555 (Spin) - Same as previous difficulties.
• 00:45:805 (1) - It is a Hard difficulty, and in my opinion the beat in 00:46:162 needs an emphasize. I think your Slider (1) have to finish in this place and then add a Note in 00:46:340
• 00:47:233 (5) - (^)
• 01:16:519 (7,8) - Ugh.. this flow bad, for a better flow move (8) to x:424 y:268

- Nice :). Maybe you can spaced out a bit more your 1/4 3-plet, but this is a personal 'like' I'd say, it is up to you if you want to fix it or not.

[Insane:]

• 00:34:555 (Spin) - Same as previous difficulties.

- Nice and Simple diff. I liked it :3. Again, maybe you can spaced out a bit more your compressed 1/4 3-plets.

And, that's it..
Poke me afterwards for a recheck :)
Topic Starter
BounceBabe
@mancusojuanmattos: Thanks for the recheck (; Fixed almost everything except some tiny things like hitsounds and pattern changes like on Easy, which would destroy the hitsounding i was after and the patterns itself too sometimes. Oh and the combo on Easy, no to that because the combo should be there, not changed for symmetry. On Normal I also keep the things like

"01:31:519 (1,2,3) - This reversed pattern can cause confusion in an average player, I think that they won't percive properly (3), because of the stack, so try moving (3) to other place
• 01:32:948 (1,2,3) - (^)
• 01:34:376 (1,2,3) - (^)"

since there is the new skin where you can see everything perfectly and there is no need for changing, it would also destroy the pattern.
Everything else is pretty much changed unless, like i said, the hitsounds, since it will destroy my hitsound patterns. Thank you!
mancuso_JM_
Meh.. I noticed a little thing in Insane..

02:00:090 (5) - Actually I don't like that much how it flows these Notes (3,4,5). Try moving (5) to x:424 y:256 to make a perfect 'triangle' and fix the flow.

Other than that, everyting looks pretty good here.. Call me again!

--------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Edit: Already fixed, talked with BB over IRC..
The suggestions were minor, the mapset looks fine to me..
So, Ranked!
Dark_Ai
glückwunsch ^^
XinCrin
Grats BB :D
Lally
Gratz \o3o/
Andrea
Grats :)
Gero
La Di Da Da ~o3o~ Awww Congrats <3!
Kyouren
gratz!!!!! :) :) :) :)
Topic Starter
BounceBabe
Thanks everyone ♥
jericho2442
Grats Darling <3
[ Scarlet Red ]
Omg this song and beatmap is amazing, well done!!!!
Please sign in to reply.

New reply