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Bermuda Loverz - My Girl (Nightcore Mix)

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Topic Starter
BounceBabe
Thank you >w</
riffy
osu! need more your maps.

[General]
  1. Remove extra .osb files from beatmap folder! (there's 3 of them, atm!)
  2. According to AiBat spinner-circle.png's dimensions must be exactly 666x666 (currently 624x623).
  3. your SB breaks guideline about SB load. :< (02:11:073 or 01:51:519 - here, for example). If it possible, try to reduce SB load. For old computers this SB load is too much! :<
[Insane]
  1. 00:00:091 and so on - slider-slide sound doesn't fits here good enough, imo. Try to silince it? I think you should do it because this sound is annoying
  2. 00:10:626 (4,5,1) - at first, it confused me a lot. And I think it's a bit hard to read, can you unstack 00:11:162 (5,1) - and 00:10:626 (4). It will make your patterns a bit more consistent and readable. :) example-picture
  3. 00:12:948 (4,5) - ultra-nazi - ho about softer shape of sliders here? I think it will fit with music better.
    if you're lazy here's the code

    216,160,12948,2,0,P|194:108|194:108|152:88|152:88|128:32,1,150
    64,104,13483,2,0,P|80:152|80:152|128:176|128:176|144:224,1,150
    56,248,14019,2,0,P|79:322,1,75
  4. 00:21:519 (1,2,3,1,2,3,4,5,1) - nazi - don't you feel like star-shaped pattern will fit great here? example (i know, you can make brilliant pattern!)
  5. 01:04:376 (1,2) - did you forget to place some jumps here? If I got your pattern right, you should place some jumps here! (same for 01:17:233 (1,2) - music is energetic, and placing some jumps will make map more enjoyable)
  6. 01:12:948 - how about making this spinner a bit louder? I feel like this beat MUST be louder. Players should FEEL the spinner's end!
  7. 01:35:983 (5,6) - i don't think that it's really easy to read. for example 01:35:090 (3,4) - 1/2 notes are stacked. and here 01:35:983 (5,6) - is different rhythm. How about unstacking it? Think about players >3</
  8. 01:39:912 (6,7,1) - inconsistency(nazi) - usually, you use manual-stack for triplets. Why do you use regular spacing here? :V It feels exatcly like 01:34:198 (4,5,1). (also check 01:42:858 (7,1) - probably the same)
  9. 01:47:680 (3,4) - if you've applied 01:35:983 (5,6) - do the same here for consistency.
  10. 02:10:090 (1) - you can't silince it, but you can use here Soft 5% volume hitsounds. Do it, please!
[Hard]
  1. OD + 1 to make diff settings more balanced. Also [Hard] diff should be hard, that's why OD+1 is ok here.
  2. 00:00:091 and so on - slider-slide sound doesn't fits here good enough, imo. Try to silince it? I think you should do it because this sound is annoying (same as insane)
  3. 00:15:805 (4) - how about improving rhythm a bit? I think you can use here rhytht from [Insane] diff. example.jpg
  4. 00:22:233 (5) - 2x reversed slider. I always complain about them. This slider is short, so we don't have enough time to notice 2nd reverse. Also it's inconsistent (00:23:840 (3) - 00:25:269 (3) - 00:26:698 (3) - 00:28:126 (3) - have only ONE repeat). If it's posible remove extra repeat from the slider, please!
  5. 01:14:376 (1,2,3,4,5,6,7,8) - i love it! <3
  6. 02:07:233 (3) - if you remove 2nd repeat from this slider andd add circle instead, you will make me happy.
  7. 02:10:090 (1) - same as insane here! />3<\
[Normal]
  1. How about AR5 it will fit with energetic music! Also it fits with your slider velocity and patterns.
  2. 00:00:091 (1) - and so on - same suggestion as [Insane] and [Hard] - silince slider-slide hitsound!
  3. 00:41:519 (3,4,5,1) - I can't say that it's readable enough for Normal diff.00:42:233 (5) - is covered by (3)'s hitburst and 1 is too close to (4)
  4. 00:58:662 (3) - 2x reversed slider. . I always complain about them. This slider is short, so we don't have enough time to notice 2nd reverse. try this instead (check 01:08:662 (1,2) - almost the same)
  5. 01:20:090 (1,2) - if you've applied suggestion above, fix those two, too!
  6. 01:36:519 (3) - same as above + this time this slider is too short. Keep patterns in [Normal] readable for new-players!
[Xin's Easy]
  1. 00:00:091 and so on - slider-slide sound doesn't fits here good enough, imo. Try to silince it? I think you should do it because this sound is annoying
  2. 00:11:519 (1) - 00:14:376 - and so on - try to use custom hitsound here. For example in BounceBabe's part there's an awesome custom clap
  3. 00:57:233 (1,2) - can't say that I like 00:57:948 (2) - how about re-arranging this pattern a bit? maybe you will like it
  4. 01:00:090 (1,2) - same as above. Apply both, or ignore both.
  5. 01:20:090 (1,2) - nazi - blanket slider here isn't perfect. I'm sure you can improve it >3<//
  6. 02:00:090 (5) - if you unstack this circle, and place new combo on it - it will be much better. It's always beter to make last note of the part more EPIC. Players like it.
  7. 02:06:876 - I'd place here a circle. It fits here, and won't hurt your patterns too much!
~~~~~~~~~~~~~
Nice as always. <3

Good luck!
Lanttu
Hai, sorry I'm late! ==/

[Insane]
00:05:626 (1,2) - I think new combo on (2) would be better.
00:17:233 (1) - Moving the red square one grid to right (level 4) would make it smoother. Same to the next slider of course.
01:35:983 (5,6) - I find this rhythm to be a bit confusing to play. Buuut it could be just me since I haven't played in ages. :B But how about making these into a slider?
01:47:412 (2,3) - ^

[Hard]
00:22:233 (5) - This would work nicely without the last repeat.
00:41:519 (4) - Maybe new combo like this to all similar combos in this part? Just my personal opinion since I just like shorter combos. :B
01:35:983 (4,5) - Same thing I mentioned in [Insane]
01:47:412 (3,4) - ^

[Normal]
00:38:662 - This is the only diff where the end of this break is green? :V
01:11:519 (1) - Red square one grid to right (grid level 4) like in [Insane] And same to the next slider of course.
01:36:251 (2) - Once again this blue beat. Yeah.
This is also the only diff that doesn't end in spinner. Why not?


Hauuu, I'm sorry, it's been forever since my last mod, this turned out to be horrible mod. But it's a nice map, good luck~
Topic Starter
BounceBabe
"Normal: 01:36:251 (2) - Once again this blue beat. Yeah."
About this, i asked jericho, he said its fine on Normal

"00:17:233 (1) - Moving the red square one grid to right (level 4) would make it smoother. Same to the next slider of course."
Didnt change this because i like this slidershape! n.n

Thanks for the mod!
Natsu
General

you got 3 osb in your folder delete 2 plz
and i see you got unused images in the folder too

Normal:

00:50:805 move this to x:112 y 232 look better anbd less confused imo
00:54:019 add circle since this pause got no sense
01:11:519 (1,3) - this slider look bad imo

Hard:

01:18:126 add circle
02:07:233 this reverse since don fit imo maybe add 2 slider

Insane:

00:10:269 move it to x:88 y:352 better flow
01:34:198 (4,5,1) - why no stack the perfectly since look better (if you do this make in the same previous patterns)

Well the most are just suggetion really nice map
Topic Starter
BounceBabe

-Bakari- wrote:

osu! need more your maps. ^-^

[General]
  1. Remove extra .osb files from beatmap folder! (there's 3 of them, atm!) You're so right yes!
  2. According to AiBat spinner-circle.png's dimensions must be exactly 666x666 (currently 624x623). Yup, fixed, never noticed haha.
  3. your SB breaks guideline about SB load. :< (02:11:073 or 01:51:519 - here, for example). If it possible, try to reduce SB load. For old computers this SB load is too much! :<
If you go to test mode its not above 5 and this is fine!

[Insane]
  1. 00:00:091 and so on - slider-slide sound doesn't fits here good enough, imo. Try to silince it? I think you should do it because this sound is annoying I wanted it like that! Fits the song imo and doesnt make the start so boring
  2. 00:10:626 (4,5,1) - at first, it confused me a lot. And I think it's a bit hard to read, can you unstack 00:11:162 (5,1) - and 00:10:626 (4). It will make your patterns a bit more consistent and readable. :) example-picture The stack is on purpose to give the player a sign which says: Here starts the map
  3. 00:12:948 (4,5) - ultra-nazi - ho about softer shape of sliders here? I think it will fit with music better.
    if you're lazy here's the code
    Your example is too strict, i want to give it more randomness sliderwise! But thanks
    216,160,12948,2,0,P|194:108|194:108|152:88|152:88|128:32,1,150
    64,104,13483,2,0,P|80:152|80:152|128:176|128:176|144:224,1,150
    56,248,14019,2,0,P|79:322,1,75
  4. 00:21:519 (1,2,3,1,2,3,4,5,1) - nazi - don't you feel like star-shaped pattern will fit great here? example (i know, you can make brilliant pattern!) Its about the spacing and i thought about this too, but found how it is now better!
  5. 01:04:376 (1,2) - did you forget to place some jumps here? If I got your pattern right, you should place some jumps here! (same for 01:17:233 (1,2) - music is energetic, and placing some jumps will make map more enjoyable) Didnt forget a jump? o.o
  6. 01:12:948 - how about making this spinner a bit louder? I feel like this beat MUST be louder. Players should FEEL the spinner's end! It is on loud 90% ;w;
  7. 01:35:983 (5,6) - i don't think that it's really easy to read. for example 01:35:090 (3,4) - 1/2 notes are stacked. and here 01:35:983 (5,6) - is different rhythm. How about unstacking it? Think about players >3</ Playing wise, its good to play, so i dont think theres a problem about reading hmm
  8. 01:39:912 (6,7,1) - inconsistency(nazi) - usually, you use manual-stack for triplets. Why do you use regular spacing here? :V It feels exatcly like 01:34:198 (4,5,1). (also check 01:42:858 (7,1) - probably the same) Thats also on purpose, i wanted it like this >o<
  9. 01:47:680 (3,4) - if you've applied 01:35:983 (5,6) - do the same here for consistency.
  10. 02:10:090 (1) - you can't silince it, but you can use here Soft 5% volume hitsounds. Do it, please! The volume is on 80% ;w; and the end on 10%, no need to change is it?
[Hard]
  1. OD + 1 to make diff settings more balanced. Also [Hard] diff should be hard, that's why OD+1 is ok here.Due to it being hard and not insane, i want it how it is to not make it too hard.
  2. 00:00:091 and so on - slider-slide sound doesn't fits here good enough, imo. Try to silince it? I think you should do it because this sound is annoying (same as insane) Same as above
  3. 00:15:805 (4) - how about improving rhythm a bit? I think you can use here rhytht from [Insane] diff. example.jpg I wanted a little difference too!
  4. 00:22:233 (5) - 2x reversed slider. I always complain about them. This slider is short, so we don't have enough time to notice 2nd reverse. Also it's inconsistent (00:23:840 (3) - 00:25:269 (3) - 00:26:698 (3) - 00:28:126 (3) - have only ONE repeat). If it's posible remove extra repeat from the slider, please! I-I-It fits with the vocal and rythm o.o
  5. 01:14:376 (1,2,3,4,5,6,7,8) - i love it! <3 Yay
  6. 02:07:233 (3) - if you remove 2nd repeat from this slider andd add circle instead, you will make me happy. Definately changed, good suggestion thanks!
  7. 02:10:090 (1) - same as insane here! />3<\ Same as above >o<
[Normal]
  1. How about AR5 it will fit with energetic music! Also it fits with your slider velocity and patterns.The Normal spread is totally fine, and it shouldnt be harder anyway. ><
  2. 00:00:091 (1) - and so on - same suggestion as [Insane] and [Hard] - silince slider-slide hitsound! Same as above
  3. 00:41:519 (3,4,5,1) - I can't say that it's readable enough for Normal diff.00:42:233 (5) - is covered by (3)'s hitburst and 1 is too close to (4) Will try to find good hit300 and so on >< Its hard to fit this skin, also had this prob at "She doesn't mind"
  4. 00:58:662 (3) - 2x reversed slider. . I always complain about them. This slider is short, so we don't have enough time to notice 2nd reverse. try this instead (check 01:08:662 (1,2) - almost the same) No, i want to keep this rythm its pretty fine and fits imo!
  5. 01:20:090 (1,2) - if you've applied suggestion above, fix those two, too! Didnt sorry
  6. 01:36:519 (3) - same as above + this time this slider is too short. Keep patterns in [Normal] readable for new-players! It is readable? :o


Nice as always. <3

Good luck!
Thank you very much!

@Natsu, the picture is deleted thanks , the other things i want to keep for rythm and the jump is too big on Insane you suggested!
Dark_Ai
Hey ~ random mod ~



Must be fix
It's only what I think

General

  1. SB ist mal wieder toll gemacht :D aber ich mag die Hitsounds nicht so :/

[Easy]

  1. 00:01:162 (2) - check this spacing please
  2. 00:25:448 (4,1) - make this blanket better together maybe? It would look like better imo
  3. 00:29:733 (-) - I would add a note here. would be better imo since it follow rhythm
  4. 00:31:162 (-) - same here and 00:32:590
  5. 00:34:376 (7) - I would delete this note and let the spinner begin there :/
  6. 00:59:733 (-) - can you maybe add a Note there since it would fit with the rhythm
  7. 01:06:876 (-) - same as above
  8. 01:21:519 (2) - maybe try to blanket this note better with the slider
  9. 01:32:948 (2,3) - make these slider more central :?

[Normal]

  1. 00:00:091 (1,3) - I would end these slider on the next white tick. Sound is better imo
  2. 00:05:805 (1,3) - same as above
  3. That's all

[Hard]

  1. 01:39:912 (3) - make this not more central with the sliders :?
    Nice diff ~

That's all from my side. It is a really nice map :>
Good luck with rank ~
Topic Starter
BounceBabe
Thanks for the mod ! ^-^
wa_
Hi from M4M!
Awesome map and so hard to mod :) I'm not experienced modder, but I hope it helps You :>
Mostly suggestions.

[General]
Storyboard is amazing, but sometimes too much loaded.
I think Kiai times might be better:
from 00:51:519 to 01:14:376
from 01:48:662 to 01:57:233 or 02:00:090

[Easy]
00:20:805 (2,3) - unstack
00:22:948 (1) - only finish or only clap sounds better
00:25:805 (1) - fix this blanket (and keep symmetry and spacing with 00:27:233 (3) )
00:34:376 (5) - add clap?
00:48:662 (1) - try to use hitclap
00:57:233 (1) - "move" clap to slider tail, it better fits to music
00:57:948 (2) - make similar to (1)
00:59:733 - what about to add circle with clap?
01:35:626 (1) - move start of spinner to next white tick
01:39:376 (3) - clap in tail doesn't sound good, remove it
02:00:090 (5) - unstack
02:08:662 (1) - shorten this spinner to 02:10:626 (move last timing section)

Nice symmetry, patterns and shapes :3

[Normal]
00:31:519 (1) - what about to small shape change to like this http://puu.sh/1ZkQg (red points at slider ticks)
00:32:948 (2) - this same
01:02:948 (1,2,1,2) - it looks a bit boring, for example timing: http://puu.sh/1ZlaZ (added hitcircle)
01:46:162 (2,3) - this pattern sounds not good, try this http://puu.sh/1Zl2w

Another nice diff!

[Hard]
01:07:590 (2) - what about pattern like this http://puu.sh/1Zlw8
01:58:662 (1,2) - make more circular blanket? ex. http://puu.sh/1ZlCG

Looks great!

[Insane]
00:24:376 (1) - move slider tail a little higher to make better blanket
01:08:305 (3) - flip horizontally and vertically and reverse it (ofc move it to previous positon) - looks better imo
01:24:019 (4) - make similar to 01:08:305 (3) but don't reverse slider
02:08:662 (1,2) - make like this? http://puu.sh/1Zm1M (ofc decrease spacing)

Pretty fun difficulty!

gl with rank ^^
Topic Starter
BounceBabe

wa_ wrote:

Hi from M4M!
Awesome map and so hard to mod :) I'm not experienced modder, but I hope it helps You :>
Mostly suggestions.

[General]
Storyboard is amazing, but sometimes too much loaded. Its fine in testmode!
I think Kiai times might be better:
from 00:51:519 to 01:14:376
from 01:48:662 to 01:57:233 or 02:00:090 Kiai too long ;w; no change

[Normal]
00:31:519 (1) - what about to small shape change to like this http://puu.sh/1ZkQg (red points at slider ticks) Changed
00:32:948 (2) - this same ^
01:02:948 (1,2,1,2) - it looks a bit boring, for example timing: http://puu.sh/1ZlaZ (added hitcircle) Want to make it not too hard, and some difference too
01:46:162 (2,3) - this pattern sounds not good, try this http://puu.sh/1Zl2w It suits both, so its about the one looking at it, i like it how it is!

Another nice diff!

[Hard]
01:07:590 (2) - what about pattern like this http://puu.sh/1Zlw8 Fits the previous rythm i made
01:58:662 (1,2) - make more circular blanket? ex. http://puu.sh/1ZlCG No, i like it when they flow into each other

Looks great!

[Insane]
00:24:376 (1) - move slider tail a little higher to make better blanket 00:23:840 (3,4,1) - Its all about the triangle!
01:08:305 (3) - flip horizontally and vertically and reverse it (ofc move it to previous positon) - looks better imo Flows with the previous slider
01:24:019 (4) - make similar to 01:08:305 (3) but don't reverse slider ^
02:08:662 (1,2) - make like this? http://puu.sh/1Zm1M (ofc decrease spacing) Ending should be kept easy!

Pretty fun difficulty!

gl with rank ^^
Thank you for the mod !
XinCrin
Bakari

-Bakari- wrote:

[Xin's Easy]
  1. 00:00:091 and so on - slider-slide sound doesn't fits here good enough, imo. Try to silince it? I think you should do it because this sound is annoying I was using other hitsounds patterns, but BB changed to yours patterns
  2. 00:11:519 (1) - 00:14:376 - and so on - try to use custom hitsound here. For example in BounceBabe's part there's an awesome custom clap
  3. 00:57:233 (1,2) - can't say that I like 00:57:948 (2) - how about re-arranging this pattern a bit? maybe you will like it nice idea Done
  4. 01:00:090 (1,2) - same as above. Apply both, or ignore both. Here I prefer to leave it
  5. 01:20:090 (1,2) - nazi - blanket slider here isn't perfect. I'm sure you can improve it >3<// Fixed
  6. 02:00:090 (5) - if you unstack this circle, and place new combo on it - it will be much better. It's always beter to make last note of the part more EPIC. Players like it. Yeahh! Done
  7. 02:06:876 - I'd place here a circle. It fits here, and won't hurt your patterns too much! Sure! . Done

Dark_Ai

[Easy]

  1. 00:01:162 (2) - check this spacing please :0 WHERE ?
  2. 00:25:448 (4,1) - make this blanket better together maybe? It would look like better imo
  3. 00:29:733 (-) - I would add a note here. would be better imo since it follow rhythm I do not want spam it the diff. with many notes, also note that if I add more notes, very similar to the normal diff.
  4. 00:31:162 (-) - same here and 00:32:590 ^
  5. 00:34:376 (7) - I would delete this note and let the spinner begin there :/ nice idea ♥ , Done
  6. 00:59:733 (-) - can you maybe add a Note there since it would fit with the rhythm Done
  7. 01:06:876 (-) - same as above Hmm , nope . Many spam with the circles
  8. 01:21:519 (2) - maybe try to blanket this note better with the slider Fixed in the Bakari's mod
  9. 01:32:948 (2,3) - make these slider more central :? Done

wa_
[Easy]
00:20:805 (2,3) - unstack why ? :0
00:22:948 (1) - only finish or only clap sounds better I follow the patterns if I lose my patterns
00:25:805 (1) - fix this blanket (and keep symmetry and spacing with 00:27:233 (3) ) Fixed
00:34:376 (5) - add clap? is totally unnecesary
00:48:662 (1) - try to use hitclap ^
00:57:233 (1) - "move" clap to slider tail, it better fits to music
00:57:948 (2) - make similar to (1)
00:59:733 - what about to add circle with clap?
01:35:626 (1) - move start of spinner to next white tick
01:39:376 (3) - clap in tail doesn't sound good, remove it
02:00:090 (5) - unstack
02:08:662 (1) - shorten this spinner to 02:10:626 (move last timing section)
Other are fixed

Thanks to all moders :D

Changes
osu file format v11

[General]
AudioFilename: Bermuda Loverz - My Girl (Ladidada)(Rimini Rockaz Radio Edit).mp3
AudioLeadIn: 1000
PreviewTime: 108114
Countdown: 0
SampleSet: Soft
StackLeniency: 0.3
Mode: 0
LetterboxInBreaks: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:My Girl (Nightcore Mix)
TitleUnicode:My Girl (Nightcore Mix)
Artist:Bermuda Loverz
ArtistUnicode:Bermuda Loverz
Creator:BounceBabe
Version:Xin's Easy
Source:
Tags:XinCrin Rimini Rockaz Radio Edit Remix Ladidada
BeatmapID:217789
BeatmapSetID:77570

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.8
SliderTickRate:2

[Events]
//Background and Video events
0,0,"BG.jpg"
//Break Periods
2,37433,38650
2,86005,90079
2,120290,124365
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,255,255,255

[TimingPoints]
91,357.142857142857,4,1,1,10,1,0
5805,-100,4,1,2,25,0,0
7233,-100,4,1,2,30,0,0
8662,-100,4,1,2,35,0,0
10090,-100,4,1,2,40,0,0
11519,-100,4,1,2,45,0,0
14375,-100,4,1,2,50,0,0
17232,-100,4,1,2,55,0,0
21519,-100,4,1,2,50,0,0
22677,-100,4,1,1,75,0,0
37144,-100,4,2,1,10,0,0
40090,-100,4,1,2,75,0,0
51519,-100,4,1,1,90,0,1
62948,-100,4,1,1,90,0,0
74287,-100,4,1,1,90,0,1
74376,-100,4,1,1,90,0,0
91519,-100,4,1,1,80,0,0
91787,-100,4,1,4,60,0,0
91965,-100,4,1,1,80,0,0
93215,-100,4,1,4,60,0,0
93394,-100,4,1,1,80,0,0
94644,-100,4,1,4,60,0,0
94823,-100,4,1,1,80,0,0
95715,-100,4,1,1,70,0,0
108305,-100,4,1,1,80,0,0
108930,-100,4,1,5,80,0,0
109108,-100,4,1,1,80,0,0
110358,-100,4,1,5,80,0,0
110537,-100,4,1,1,80,0,0
111787,-100,4,1,5,80,0,0
111965,-100,4,1,1,80,0,0
112144,-100,4,1,3,80,0,0
112323,-100,4,1,1,80,0,0
113215,-100,4,1,5,80,0,0
113394,-100,4,1,1,80,0,0
114644,-100,4,1,5,80,0,0
114823,-100,4,1,1,80,0,0
115001,-100,4,1,3,80,0,0
115180,-100,4,1,1,80,0,0
116073,-100,4,1,5,80,0,0
116251,-100,4,1,1,80,0,0
131073,-100,4,2,0,10,0,0


[Colours]
Combo1 : 255,180,100
Combo2 : 255,255,128
Combo3 : 100,175,255
Combo4 : 255,159,200

[HitObjects]
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372,268,1162,1,0,0:0:0
332,200,1519,2,0,P|292:176|256:200|256:200|220:176|181:199,1,160
56,100,2948,6,0,P|108:132|108:132|140:100|200:96,1,160
256,40,4019,1,0,0:0:0
314,96,4376,2,0,P|372:100|404:132|404:132|456:100,1,160
328,192,5805,6,0,P|245:185|201:241,1,160
280,256,6876,1,0,0:0:0
232,320,7233,2,0,P|313:329|357:273,1,160
460,156,8662,6,0,P|420:172|384:152|384:152|344:132|308:156,1,160
256,96,9733,1,0,0:0:0
204,156,10090,2,0,P|168:132|128:152|128:152|92:172|52:156,1,160
88,84,11162,1,0,0:0:0
164,64,11519,5,8,0:0:0
324,64,12233,1,2,0:0:0
380,120,12590,1,0,0:0:0
436,180,12948,6,0,P|468:248|436:324,1,160,0|0,0:0|0:0,0:0:0
364,356,14019,1,0,0:0:0
292,324,14376,2,0,P|261:249|293:181,1,160,8|2,0:0|0:0,0:0:0
192,56,15805,2,0,P|240:56|240:56|288:28|348:56,2,160,0|0|8,0:0|0:0|0:0,0:0:0
124,100,17590,5,0,0:0:0
72,36,17948,2,0,P|40:100|80:172,1,160,2|0,0:0|0:0,0:0:0
180,300,19376,1,0,0:0:0
340,300,20090,5,8,0:0:0
256,164,20805,1,2,0:0:0
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256,248,24019,1,2,0:0:0
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104,172,25448,1,2,0:0:0
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256,104,26876,1,2,0:0:0
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324,300,29019,1,0,0:0:0
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140,236,30090,6,0,P|109:163,2,80,8|0|0,0:0|0:0|0:0,0:0:0
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372,237,32948,2,0,P|404:164,2,80,8|0|0,0:0|0:0|0:0,0:0:0
328,304,34019,1,0,0:0:0
256,192,34376,12,0,37233,0:0:0
180,348,40090,6,0,P|216:276,1,80,12|0,0:0|0:0,0:0:0
296,276,40805,2,0,P|332:348,1,80
412,336,41519,6,0,P|380:272|380:272|416:256|432:204,1,160
328,80,42948,2,0,P|256:56|176:80,1,160,12|0,0:0|0:0,0:0:0
80,204,44376,2,0,P|96:256|132:272|132:272|100:336,1,160
176,364,45448,1,0,0:0:0
256,352,45805,5,12,0:0:0
256,192,46519,1,8,0:0:0
336,56,47233,1,12,0:0:0
176,56,47948,1,8,0:0:0
256,192,48662,12,0,50805,0:0:0
192,320,51519,6,0,P|208:284|204:244,1,80,12|0,0:0|0:0,0:0:0
128,268,52233,2,0,P|120:232|92:196,1,80
44,260,52948,2,0,P|12:196|52:124,1,160,2|2,0:0|0:0,0:0:0
212,112,54376,6,0,P|256:156|284:12|308:156|356:112,1,160,8|0,0:0|0:0,0:0:0
436,96,55448,1,0,0:0:0
424,176,55805,2,0,P|436:244|436:244|392:240|356:280,1,160,2|2,0:0|0:0,0:0:0
424,324,56876,1,0,0:0:0
356,368,57233,6,0,P|320:356|288:324,1,80,8|0,0:0|0:0,0:0:0
216,352,57948,2,0,P|216:304|232:272,1,80
304,248,58662,2,0,P|252:200|172:220,1,160,2|2,0:0|0:0,0:0:0
92,212,59733,1,0,0:0:0
48,148,60090,6,0,P|32:120|32:120|32:96|32:96|20:76,1,80,8|0,0:0|0:0,0:0:0
92,44,60805,2,0,P|108:72|108:72|108:96|108:96|120:116,1,80
196,96,61519,2,0,P|256:96|256:96|296:84|296:84|356:84,1,160,2|2,0:0|0:0,0:0:0
428,116,62590,1,0,0:0:0
368,172,62948,6,0,P|340:232|340:232|352:288|404:288,1,160,12|2,0:0|0:0,0:0:0
424,364,64019,1,0,0:0:0
344,364,64376,2,0,P|264:364,1,80,8|0,0:0|0:0,0:0:0
184,360,65090,2,0,P|100:360,1,80,2|0,0:0|0:0,0:0:0
96,280,65805,6,0,P|148:280|160:224|160:224|132:164,1,160,8|2,0:0|0:0,0:0:0
272,84,67233,2,0,P|301:143|301:143|352:169|384:129,1,160,8|2,0:0|0:0,0:0:0
440,188,68305,1,0,0:0:0
396,252,68662,6,0,P|364:276|364:276|352:292|352:292|336:308,1,80,8|0,0:0|0:0,0:0:0
288,244,69376,2,0,P|256:268|256:268|244:284|244:284|229:298,1,80,2|0,0:0|0:0,0:0:0
172,244,70090,2,0,P|216:200|216:200|248:152|248:152|280:120,1,160,8|2,0:0|0:0,0:0:0
256,48,71162,1,0,0:0:0
332,68,71519,6,0,P|376:80|408:64|408:64|448:48|496:68,2,160,8|2|0,0:0|0:0|0:0,0:0:0
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112,152,74019,1,0,0:0:0
172,204,74376,6,0,P|244:228|264:308,1,160,4|0,0:0|0:0,0:0:0
188,284,75448,1,0,0:0:0
124,328,75805,1,0,0:0:0
40,192,76519,1,0,0:0:0
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216,296,80090,6,0,P|116:272|132:156,1,240,8|0,0:0|0:0,0:0:0
180,220,81519,1,8,0:0:0
340,220,82233,1,0,0:0:0
256,84,82948,1,4,0:0:0
256,192,83305,12,4,85805,1:0:0
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440,64,92948,2,0,P|420:156|292:144,1,240,4|0,0:0|0:0,0:0:0
216,148,94376,2,0,P|91:155|76:64,1,240,4|0,0:0|0:0,0:0:0
256,192,95626,12,12,97233,0:0:0
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256,232,99019,1,0,0:0:0
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256,88,101519,1,2,0:0:0
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256,192,128662,12,0,131162,0:0:0
Topic Starter
BounceBabe
Updated!
Irreversible
Hallöchen ^^

[Xin's Easy]

00:24:376 (4) - this slider looks a bit weird
00:44:376 (3) - ctrl h, and then place it there, where it was xD
01:41:519 (2) - clap?
02:08:662 (1) - should the spinner end that late on purpose? o.o

Note: Nice diff~

[Normal]

00:41:519 (3,4,5) - this seems kinda confusing for normal
00:55:805 (3) - arrange it like this: http://puu.sh/21XPi (3 should be under 1)
00:58:662 (3) - o.o weird reverses, i wouldn't use it like this, it's not very fitting imo

Note: I don't always like the slider shapes, and how they're placed..01:40:090 (1,2) - for example this. I like the slider shape, but i don't really like how they're placed xD maybe change the second "thunder" into something different

[Hard]

00:17:769 (2) - make this slider curvy as well?
00:48:662 (1,2) - 1 more reserve each?
00:57:233 (1,2) - i love this placing xD
01:04:733 (2) - replace this thorugh a reverse rslider?
01:07:590 (2) - ^
01:19:733 (5) - nc i guess
01:20:090 (1) - i feel like finish here O_O xD
01:31:519 (1) - 01:47:948 (5) - this part is awesome! really love the hitsounds here.
02:08:305 (4) - i would stack this under 3. not under the nc

Note: It's ok imo :)

[Insane]

Why don't you put off the sliderslide in the first part? it seems a bit noisy

00:43:483 (4) - i wouldn't use the same shape as 00:42:948 (3) - since it's the same .. background xD
01:04:376 (1,2) - make it like this maybe: http://puu.sh/21Y5i i think it fits the beat more
01:07:233 (1,2) - ^
01:21:519 (1,2,3,4,5) - i suggest a different pattern here: http://puu.sh/21Y6Q why? because the beat is like getting up, and i think this pattern fits more

Note: I like the flow in this map ! :D


goood luck ^
pandaikon
yo

i'm sorry for the late mod, was a bit busy
suggestions galore!

[Xin's Easy]
really nice diff, lol. couldn't find much to fix
00:20:805 (2,3) - stacking in easy is not cool. here i guess it's not that much of a bother, though
00:25:448 (5,1) - the blanket imo is not perfect. move the middle point to x:120, y: 92 and the last point of the slider at x:180, y:144.
01:45:448 - maybe add a note here?
02:00:090 (1) - really dumb suggestion, but you could place this up a little bit (x:256, y:250). it is slightly overlapping with 01:58:662 (3) , and by raising it up a bit will place it right between 01:57:948 (2,3)

[Normal]
00:52:948 (3) - this sounds really, really strange because the sound that follows up at 00:53:483 is not mapped, leaving out the feeling that something is missing. you could either add one reverse more to this slider, or delete 00:53:662 (4) and make a slider that starts at 00:52:948 and has a reverse at 00:53:305
00:52:948 (3) - what about a note here?
00:54:376 (1) - this slider should end at 00:55:090 . it sounds really strange as it is, breaks up the rhythm a bit.
00:55:805 (3) - same
01:36:251 (2) - i have to say, a note on a blue tick in a normal is definitely a bad idea.
01:38:662 (3) - i'd rather replace this with two sliders which are placed on white ticks, since you miss 01:39:019 and 01:39:376 here.
01:41:519 (3) - same
01:47:680 (2) - same
01:50:090 (4) - same as 01:38:662 (3) . there are 3 more sliders like that till the end of the song

[Hard]
why are you using 1.30 slider velocity on a hard? it could be a little bit higher than that
00:30:983 - you could add a note here
01:11:340 (6,1) - a bit of overlap, move 01:11:162 (5) and 01:11:340 (6) up a bit so they would form an arc together with 01:11:519 (1)
01:40:001 - add a note here and make a stream
01:42:769 (3) - same
01:45:805 (1) - this sounds really strange

other than that, a pretty nice hard

[Insane]
not really much, since it is a pretty good map. but once again, what's with the slider velocity?
00:45:805 (2) - the slider here hits 00:45:805 (2) , which has no sound. though it's not really an issue, you could think about changing that slider
00:47:233 (1) - same
01:04:376 (1,2) - this breaks up the rhythm a little bit, though, once again, it's not a real issue. same goes for 01:05:805 (1,2) and 01:07:233 (1,2)

that's pretty much it.
nice map, good luck ranking it!
Kayano
M4M~

[General]
Maybe you need a blank sliderslide

[Xin's Easy]
00:29:376 (3) - whistle
00:30:090 (1,2,3) - whistle at sliders' end
00:41:519 (1) - clap
00:44:376 (3) - ^

[Normal]
00:42:590 - add a note below 00:41:876 (4) - ?
00:45:448 - ^?
00:51:519 (2,3,4) - change to this
SPOILER
http://puu.sh/22dix
00:55:269 - add a note
01:17:590 (1) - delete NC and NC at 01:17:233 (5) -

[Hard]
01:18:126 - add a note
01:20:983 - ^

[Insane]
this diff is pretty good and i can't find problems

Wonderful Storyboard, good luck~
Topic Starter
BounceBabe
Irreversible

Irreversible wrote:

Hallöchen ^^

[Xin's Easy]

00:24:376 (4) - this slider looks a bit weird
00:44:376 (3) - ctrl h, and then place it there, where it was xD
01:41:519 (2) - clap?
02:08:662 (1) - should the spinner end that late on purpose? o.o

Note: Nice diff~ Thanks, no changes here due to hitsounds following the rythm and the spinner stays because of it would be not ending like the other diffs

[Normal]

00:41:519 (3,4,5) - this seems kinda confusing for normal I asked jericho2442, he said it should be fine on normal
00:55:805 (3) - arrange it like this: http://puu.sh/21XPi (3 should be under 1)
00:58:662 (3) - o.o weird reverses, i wouldn't use it like this, it's not very fitting imo They do, players arent just used to repeats haha

Note: I don't always like the slider shapes, and how they're placed..01:40:090 (1,2) - for example this. I like the slider shape, but i don't really like how they're placed xD maybe change the second "thunder" into something different

[Hard]

00:17:769 (2) - make this slider curvy as well?
00:48:662 (1,2) - 1 more reserve each?
00:57:233 (1,2) - i love this placing xD
01:04:733 (2) - replace this thorugh a reverse rslider?
01:07:590 (2) - ^
01:19:733 (5) - nc i guess Yup
01:20:090 (1) - i feel like finish here O_O xD I dont ;w;
01:31:519 (1) - 01:47:948 (5) - this part is awesome! really love the hitsounds here.
02:08:305 (4) - i would stack this under 3. not under the nc Done

Note: It's ok imo :)

[Insane]

Why don't you put off the sliderslide in the first part? it seems a bit noisy Because i didnt put hitsounds there and i wanted to have something there too, and it does fit

00:43:483 (4) - i wouldn't use the same shape as 00:42:948 (3) - since it's the same .. background xD
01:04:376 (1,2) - make it like this maybe: http://puu.sh/21Y5i i think it fits the beat more
01:07:233 (1,2) - ^
01:21:519 (1,2,3,4,5) - i suggest a different pattern here: http://puu.sh/21Y6Q why? because the beat is like getting up, and i think this pattern fits more

Note: I like the flow in this map ! :D Thanks! To the other suggestions no sorry ;w; because i find these better how they are!


goood luck ^

Blackshane

Blackshane wrote:

M4M~

[General]
Maybe you need a blank sliderslide That is 1. unrankable 2. i like the sound of it :)

[Xin's Easy]
00:29:376 (3) - whistle
00:30:090 (1,2,3) - whistle at sliders' end
00:41:519 (1) - clap
00:44:376 (3) - ^

No to that, due to the rythm is similar with the other diffs, i tried to follow

[Normal]
00:42:590 - add a note below 00:41:876 (4) - ?
00:45:448 - ^?
00:51:519 (2,3,4) - change to this
SPOILER
http://puu.sh/22dix
00:55:269 - add a note
01:17:590 (1) - delete NC and NC at 01:17:233 (5) - Yep

No to others since i like it and the flow wouldnt be the same anymore!

[Hard]
01:18:126 - add a note
01:20:983 - ^

[Insane]
this diff is pretty good and i can't find problems

Wonderful Storyboard, good luck~ Thank you! >w<

pandaikon

pandaikon wrote:

yo

i'm sorry for the late mod, was a bit busy No big deal
suggestions galore!

[Xin's Easy]
really nice diff, lol. couldn't find much to fix
00:20:805 (2,3) - stacking in easy is not cool. here i guess it's not that much of a bother, though Changed
00:25:448 (5,1) - the blanket imo is not perfect. move the middle point to x:120, y: 92 and the last point of the slider at x:180, y:144.
01:45:448 - maybe add a note here? No, since it is ok how it is now, and that other one would be too close
02:00:090 (1) - really dumb suggestion, but you could place this up a little bit (x:256, y:250). it is slightly overlapping with 01:58:662 (3) , and by raising it up a bit will place it right between 01:57:948 (2,3) Placed the circle between the two circles

[Normal]
00:52:948 (3) - this sounds really, really strange because the sound that follows up at 00:53:483 is not mapped, leaving out the feeling that something is missing. you could either add one reverse more to this slider, or delete 00:53:662 (4) and make a slider that starts at 00:52:948 and has a reverse at 00:53:305 It does suit with the sound
00:52:948 (3) - what about a note here? No, since it is already hard enough and i think this circle would be too much
00:54:376 (1) - this slider should end at 00:55:090 . it sounds really strange as it is, breaks up the rhythm a bit. It does yes, but i also tried to put more variety into it :)
00:55:805 (3) - same Same too
01:36:251 (2) - i have to say, a note on a blue tick in a normal is definitely a bad idea. I asked jericho2442, he said its fine.
01:38:662 (3) - i'd rather replace this with two sliders which are placed on white ticks, since you miss 01:39:019 and 01:39:376 here. I always try to make a fitting rythm and in the normal it is too much then if id do this, i know but it is fine ;w;
01:41:519 (3) - same Same too
01:47:680 (2) - same Same too
01:50:090 (4) - same as 01:38:662 (3) . there are 3 more sliders like that till the end of the song This is fine due to the hitsounds

[Hard]
why are you using 1.30 slider velocity on a hard? it could be a little bit higher than that The hard is in a perfect spread, so i will keep this
00:30:983 - you could add a note here 00:28:662 - 00:34:376 I made a different rythm here, so it would break the rythm i tried to make
01:11:340 (6,1) - a bit of overlap, move 01:11:162 (5) and 01:11:340 (6) up a bit so they would form an arc together with 01:11:519 (1) It flows good how this is now
01:40:001 - add a note here and make a stream Added
01:42:769 (3) - same Same too
01:45:805 (1) - this sounds really strange Doesnt due to hitsounds (:

other than that, a pretty nice hard Thanks!

[Insane]
not really much, since it is a pretty good map. but once again, what's with the slider velocity? The velocity is fine? o.o
00:45:805 (2) - the slider here hits 00:45:805 (2) , which has no sound. though it's not really an issue, you could think about changing that slider Again trying to create always other rythms.
00:47:233 (1) - same Same too
01:04:376 (1,2) - this breaks up the rhythm a little bit, though, once again, it's not a real issue. same goes for 01:05:805 (1,2) and 01:07:233 (1,2) Same again

that's pretty much it.
nice map, good luck ranking it! Thanks for modding (:
Sieg
Hello M4M time

General:
Your BG may be considered as NSFW this is unrankable, just saying...

Skin:
When skinning gameplay elements, complete sets of elements must be skinned (also unrankable issue). You need hit50, hit100 etc
AIBat says that you have unused skin elements
SPOILER
default-comma.png
default-dot.png
default-percent.png
default-x.png
sb\girls.png

Xin's Easy:
00:25:448 (5,1) - you can make a better blanket here
01:31:519 (1,2) - same, look a bit awkward now

Normal:
consider to make 454 HPAROD more suitable for normal
00:25:447 (6,1) - make this blanket?
00:41:519 (3,5) - please avoid such overlaps they can be somehow difficult for normal players
00:44:376 (3,5) - ^
01:32:948 (1,3) - ^
01:34:376 (1,3) - ^

Hard:
HP+1 OD+1
00:00:091 (1,2) - I'm always complain against such placement not for insanes+ but eh.. this just plays bad imo
00:02:948 (1,2) - ^ you have only 2 spots with circle under slider end so you can easily avoid this

Insane:
00:00:091 (1,2) - blanket?
01:11:519 (1,1) - double spinners not fitting here imo
01:33:483 (2,3) - make a nice blanket here

Not so much map is almost perfect.
Topic Starter
BounceBabe
Sieg

Sieg wrote:

Hello M4M time

General:
Your BG may be considered as NSFW this is unrankable, just saying... The picture is fine, you can see nothing naughty here

Skin:
When skinning gameplay elements, complete sets of elements must be skinned (also unrankable issue). You need hit50, hit100 etc Ranked version is fine so no
AIBat says that you have unused skin elements
SPOILER
default-comma.png
default-dot.png
default-percent.png
default-x.png
sb\girls.png

Removed the girls

Xin's Easy:
00:25:448 (5,1) - you can make a better blanket here
01:31:519 (1,2) - same, look a bit awkward now Fixed

Normal:
consider to make 454 HPAROD more suitable for normal
00:25:447 (6,1) - make this blanket?
00:41:519 (3,5) - please avoid such overlaps they can be somehow difficult for normal players
00:44:376 (3,5) - ^
01:32:948 (1,3) - ^
01:34:376 (1,3) - ^

The diff spread is fine how it is, so no


Hard:
HP+1 OD+1
00:00:091 (1,2) - I'm always complain against such placement not for insanes+ but eh.. this just plays bad imo
00:02:948 (1,2) - ^ you have only 2 spots with circle under slider end so you can easily avoid this

Diff spread is fine again

Insane:
00:00:091 (1,2) - blanket?
01:11:519 (1,1) - double spinners not fitting here imo
01:33:483 (2,3) - make a nice blanket here

I dont change blanket stuff unless it really looks odd ;w;

Not so much map is almost perfect.

Thanks for modding!
Sieg

BounceBabe wrote:

I dont change blanket stuff unless it really looks odd ;w;
That's your business but I suggest to reconsider. Fix blankets requires some time but makes map much more attractive.
Verlaren
Hi~

General:
Check Letterbox during breaks and Display epilepsy warning, as in the map are many bright moments and is present Storyboard.


Easy:
CS: -1?
00:41:519(1) - move NC to 00:42:948(2)
01:35:626 - I think the spinner is too close to slider 01:34:376(2)
I propose to move the spinner to 01:35:805 and and shorten its duration by two ticks:

Normal:
it's a pretty good normal~


Hard:
00:42:948(1) - move NC to previous slider;
00:45:805(1) ^
00:54:376 - move NC to previous note;
00:57:233 - ^
01:37:055(4,5,1) - white border patterns merged:
I advise to place them on each other:

Insane:
00:21:787(2) - move to x:56 y:216
00:22:769(4,5,1) - place them on each other:
01:34:198(4,5,1) - place them on each other;


Simply smartly Map, specifically background~
Good luck~
Topic Starter
BounceBabe
@Verlaren: Changed everythin except from Insane and NC stuff
Stefan
Reiji-RJ
Hey!

General

  1. There are unused skin and sb files: default-comma.png, default-dot.png, default-percent.png, default-x.png, sb\girls.png. Remove them
  2. Sliderslide is too loud and noisy. Silence it!
  3. The start is too short, maybe audio lead in ~2-3?
Xin's Easy

  1. 00:11:519 ~ 00:22:948 - remove all claps. Sounds awful :<
  2. 00:51:519 ~ 01:14:376 - remove claps from downbeats in this part. Try to put them on every second beat:
    1. 00:51:519 (1) - in the end
    2. 00:52:233 (2) - ^
    3. 00:55:448 (2) - here
    4. 00:56:876 (4) - and here and so on
  3. 01:14:376 ~ 01:22:948 - you can alternate finish-clap on downbeats:
    1. 01:14:376 (1) - there is finish
    2. 01:15:805 (3) - put clap here
    3. 01:17:233 (1) - change clap to finish
    4. 01:20:090 (1) - ^
    Sounds really better
  4. 01:31:519 (1,2,3) - you can add claps to the end
  5. 01:35:805 (1) - remove clap from downbeat. Claps on downbeat sound bad!
  6. 01:39:376 (3) - same here
  7. 01:42:948 (1) - and here
  8. 01:45:805 (4) - ^
  9. 01:48:662 - 01:57:233 - why there are no claps on the end of this sliders?
  10. 02:08:662 (1) - end spinner at 02:10:090 - with soft finish
Normal

  1. HP -1
  2. 00:11:519 ~ 00:21:340 - remove claps from downbeats. Sounds bad :\
  3. 00:22:948 ~ 00:34:376 - how about claps on every second beat? Sounds better
  4. 00:51:519 ~ 01:14:376 - same here, please, put claps on every 2nd beat.
  5. 00:51:519 (1) - shorten or inscrease to white tick, would be better D: (and plays better too)
  6. 00:54:019 - this is normal, why not to add here a note?
  7. 00:54:376 (1) - again, end on white tick
  8. 01:14:376 (1,2,3,4) - soft whistle on reverses
  9. 01:22:769 (1) - start on 01:22:948 - please, plays better, look better and also, while playing in osu!mania, it's easier, cause spinner which is 1/2 after note is for hards
  10. 01:31:519 ~ 01:37:233 - why claps are not on every second beat? :O Add it to 01:32:590 (3) - 01:34:019 (3) - 01:35:448 (3) - and so on too
  11. 01:35:805 (1,2,3) - VERY bad rhythm for normal. Blue tick are not recommended for such a easy diff. Try this (pause sound really good in this moment)
  12. 01:37:233 ~ 01:46:876 - remove claps from downbeat. Add on every second beat.
  13. 01:47:233 (1,2,3) - again, such as on 01:35:805 (1,2,3) -
  14. 01:48:662 - put claps better :<
  15. 02:10:090 - maybe end map here?
Hard

  1. AR seemed too fast for this diff, while I was playing. So, AR -1
  2. Also, check out and fix your hitsounds here, like I suggested in easy and normal. I won't mention them here.
  3. 00:21:519 (4) - put nc here to emphasise this moment
  4. 00:30:090 (5) - new combo
  5. 00:30:090 (5) - don't like this blue tick, try to change it
  6. 00:30:805 (6) - move to 00:30:983 - to follow your rhythm before
  7. 01:37:055 (4) - add clap, sounds much better with it
  8. 02:00:090 - map this last break? It will be better, cause the end after it is short, so wait some seconds for this short end is boring
  9. 02:10:090 - end here
Insane

  1. AR - 1 too
  2. Again, fix all claps in this diff
  3. 00:34:465 - add spinner as in other diffs
  4. 01:11:519 (1) - finish
  5. 01:35:983 (5,6) - don't stack them, it's hard to read blue tick. Try this:
  6. 01:37:412 (5) - move nc here as this is the note which goes after downbeat
  7. 01:47:680 (3,4) - again, don't stack. Try make triange around the 01:47:233 (1) -
  8. 02:00:090 - map this break?
  9. 02:10:090 - end map here
That's all. Good luck!
Topic Starter
BounceBabe

Reiji-RJ wrote:

Hey!

General

  1. There are unused skin and sb files: default-comma.png, default-dot.png, default-percent.png, default-x.png, sb\girls.png. Remove them
  2. Sliderslide is too loud and noisy. Silence it!
  3. The start is too short, maybe audio lead in ~2-3?
Removed element and change audio lead in to 2. Wont silence the sliderslide because its part of my hitsounds

Xin's Easy

  1. 00:11:519 ~ 00:22:948 - remove all claps. Sounds awful :<
  2. 00:51:519 ~ 01:14:376 - remove claps from downbeats in this part. Try to put them on every second beat:
    1. 00:51:519 (1) - in the end
    2. 00:52:233 (2) - ^
    3. 00:55:448 (2) - here
    4. 00:56:876 (4) - and here and so on
  3. 01:14:376 ~ 01:22:948 - you can alternate finish-clap on downbeats:
    1. 01:14:376 (1) - there is finish
    2. 01:15:805 (3) - put clap here
    3. 01:17:233 (1) - change clap to finish
    4. 01:20:090 (1) - ^
    Sounds really better
  4. 01:31:519 (1,2,3) - you can add claps to the end
  5. 01:35:805 (1) - remove clap from downbeat. Claps on downbeat sound bad!
  6. 01:39:376 (3) - same here
  7. 01:42:948 (1) - and here
  8. 01:45:805 (4) - ^
  9. 01:48:662 - 01:57:233 - why there are no claps on the end of this sliders?
  10. 02:08:662 (1) - end spinner at 02:10:090 - with soft finish
No to these

Normal

  1. HP -1 No because the spread is fine
  2. 00:11:519 ~ 00:21:340 - remove claps from downbeats. Sounds bad :\
  3. 00:22:948 ~ 00:34:376 - how about claps on every second beat? Sounds better
  4. 00:51:519 ~ 01:14:376 - same here, please, put claps on every 2nd beat.
  5. 00:51:519 (1) - shorten or inscrease to white tick, would be better D: (and plays better too)
  6. 00:54:019 - this is normal, why not to add here a note?
  7. 00:54:376 (1) - again, end on white tick
  8. 01:14:376 (1,2,3,4) - soft whistle on reverses
  9. 01:22:769 (1) - start on 01:22:948 - please, plays better, look better and also, while playing in osu!mania, it's easier, cause spinner which is 1/2 after note is for hards
  10. 01:31:519 ~ 01:37:233 - why claps are not on every second beat? :O Add it to 01:32:590 (3) - 01:34:019 (3) - 01:35:448 (3) - and so on too
  11. 01:35:805 (1,2,3) - VERY bad rhythm for normal. Blue tick are not recommended for such a easy diff. Try this (pause sound really good in this moment)
    The rythm is ok and it plays fine too, i already asked jericho about it and he is also fine with it
  12. 01:37:233 ~ 01:46:876 - remove claps from downbeat. Add on every second beat.
  13. 01:47:233 (1,2,3) - again, such as on 01:35:805 (1,2,3) -
  14. 01:48:662 - put claps better :<
  15. 02:10:090 - maybe end map here?
No as well, also i wont end the map there because of the song itselfs not ending there yet. The hitsounds are taste, i like them

Hard

  1. AR seemed too fast for this diff, while I was playing. So, AR -1 Changed
  2. Also, check out and fix your hitsounds here, like I suggested in easy and normal. I won't mention them here.
  3. 00:21:519 (4) - put nc here to emphasise this moment Added
  4. 00:30:090 (5) - new combo Same
  5. 00:30:090 (5) - don't like this blue tick, try to change it
  6. 00:30:805 (6) - move to 00:30:983 - to follow your rhythm before
  7. 01:37:055 (4) - add clap, sounds much better with it
  8. 02:00:090 - map this last break? It will be better, cause the end after it is short, so wait some seconds for this short end is boring
  9. 02:10:090 - end here
No as well like before

Insane

  1. AR - 1 too No, it would make the map too slow
  2. Again, fix all claps in this diff
  3. 00:34:465 - add spinner as in other diffs
  4. 01:11:519 (1) - finish
  5. 01:35:983 (5,6) - don't stack them, it's hard to read blue tick. Try this: Changed
  6. 01:37:412 (5) - move nc here as this is the note which goes after downbeat Changed
  7. 01:47:680 (3,4) - again, don't stack. Try make triange around the 01:47:233 (1) - Changed
  8. 02:00:090 - map this break?
  9. 02:10:090 - end map here
Like i said above already

That's all. Good luck!
Thank you
ctyjason

[General]

this is a good map, so that I can only help you the hit sound

[Easy]

00:29:376 (3) - whistle
00:30:090 (1) - third sound add a whistle
00:31:519 (2) - ^
00:32:948 (3) - ^
00:34:019 (4) - whistle
01:04:376 (3) - change to whistle

[Normal]

00:58:662 (3) - remove the third whistle ,add at fourth
01:01:519 (3) - ^
01:08:662 (1) - remove the third whistle ,add at second
01:10:090 (2) - ^
01:12:590 (2) - clap should be better
01:14:019 (4) - ^
01:20:090 (1) - add a clap at fourth sound
01:21:519 (2) - ^
01:49:733 (3) - add whistle
01:52:590 (3) - ^
01:55:448 (3) - ^
01:58:305 (3) - ^
01:54:912 (2) - remove whistle
01:57:769 (2) - ^

[Hard]

00:29:733 (3,4) - remove the whistle at (3) and add at (4), it sounds more suitable
00:32:590 (3,4) - ^

[Insane]

01:00:626 (2) - remove all whistle, add at 01:00:805
01:01:162 (3) - whistle
Topic Starter
BounceBabe
@ctyjason: Changed your suggestions on Easy but not on the others because i want to keep this hitsound pattern. Thanks!
Totoro
Hi~~ M4M

Xin's Easy

AR-1

00:12:948 (1,2,3) - it would look better if you blanket these

00:17:948 (2) - 2nd dot move it to X:40 y:108

00:22:948 (1) - move it to x:437 y:233

00:32:948 (1) - NC

00:44:376 (2) - clap at the start

00:52:948 (3) - move the last dot to x:60 y:124 for better blanket

01:21:519 (2) - 1st dot move it to x:216 y:292

Normal

00:17:055 - add a circle here

00:42:590 - add a circle at 00:41:876 (4) - this spot

00:45:448 - ^ at 00:44:733 (4) - spot

00:52:590 (2,3,4) - perfect triangle would look better

01:14:376 (1) - clap at start

01:32:590 (3) - clap

01:32:233 (2,3,1) - perfect triangle

01:34:019 (3) - clap

01:35:448 (3) - clap

01:49:198 (2) - remove clap at the start

01:52:055 (2) - remove clap at the start

01:55:805 (4) - clap at repeat

Hard

00:17:233 (1,2) - too close

00:30:090 (1) - clap at the start

00:32:948 (5) - ^

00:41:519 (4) - clap at the start & NC

00:44:376 (4) - ^

01:15:805 (5) - NC

01:22:948 (8) - Clap

01:37:144 (5) - clap

01:39:912 (3,4) - Clap

01:42:769 (3,4) - Clap

00:01:698 (2,3,4) - perfect triangle

Insane

00:18:662 (4,5) - Not perfectly stacked

00:54:019 (4) - NC

00:54:376 (1) - Remove NC

01:02:948 (1) - Clap at the start

01:42:590 (6,7) - clap
Topic Starter
BounceBabe
@-iCo-: Changed everything on Easy except hitsouding, changed a few on Normal, changed the spacing on Hard, and stacked the slider perfect on Insane. Anyway on Insane the NC you suggested "00:54:019 (4) - NC" no to that because i did this for pattern, stanza and melody of the song. Thank you
Amainya
nice map~
Andrea
~General~
  1. You're missing the files hit50.png, hit100.png, hit100k.png, hit300.png, hit300k.png and hit300g.png in your beatmap folder.
~Xin's Easy~
  1. 02:00:090 (1) - You don't need this single combo here, just remove it.
  2. 02:08:662 (1) - If I were you I'd let this spinner end at 02:10:090 and add a finish, for a better ending.
~Normal~
  1. Increase OD by 1 tick to balance your difficulty and make a proper spread.
  1. 00:15:626 (3,4) - Wrong spacing, please make sure to fix it with using distance snap properly.
  2. 00:17:233 (1,2,3,4) - Again, there are some little spacing inconsistenties through this pattern, respace them correctly please.
  3. 00:41:519 (3,4,5) - I'd try to avoid to stack them this way, better making them this way instead.
  4. 00:44:376 (3,4,5) - Same thing for the pattern above.
  5. 01:32:590 (3) - Do not stack this note under the previous slider end, it's way too confusing to read for beginners, move it somewhere else.
  6. 01:32:948 (1,2,3) - Same goes for this one, make something else please.
  7. 01:34:376 (1,2,3) - And this one as well.
  8. 01:35:805 (1,2,3) - This pattern is way too tricky to read and play for a Normal difficulty, the slider repeats are just too confusing, what do you think about making a single slider instead? It would solve this problem.
  9. 02:10:090 (1) - I'd actually prefer if you add a circle here instead of this spinner, like this.
~Hard~
  1. Settings are way too low for a Hard difficulty, increase HP, OD and AR by 1 tick at least.
  1. 01:35:983 (4,5) - I'd actually prefer if you make these notes into a slider, it would be easier to read and better to play, like this.
~Insane~
  1. 00:07:233 (1,2,3) - I don't like how you spaced these notes together, it seems like a forced jump, make them this way instead for a better flow.
  2. 00:15:805 (1) - You should remove this new combo from here since you didn't add it on the other parts that are like this.
  3. 00:22:233 (1,2,3) - Inconsistent spacing, please make sure to fix it manually or through using the distance snap properly.
  4. 00:26:519 (3) - I didn't notice this circle under slider because of the blue approachcircle that it's almost hard to see with this background, think about moving it somewhere else to fix it please.
  5. 01:35:626 (4) - New combo due to the new stanza and spacing change.
  6. 01:37:055 (4) - This slider is touching the HP Bar, move it down a bit.
  7. 01:37:948 (3,4,5) - Wrong spacing, they're too far each other, please fix them with distance snap enabled.
Good job :3
Topic Starter
BounceBabe
@Andrea:

Easy: Fixed everything
Normal: Changed everything except from the stacking stuff
Hard: No change
Insane: Fixed everything except from the first thing, due to the jump suits the melody, the piano.

Thank you ♥
Diasios
Mod Infos:

Suggestion.
You should fix this.
______________________________________________
______________________________________________

General

  • You should use a silent sliderslide.wav, right now some slider are way too noisy.
    Increase audio lead-in a little, 2 seconds should be fine.
    00:22:677 (green timing section) - This section is unsnapped, move it at 00:22:680.
    01:14:287 (kiai) - I understand what you're trying to do here but I think it's better to start this kiai fountain 1/4 later to better follow the music.
    02:00:000 (break) - Having a break near the end is kinda pointless to me, you should delete it and map this little part.

Xin's Easy

  • 00:12:948 (1) - Remove the new combo here...
    00:14:376 (3) - ...and add it here.
    00:25:448 (5,1) - This blanket can be better, try to improve it.
    00:37:144 (green timing section) - Move this section at 00:37:233.
    01:02:948 (1) - Move this slider at x:363 y:163.
    01:31:519 (1,2,3) - I don't really like this pattern, try to do something like this:
    01:39:019 (2) - Move this circle at x:256 y:368.
    01:57:233 (1,2,3,4,5) - I don't like this pattern, try to make a pentagon.
    02:10:001 (green timing section) - Move this section at 02:10:090.

Normal

  • 00:37:144 (green timing section) - Move this section at 00:37:233.
    00:45:805 (1,2,3) - This blanket can be better, try to improve it.
    00:52:590 (2) - Move this circle 1/2 earlier then add a circle at 00:52:769.
    00:54:019 (x) - Add a circle.
    00:55:448 (2) - Same as 00:52:590.
    01:20:090 (1,2) - Try this pattern:
    02:10:001 (green timing section) - Move this section at 02:10:090.

Hard

  • HP Drain Rate: 6
    Overall Difficulty: 6
    00:28:662 (1,2,3,4,1,2,3,1,2,3,4,5,1,2,3) - You should keep using the same pattern as before, I mean long slider --> circle --> 1/2 slider with repeat, this change of rhythm kinda bothers me, if you want to do something different then try this:
    00:34:555 (x) - Add a spinner here like you did on Easy/Normal.
    01:11:340 (6) - Don't overlap this circle with the next slider, move it a bit up.
    02:10:001 (green timing section) - Move this section at 02:10:090.

Insane

  • HP Drain Rate: 8
    Overall Difficulty: 8
    00:34:555 (x) - Add a spinner here like you did on Easy/Normal.
    00:42:769 (2) - Move this circle at x:40 y:146.
    02:10:001 (green timing section) - Move this section at 02:10:090.

Nice patterns, cool storyboard and really nice hitsounds, good job. Call me after your fixes for a recheck.
Topic Starter
BounceBabe

xxheroxx wrote:

Mod Infos:

Suggestion.
You should fix this.
______________________________________________
______________________________________________

General

  • You should use a silent sliderslide.wav, right now some slider are way too noisy. Thats the effect i was after
    Increase audio lead-in a little, 2 seconds should be fine. Changed
    00:22:677 (green timing section) - This section is unsnapped, move it at 00:22:680. Changed
    01:14:287 (kiai) - I understand what you're trying to do here but I think it's better to start this kiai fountain 1/4 later to better follow the music. Changed
    02:00:000 (break) - Having a break near the end is kinda pointless to me, you should delete it and map this little part. Its on purpose, i wanted a Break there.

Xin's Easy

  • 00:12:948 (1) - Remove the new combo here... Changed
    00:14:376 (3) - ...and add it here.Changed
    00:25:448 (5,1) - This blanket can be better, try to improve it.Changed
    00:37:144 (green timing section) - Move this section at 00:37:144. It is o.o
    01:02:948 (1) - Move this slider at x:363 y:163.Changed
    01:31:519 (1,2,3) - I don't really like this pattern, try to do something like this Changed, i tried to recreate this pattern as good as i can!:
    01:39:019 (2) - Move this circle at x:256 y:368.Changed
    01:57:233 (1,2,3,4,5) - I don't like this pattern, try to make a pentagon.Changed
    02:10:001 (green timing section) - Move this section at 02:10:090.Changed

Normal

  • 00:37:144 (green timing section) - Move this section at 00:37:144. It is
    00:45:805 (1,2,3) - This blanket can be better, try to improve it.Changed
    00:52:590 (2) - Move this circle 1/2 earlier then add a circle at 00:52:769. No to this ><
    00:54:019 (x) - Add a circle. Changed
    00:55:448 (2) - Same as 00:52:590. Like above
    01:20:090 (1,2) - Try this pattern: No to this too
    02:10:001 (green timing section) - Move this section at 02:10:090.Changed

Hard

  • HP Drain Rate: 6 Changed
    Overall Difficulty: 6 Changed
    00:28:662 (1,2,3,4,1,2,3,1,2,3,4,5,1,2,3) - You should keep using the same pattern as before, I mean long slider --> circle --> 1/2 slider with repeat, this change of rhythm kinda bothers me, if you want to do something different then try this Changed:
    00:34:555 (x) - Add a spinner here like you did on Easy/Normal. Changed
    01:11:340 (6) - Don't overlap this circle with the next slider, move it a bit up. No change
    02:10:001 (green timing section) - Move this section at 02:10:090. Changed

Insane

  • HP Drain Rate: 8 Increased a little
    Overall Difficulty: 8 ^
    00:34:555 (x) - Add a spinner here like you did on Easy/Normal. Changed
    00:42:769 (2) - Move this circle at 00:42:323. What, this would be 1/4 o.O
    02:10:001 (green timing section) - Move this section at 02:10:090. Changed

Nice patterns, cool storyboard and really nice hitsounds, good job. Call me after your fixes for a recheck. Oh, thank you very much for these suggestions, about that kiai time i would of never noticed. Glad you like it too! ^-^
Diasios
Alright, good luck with ranking~
Makar
Before ranking:
Be sure to add a sliderborder color, since its unrankable to not have one if you have the hitcircle skinned (using white would be most fitting imo)
Girls.png doesnt seem to be used in the map, so removing it from the song folder is necessary

Nice SB btw~
Diasios
Makar is right, delete that image from your folder and use this sliderborder color: (yes, it's white, if you don't know how to add it just ask and I'll help you)

SliderBorder: 255,255,255

Make sure to fix these two things and call me back for a fast recheck, sorry for the trouble.
Topic Starter
BounceBabe
Huch, don't know why the sliderborder has to be changed but oh well... what a silly rule ._.
Diasios
Ok, say hi to your bubble again~
Makar

BounceBabe wrote:

Huch, don't know why the sliderborder has to be changed but oh well... what a silly rule ._.
It's so that the users custom skin doesn't get applied to the skin of the beatmap. For example. some users might have a yellow sliderborder to go with their own hitcircle. Without a sliderborder override, this would look bad when playing with your hitcircle :p. That's why complete sets of elements must be skinned.
Gero
La Di Da Da ~o3o~ GO GO BB Nice Map & Song *---*!
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