What about tickrate 2 and custom sliderticks? Could come in handy in lowdiff hitsounding.
Easy:
Drain 3 is sorta high for an Easy, consider using 2.
Tickrate 0,5 is unrankable, change that to 1 at least (or 2 if you follow the inicial suggestion)
Tickrate 0,5 is unrankable, change that to 1 at least (or 2 if you follow the inicial suggestion)
Drain 7 on a Hard? - Please use 6 or 5.
Drain 8 is sorta harsh, why not swap Drain and OD? (as OD8 would prolly do well here)
Overall Mapset Impression (OMI): Neat but there's some stuffs you'd have to better out (a few curves, redtick sliders, inconsistency in spacing (-> 1.1x -> 1.2x -> 1.1x for no reason and suchs)).
Easy:
Drain 3 is sorta high for an Easy, consider using 2.
- 00:01:954 (1) - make this perfectly symmetric (also, use 2 sliderpoints per bow to smooth it more out)
00:11:672 (5) - I'd rather replace this with a circle and a long slider to give more accentuation to the big white tick
00:15:475 (1) - make this (the part before the red point) blanket 3's end?
00:37:869 (3) - use 3 to 4 white points here, the red one makes the curve feel awkwardly compressed and straight
00:48:855 (5) - same as with 00:11:672
00:54:348 (4) - new combo maybe?
01:04:066 (4) - same as with 00:11:672 and 00:48:855
01:24:770 (1) - similar to the beginning, use two sliderpoints per bow to smooth this one out
01:26:249 (2) - this slider (end) is too loud, reduce the volume please
Tickrate 0,5 is unrankable, change that to 1 at least (or 2 if you follow the inicial suggestion)
- 00:01:954 (1,2) - for some reason I find this odd; does not have a clear connection or feeling to it and doesn't flow
00:14:524 (4) - found this a bit awkward to catch; use 1.1x spacing instead?
00:20:968 (3) - would find a bow that goes downwards better here, example below
00:28:996 (1,2,3,4) - this feels like a lack of structure, do something about it so the sliders create a bigger shape or smth? (also, 3's bow looks awkward to me)
00:46:637 (2,4) - similar as with 00:14:524, use 1.1x spacing?
01:10:827 (5) - similar as with examples in Easy, I'd prefer if you had something to hit on the big white tick instead of just releasing a slider
01:26:249 (4) - same stuff about the volume as in Easy
Tickrate 0,5 is unrankable, change that to 1 at least (or 2 if you follow the inicial suggestion)
Drain 7 on a Hard? - Please use 6 or 5.
- 00:02:799 (3) - the sliderpoint setup makes this curve feel sort of awkward to me; rEdo it with the new algorhythm? (teehee)
00:09:453 (3) - move the sliderpoint to 101|281 for a better curve
00:09:982 (4) - why is the spacing here 1.2x to previous but 1.1x to next? (this happens more often in the map, look out for that and fix it)
00:10:615 (1) - (here, for example, you have 1.1x to previous but 1.2x to next, fix this)
00:17:165 (3) - redo with new algoryhthm, would do well
00:40:827 (3) - this could blanket 2 better (the part around the reverse arrow is further away from 2 than the start)
01:26:461 (4) - volume, pls
Drain 8 is sorta harsh, why not swap Drain and OD? (as OD8 would prolly do well here)
- 00:02:376 (1,1) - there's no need for the new combos here
00:04:277 (1,1) - same
00:10:404 (1) - as for me, it'd flow better with 4 if you CTRL-G-ed this slider and arranged the following stuff according to it
00:15:475 (3,4) - redo these with the new algorhythm, it'll feel more smooth
00:29:207 (1,2) - nope; do not do this - 1/2 sliders starting on red ticks mostly feel bad as you hit either on nothing/a soft sound and release on the main beat (which is on the whitetick), resulting in an unnatural feeling of hitting and releasing the key | you want to hit on the beat, not hit 1/2 before the beat and release on the beat, that just feels wrong and bad
00:33:221 (3) - I find this jump a tad wide
00:35:968 (2,3) - same as with 00:29:207
00:48:644 (6) - this one is "better" as there's no beats directly around it and it will not be mistaken that easily but still, a circle-slider combo would do better here
00:51:601 (2,3,4) - may just be me but I feel like two doublets would do well here instead of a tripplet
00:52:658 (3,4) - redo with new algoryhthm please
00:56:038 (1,2,3,4,1,2,3,4,1,2,3,4) - this curve's not as smooth as it should be, better that out please
01:21:390 (3,4) - redo with new algorhythm, especially 3
01:23:080 (2) - I'd rather have this spaced out than stacked as the vocals on there still have some impact on them and so it feels more natural to have it spaced
01:24:770 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1) - similar as with 00:56:038
01:26:461 (1) - volume
Overall Mapset Impression (OMI): Neat but there's some stuffs you'd have to better out (a few curves, redtick sliders, inconsistency in spacing (-> 1.1x -> 1.2x -> 1.1x for no reason and suchs)).