Hi ~ Mod request from
My Queue.
[Kyouzi]
The claps in this diff seems messy. Try to put claps on 2nd & 4th white tick of every stanza. If it appears in middle of a slider, then ignore it or use slidertick/sliderbody/storyboard clap. Current hitsounds are really inconsistent in this diff.
01:29:462 (2,3) - make a better blanket? Like this:
Just need to move the last node 1 grid right.
02:20:033 (2) - decrease the volume of the slider to follow the volume change in music better?
[Guy's Mikoto]
01:03:748 (1) - remove whistle from head? You did not add whistle on 01:00:319 (1), so the whistle here is inconsistent.
01:20:462 (5,6,1) - nazi - not exactly in a line, I think it is better to put them perfectly.
01:20:890 (1,2,3) - nazi - the spacing between them are not same.
02:20:033 (1) - decrease the volume of the slider to follow the volume change in music better?
[fbs's Natsuki]
00:50:247 (3,4,5,6) - the spacing change is a little hard to play comparing with the other part of your diff. So I suggest to change 00:50:247 (3,4) into a slider.
00:51:747 (1) - try to avoid the overlap of itself(head and reverse point)
00:53:462 (3) - same as above
00:57:319 (2) - put it at the center of the previous circular slider? Now the position of this note is a little embarrassed and the whole pattern looks not good.
00:58:176 (4,5,6) - if you apply the suggestion above, you need to move this triple to fix the spacing.
01:00:962 (3,4,5) - the triple have nothing to follow in the music. Maybe delete the blue tick note to change to 1/2 rhythm?
01:58:605 (2,3) - the overlap looks bad. Make a blanket pattern here?
02:20:033 (3) - decrease the volume of the slider to follow the volume change in music better?
[Mai]
00:38:890 (3,4,5) - the triple have nothing to follow in the music, so remove 00:38:998 (4)?
00:47:033 (2,3,4) - the sudden jumps does not works well here imo. You used much smaller spacing in the previous part, but there are no big difference between previous part and this one, in intensity of rhythm and music.
00:58:605 (1,1) - curve them in same shape? Or copy one from the other.
00:59:890 (1) - same as the opinion of above, though plays fine, wiggling slider is not a good choice here. 00:58:605 (1,2,1) should be similar patterns.
01:10:176 (4,3) - not a very serious problem but it is better to avoid overlap for the two sliders.
01:17:033 (11,12) - the pattern is trick for the spacing between them. It seems that there is 1/2 beat between the two sliders but actually it is 1/4 beat. So
01:28:819 (5,2) - manually stack them (move the later slider 1 grid right and down, or up and left) so that player can read it properly, especially with hidden mod.
01:34:176 (6,2) - not stack properly
02:05:247 (5) - move up a little to make a wiggling movement? like this:
02:12:319 (1) - put this note somewhere else? It is a little hard to read such a stack closely after a spinner. Random example:
02:17:462 (1) - suggestion: move to the symmetric position of 02:17:247 (6)? It seems that the flow can be better.
02:20:033 (2) - same as [Kyouzi]
Need more work on shape and flow ;_;
GL~