This beatmap was submitted using in-game submission on den 20 februari 2014 at 18:33:57
Artist: Hollywood Undead
Title: Sell Your Soul
BPM: 140,02
Filesize: 8081kb
Play Time: 01:08
Difficulties Available:
Download: Hollywood Undead - Sell Your Soul
Information: Scores/Beatmap Listing
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[General]: I'd like a timing check, how to make it so that the sudden speedups/slowdowns become more obvious to the player (I'm thinking of storyboarding it, but that's no fun.) Also just some general thoughts.
[Hard]: Do you like the concept of this map, with random speedups and lots of harsh jumps? What can I do to improve it? I'm also thinking about lowering the drain, because it's a bitch to get back up on the saddle if you miss a circle. (EDIT: LOWERED THE DRAIN A SNAP, CONTEMPLATING LOWERING EVEN MORE.)
[Chill]: Meh, not really hard to make. I'll complete it without any grave issues, don't worry etc.
EDIT1 [28/8/09]: Pretty much finished hard, can't find any better ending points. Now I'm open to criticism. I'll finish Easy by tomorrow. Also changed some colors and minor stuff around. Resubmitted because I changed diff name.
EDIT2 [29/8/09]: Did what Azure said, also finished easy and did some other minor changes. I say I'm getting close to being finished with this. ------ blissfulyoshi's mod also.
EDIT2B: ztrots mod. I did everything but changing offset, I'll have to look deeper into that. Some huge changes otherwise, I increased general diff, named Easy "chill" and removed all the shotgun and slowdown sliders. I'll have to balance difficulty since I want it to be an insane.
EDIT3 [30/8/09]: Changed a pattern at start, making easy a normal (chill) instead to make it playable to as many people as possible. Changed alot of minor things. Also did what yeahyeahyeahhh posted. Thanks alot for the finisher idea.
EDIT4 [2/9/09]: Updated chill, it's now officially revamped. Also changed just some hitsounding in [Loco]. Running out of things to fix.
EDIT5 [26/9/09]: I updated Loco, new hitsounding, some other minor changes. I also changed the spacing and some notes in Chill, it's a bit easier now and doesn't sound as crap as before (still sounds pretty crap though.)
EDIT6 [12/8/10]: So, hey everybody, came back from my year long hiatus and I decided to make sure I got this map ranked fast so I can move on to other projects. I made both Loco and Chill a bit easier, Loco plays very well now, and it sounds pretty good. Chill is alright, but I really hate making easier difficulties. Chill is now a Normal leaning towards hard, and Loco is now a Hard leaning towards insane sometimes.
EDIT7 [20/2/14]: 4 year bump. I edited Loco a bit, making it more logical and fun. Lowered the drain but heightened the overall difficulty. I want it in that sweetspot between too hard and fun.
Artist: Hollywood Undead
Title: Sell Your Soul
BPM: 140,02
Filesize: 8081kb
Play Time: 01:08
Difficulties Available:
Download: Hollywood Undead - Sell Your Soul
Information: Scores/Beatmap Listing
---------------
EDIT1 [28/8/09]: Pretty much finished hard, can't find any better ending points. Now I'm open to criticism. I'll finish Easy by tomorrow. Also changed some colors and minor stuff around. Resubmitted because I changed diff name.
EDIT2 [29/8/09]: Did what Azure said, also finished easy and did some other minor changes. I say I'm getting close to being finished with this. ------ blissfulyoshi's mod also.
EDIT2B: ztrots mod. I did everything but changing offset, I'll have to look deeper into that. Some huge changes otherwise, I increased general diff, named Easy "chill" and removed all the shotgun and slowdown sliders. I'll have to balance difficulty since I want it to be an insane.
EDIT3 [30/8/09]: Changed a pattern at start, making easy a normal (chill) instead to make it playable to as many people as possible. Changed alot of minor things. Also did what yeahyeahyeahhh posted. Thanks alot for the finisher idea.
EDIT4 [2/9/09]: Updated chill, it's now officially revamped. Also changed just some hitsounding in [Loco]. Running out of things to fix.
EDIT5 [26/9/09]: I updated Loco, new hitsounding, some other minor changes. I also changed the spacing and some notes in Chill, it's a bit easier now and doesn't sound as crap as before (still sounds pretty crap though.)
EDIT6 [12/8/10]: So, hey everybody, came back from my year long hiatus and I decided to make sure I got this map ranked fast so I can move on to other projects. I made both Loco and Chill a bit easier, Loco plays very well now, and it sounds pretty good. Chill is alright, but I really hate making easier difficulties. Chill is now a Normal leaning towards hard, and Loco is now a Hard leaning towards insane sometimes.
EDIT7 [20/2/14]: 4 year bump. I edited Loco a bit, making it more logical and fun. Lowered the drain but heightened the overall difficulty. I want it in that sweetspot between too hard and fun.