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Veil - I miss you (TV Size)

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merchat7
Hello, random mod, I like this group

[General]

- Countdown doesn't display anyways so might as well just remove from Hard.
- I don't understand why you made combo color 4 & 5 almost the same. Please try to distinguish between them more or just remove combo color 5. While I am not sure, I believe doing new combos like this is unrankable. If you want to use two orange for whatever reason, just make sure that there is another color in between so that it's not two orange new combos in a row.
- Consider adding a silent slider-slide hitsound, sound too loud for me for 00:18:603 (3,1) - in Normal for example.

[Normal]

- Consider -1 hp, seem better to me looking at Hard hp drain.
- You would benefit from mapping in grid size 4 here.

00:01:450 (1) - If you're going to follow the piano, you need whistle at end
00:05:833 (1) - ^ Whistle at begin
00:06:904 (2) - Not too fond of this hit circle due to the piano rhythm here, perhaps do a slider ending on 00:07:294? (sliders have less strict timing window than hit circle so good for rhythms like these)
00:07:683 (3) - **Whistle on repeat, same reasoning as before. Also, I'm not too fond of this slider shape, it feel off to the song to me, but it's your choice.
00:10:800 (1) - Put the 30% timing point on 00:13:917 and add whistle to this spinner, it sound a bit empty right now so this should help.
00:25:616 (4) - Copy 00:23:279 (1) - and ctrl+J and ctrl+H put in same spot?
00:32:629 (1) - I really think this need whistle, do a lower/higher volume (depending on interpretation) for this if you want to differentiate it from the whistle on 00:34:090 (1) -
00:34:187 - What is this timing for?
00:43:538 (4) - Seems like you forgot whistle at begin
00:46:655 (3) - ^, remove from repeat
00:59:461 - Useless timing point
01:00:291 (2) - Prefer if you add a whistle
01:05:746 (1,2,3) - Do the same hitsound pattern as 00:59:902 (1,2,3) - [add the appropriate timing points as well]
01:15:876 - Don't see why not add a note here, it's a Normal after all.
01:19:383 (2) - Whistle at begin & end
01:22:499 (1) - Whistle at end
01:24:837 (3) - Same as 00:06:904
01:26:785 (2) - Prefer if you add a whistle at end

Whistle pattern seems a bit off and inconsistent for me. Keep in mind when I say prefer, it's just suggestion, the rest are highly recommended.

[Hard]

00:01:450 (1,2,3,4) - Personally, I would do whistle on all the notes, but I don't agree with current whistle pattern. If you listen to the accent on the music here, it's on (1) & (4) so whistle should be on those notes assuming you don't want to spam whistle, if not, please add whistle to all the hit circles here.
00:03:787 (2) - (1,2,3,5) are all the same sound, so if you do whistle on (1,3,5), you should do it on (2) too.
*00:07:683 (1,2) - Whistle on the ends if you put whistle on all the notes in my first suggestion.
00:10:995 (1) - Same suggestion as Normal for this part
00:15:281 (2) - Prefer if you add whistle here
00:30:292 (2,3,4) - I think whistle > notihng > whistle would be a better hitsound pattern here. Prefer if you do whistle on all notes through.
00:32:629 (1) - Whistle at begin.Lower/higher volume if you want ,see Normal.
00:41:200 - Lower the volume of this timing point by 10-20%, clap sound a bit too loud for me.
00:52:889 (3,4) - Whistle on (3) and begin of (4) to emphasize vocal?
00:57:564 (1) - 1 grid down, make it look like the spacing that you used for 1/4s.
01:01:850 (4) - Consider a whistle on repeat
01:06:525 (3) - This hit circle is not really on anything prominent compare to the other hit circles so I prefer if you remove the whistle
01:16:266 (1,2,3) - Lower the volume by another 10% and add finish or better, 20 % > 25% > 30% and if you want me to be a bit balanced, add 40% timing point to 01:17:434. I think this is the effect you want to achieve.
01:21:720 (4) - Same as 00:03:787.
*01:25:616 (1,2) - Same as 00:07:683

I think this would been better if you map with a higher slider velocity, but this is my personal opinion. Overall, I don't see anything wrong.

I'm not too fond of this style so no star from me sorry, but I hope this help you. Definitely think about adding silent slider-slide.

Good luck!
Topic Starter
-Neipezi

merchat7 wrote:

Hello, random mod, I like this group

[General]

- Countdown doesn't display anyways so might as well just remove from Hard.
- I don't understand why you made combo color 4 & 5 almost the same. Please try to distinguish between them more or just remove combo color 5. While I am not sure, I believe doing new combos like this is unrankable. If you want to use two orange for whatever reason, just make sure that there is another color in between so that it's not two orange new combos in a row.
- Consider adding a silent slider-slide hitsound, sound too loud for me for 00:18:603 (3,1) - in Normal for example.

[Normal]

- Consider -1 hp, seem better to me looking at Hard hp drain.
- You would benefit from mapping in grid size 4 here.

00:01:450 (1) - If you're going to follow the piano, you need whistle at end
00:05:833 (1) - ^ Whistle at begin
00:06:904 (2) - Not too fond of this hit circle due to the piano rhythm here, perhaps do a slider ending on 00:07:294? (sliders have less strict timing window than hit circle so good for rhythms like these)
00:07:683 (3) - **Whistle on repeat, same reasoning as before. Also, I'm not too fond of this slider shape, it feel off to the song to me, but it's your choice.
00:10:800 (1) - Put the 30% timing point on 00:13:917 and add whistle to this spinner, it sound a bit empty right now so this should help.
00:25:616 (4) - Copy 00:23:279 (1) - and ctrl+J and ctrl+H put in same spot?
00:32:629 (1) - I really think this need whistle, do a lower/higher volume (depending on interpretation) for this if you want to differentiate it from the whistle on 00:34:090 (1) -
00:34:187 - What is this timing for?
00:43:538 (4) - Seems like you forgot whistle at begin
00:46:655 (3) - ^, remove from repeat
00:59:461 - Useless timing point
01:00:291 (2) - Prefer if you add a whistle
01:05:746 (1,2,3) - Do the same hitsound pattern as 00:59:902 (1,2,3) - [add the appropriate timing points as well]
01:15:876 - Don't see why not add a note here, it's a Normal after all.
01:19:383 (2) - Whistle at begin & end
01:22:499 (1) - Whistle at end
01:24:837 (3) - Same as 00:06:904
01:26:785 (2) - Prefer if you add a whistle at end

Whistle pattern seems a bit off and inconsistent for me. Keep in mind when I say prefer, it's just suggestion, the rest are highly recommended.

[Hard]

00:01:450 (1,2,3,4) - Personally, I would do whistle on all the notes, but I don't agree with current whistle pattern. If you listen to the accent on the music here, it's on (1) & (4) so whistle should be on those notes assuming you don't want to spam whistle, if not, please add whistle to all the hit circles here.
00:03:787 (2) - (1,2,3,5) are all the same sound, so if you do whistle on (1,3,5), you should do it on (2) too.
*00:07:683 (1,2) - Whistle on the ends if you put whistle on all the notes in my first suggestion.
00:10:995 (1) - Same suggestion as Normal for this part
00:15:281 (2) - Prefer if you add whistle here
00:30:292 (2,3,4) - I think whistle > notihng > whistle would be a better hitsound pattern here. Prefer if you do whistle on all notes through.
00:32:629 (1) - Whistle at begin.Lower/higher volume if you want ,see Normal.
00:41:200 - Lower the volume of this timing point by 10-20%, clap sound a bit too loud for me.
00:52:889 (3,4) - Whistle on (3) and begin of (4) to emphasize vocal?
00:57:564 (1) - 1 grid down, make it look like the spacing that you used for 1/4s.
01:01:850 (4) - Consider a whistle on repeat
01:06:525 (3) - This hit circle is not really on anything prominent compare to the other hit circles so I prefer if you remove the whistle
01:16:266 (1,2,3) - Lower the volume by another 10% and add finish or better, 20 % > 25% > 30% and if you want me to be a bit balanced, add 40% timing point to 01:17:434. I think this is the effect you want to achieve.
01:21:720 (4) - Same as 00:03:787.
*01:25:616 (1,2) - Same as 00:07:683

I think this would been better if you map with a higher slider velocity, but this is my personal opinion. Overall, I don't see anything wrong.

I'm not too fond of this style so no star from me sorry, but I hope this help you. Definitely think about adding silent slider-slide.

Good luck!
modding for thx~ :lol:
Loooctav
Hello!
Childbirth asking apology for the delay, I was not alone in my house and had no way to make your mod ..
beforehand hope I apologize, and here your mod order through me tail mods .. Mod Request!
Your song Meets my rules for a mod mine, and here so your mod .. : D

[Normal]
00:05:735 (1,2,3) It's confusing to a normal level does not believe?
00:19:772 Delete :3
00:50:551 (3) Delete..
00:49:382 (2) Move up 00:49:772

[Hard]
01:17:434 (4,5,6) Gather Notes ...

Great song! What if I would need an easy level, or taiko, if you want I can make an Easy, but I have to say
I find that doing well knew the rhythms with only 2 levels .. :)
Kudosu I have not, but if I'd give you a star!
Topic Starter
-Neipezi

ThoomyyxD wrote:

Hello!
Childbirth asking apology for the delay, I was not alone in my house and had no way to make your mod ..
beforehand hope I apologize, and here your mod order through me tail mods .. Mod Request!
Your song Meets my rules for a mod mine, and here so your mod .. : D

[Normal]
00:05:735 (1,2,3) It's confusing to a normal level does not believe? :arrow: piano sound :lol:
00:19:772 Delete :3 :arrow: okay
00:50:551 (3) Delete.. :arrow: ^
00:49:382 (2) Move up 00:49:772 :arrow: ^

[Hard]
01:17:434 (4,5,6) Gather Notes ... :arrow: hmm?

Great song! What if I would need an easy level, or taiko, if you want I can make an Easy, but I have to say
I find that doing well knew the rhythms with only 2 levels .. :)
Kudosu I have not, but if I'd give you a star!
thank you for mod~ :oops:
phaZ
hmm im not sure if this is a joke with your "three"(1x), "normal"(2x) and "insane"(3x) or if you just wanted to say "your third beatmap". if so change it plz.maybe use another bg too, because there is alrdy another map which uses the bg (actually its also an "i miss you"-map :D)
[Normal]

00:04:566 (2) - since the beginning plays like a 3/2 mesure it plays like it would start on a read tick. just make a circle on 256;200 (start on the end of the slider)
00:34:090 (1) - you cant hit him in right time. because you have no idea how the music goes along. just make a spinner (starts at 00:32:629)
01:18:993 - add a circle if you want have 77objects, lol
[Insane]

00:34:090 (1) - same as in normal

dats all :)
next time give me link to your beatmap >.<
Topic Starter
-Neipezi

phaZ wrote:

hmm im not sure if this is a joke with your "three"(1x), "normal"(2x) and "insane"(3x) or if you just wanted to say "your third beatmap". if so change it plz.maybe use another bg too, because there is alrdy another map which uses the bg (actually its also an "i miss you"-map :D)
[Normal]

00:04:566 (2) - since the beginning plays like a 3/2 mesure it plays like it would start on a read tick. just make a circle on 256;200 (start on the end of the slider)
00:34:090 (1) - you cant hit him in right time. because you have no idea how the music goes along. just make a spinner (starts at 00:32:629)
01:18:993 - add a circle if you want have 77objects, lol
[Insane]

00:34:090 (1) - same as in normal

dats all :)
next time give me link to your beatmap >.<
modding Thanks to :oops:
Lissette
Hi~

A quick check

[Hard]
I suggest to silence slider body, will make the map sound really soft a nice, like the song <3
00:32:629 (1) - this sound better snapped to 1/6
00:41:201 (5) - why the sudden volume slow down on the head of the slider? maybe if you do the change more subtle will sound better
01:00:681 (1) - make it part of the previous combo and add new combo to the next note like you did here 01:05:746 (1,2,3,4,5) -
01:11:980 (1,2,3,1,2) - make these in the same combo, like the ones above, new combo at 01:13:928 (3) -

[Normal]
same suggestion about silencing slider body
00:20:161 (1) - remove new combo and add new combo to the next note, fits better, imo
00:23:279 (1) - remove new combo
00:24:837 (2) - add new combo
00:29:512 (1) - remove new combo, to make the 3 slider in one combo
00:43:538 (4) - new combo
00:45:097 (1) - remove new combo
00:46:655 (5) - you could make this one part of the next combo too, I think fits too, or just leave it like that

Cute map and song <3
Topic Starter
-Neipezi

Lissette wrote:

Hi~ :arrow: hi~

A quick check :arrow: thx~!

[Hard]
I suggest to silence slider body, will make the map sound really soft a nice, like the song <3
00:32:629 (1) - this sound better snapped to 1/6 :arrow: replace the slide 1/6? chenge.
00:41:201 (5) - why the sudden volume slow down on the head of the slider? maybe if you do the change more subtle will sound better :arrow: My mistake.. :lol:
01:00:681 (1) - make it part of the previous combo and add new combo to the next note like you did here 01:05:746 (1,2,3,4,5) - :arrow: Delete the combo of the front, and then put on a new combo.
01:11:980 (1,2,3,1,2) - make these in the same combo, like the ones above, new combo at 01:13:928 (3) - okay~

[Normal]
same suggestion about silencing slider body
00:20:161 (1) - remove new combo and add new combo to the next note, fits better, imo :arrow: I am confused by the front and rear of the slide. :o
00:23:279 (1) - remove new combo :arrow: Done!
00:24:837 (2) - add new combo :arrow: ^
00:29:512 (1) - remove new combo, to make the 3 slider in one combo :arrow: ^
00:43:538 (4) - new combo :arrow: ^
00:45:097 (1) - remove new combo :arrow: ^
00:46:655 (5) - you could make this one part of the next combo too, I think fits too, or just leave it like that :arrow: I thought that for this

Cute map and song <3
Thank you very much :D
Yuki-kun
Hi~
- General:
+) Inconsistency in Countdown: - [Hard] : 1 - [Normal] : 0
+) In spinner you use timing point to reduce volume. But in my idea, why don't you use a blank file for spinner bonus ? :D
http://puu.sh/1Qagd
If you use that, please remove all timing point in spinner.

- My mod:
> Hard:
00:15:086 (1) - Unessesary timing point
00:41:201 (5) - ^ (At tail of slider)
00:45:097 (1) - Remove NC
00:45:486 (2) - NC here.
01:03:019 (4) - NC here.
01:03:798 (1) - Remove NC.
01:10:032 (1) - Remove NC.
01:13:149 (1) - Remove NC.

> Nomal:
00:15:086 (1) - Unessesary timing point
00:32:629 (1) - ^
00:59:902 (1) - ^
00:27:175 (4) - Remove whistle here?
00:50:941 (3) - May be use distance snap here is better. :D

That's all i can find.
Nice map and nice song. :D
Good Luck~
Topic Starter
-Neipezi

Yuki-kun wrote:

Hi~
- General:
+) Inconsistency in Countdown: - [Hard] : 1 - [Normal] : 0
+) In spinner you use timing point to reduce volume. But in my idea, why don't you use a blank file for spinner bonus ? :D
http://puu.sh/1Qagd :arrow: oh, great. thank you so much. :P
If you use that, please remove all timing point in spinner.

- My mod:
> Hard:
00:15:086 (1) - Unessesary timing point
00:41:201 (5) - ^ (At tail of slider)
00:45:097 (1) - Remove NC
00:45:486 (2) - NC here.
01:03:019 (4) - NC here.
01:03:798 (1) - Remove NC.
01:10:032 (1) - Remove NC.
01:13:149 (1) - Remove NC.

> Nomal:
00:15:086 (1) - Unessesary timing point
00:32:629 (1) - ^
00:59:902 (1) - ^
00:27:175 (4) - Remove whistle here?
00:50:941 (3) - May be use distance snap here is better. :D

That's all i can find.
Nice map and nice song. :D
Good Luck~
Thank you for modding~ :D
K i A i
+더 완벽한 힛사를 위해 휘슬 사운드를 슬라이더 틱 3로 추가해보시는건 어떤가요? (예 : 노멀의 00:27:954 (1) - 부분 등을 위해서)
+키아이 타임 부분은 클랩 사운드를 드럼 스네어 사운드나 normal-hitnormal 사운드로 바꿔보시는건 어떤가요?

[normla]
00:04:566 (2) - 가운데 컨트롤 포인트를 1그리드 위로 당겨보세요~
00:07:683 (3) - 두 번째 컨트롤 포인트와 세 번째 컨트롤 포인트를 3그리드 오른쪽으로 당겨보세요 / 마지막 컨트롤 포인트를 2그리드 오른쪽으로 당겨보세요~
00:35:746 (1) - 피니시 사운드는 소리를 조금 더 감소시키는게 좋을 것 같아요
00:45:097 (3) - 시작 부분에 휘슬
00:50:941 (3) - 이런 형태의 점프라면 00:51:331 (1) - 슬라이더의 시작 부분에 이 노트를 겹치는것도 괜찮을 것 같아요
01:18:603 (1) - 음.. 딱 중간에 둬도 좋아보여요 ㅋㅋ

[hrad]
00:07:294 (5) - 1그리드 위로 올려보세요~
00:35:746 (1) - 피니시 사운드는 소리를 조금 더 감소시키는게 좋을 것 같아요
01:20:162 (2) - 디스턴스를 조금만 더 벌려보세요~ (01:22:110 (5) - 정도로)

nice map
Topic Starter
-Neipezi

K i A i wrote:

+더 완벽한 힛사를 위해 휘슬 사운드를 슬라이더 틱 3로 추가해보시는건 어떤가요? (예 : 노멀의 00:27:954 (1) - 부분 등을 위해서)
+키아이 타임 부분은 클랩 사운드를 드럼 스네어 사운드나 normal-hitnormal 사운드로 바꿔보시는건 어떤가요?
:arrow: 조금 부적절해서 추가 안하겠습니다 :P

[normla]
00:04:566 (2) - 가운데 컨트롤 포인트를 1그리드 위로 당겨보세요~ :arrow: Fix
00:07:683 (3) - 두 번째 컨트롤 포인트와 세 번째 컨트롤 포인트를 3그리드 오른쪽으로 당겨보세요 / 마지막 컨트롤 포인트를 2그리드 오른쪽으로 당겨보세요~ :arrow: Fix
00:35:746 (1) - 피니시 사운드는 소리를 조금 더 감소시키는게 좋을 것 같아요 :arrow: Fix
00:45:097 (3) - 시작 부분에 휘슬 :arrow: Fix
00:50:941 (3) - 이런 형태의 점프라면 00:51:331 (1) - 슬라이더의 시작 부분에 이 노트를 겹치는것도 괜찮을 것 같아요 :arrow: 여기 점프 아닙니다..잘 못 수정해뒀네요;
01:18:603 (1) - 음.. 딱 중간에 둬도 좋아보여요 ㅋㅋ :arrow: 일단 믿고 Fix

[hrad]
00:07:294 (5) - 1그리드 위로 올려보세요~ :arrow: Fix
00:35:746 (1) - 피니시 사운드는 소리를 조금 더 감소시키는게 좋을 것 같아요 :arrow: Fix
01:20:162 (2) - 디스턴스를 조금만 더 벌려보세요~ (01:22:110 (5) - 정도로) :arrow: Fix

nice map
Thank you KiAi san :oops:
Sure
[General]
  1. Both quality of audio and video are horrible. Please change them.
  2. Default soft-sliderslide doesn't fit this calm song imo, please use muted one.
  3. 01:05:746 - 딱히 키아이타임 폭죽을 반복해서 터뜨릴 이유는 없어보입니다. 물론 세번째, 네번째에 나오는 "I miss you"가 요 앞의 두개보다 음정이 낮은건 사실이지만 휴지가 있는 부분이 아니거든요. 그래도 키아이타임 넣고 싶다면 끄는 부분을 01:05:356 여기로 하세요.

[Hard]
  1. Disable countdown
01:01:070 - Add a circle on the position of 00:59:123 (7) please. Since you've made 5 circles at every part of lyrics "I miss you", but only this part has 4 circles.
01:11:980 (1,2,3,4,5) - Circle 5 feels out of it. Because they don't form a pentagon.
01:25:616 (1,2,3) - Seems sliders curved too much imo, maybe change them to like this? http://osu.ppy.sh/ss/595741


[Normal]
Fine to me
Low
Squeezing in a mod.

[General]
Instead of tick rate 2, I think tick rate 1 would go better with the music.
On both difficulties, make it so that the first spinner ends at 00:14:047 (1/6 tick). Sounds more accurate to the piano sound.

[Normal]
00:46:655 (5) - Remove the whistle on the repeat of this slider. It doesn't fit the music in my opinion.

[Hard]
00:20:162 (1) - A slider like this with red nodes doesn't fit the map or the music in my opinion. I would do something like this instead.
00:51:331 (1) - ^
Topic Starter
-Neipezi

ykcarrot wrote:

[General]
  1. Both quality of audio and video are horrible. Please change them.
  2. Default soft-sliderslide doesn't fit this calm song imo, please use muted one.
  3. 01:05:746 - 딱히 키아이타임 폭죽을 반복해서 터뜨릴 이유는 없어보입니다. 물론 세번째, 네번째에 나오는 "I miss you"가 요 앞의 두개보다 음정이 낮은건 사실이지만 휴지가 있는 부분이 아니거든요. 그래도 키아이타임 넣고 싶다면 끄는 부분을 01:05:356 여기로 하세요.

[Hard]
  1. Disable countdown
01:01:070 - Add a circle on the position of 00:59:123 (7) please. Since you've made 5 circles at every part of lyrics "I miss you", but only this part has 4 circles.
01:11:980 (1,2,3,4,5) - Circle 5 feels out of it. Because they don't form a pentagon.
01:25:616 (1,2,3) - Seems sliders curved too much imo, maybe change them to like this? http://osu.ppy.sh/ss/595741


[Normal]
Fine to me
:arrow: all fix

Jacob wrote:

Squeezing in a mod.

[General]
Instead of tick rate 2, I think tick rate 1 would go better with the music. :arrow: 2 sticks of the late
On both difficulties, make it so that the first spinner ends at 00:14:047 (1/6 tick). Sounds more accurate to the piano sound.

[Normal]
00:46:655 (5) - Remove the whistle on the repeat of this slider. It doesn't fit the music in my opinion.

[Hard]
00:20:162 (1) - A slider like this with red nodes doesn't fit the map or the music in my opinion. I would do something like this instead.
00:51:331 (1) - ^
:arrow: all fix

헉헉.. 수정하느라 바쁘네요..;ㅅ;
Thank you for modding~ :oops:
Sure
Should be fine now ( ╹ ◡ ╹ )
Topic Starter
-Neipezi

ykcarrot wrote:

Should be fine now ( ╹ ◡ ╹ )
thank you ykcarrot sama (>Д<)
ztrot
two diff sets don't see them very often good job ranked
Topic Starter
-Neipezi
thank you ztrot~ :D
ztrot
anytime o/
Sure
축하추카피카추
Topic Starter
-Neipezi

ykcarrot wrote:

축하추카피카추
감사합니다...으음...악?
B2IN
../) /)
( ' v ' )
(> <)
Topic Starter
-Neipezi

B2IN wrote:

../) /)
( ' v ' )
(> <)
kawai usagi ㅋㅋ
Dark Fang
피카추
Kin
yeah congratz \o
Yuki-kun
Nice work ~<3
Congrat :p
LQA20Ans
축하드려요 ㅊㅊ
드디어 랭크되었군요
Topic Starter
-Neipezi
Thank you all very much~ :oops:
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