-Bakari-Oh my.. I forgot my native language :V
[General]
Thanks for a nice mod, Bakari :3[General]
- Kinda nazi, but still.. You combo colours are TOO similar, make them a bit different ;_;
сделал различимее (твой тёмно синий слишком тёмный, плохо видно на фоне) - Try slider tick rate 2, i swear it sounds better to me.
For example 03:53:557 - 04:10:357 - it feels better with STR 2.
совсем нет, в начале очень шумно выходит - А для киаи место не нашлось? Хотя бы фонтаны! Ну есть же куда поставить >3< Красиво же будет.
добавил в одном месте
- 02:32:557 - uh.. I'd place 1/4 slider here to follow rhythm closer, not really sure, but I think it fits here.
- 02:58:357 - на (3) похожее звучание, но при этом там был слайдер, а тут его почему-то не стало. Недобавишь нотку сюда?
в таких штуках, как выше, я ставлю акцент на двух этих "колокольчиковых" звуках. потому между ними — ничего - 03:59:557 (1,2,3) - Cпокойная сложность должна быть спокойной. Я чуть с кресда не упал, когда ДЖАМП ОПАСНЫЙ пошел :< Давай чуть поменьше дистанцию :<
поменьше сделаю, тут ты прав
Gabe
Because I feel patient to look at it three times:
andomg, this song is so calm and at some parts, I feel like I am on a boat *-*
Hope it was helpful! ._.
andomg, this song is so calm and at some parts, I feel like I am on a boat *-*
Calm
Flows/Emplacements of the objects
To make sure there's no random jumps, has great flows, do not have random objects placed on the timeline that doesn't fit with the song;
In case there's inconsistencies with your hitsounds, useless hitsounds. I may also suggest you some things to make your hitsounds better;
New combos are one of the things I think it's important for a beatmap. Combos shouldn't be overused, have too much objects in a combo and should fit with the song;
Flows/Emplacements of the objects
To make sure there's no random jumps, has great flows, do not have random objects placed on the timeline that doesn't fit with the song;
- 01:41:157 (5) - This circle is not supposed to be placed on a 1/2, there sounds which you wanted to follow, is actually to 01:41:357 (So, on the blue tick right after this one). I suggest you to follow it! :3
how could you notice that tiny sound, lol? actually, i'm following the background tone change. there is a sound at this point too. and constant 1/1 rhythm is more playable anyway - 02:55:557 (1) - I suggest you to make a better form with this slider, the first wave looks more heavy than the second wave. It will be better if they looked proportioned.
changed a bit. but still i'm pretty sure it was totally fine - 03:13:957 (4) - There's a little strange flow here. So, right now, the previous slider has a curved form, and the end point at the left-up and this current slider is placed below the end of the previous slider.. it's basically wrong in a way. I suggest you to keep the direction of the previous slider. To do that, with the spacing of 1,00x, you could actually move this slider some grids up, (I suggest you to place it to x:248 y:84). I personally think it will make it looking better if you do that.
omg, man, that's awesome how you point out the only place in the map which i was not totally fine with. yeah, this part is a bit bad, flow is somewhat not-so-neat and i was leaving this to fix at better times. ok, remaking this! - 03:44:757 (4,5) - The emplacement of these objects on the timeline sounds a bit strange. The slider (5) is sounding a bit late from the strong sound at 03:45:157 and I think it would sound better if this slider was moved there. Here's some more information: Replace the slider (4) by a simple circle to 03:44:757, after that, the next slider which was to 03:45:557 -, move it to 03:45:157. (If you do the change, add a finish to the beginning of this slider. Look at the hitsounds' mod for more information about this finish) It should, at the end, look like this:
wow, very good point, thank you - 03:57:957 - It sounds like there's missing an object here, like a slider or a circle or even, the end of a slider. But actually, it should have something at this place to emphasize the loud sound.
true. how did i do that? - 04:00:357 - With the circles (1,2), you've followed these little strong sounds, which makes the sounds emphasized with these circles. But actually, there's no sounds to the circle (3). I personally think you could delete it and keep emphasizing these two sounds with these two circles. Also, I thought of something else that will fit with these sounds. So, at the emplacement of the circle (2), I thought you could replace this circle with a slider that will ends to 04:01:157. It should at the end, be looking like that;
- 06:02:557 - I don't feel like this circle is needed.. it's not following anything except the spacing with the previous and the next objects. I suggest you to delete it since it doesn't fit with any sounds owo
omg, you're right - 07:08:357 (4) - This slider is almost perfect shaped. I meant.. almost symmetric. I was looking at the symmetry of this slider by doing Ctrl+H, and can perfectly see that it was a bit off. (The next slider is alright!) Here's the code with a symmetric slider:
you was modding the old version, symmetrical shit was removed o/
In case there's inconsistencies with your hitsounds, useless hitsounds. I may also suggest you some things to make your hitsounds better;
- 02:41:157 - With the sound in the background, I think you should add a finish here to emphasize it more. A whistle will just make it.. softer and you already have some whistles before this note. So if you don't want to place many whistles at the same place, a finish will be perfect. You could do the same thing for 02:53:957, 03:06:757, 03:19:557, 03:32:357
i'm removing all the finishes from there and just setting some rare whistles because finish if too noisy.. that's it. not adding anything - 04:34:757 (1) - Shouldn't it have a finish here? It will emphasize the big downbeat's sound like you've done after this spinner.
true. added.
New combos are one of the things I think it's important for a beatmap. Combos shouldn't be overused, have too much objects in a combo and should fit with the song;
- 02:36:357 (4) - I highly suggest you to add a new combo here because, like you're normally doing, you're adding new combos at every big downbeats. It looks like you've skipped this one and also, there's a new tonality here, which can fit with the new combo.
done
Hope it was helpful! ._.
That was pretty awesome and helpful mod, big thanks!