wait so that means that the entire skin is just being experimented on by you guys ???
that's bad xD *asks peppy*

this happened now ._.Rei_Fan49 wrote:
about new lobby UI
current lobby-background from menu-background.jpg, maybe later will be deleted from default skin.
just telling this :3
your main BG is dimmed around 25~30%Yuki-kun wrote:
I don't like new Multi UI...
It's hard to read a room In Progress or not...or my Main BG too dark?
Wait, what? Since when we are able to animate "hitcircleoverlay". O.oYuki-kun wrote:
Does anyone here try hitcircleoverlay with animated? xD
don't forget that one, even i only encouter 5+1k once but woc is already added that +1 support for 5 and 7 afaik,MLGnom wrote:
For osu!mania settings you must have separate files - 4k.ini, 5k.ini, 51.ini, 6k.ini, 7k.ini, and 8k.ini
lobby-background.png doesn't work anymore but matchsetup-background.png is still there (:Rei_Fan49 wrote:
let's see if Special Mode or osu!direct BG too is changed its layout later time,
1. option-background ; announced by peppy that using menu-background
2. lobby-background ; not announced but same behaviour like current Pption BG
3. let's see what's gonna happen later
Tell that to me... My skins still need nightcore/perfect mod update. :/xXDoNiXx wrote:
omg this is just tooo cute X3 i luv it
EDIT: haha at first i was going to write: "NOOO why so many updates? i have to update my skin way to often ._.)" but then i saw this epic background XD
yeahMLGnom wrote:
Tell that to me... My skins still need nightcore/perfect mod update. :/xXDoNiXx wrote:
omg this is just tooo cute X3 i luv it
EDIT: haha at first i was going to write: "NOOO why so many updates? i have to update my skin way to often ._.)" but then i saw this epic background XD
(1) oh, that's a good oneMLGnom wrote:
Just to inform you guys, you can now skin backgrounds for widescreen resolutions, yes I mean pause, fail etc. (The safest should be 1366x768 resolution). But be careful with it, and always check how it will look in 4:3. Or as alternative if you are going to post your skin at forum, make 2 versions of it. (1)
Like I said before, in nearest days I will start testing everything from beginning and will provide any new informations. ^.^ (2)
Yes, now we are able to put widescreen background. (probably in beatmaps too). If you use 1024x768 playfield, it will be resized to fit any widescreen resolution.Garygoh884 wrote:
That works! I wonder if we could be able to make playfields widescreen...
Thanks for the help, but I already figured it out ^^;MLGnom wrote:
They are called combobursts and first appear when you have 30 combo.
options and lobby has been removed. Instead of them you can see your menu-background if you are supporter.Zeolith wrote:
options-background, lobby-background and matchsetup-background doesnt work :C
Tomorrow I will start working on some kind of update.Bittersweet wrote:
MLGnom, you need to update this ~
seems like you already have a "templateskin" folder. Sometimes when I re-extract skins thru osk, the new folder goes inside the folder, so you have a Skins\templateskin\templateskin directoryWojtek wrote:
seems templateskin.osk linked in this topic is corrupted (do not open correctly as zip file).
skin extraction process same as beatmap extraction.JeMhUnTeR wrote:
seems like you already have a "templateskin" folder. Sometimes when I re-extract skins thru osk, the new folder goes inside the folder, so you have a Skins\templateskin\templateskin directoryWojtek wrote:
seems templateskin.osk linked in this topic is corrupted (do not open correctly as zip file).
Inside thCtC[RF49].oskinstead (sample: http://puu.sh/1JNDx)
+ thCtC[RF49]
|-- applause.wav
|-- button-left.png
|-- etc...
Inside thCtC[RF49].oskit will give
applause.wav
play-unranked.png
etc...
+ thCtC[RF49] <-- .osk nameinstead
|--+ thCtC[RF49]
|--|-- applause.wav
|--|-- button-left.png
|--|-- etc...
+ thCtC[RF49] <-- .osk name
|-- applause.wav
|-- button-left.png
|-- etc...
Lobby background has been removed. Now background of main-menu is used as lobby background.CloudEdge wrote:
I'm having trouble with the lobby-background.png cuz whenever I go into the lobby there isn't any image... Help pl0x~
the real template had it, have you checked the osume.exe and open extras tab?chibi2ki wrote:
Question: Why does the template have no skin.ini inside?
Maybe next time check skin folder first before you post something that will confuse me? :<chibi2ki wrote:
Question: Why does the template have no skin.ini inside?
star.png and star2.png have different function._-_Sakura_-_ wrote:
rename it to star.png
If you are asking about star2 that appears all the time from cursor then no. You can't do that.DDarkAnime wrote:
Question ^^
as I can to star2.png appears all along like in relax...?
star3...? O.o isn't that the same as star2?Rei_Fan49 wrote:
star3.png unskinnable -> main menu kiai fountain
No it isn't the same file. It only use the same picture as default star2.JeMhUnTeR wrote:
star3...? O.o isn't that the same as star2?Rei_Fan49 wrote:
star3.png unskinnable -> main menu kiai fountain
osu!stream :vL_P wrote:
any idea of where i could find the default drum-hitfinish?
All you can do with sliders is in skin.ini part.Akeipoid VM-01 wrote:
Something that's been bothering me when I make a skin are the slider tracks is there a way to edit them at all or does that not exist?
(I mean like adding gradients glows etc I know I can edit the color base and type in the skin.ini)
Shame that would be such a nice feature to have :/MLGnom wrote:
All you can do with sliders is in skin.ini part.Akeipoid VM-01 wrote:
Something that's been bothering me when I make a skin are the slider tracks is there a way to edit them at all or does that not exist?
(I mean like adding gradients glows etc I know I can edit the color base and type in the skin.ini)
So no, you can't do any gradients etc. :/
for the love of Pete... NO! (if this happens now... skinning life might suck a little bit)MLGnom wrote:
Oh for the god sake... so matchsetup-background now also uses menu-background? :/
Oh you! You were a little faster than me. <3[ Squirrel ] wrote:
Aah, such a nice tutorial. Helped me with creating my own skin soooo much! >3<
But I don't really get why it says you can't do countdowns horizontally.. (made one myself and it works perfectly..) o-o
Here is a screenshot of the countdown (yh, it's terrible, but who cares.. D:), since I can't really explain how it works.. xD *sucks at english*
Haha. :b (Wanted to post this quite a while ago, but kinda forgot about it... xD)MLGnom wrote:
Oh you! You were a little faster than me. <3
nice, i like this feature :3Garygoh884 wrote:
Now you can use Taiko font for title and author by adding taiko.ttf to your skin folder.
umm why you didn't revert the icon intoHakuNoKaemi wrote:
someone should remove the nuke
Soon I will continue with updates, please wait patiently. <3peppy wrote:
Double resolution skinning is now supported. Simply provide files with @2x suffix as you normally would. You still need to provide a standard resolution version too.
Example:hit300g.png (300x300)
hit300g@2x.png (600x600)
High resolution sprites are used for resolutions 1600x and higher.
<3 but is there still no way to skin multiple resolution backgrounds? that would solve screen ratio issues.MLGnom wrote:
HD skinning is here!Soon I will continue with updates, please wait patiently. <3peppy wrote:
Double resolution skinning is now supported. Simply provide files with @2x suffix as you normally would. You still need to provide a standard resolution version too.
Example:hit300g.png (300x300)
hit300g@2x.png (600x600)
High resolution sprites are used for resolutions 1600x and higher.